Originally posted by Hapatingjaky
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Originally posted by Higgy10 View PostNv acknowledged theres an issue, but according to you its andino's system? NV surround has been very bad for a long time driver wise hap but acknowledging that would mean nv drivers aren't perfect.
so you are still getting BSOD's with just SLI without surround ?Yeah...
If I am in SLI I still get the BSOD's....
As for Adino, he still have issues even with surround disabled. So more underlying problems then what Nvidia even stated.
Adino my friend, detach all screens, use just the one for the day and see if you have issues still in SLI. Otherwise, remove each card and try one at a time with Surround enabled, if it dosen't crash then we can look at power etc.
I'll send you an Nvidia SLI bridge if you want as well which may be the underlying culprit. I find these, the ones from EVGA and Asus to be better and solved some stutter issues I had. I find the cheap flimsy ones shipped with motherboards to be poor. Plus it looks cool.
Let me know which one you want.
I am actually contemplating going and grabbing three Swifts just for shits and giggles and to test this out for him.Intel Core i9 10900K @ 5.2GHz, Asus Maximus XII Apex, GSkill Trident-Z Royal DDR4 3200MHz 32GB CAS11, Asus Strix 3080Ti OC, Creative Labs SXFI Theater, Samsung 970 Evo Plus 1TB, Corsair AXI 1500i PSU, ThermalTake View 71, Corsair K95 Platinum RGB, Corsair Dark Core RGB SE, Acer Predator X34, Windows 10 Professional X64
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well 358.50 - WHQL win 8.1 and star wars battlefront beta one 980 getting about 35 fps at 4k with sli getting about 45 fps when playing if I stand still it will go up to 60 fps sometimes
I get 40 to 45 fps out of one fury x at 4k, 980 sli should be faster
have to try a few things but looks like poor sli scaling in this so far
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Originally posted by bill dennison View Postwell 358.50 - WHQL win 8.1 and star wars battlefront beta one 980 getting about 35 fps at 4k with sli getting about 45 fps when playing if I stand still it will go up to 60 fps sometimes
I get 40 to 45 fps out of one fury x at 4k, 980 sli should be faster
have to try a few things but looks like poor sli scaling in this so farIntel Core i9 10900K @ 5.2GHz, Asus Maximus XII Apex, GSkill Trident-Z Royal DDR4 3200MHz 32GB CAS11, Asus Strix 3080Ti OC, Creative Labs SXFI Theater, Samsung 970 Evo Plus 1TB, Corsair AXI 1500i PSU, ThermalTake View 71, Corsair K95 Platinum RGB, Corsair Dark Core RGB SE, Acer Predator X34, Windows 10 Professional X64
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Originally posted by Hapatingjaky View PostYou obviously haven't read the last couple of posts Hig's.
There has been known issues for a long time with SLI+GSYNC+Surround. Even back when GSync first came out SLI causes problems, which was fixed then came the surround issues. Seems Nvidia still has a problem. I've also used Nvidia Surround without issue myself a few years back. Never had any problems.
As for Adino, he still have issues even with surround disabled. So more underlying problems then what Nvidia even stated.
Adino my friend, detach all screens, use just the one for the day and see if you have issues still in SLI. Otherwise, remove each card and try one at a time with Surround enabled, if it dosen't crash then we can look at power etc.
I'll send you an Nvidia SLI bridge if you want as well which may be the underlying culprit. I find these, the ones from EVGA and Asus to be better and solved some stutter issues I had. I find the cheap flimsy ones shipped with motherboards to be poor. Plus it looks cool.
Let me know which one you want.
I am actually contemplating going and grabbing three Swifts just for shits and giggles and to test this out for him.
I did unplug the 2 side monitors and went into SLI when I was testing stuff out for the Level 1 Nvidia tech. Afterwards I lost most of the Nvidia Control Panel. I had 2 options in it. Something like Adjust image settings and Manage 3d settings and the rest was blank. Also, if I tried to look at display properties from the desktop I BSODed.
A tech at EVGA gave me the skinny on what is going on...
Hello,
Unfortunately EVGA is not capable of implementing driver hotfixes on the side of Nvidia. After further research it seems to be a Microsoft issue where the registry changes associated with dxgkrnl will not update if a driver change is made. Both Nvidia and Microsoft are aware of this behavior and are working on a solution. Please let us know if there is anything else we can assist you with in regard to your EVGA products by contact support at [email protected] or 888-881-3842 for further assistance.
Thank you,
EVGA
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Originally posted by andino View PostI already have an EVGA SLI bridge on it. But, seriously, thanks for the offer! I felt the same way about the ROG bridge. It just looks so cheap.
I did unplug the 2 side monitors and went into SLI when I was testing stuff out for the Level 1 Nvidia tech. Afterwards I lost most of the Nvidia Control Panel. I had 2 options in it. Something like Adjust image settings and Manage 3d settings and the rest was blank. Also, if I tried to look at display properties from the desktop I BSODed.
A tech at EVGA gave me the skinny on what is going on...
Also, I don't have the G-Sync monitors. I have the older versions without the G-Sink.. My plan was to upgrade to the swifts after Christmas or so but with all the problems those guys are having I think I'll wait a while...
Here you can Download Display Driver Uninstaller, this Display Driver Uninstaller is a driver removal utility that can help you completely uninstall AMD/NVIDIA graphics card drivers and packages from your system, with...
Download DDU and the latest driver, once done unplug your CAT5/6/7 cable or disable your wireless. I do this now so that Windows 10 won't force a driver right after the install, I've had this happen.... Uninstall the driver reboot in to SAFEMODE, run DDU and click options on the top left. Set your screen like I have:
Click the Clean and DO NOT restart button for both AMD and Nvidia and then exit DDU. If you have a program like CCleaner installed you can run that next or restart in to normal Windows and re-install the new driver.
From your Nvidia CP being screwed up I'd say the driver was corrupt, maybe the download itself was corrupt.
Give this a shot, DDU is not going to **** anything up. But when you do install the new driver, do a custom install, uncheck everything except the display driver and just try a base install. See what happens and report back.Intel Core i9 10900K @ 5.2GHz, Asus Maximus XII Apex, GSkill Trident-Z Royal DDR4 3200MHz 32GB CAS11, Asus Strix 3080Ti OC, Creative Labs SXFI Theater, Samsung 970 Evo Plus 1TB, Corsair AXI 1500i PSU, ThermalTake View 71, Corsair K95 Platinum RGB, Corsair Dark Core RGB SE, Acer Predator X34, Windows 10 Professional X64
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Already have.
I have been using DDU for the last 2 months thinking that it was a driver package issue or something along the lines of a overwrite issue.
But yeah, I have tried all of those steps and then some.
I'm on my 9th or 10th fresh install of Windows 10. I have tried it on other hard drives, other mother boards, other ram, other CPU's, other PSU's. I have unplugged every USB device and every monitor. I've even changed the media type that I have installed on.
Unfortunately, I'm done. I can get it stable-ish... So I' m cool. I'd be better if they actually fixed the bug, obviously... But I really don't want to go back to Windows 8.1 and have the fix come out soon after that. And from my understanding the fix should be out in the next little while. Plus I hate windows 8.1....
But thanks!
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You have the Corsair HX1050 right? How many separate PCIE power cables do you use to power the 980's? 2 or 4?Intel Core i9 10900K @ 5.2GHz, Asus Maximus XII Apex, GSkill Trident-Z Royal DDR4 3200MHz 32GB CAS11, Asus Strix 3080Ti OC, Creative Labs SXFI Theater, Samsung 970 Evo Plus 1TB, Corsair AXI 1500i PSU, ThermalTake View 71, Corsair K95 Platinum RGB, Corsair Dark Core RGB SE, Acer Predator X34, Windows 10 Professional X64
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Originally posted by Meteor_of_War View PostI think you have to use 4 on the 980 Ti's.
I grabbed two more Samsung screens this weekend instead of the Swift's, going to wait for the Asus curved 34" Gsync screens. Been playing some GTAV, COD:AW and WoW. Haven't had an issue, although they are not 144Hz screens. But no BSOD's under Windows 10 yet. Performance is meh in most titles even with TRI-SLI Titan-X's. WOW and COD:AW see excellent, GTAV not so much.
I've PM'd Adino instead of causing this thread to go OT anymore.Last edited by Hapatingjaky; Oct 12, 2015, 04:59 PM.Intel Core i9 10900K @ 5.2GHz, Asus Maximus XII Apex, GSkill Trident-Z Royal DDR4 3200MHz 32GB CAS11, Asus Strix 3080Ti OC, Creative Labs SXFI Theater, Samsung 970 Evo Plus 1TB, Corsair AXI 1500i PSU, ThermalTake View 71, Corsair K95 Platinum RGB, Corsair Dark Core RGB SE, Acer Predator X34, Windows 10 Professional X64
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Originally posted by Mangler View PostSeems like one can use all for pci-e connectors unless you have a MB that needs two 8 pin connectors.
Both version of the hx1050 comes with a non-modular 8 pin connector.Intel Core i9 10900K @ 5.2GHz, Asus Maximus XII Apex, GSkill Trident-Z Royal DDR4 3200MHz 32GB CAS11, Asus Strix 3080Ti OC, Creative Labs SXFI Theater, Samsung 970 Evo Plus 1TB, Corsair AXI 1500i PSU, ThermalTake View 71, Corsair K95 Platinum RGB, Corsair Dark Core RGB SE, Acer Predator X34, Windows 10 Professional X64
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Originally posted by Kain View PostHow come I can still download the latest NVIDIA drivers without GeForce Experience? I thought you could only download the latest Game Ready drivers through GeForce Experience from now on.
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Let the onslaught begin.
Game ready driver for Fallout 4, Legacy of the Void and Battlefront 3
Driver version 358.91
Check out the latest GeForce news and reviews, including GPU benchmarks, overclocking guides, GeForce optimized PC games, and cutting edge GeForce and 3D technology.
No SLI profiles were added with this release.
No 3D Vision profiles were added with this release.
No compatibility mode profiles were added with this release.,____,
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Like they have SLI working.....
So, I came to the conclusion that the only reason that I got SLI working in Surround is because Microsoft fixed it.
I updated the drivers to the Fallout drivers last week and *poof* SLI in Surround was broken again. Same problems as before including the changing hertz rates on the 3 monitors.
ALL OF THIS WAS SUPPOSED TO BE FIXED 3 DRIVER VERSIONS AGO!!!!!
Luckily for me Microsoft released a update a few days later that totally rewrote the Nvidia drivers and fixed the Surround SLI issues.
So to recap, Microsoft can fix the f***ng drivers that Nvidia can't.
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Originally posted by Megaman View PostThought you would have learnt a lesson by now for purchasing SLI. I have.Originally posted by ManglerGood work guys, we can't have too many positive posts in a row on this forum.
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Don't get me wrong, SLI is fantastic when both NV and the developer strive to take advantage of it but if one of them drops the ball on it or the gaming engine is too "complex" to implement it on, as we have seen with Batman Arkham knight, then it's not worthy of having if that trend continues.
Bethesda, with Fallout 4, worked "closely" with NV. It has gameworks, which is a performance hog, but they didn't bother with an SLI profile?
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Originally posted by Megaman View PostDon't get me wrong, SLI is fantastic when both NV and the developer strive to take advantage of it but if one of them drops the ball on it or the gaming engine is too "complex" to implement it on, as we have seen with Batman Arkham knight, then it's not worthy of having if that trend continues.
Bethesda, with Fallout 4, worked "closely" with NV. It has gameworks, which is a performance hog, but they didn't bother with an SLI profile?
Nvidia is slacking because they really don't need to try. They have a strangle hold on the market."The difference between stupidity and genius is that genius has its limits." -- Albert Einstein
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In the case of Arkham knight, the devs took the blame.
The developers at Rocksteady Studios have given up on fixing multi-GPU support in Batman: Arkham Knight.
At this point in game's development -- post release for a second time -- cleaning up the code to improve the experience for gamers running SLI and Crossfire configurations is proving too much work for too little payoff. Continuing to develop for mulit-GPU setups could also introduce more problems for all players, and that's not something WB is keen on doing.
Devs still play a roll in multi GPU
The developers at Rocksteady Studios have given up on fixing multi-GPU support in Batman: Arkham Knight. Publisher Warner Bros. Interactive Entertainment (just WB from here on out) confirmed that was the case when addressing a gamer's question on Steam's community forums. At this point in game's development -- post release for a second
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Originally posted by Megaman View PostIn the case of Arkham knight, the devs took the blame.
Devs still play a roll in multi GPU
http://hothardware.com/news/batman-a...re-gpu-configs"The difference between stupidity and genius is that genius has its limits." -- Albert Einstein
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