A major advancement in frame generation technology for AMD HYPR-RX.
Lower Latency and Higher Performance
AFMF 2 enhances fast-paced gaming by significantly reducing frame generation latency and improving performance scaling through new modes.
Fast Motion Optimization
Enjoy smoother gameplay and higher FPS with improved frame generation consistency during fast motion.
Improved Borderless-Fullscreen Support
Expanded display mode support for RDNA 3 series graphics products ensures compatibility with virtually all borderless fullscreen games.
Expanded API Support
AFMF 2 can now be enabled for any OpenGLNEW, VulkanNEW, DirectX® 11, and DirectX® 12 titles.
Radeon™ Chill Interoperability
AFMF 2 now supports Radeon™ Chill, providing a low-latency FPS capping option.
Optimized AMD Ryzen AI™ 300 Series Support
AFMF 2 is optimized for an extensive list of AMD products, including AMD Ryzen AI™ 300 series processors. Learn more HERE.
Check out our new blog HERE to learn more about AFMF 2 and this driver release.
AMD Radeon™ Anti-Lag 2 Vulkan® Support for Counter-Strike 2
AMD Radeon™ Anti-Lag 2 now supports the Vulkan® API, offering additional responsive gaming options. AMD Radeon™ Anti-Lag 2 introduces an in-game option to optimally pace frames, further reducing input lag on AMD RDNA™ architecture-based graphics products.
Users looking for a way to measure response time can use our Frame Latency Meter (FLM) or the built-in latency monitor in AMD Radeon™ Anti-Lag 2.
Use the ALT+SHIFT+L hotkey to enable the Radeon Anti-Lag 2 Latency Monitor. Once activated, a small white chevron will appear in the top left corner of your display, indicating that it is enabled.
Use ALT+SHIFT+L again to cycle through the following Latency Monitor display options: No metrics, FPS only, FPS and latency (in ms), FPS and latency (in ms and frames), FPS and latency (in ms and frames) with a legend.
To compare the difference between Anti-Lag 2 On and Anti-Lag Off, hold the right CTRL key.
Check out our new blog HERE to learn more about the AMD Radeon™ Anti-Lag 2 SDK.
Geometric Downscaling for Video
Improved image quality by reducing artifacts during downscaled video playback.
Geometric Downscaling is supported on AMD Radeon™ 800M integrated graphics, as well as AMD Radeon™ RX 7000 series desktop and mobile discrete graphics cards.
Expanded AMD Radeon™ Boost Support
FINAL FANTASY XVI
Expanded HYPR-Tune Support
HYPR-Tune support allows HYPR-RX to enable in-game technologies like AMD FidelityFX™ Super Resolution and AMD Radeon™ Anti-Lag 2.
Support has been added to automatically configure AMD FidelityFX™ Super Resolution 3 with frame generation in:
Black Myth: Wukong
Creatures of Ava
Frostpunk 2
God of War Ragnarök
Support has been added to automatically configure AMD Radeon™ Anti-Lag 2 in:
View our accompanying blog post on GPUOpen to learn more about Mesh Nodes in Work Graphs and how to enable it.
Find our Work Graphs Mesh Nodes samples on GitHub.
Fixed Issues and Improvements
Intermittent driver timeout or application crash while playing Warhammer 40,000: Space Marine 2.
Intermittent driver timeout or application crash during certain cutscenes while playing FINAL FANTASY XVI on some AMD Graphics Products, such as the Radeon™ RX 6600 XT.
Overly dark shadows or desaturated colors may be observed while playing Black Myth: Wukong when Global Illumination is to Medium or higher.
Intermittent in-game corruption may be observed while playing Ghost of Tsushima DIRECTOR'S CUT with AMD Software: Adrenalin Edition™ Record & Streaming and HDR enabled.
AFMF may become inactive after enabling certain on-screen overlays.
AMD Software: Adrenalin Edition may unexpectedly initiate upon system wake from sleep mode.
Audio and video may intermittently become out of sync while recording using the AV1 codec in AMD Software: Adrenalin Edition.
I just updated and got a unrecognized gpu error (7800XT) but I let the driver keep on installing in the background... seems ok for now. Chipset driver might be out of date I think...