FFFFrame-Gen & Multi-Frame Generation from DLSS to All

Trunks0

Keeping an open mind
Staff member
Administrator
Figured this kinda deserved it's own topic. Given all the hype, are any of you guys using this to help max out your monitor refresh rates all the time? Or do you check for each game to see if it's worth it? Or do you hate it and never touch it?

Useful tools
DLSS Enabler - A fork of the Optiscaler mod, this allows Multi-Frame gen on all vendors using a custom modified version of FSR3-FG
Lossless Scaling - Better known for its vendor agnostic spatial upscaling, it also has some clever Multi-Frame generation abilities. Allowing for dynamic FrameGen, A crazy 20x multiplier (quality be damn lol) and the ability to off-load its work to a 2nd GPU.
 
I've toyed with it. Unlike some I'm fairly rate-immune. Currently I'm tinkering in Cyberpunk 2077 with Performance and DLSS (which should be 4.5 by default?) vs quality. I have multifram on and capped at 120 fps on my vsync monitor. Can't say I notice a huge difference either way.

After coming back to the game initially it was sluggish as hell till I reset things. Bad shaders for the new code maybe? That's when I started experimenting.

But no, personally I wouldn't say it's worth the hype, but by the same token not seeing the sorts of dealbreakers that would make me keep it off either. (native nvidia and native cyberpunk menus)
 
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