Shadowless
Deez Nuts
I may never buy another AMD card again. I forgot how nice it was to never have issues running games...
I may never buy another AMD card again. I forgot how nice it was to never have issues running games...
Shhh... if you say that to the AMD fanboys, they will just claim you are a fanboy and AMD never has driver issues
The 6870 was the first ATI card I've ever used in one of my systems. I had more driver issues with the 6870s than my Geforce FX 5950 Ultra, and 8800GTS combined.
A buddy of mine at one of my client's purchased a GTX 970 a day after me to replace his R9 280x, because we were both commiserating over the issues we were having with GTA V.
It took nvidia 3 months to fix the stuttering that used to appear after 30 minutes of playing GTAV though
Sorry but I just have to laugh at all these "driver issues". Most are game related not driver related. Unfortunately game devs are lazy coders and games get rushed out that aren't ready and then they blame the drivers! Remember Batman and that was a gameworks title and they had to pull it because it was absolute shite. No driver can fix that crap.
Neither side is perfect when it comes to drivers and if you look at the unresolved issues from both sides they are quite long. Enjoy your 970 but don't slag off AMD to make you feel you made the right purchase. Having buyers remorse are we?
As far as single cards go, AMD and nvidia are on even ground with their drivers. Nvidia has a slight edge with SLI, but that isn't saying much considering how piss poor the coding in games has been for that recently.Shhh... if you say that to the AMD fanboys, they will just claim you are a fanboy and AMD never has driver issues
As far as single cards go, AMD and nvidia are on even ground with their drivers.
I wouldn't agree with that.
AMD drivers have a bigger CPU overhead in dx11 titles, so when a game is CPU limited, with AMD you will see lower min FPS in titles.
u4 engine titles also have significantly lower FPS on AMD cards as well.
There have been u4 powered games where a gtx970 is faster than any AMD offering.
And a big driver advantage going on for years now, is the vast amount of AA options and a more robust driver level vsync options on the NV side.
There has to be a trade off somewhere if you get an 8gb and a more powerful GPU like the 390, competing with a 970, which has inferior specs, but drivers allow it to compete.
Yeh, AMD CPU overhead is pretty significant in DX11 but should be fine for DX12 iirc, even slightly better than Nv's results.
Also, I know not everyone cares but Nv does offer a better feature set. I like to be able to run things like gimpworks in Witcher 3, TXAA, PhysX, etc. I find the AA and HBAO options better too, but I must admit I haven't used FuryX or Crimson drivers so may be out of the loop. AMD is generally better if you're chasing maximum value, though.
I owned a lot of AMD cards in my time and haven't seen the driver issues some of you say you've had with them? Are we talking xfire or single cards? I've also owned many a NV cards and can only think of one instance that was driver related. I only use single cards so maybe that's the difference, or maybe the types of games?
...................
The scaling/resolution issues I had with 2 different monitors both in xfire and single card. And my cards weren't OC'd; I even clocked down the MSI card which was OC'd from the factory to stock speeds to match my Sapphire.
They were just a couple random examples that didn't require explanation. I'm not racing out to buy hardware just for Gameworks or PhysX but its certainly a nice addition in the odd game here and there and it's nice to have them just work. I didn't have to mess around with Witcher 3, it worked fine at release at full quality.
There's a few features I use that AMD either doesn't support, or the feature has buggy support, or the feature is supported and works as intended but simply lacks the same level of functionality.
A few are:
Monitor overclocking. Sure you can OC with AMD too but its often problematic and requires you to jump through a couple hoops, may have to use a pixel clock patcher and may not achieve the same results. With Nv you just set a resolution.
DSR. Sure, AMD has VSR but the resolution and refresh rate limitations make it practically useless. You simply cant downscale resolutions evenly/properly (2x, 4x, 8x) to produce a clean and clear image unless you run a 60hz 1080p display. You're given a handful of oddball resolutions that don't scale properly and are barely any higher than native, and just to make them even more useless they limit the refresh rate to 60hz. Nv supports any resolution up to 8k, any aspect ratio, and at any refresh rate. It also has an adjustable Gaussian filter.
I like to use HBAO when possible. Sure you can use 3rd party apps to enable similar effects on AMD but it's not officially supported so doesn't receive updates or bug fixes for games, nor is it of the same quality.
I use 3D on the odd occasion. Simply works far better with Nv.
I use TXAA. There's nothing that comes close for removing shimmer or image noise in motion.
I use MFAA. That gives you 4xMSAA at 2xMSAA performance hit. Pretty handy at times.
I use various mixed AA modes. This one is just easier to explain with pictures.
I play around with shadowplay sometimes which as I understand it has a little more functionality and again is more refined than AMD's equivalent.
PhysX and Gameworks as already mentioned. I actually like each of them, it's better than not having them.
I sometimes use a 1/2 vsync option. AMD probably has an equivalent by now but they didn't when I wanted it.
I don't have a Gsync display but I plan on getting one. Gsync is a little better and more refined than Freesync, and I think offers a better range of displays.
I don't care for Nvshield but I do want Nv gamestream/coop.
There's a couple other things I cant think of atm, like tweaks in inspector etc.
..........................