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    Official VR Headset discussion

    Anyone? Anyone? Pretty tempting. Still a dev kit, but appears to be a heck of a lot closer to "final product" than the first one, 1080p this time around with head tracking, $350.



    Ships july of this year.

    Can only imagine how awesome this would be in Arma
    [tR3d]lmpreza
    Originally posted by HiThere
    Spring the trap. Spring it all over her face.

    #2
    It's taking a while...

    Hopefully there's still potential for an end of 2014 release, but the fact that there's a second dev kit announced like this doesn't suggest to me that they're making all of their deadlines.

    Sure you want the devs to be using complete hardware, but still, this project is taking longer than I would have expected from all the hype and early demos.
    Desktop: Intel Core i7 7770k : 16GB EVGA DDR4 2400 : Gigabyte GTX 1070 Ti Windforce X2 : Gigabyte GA-H270-WIFI : AudioQuest DragonFly DAC : Samsung SM961 NVMe 1TB SSD : Corsair Builder 500W PSU : Samsung 1440p 32" Monitor : Klipsch Promedia 2.1 : Windows 10 Pro x64
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    Comment


      #3
      Originally posted by DaJMasta View Post
      It's taking a while...

      Hopefully there's still potential for an end of 2014 release, but the fact that there's a second dev kit announced like this doesn't suggest to me that they're making all of their deadlines.

      Sure you want the devs to be using complete hardware, but still, this project is taking longer than I would have expected from all the hype and early demos.
      It's not as if they've been stuck in the mud for the past year or so. The head tracking supposedly makes it a whole lot better than it was before than when it was just working on gyros and accelerometers alone.
      [tR3d]lmpreza
      Originally posted by HiThere
      Spring the trap. Spring it all over her face.

      Comment


        #4
        I thought this was going to be Dungeon Keeper 2 integration for Oculus Rift.

        Now I am mildly disappointed
        :: We are all the sum of our tears.
        :: Too little and the ground is not fertile and nothing can grow there.
        :: Too much and best of us is washed away.

        Comment


          #5
          I have a feeling you will not only get a better VR unit from Valve but it will be on the market first as well.

          Occulus needs to get their ass in gear and get this thing to market already.

          Comment


            #6
            Didn't valve discontinue their unit?

            Comment


              #7
              Sony is actually delivering a PS4 headset and they've been doing research on VR helmets since the 90s - I think they'll be able to compete with OR if they make it PC compatible.
              :: We are all the sum of our tears.
              :: Too little and the ground is not fertile and nothing can grow there.
              :: Too much and best of us is washed away.

              Comment


                #8
                Tempted to pick one up, but I'll just wait for the consumer version.

                Comment


                  #9
                  Originally posted by daPhoenix View Post
                  Sony is actually delivering a PS4 headset and they've been doing research on VR helmets since the 90s - I think they'll be able to compete with OR if they make it PC compatible.
                  Which they probably won't because why would they? "If you want the best VR next gen experience, buy a PS4!"
                  [tR3d]lmpreza
                  Originally posted by HiThere
                  Spring the trap. Spring it all over her face.

                  Comment


                    #10
                    Isn't the sony unit only 960x1080?

                    NVM, seems like the same is true for the rift.

                    Comment


                      #11
                      Originally posted by AllexxisF1 View Post
                      I have a feeling you will not only get a better VR unit from Valve but it will be on the market first as well.

                      Occulus needs to get their ass in gear and get this thing to market already.
                      valve isnt making a VR unit... they are helping Oculus develop theirs
                      ”Only two things are infinite, the universe and human stupidity, and I’m not sure about the former.” - Albert Einstein

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                      Comment


                        #12
                        Originally posted by _TiTaNiuM View Post
                        Anyone? Anyone? Pretty tempting. Still a dev kit, but appears to be a heck of a lot closer to "final product" than the first one, 1080p this time around with head tracking, $350.



                        Ships july of this year.

                        Can only imagine how awesome this would be in Arma
                        Count me in

                        Comment


                          #13
                          Originally posted by daPhoenix View Post
                          Sony is actually delivering a PS4 headset and they've been doing research on VR helmets since the 90s - I think they'll be able to compete with OR if they make it PC compatible.
                          Initial impressions of the sony unit were very poor. Don't expect anything great from them.

                          Comment


                            #14
                            I'm psyched about the Rift, but I'm going to wait until it's completely finished before ordering one.

                            The last thing I want to do is spoil my first-ever VR experience with a prototype intended for developers.
                            YouTube Channel

                            Comment


                              #15
                              I'm very tempted. Was on the fence about picking up the earlier version and now with a 1080p version. I might bite the bullet to try it out.
                              “On a lonely planet spinning its way toward damnation amid
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                              YellowBeard says, "Fold ya scurvy b*st*rds!"

                              Comment


                                #16
                                I wonder if the final unit will be 1080p?

                                Comment


                                  #17
                                  how long before they run out of money and someone buys them up
                                  or buys them just before it goes retail

                                  anyway looks like no retail unit this year

                                  Comment


                                    #18
                                    Originally posted by Mangler View Post
                                    I wonder if the final unit will be 1080p?
                                    well... the second dev kit is 1080p, and they're $350 a pop... I would imagine that the final product will be the same, or better maybe, we are getting some pretty dense displays these days in OLED form like that which the rift uses.

                                    Mass production will bring the cost down, I doubt they would bring the price down, but it would likely increase their profit margin. I think 300-350 will be the final price, they've set a precidence with the dev kits (which aren't such things usually more expensive than the final product?) and end users have shown they're willing to spend that much on an untested, unfinished product with very little software support.
                                    [tR3d]lmpreza
                                    Originally posted by HiThere
                                    Spring the trap. Spring it all over her face.

                                    Comment


                                      #19
                                      Would love to wander Skyrim with one of those.

                                      Comment


                                        #20
                                        Originally posted by _TiTaNiuM View Post
                                        well... the second dev kit is 1080p, and they're $350 a pop... I would imagine that the final product will be the same, or better maybe, we are getting some pretty dense displays these days in OLED form like that which the rift uses.

                                        Mass production will bring the cost down, I doubt they would bring the price down, but it would likely increase their profit margin. I think 300-350 will be the final price, they've set a precidence with the dev kits (which aren't such things usually more expensive than the final product?) and end users have shown they're willing to spend that much on an untested, unfinished product with very little software support.
                                        If CSGO gets support it will be worth the price alone

                                        Comment


                                          #21
                                          Originally posted by _TiTaNiuM View Post
                                          well... the second dev kit is 1080p, and they're $350 a pop... I would imagine that the final product will be the same, or better maybe, we are getting some pretty dense displays these days in OLED form like that which the rift uses.

                                          Mass production will bring the cost down, I doubt they would bring the price down, but it would likely increase their profit margin. I think 300-350 will be the final price, they've set a precidence with the dev kits (which aren't such things usually more expensive than the final product?) and end users have shown they're willing to spend that much on an untested, unfinished product with very little software support.
                                          I meant 1080p aka 1920x1080, not 960x1080.

                                          Comment


                                            #22
                                            Originally posted by daPhoenix View Post
                                            I thought this was going to be Dungeon Keeper 2 integration for Oculus Rift.

                                            Now I am mildly disappointed
                                            me 2


                                            But $350 is little bit expensive (x10 = ZAR 3000). So I'll wait till final version. I remember a friend had a VR set about 15-20 years ago (seriously long time ago). But it was uber crappy, and very little support. Can't remember what it was called..

                                            Comment


                                              #23
                                              Originally posted by Mangler View Post
                                              I meant 1080p aka 1920x1080, not 960x1080.
                                              Well its a 1920x1080p screen but since each eye only sees half the screen it's 960x1080. I doubt they will put a 3840x1080 screen in there as that will increase price far too much

                                              Comment


                                                #24
                                                Oh, I thought they were using two 960x1080 screens, nevermind then.

                                                Comment


                                                  #25
                                                  Originally posted by Sundance Kid V2 View Post
                                                  me 2


                                                  But $350 is little bit expensive (x10 = ZAR 3000). So I'll wait till final version. I remember a friend had a VR set about 15-20 years ago (seriously long time ago). But it was uber crappy, and very little support. Can't remember what it was called..
                                                  Is it though? What's a good gaming monitor cost? 250-300. What's a midrange graphics card cost? 250-350. What does a next gen console cost? 400-500. I think the price point is right on for what you're getting honestly.
                                                  [tR3d]lmpreza
                                                  Originally posted by HiThere
                                                  Spring the trap. Spring it all over her face.

                                                  Comment


                                                    #26
                                                    Originally posted by Mangler View Post
                                                    I wonder if the final unit will be 1080p?
                                                    Could be higher, they´re piggyback riding on the mobile display development, and that **** is running amok.
                                                    Phones are moving beyond 1080p afaik, so whenever the retail kit ships there is probably no shortage or major cost hurdles at getting displays for it with higher res then 1080p. (I dont follow that stuff to closely, but I did see talk about LG G3 getting a 2560 x 1440 display, for example).
                                                    At some point I suppose there is some diminishing returns, for example how many of the target audience will be able to run games at native res if they go 4k? and is it worth the added cost to the unit to go that high in that case? (if people end up rendering the games at a lower res anyway)
                                                    Maybe, if it turns out using it for movies or browsing ends up being popular?
                                                    I dunno, but the availability of displays above 1080p is probably not going to be a issue.
                                                    you jump out of that plane and that parachute doesnt open, the helmet is now wearing YOU for protection. -JS

                                                    Comment


                                                      #27
                                                      Originally posted by badboy View Post
                                                      valve isnt making a VR unit... they are helping Oculus develop theirs
                                                      Source?

                                                      Comment


                                                        #28
                                                        Originally posted by _TiTaNiuM View Post
                                                        It's not as if they've been stuck in the mud for the past year or so. The head tracking supposedly makes it a whole lot better than it was before than when it was just working on gyros and accelerometers alone.
                                                        And I don't think when it finally comes out it will be a lesser product than what got all the hype early on, it's just that it's taking an awful long time. Given how early they got the first dev kits out, how many games say they will support it, how much people enjoyed the many exhibitions... just seems like the pacing is weird.

                                                        Also, I believe 1080p was their stated launch-product resolution, so I think this dev kit is basically a precursor to the launch setup. Probably will look different, use some cheaper sourced parts, maybe leave off some debugging features, etc... but I think this dev kit is essentially the final product in terms of features, so that devs can finalize their software to work with the launch product... I just thought that they were going to have this in the middle of 2013.
                                                        Desktop: Intel Core i7 7770k : 16GB EVGA DDR4 2400 : Gigabyte GTX 1070 Ti Windforce X2 : Gigabyte GA-H270-WIFI : AudioQuest DragonFly DAC : Samsung SM961 NVMe 1TB SSD : Corsair Builder 500W PSU : Samsung 1440p 32" Monitor : Klipsch Promedia 2.1 : Windows 10 Pro x64
                                                        Tablet: Microsoft Surface Pro 4 : Intel Core i5-6300U : 8GB DDR3 : Intel 520 Integrated : 256GB SSD : 12.3" 2736x1824 display : Windows 10 Pro x64
                                                        HTPC: Intel Core i3 3225 : HD 4000 integrated : 8GB Samsung DDR3 1600 : Gigabyte H77N-Wifi : 120GB Sandisk Extreme SSD : 80W power brick and picoPSU150 XT : Integrated HD Audio : Scepter 32" LCD TV : Logitech Z313 2.1 : Windows 7 Pro x64


                                                        Comment


                                                          #29
                                                          Originally posted by AllexxisF1 View Post
                                                          Source?
                                                          And now for the reality check: This unnamed technology isn’t coming out any time soon. News out of Valve’s virtual reality panel at Steam Dev Days is that this prototype is for research purposes only. Research that will then be shared with Oculus.
                                                          It could be the biggest supergroup hit since Asia debuted “Heat of the Moment”: Valve and OculusVR discussed their partnership at Steam Dev Days on Thursday.

                                                          Comment


                                                            #30
                                                            Originally posted by AllexxisF1 View Post
                                                            Source?
                                                            The interwebs, though this has been common knowledge since the day after the Valve Event.

                                                            Too lazy to google for you.
                                                            Fantards the scourge of the universe:

                                                            Comment


                                                              #31
                                                              Originally posted by DaJMasta View Post
                                                              It's taking a while...

                                                              Hopefully there's still potential for an end of 2014 release, but the fact that there's a second dev kit announced like this doesn't suggest to me that they're making all of their deadlines.

                                                              Sure you want the devs to be using complete hardware, but still, this project is taking longer than I would have expected from all the hype and early demos.
                                                              They call it a "dev kit", but it is more like pre-release beta/alpha hardware. They just call it a "dev-kit" so people don't buy it with the expectation that it will be plug and play.

                                                              BTW, anyone can order one. Would totally do it, if I didn't have other things going on right now.
                                                              THG is to computer hardware what MTV is to music.

                                                              Comment


                                                                #32
                                                                Well they ARE dev kits, you get one if you want to make a Rift game, or add support for Rift to your existing game.
                                                                But they´re not stopping curious people from just getting one to check out techdemos and Skyrim hacks and whatnots... all those Unity "things" people are putting out.
                                                                And I suppose there are some "proper" games with support out there already, like TF2 if I dont remember wrong?
                                                                But still, Dev kit is a appropriate term I´d say.
                                                                you jump out of that plane and that parachute doesnt open, the helmet is now wearing YOU for protection. -JS

                                                                Comment


                                                                  #33
                                                                  Yeah, that's exactly what a dev kit is. The hardware, sometimes with some debugging modifications and workflow enhancements, along with a software suite and some level of technical support.

                                                                  The kickstarter 'dev kit' was a gimped prototype build that didn't match any of the final features, though it did come with the proper support.
                                                                  Desktop: Intel Core i7 7770k : 16GB EVGA DDR4 2400 : Gigabyte GTX 1070 Ti Windforce X2 : Gigabyte GA-H270-WIFI : AudioQuest DragonFly DAC : Samsung SM961 NVMe 1TB SSD : Corsair Builder 500W PSU : Samsung 1440p 32" Monitor : Klipsch Promedia 2.1 : Windows 10 Pro x64
                                                                  Tablet: Microsoft Surface Pro 4 : Intel Core i5-6300U : 8GB DDR3 : Intel 520 Integrated : 256GB SSD : 12.3" 2736x1824 display : Windows 10 Pro x64
                                                                  HTPC: Intel Core i3 3225 : HD 4000 integrated : 8GB Samsung DDR3 1600 : Gigabyte H77N-Wifi : 120GB Sandisk Extreme SSD : 80W power brick and picoPSU150 XT : Integrated HD Audio : Scepter 32" LCD TV : Logitech Z313 2.1 : Windows 7 Pro x64


                                                                  Comment


                                                                    #34
                                                                    Originally posted by _TiTaNiuM View Post
                                                                    Anyone? Anyone?
                                                                    Pre-ordered it. I have a DK1 already and it's pretty fantastic (could be improved upon of course). Looking forward to what this release will bring.
                                                                    Originally posted by Ozziebloke
                                                                    I mean, yeah, sure, there's benefits to a shaved asshole. But get a little sweaty and try and blow a fart. It just sits there like a bubble. No hair to break the seal. Feels weird.



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                                                                    Comment


                                                                      #35
                                                                      Originally posted by _TiTaNiuM View Post
                                                                      Is it though? What's a good gaming monitor cost? 250-300. What's a midrange graphics card cost? 250-350. What does a next gen console cost? 400-500. I think the price point is right on for what you're getting honestly.
                                                                      I agree... it could be more expensive example $500+.

                                                                      $300 is not too bad... but if it is worth it then I'll buy it!

                                                                      Comment


                                                                        #36
                                                                        Originally posted by Cyko View Post
                                                                        Pre-ordered it. I have a DK1 already and it's pretty fantastic (could be improved upon of course). Looking forward to what this release will bring.
                                                                        what all have you been able to do with it? is there anything that supports it currently or is it mostly half-assed right now?
                                                                        [tR3d]lmpreza
                                                                        Originally posted by HiThere
                                                                        Spring the trap. Spring it all over her face.

                                                                        Comment


                                                                          #37
                                                                          Followup on resolution, just ran into this bit:
                                                                          The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.

                                                                          The 1080p OLED panel still isn't high enough a resolution to avoid jagged edges — Oculus says the consumer version will have even higher resolution
                                                                          you jump out of that plane and that parachute doesnt open, the helmet is now wearing YOU for protection. -JS

                                                                          Comment


                                                                            #38
                                                                            [yt]4d3Wli7s6KY[/yt]
                                                                            However, I am in the extreme minority, and I understand that there is something fundamentally wrong with me

                                                                            Comment


                                                                              #39
                                                                              Originally posted by jolle View Post
                                                                              Followup on resolution, just ran into this bit:
                                                                              The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.
                                                                              shoot for 3840 × 2160

                                                                              Although the HD version of the Oculus Rift has yet to be available for consumers, it appears a headset with a 4K resolution display is already in the works.

                                                                              Comment


                                                                                #40
                                                                                Originally posted by jolle View Post
                                                                                Followup on resolution, just ran into this bit:
                                                                                The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.

                                                                                Nice, this is what I was hoping for.
                                                                                Originally posted by Mangler
                                                                                Good work guys, we can't have too many positive posts in a row on this forum.

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