DirectX 12 updates - DXR 1.2, Shader Model 6.9 and more

Trunks0

Keeping an open mind
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Notable here
  • OMM will become part of the spec for DXR 1.2
  • SER will be part of Shader Model 6.9
  • Tiled Resources Tier 4 will allow further improved resource handling
  • Neural Block Texture Compression spec integrated

https://devblogs.microsoft.com/directx/ser/
https://devblogs.microsoft.com/directx/omm/
 
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