Ok, if anyone has time, please test this out for me.
1) Set vsync on in your driver tweaks. It helps if you're using something for triplebuffering, but it's not mandatory (as long as you are getting good framerates by doing the below)
2) Start up Battlefield 2, turn off all AA and AF, set all details to low or off.
3) Set resolution to 800x600. refresh can be anything decent.
Now try the following: (you may need to restart BF2 first after changing settings above).
Go to any low detail area, and, WITHOUT MOVING, turn with the mouse, first slowly, then speeding up until you turn very fast. Turn SIDE TO SIDE. (everything seems fine when turning up/down)
Does anyone notice any _severe_ frame skipping when you begin to turn the mouse fast? The in-game framerate indicator doesn't really change, but it looks like the framerate goes from 85 fps to 10 fps or lower when this happens. It's VERY bad.
Follow this with doing the same test, but this time, moving forwards or backwards. (strafing only left to right does not fix it, for some reason.)
1) Were any of you getting frame skipping/stuttering during the first test? (when turning fast).
2) Did this frame skipping vanish completely, as long as you were moving forwards or backwards?
For those who were able to replicate this:
What sort of SCREWED UP BUG IS this??
***NOTE*** THIS BUG ONLY HAPPENS when you are turning LEFT to RIGHT or Right to Left. It does NOT happen when going up-down, etc. huh
FYI, I am using an X850XT-PE with 5.6 drivers, but I also tried the 4.12's (used the direct3d ati3duag.dll from it) with no change (except forcing AA through the Control panel works in 4.12 in this game).
I will try an x800xt-pe that's lying around to see if anything changes--but I doubt anything will change at all.
(Before anyone asks, I have 2 GB of RAM. and this has nothing to do with BF using all the video memory; it does it on lowest possible detail settings too).
Can anyone replicate this?
1) Set vsync on in your driver tweaks. It helps if you're using something for triplebuffering, but it's not mandatory (as long as you are getting good framerates by doing the below)
2) Start up Battlefield 2, turn off all AA and AF, set all details to low or off.
3) Set resolution to 800x600. refresh can be anything decent.
Now try the following: (you may need to restart BF2 first after changing settings above).
Go to any low detail area, and, WITHOUT MOVING, turn with the mouse, first slowly, then speeding up until you turn very fast. Turn SIDE TO SIDE. (everything seems fine when turning up/down)
Does anyone notice any _severe_ frame skipping when you begin to turn the mouse fast? The in-game framerate indicator doesn't really change, but it looks like the framerate goes from 85 fps to 10 fps or lower when this happens. It's VERY bad.
Follow this with doing the same test, but this time, moving forwards or backwards. (strafing only left to right does not fix it, for some reason.)
1) Were any of you getting frame skipping/stuttering during the first test? (when turning fast).
2) Did this frame skipping vanish completely, as long as you were moving forwards or backwards?
For those who were able to replicate this:
What sort of SCREWED UP BUG IS this??
***NOTE*** THIS BUG ONLY HAPPENS when you are turning LEFT to RIGHT or Right to Left. It does NOT happen when going up-down, etc. huh
FYI, I am using an X850XT-PE with 5.6 drivers, but I also tried the 4.12's (used the direct3d ati3duag.dll from it) with no change (except forcing AA through the Control panel works in 4.12 in this game).
I will try an x800xt-pe that's lying around to see if anything changes--but I doubt anything will change at all.
(Before anyone asks, I have 2 GB of RAM. and this has nothing to do with BF using all the video memory; it does it on lowest possible detail settings too).
Can anyone replicate this?
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