15.5 BETA drivers out

Qamly

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http://support.amd.com/en-us/kb-articles/Pages/latest-catalyst-windows-beta.aspx
Highlights:
Crossfire Profiles updates for:
· The Witcher 3: Wild Hunt

(In addition to this graphics driver, there are additional manual steps AMD Radeon™ customers can take to further improve the performance of The Witcher 3: Wild Hunt. http://support.amd.com/en-us/kb-articles/Pages/Optimizing-The-Witcher-3.aspx ).

Performance Improvements for the following:
· The Witcher 3 - Wild Hunt: Up to 10% performance increase on single GPU Radeon R9 and R7 Series graphics products.
· Project Cars - Up to 17% performance increase on single GPU Radeon R9 and R7 Series graphics products.

Known Issues:
· The Witcher 3 - Wild Hunt: To enable the best performance and experience in Crossfire, users must disable Anti-Aliasing from the games video-post processing options. Some random flickering may occur when using Crossfire. If the issue is affecting the game experience, as a work around we suggest disabling Crossfire while we continue to work with CD Projekt Red to resolve this issue.

· Project CARS: Corruption may be observed if Anti-Aliasing is set to DS2M when run in Crossfire mode. As a workaround we suggest using a different Anti-Aliasing method.

So... looks like this is only(?) for those 2 games I guess...
 
Well, hoping that the performance improvement applies to my 7950 as well.

lol as a workaround for crossfire you can "disable crossfire"
 
I actually I did receive a CF improvement, after I disabled AA in game. However I am still getting a bit of flickering enough to annoy me. 25 FPS close to ultra/High settings with 1 7970 GHZ edition and everything works but with low FPS.. Or 1 7970 and r9 280x CF'ed, but I am getting a bit of blinking artifacting.. not as bad though. Its almost playable. But I am still disabling CF for now.
 
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Doesn't look like there's a big break through regarding Project Cars performance. The big increase there will likely come through the game patch, similar to NFS:Shift which was also developed by these same developers. For NFS:Shift, one particular post-release patch increased performance on AMD GPUs by about 40-50%.
 
Same deal as the leaked 15.5s... no performance improvements in The Witcher 3 what-so-ever for me.
 
So far so good. No flickering in CF. I did disabled "EnableTemporalAA" in the rendering.ini file according to this link. All settings to ultra except hairworks off, shadows & veg distance to high. Postprocessing all on except blur, Vignetting off & Ambient Occlusion to SSAO.

Steady 55-60 fps (vsync=on) at 3840x2160 (4k)
 
bah... guess amd couldn't be less exciting than this with drivers even if they tried.
 
no performance gain for me, disappointing. If anything, the frame pacing seems worse
 
worked fine for me with Witcher 3 no flickering at all in cfx and about 65fps at all max 1600p
only thing off is aa and hairball, hairball drops it to about 55 fps w/ tes set to 8x
 
For what its worth these drivers are working as advertised. Disabled ingame aa, enabled smaa via radeon pro. My test scene is was getting 39fps with a single 290. Went to 71 with working cfx. Hairball is playable too. Tweaked the tess and hair msaa with the tool and I get around 61fps.

One thing double check to make sure you in fullscreen mode and not borderless window. At first I was like wtf amd with your false advertising but I was borderless mode.
 
I've held off playing any further until we had a good CF profile and for "me" it's working. While the rev numbers between the leaked set and these look the same, they can't be. CF was horrid with the leaked and works with the current. Some minor irritations here and there but very playable and down right beautiful in 4k.

Lots of folks are saying Hairworks is quite playable now. Might have to try it again. See if it's worth it
 
GTA 5 artifacts in bottom right corner with MSAA enabled still aren't fixed!?

This affects the 280, 270 and 7xxx/6xxx GPUs, but not 290/290X? Interesting?

I have 7970.
 
with some further tweaking I was able to use crossfire with minimal blinking. But it is still relatively buggy, when I go into the UI I get a lot of blinking and fluttering and when walking through puddles in the city I see the water blink a bit. Other than that I am getting 30-60 FPS with everything set to Ultra exept Hair-off Vegetation-high and shadows set to high. I could set SSAO in post processing to get another 2 fps. But its inconsistent sometimes I have to reboot my PC in order for it to work with minimal blinking.

But playing the game between 20-30 fps and no blinking or 30-60 with minor blinking I have re-enabled CF.

I saw no difference disabling the .ini file for temporalAA. I just disable it in game and get the same results.
 
I usually play games a year from a day they were released because:

1. Cheap to buy them on Steam
2. Games are patched
3. Drivers are good for it
4. Gaming experience -> awesome.
 
Radeon 7000 Series monitor fails to wake up from sleep bug continues.. Half a decade after it was introduced, and half a year after it was announced as resolved.

Well done AMD.

**** you AMD.
 
14.12s = 15.5s in The Witcher 3

14.12s = 15.5s in The Witcher 3

Just for the heck of it, I went back and reinstalled the 14.12 drivers from Dec. 2014 and guess what? There was literally NO difference in performance in The Witcher 3 compared to the 15.5 betas (even with HairWorks turned on and the 8x Tessellation tweak applied in CCC).
 
Radeon 7000 Series monitor fails to wake up from sleep bug continues.. Half a decade after it was introduced, and half a year after it was announced as resolved.

Well done AMD.

**** you AMD.

I haven't seen this particular issue on my dual-DVI monitor since 14.12 omega drivers on a 7950. Before that it used to happen, once a week at least.
 
I haven't seen this particular issue on my dual-DVI monitor since 14.12 omega drivers on a 7950. Before that it used to happen, once a week at least.

I am still getting it as well, also screen randomly going black, on multi monitor DP
 
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