Originally posted by SirBaron
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I am scared to test to see if the black screen issue has been fixed....
DSR works with SLI.Intel Core i9 10900K @ 5.2GHz, Asus Maximus XII Apex, GSkill Trident-Z Royal DDR4 3200MHz 32GB CAS11, Asus Strix 3080Ti OC, Creative Labs SXFI Theater, Samsung 970 Evo Plus 1TB, Corsair AXI 1500i PSU, ThermalTake View 71, Corsair K95 Platinum RGB, Corsair Dark Core RGB SE, Acer Predator X34, Windows 10 Professional X64
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I've been playing around with DSR in a couple games (Bioshock:Infinite, Dark Souls) and I'll be damned if I can notice a difference worth the hit in performance.
I think the problem is there isn't a big enough jump in clarity going to 4k from 2560x1440. Maybe if I was on a 1080p display I'd see a bigger improvement?
Either that or my eyes are just getting bad in my old age.
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Originally posted by Meteor|WAR View PostI've been playing around with DSR in a couple games (Bioshock:Infinite, Dark Souls) and I'll be damned if I can notice a difference worth the hit in performance.
I think the problem is there isn't a big enough jump in clarity going to 4k from 2560x1440. Maybe if I was on a 1080p display I'd see a bigger improvement?
Either that or my eyes are just getting bad in my old age."The difference between stupidity and genius is that genius has its limits." -- Albert Einstein
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Originally posted by |MaguS| View PostWell 4k isn't as a huge jump from 1440p then it would be from 1080p.
I took some comparison screenshots in Bioshock Infinite and I can definitely see enhanced clarity in some textures, but VERY minor and sure as hell can't see it while in motion.
I think I will simply use DSR strictly in older games (if supported) where the performance hit is negligible. For example Dark Souls is still pegged at 60fps for me when at 4k DSR.
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Originally posted by Meteor|WAR View PostI've been playing around with DSR in a couple games (Bioshock:Infinite, Dark Souls) and I'll be damned if I can notice a difference worth the hit in performance.
I think the problem is there isn't a big enough jump in clarity going to 4k from 2560x1440. Maybe if I was on a 1080p display I'd see a bigger improvement?
Either that or my eyes are just getting bad in my old age.Fantards the scourge of the universe:
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Originally posted by SirBaron View PostI use a 1440p panel and I can see quite a bit of difference. It mainly comes from the lack of aliasing, though it's more pronounced on games where aliasing is really bad.
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Originally posted by Arghuin View PostIndeed...running WoW at 4k, with in-game antialiasing disabled, on my 1080p eizo foris screen looks all kinds of awesome as opposed to native 1080p rendering, with the antialiasing solution Blizz has currently incorporated....same goes for Diablo 3
Diablo 3 has always been a joke, low res DX9 title. The AA method used is FXAA low which blurs.Intel Core i9 10900K @ 5.2GHz, Asus Maximus XII Apex, GSkill Trident-Z Royal DDR4 3200MHz 32GB CAS11, Asus Strix 3080Ti OC, Creative Labs SXFI Theater, Samsung 970 Evo Plus 1TB, Corsair AXI 1500i PSU, ThermalTake View 71, Corsair K95 Platinum RGB, Corsair Dark Core RGB SE, Acer Predator X34, Windows 10 Professional X64
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DL'ing this now, leary to see how DSR will work on my 770.As I mostly play older titles, maybe it'll work quite well.
Originally posted by Akumajoa prime time magnifying glass of clusterfark shatstorm brewery.Originally posted by wabbitslayercongratulations on the anniversary of your emancipation from the Great Uterine Squeeze.Originally posted by swinglineThere are two types of people in the world: those that are humble and those that will be.
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Originally posted by Arghuin View PostIndeed...running WoW at 4k, with in-game antialiasing disabled, on my 1080p eizo foris screen looks all kinds of awesome as opposed to native 1080p rendering, with the antialiasing solution Blizz has currently incorporated....same goes for Diablo 3Originally posted by ManglerGood work guys, we can't have too many positive posts in a row on this forum.
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Originally posted by Meteor|WAR View PostI've been playing around with DSR in a couple games (Bioshock:Infinite, Dark Souls) and I'll be damned if I can notice a difference worth the hit in performance.
I think the problem is there isn't a big enough jump in clarity going to 4k from 2560x1440. Maybe if I was on a 1080p display I'd see a bigger improvement?
Either that or my eyes are just getting bad in my old age.
You won't see improved clarity. If you're on a 1440 display, you're still seeing EXACTLY the same amount of data on the screen.
The only thing that would change is the color of individual pixels (probably only really noticeable at color boundary edges),). Rendering at 1440 may yield one color, while rendering at 4k and doing a gausian scale might result in a slightly different (and probably more accurate) color.
But yes, the bigger the discrepancy in rendering sizes, the bigger the chance for aliasing improvements.
Still haven't tried it yet myself... just downloaded the new drivers. Might possibly replace TXAA for me in certain games... one of my big pet peeves is crawling edge aliasing issues. Wonder if/when they'll allow DSR to be per-game configurable?A hobbiest foundry and forge in progress, plans, suppliers, showcasing ideas
Kcrucible - Playing with Fire
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Originally posted by koralis View PostYou won't see improved clarity. If you're on a 1440 display, you're still seeing EXACTLY the same amount of data on the screen.
The only thing that would change is the color of individual pixels (probably only really noticeable at color boundary edges),). Rendering at 1440 may yield one color, while rendering at 4k and doing a gausian scale might result in a slightly different (and probably more accurate) color.
But yes, the bigger the discrepancy in rendering sizes, the bigger the chance for aliasing improvements.
Still haven't tried it yet myself... just downloaded the new drivers. Might possibly replace TXAA for me in certain games... one of my big pet peeves is crawling edge aliasing issues. Wonder if/when they'll allow DSR to be per-game configurable?"The difference between stupidity and genius is that genius has its limits." -- Albert Einstein
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Hmmm... so if I enable it on my 1920x1200 monitor I'd have access to 1920x1200 or whatever DSR size I set within the game? If I choose 1920 then it's the same as normal (ie. DSR off) but if I pick the larger size it gets scaled down for me?
I guess that works. I was under the impression it was forcing the game to output the higher resolution, not merely making it available.
Looks like the DSR sizing only allows you to pick a single size though... might be nice if you could change sizes depending on how demanding the particular game is.A hobbiest foundry and forge in progress, plans, suppliers, showcasing ideas
Kcrucible - Playing with Fire
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Originally posted by Hapatingjaky View PostRun CMAA and not FXAA Low or High. Running at native 4K I can still see the jaggies and shimmering from time to time.
Sgssaa works pretty well in d3 though
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Originally posted by koralis View PostHmmm... so if I enable it on my 1920x1200 monitor I'd have access to 1920x1200 or whatever DSR size I set within the game? If I choose 1920 then it's the same as normal (ie. DSR off) but if I pick the larger size it gets scaled down for me?
I guess that works. I was under the impression it was forcing the game to output the higher resolution, not merely making it available.
Looks like the DSR sizing only allows you to pick a single size though... might be nice if you could change sizes depending on how demanding the particular game is.
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Yep.. works just fine, multiple resolution choices, etc. Not especially useful if you can't figure out how to scale the GUI in various games though. Will need to research.A hobbiest foundry and forge in progress, plans, suppliers, showcasing ideas
Kcrucible - Playing with Fire
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Originally posted by KAC View PostTried it in multiple games but not feeling DSR. Image becomes really blurry. Can't seem to fix it. Moving back to native resolution.
I didn't care much for it at 1600 even 2x kill frame rate to much for to little
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Originally posted by Meteor_of_War View PostMore blurry? It should make the image more sharp and clear.
Mess around with the smoothness setting.
"The difference between stupidity and genius is that genius has its limits." -- Albert Einstein
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Originally posted by BababooeyHTJ View PostI prefer sgssaa. It looks better at a fraction of the performance hitLast edited by |MaguS|; Oct 25, 2014, 03:55 PM."The difference between stupidity and genius is that genius has its limits." -- Albert Einstein
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Originally posted by |MaguS| View PostIts the downsampling method, no matter how high the res its using a low fidelity method that blurs textures.
http://techreport.com/review/27102/m...ion-explored/4
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Originally posted by Meteor_of_War View PostIts just too hard for me to notice on a 1440p display."The difference between stupidity and genius is that genius has its limits." -- Albert Einstein
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I think DSR looks incredibly good in the right games. Rome2 for example has never looked better
2.25x and 4x are the only settings that look clean though imo, which at 1920x1080 translate to 2880x1620 and 3840x2160.
Great feature.CROSSHAIR X670E HERO / R9 7950X3D / RTX 4090 GAMING OC / TRIDENT Z5 NEO RGB 6000 CL30 / SAMSUNG 980pro 1TB / 2x SAMSUNG 980 1TB / H150i ELITE LCD / ATH-A2000Z / HX1200 / AW3821DW 38" / LG C2 OLED evo 55" / Enthoo 719 / K70 MKII + Zowie S2 / K57 + Harpoon / Xbox Series X Controller / REVERB G2 V2
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Originally posted by |MaguS| View PostMight be you, I notice it easy on games that have a lot of sharp textures. I found 10% though to be the least amount of blur vs performance. Texture degradation isn't a blur fest at that setting.
I'm sure it will be a nice feature when used appropriately. Meaning, for older games where I have plenty of performance to spare.
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Originally posted by demo View PostI think DSR looks incredibly good in the right games. Rome2 for example has never looked better
2.25x and 4x are the only settings that look clean though imo, which at 1920x1080 translate to 2880x1620 and 3840x2160.
Great feature."The difference between stupidity and genius is that genius has its limits." -- Albert Einstein
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