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  • SD-[Inc]
    replied
    11 months later and 190hrs of playing time and I am finally the Elden Lord!! I took a few breaks in between that helped break up some of the monotony and frustration. But I finally finished it. Got the Ranni ending. Going off to rule with that 4-armed kinky witch. Ended up picking up 38 of the 42 trophies too. So that feels like done enough. I finished the game using the Darkmoon Greatsword and it kicked butt and was fun. It was a little slow for the Melania fight. But great for every other boss and NPC. It wrecked the final boss and the squishy Elden Beast too. The only pull to NG+ is some of the very last bosses dropped some of the coolest weapons. The sword the final boss drops gives you total annihilation capability for almost any mob. Might be fun to restart and see how it goes. Starting off with a wave of destruction Ash of War and a Dragon Laser beam spell seems like cheating against the poor NPCs of Limgrave. Overall, I would say the game delivered on its promise. I still am not sold 100% on the From Software insistence that the only way to really play the game requires game guides and tons of internet searches. I just don't think it's possible to really discover all the game has to offer without a tablet sitting right next to you so you can search WTF is going on. I salute all the hidden drop-down ledges and totally ambiguous quest dialog. I must give credit to Google and Black Knight Tiche. I could never have completed the game without them!

    Leave a comment:


  • theshadowcult
    replied
    ok good, thought i had ****ed something up.

    Leave a comment:


  • Seyiji
    replied
    Originally posted by theshadowcult View Post

    I have no doubt i ended up doing the same thing

    On a side note. Am i the only one this thread seems to be broken for?
    Nerp this thread is broken as ****. I click new replies and i get a blank page with a **** ton of error lines at the top.

    Leave a comment:


  • theshadowcult
    replied
    Originally posted by SD-[Inc] View Post

    She was making sushi out of me trying that. I found it better to run away once she goes up and you can usually avoid the first 2 phases of the attack. You still have to dodge the final 2. But if you mess up there you still have some health left.
    I have no doubt i ended up doing the same thing

    On a side note. Am i the only one this thread seems to be broken for?

    Leave a comment:


  • SD-[Inc]
    replied
    Originally posted by theshadowcult View Post
    I fi remember right, the trick is to roll into her, then roll backwards, to make her change directions and miss you. I forget though.
    She was making sushi out of me trying that. I found it better to run away once she goes up and you can usually avoid the first 2 phases of the attack. You still have to dodge the final 2. But if you mess up there you still have some health left.

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  • theshadowcult
    replied
    I fi remember right, the trick is to roll into her, then roll backwards, to make her change directions and miss you. I forget though.

    Leave a comment:


  • SD-[Inc]
    replied
    Suck it Melania! Believe it or not, I am still plugging away at Elden Ring. Took a short break and am now back in again. Just found my way through a thorny side area to meet this bitch on her home turf and beat her. It took about 20 tries. But she is one big cheater AI. She finally made a final move I was ready for and we ended her. Yes!! I needed my spirit buddy Tiche to help out and she was an excellent partner. That waterfowl dance BS was annoying as all heck.

    Leave a comment:


  • Lazy8s
    replied
    I think the melee combat in the game is about 15 years out of date. Needs some serious overhaul. For me, the trick to this game is to stop using Dark Souls methods and make use of the new tricks they gave players. Just as an example, the rusted anchor with the wild strikes ash of war. There’s a talisman that (can’t remember the name) that radically ups your attack power if you attack when an enemy is attacking you. Use those along with some decent armor. The tree sentinal outside Leyndell is one of the worst, and he went down to wild strikes in literally 10 seconds or less. Regular combat he’s just such a p.i.t.a.

    Meh, fwiw. Fight different than usual souls and profit.

    Leave a comment:


  • nutcrackr
    replied
    I went back and killed a few side bosses (specifically ancestral spirit x 2 and the void monster thingamabob) all 3 were easy as pie since I was pretty strong with a fully upgraded bloodhound fang.

    I also then went to the haligtree region(missed it before) and found myself running along tree limbs. I'm not a huge fan of the platforming in the game and there seems to be a bit of it (trees / rooftops). Anyway I died because I rushed in and got swarmed and tried again and fell to my death so I lost 130k runes. Anyway that's me finished with this game for the foreseeable future.

    I did have a moment of insanity where I thought I could have another go of Dark Souls again now that I've got my foot in the door but then I remembered the fun I had with Maliketh and that moment passed.

    Leave a comment:


  • SD-[Inc]
    replied
    Originally posted by KAC View Post
    I really don’t understand the combat part. All I have seen (and trust me I have seen over 10 different build and OP videos including most boss fights); is dodge roll like a maniac and then land 1-2 hits in before dodge rolling and regen. Or if you are a caster or a combo then cast stuff but then go in a holding pattern for regen while dodge rolling.

    There is no rhythm to the combat. It is just dodge roll ad nausem and then get surprised by a lunge that happened out of pattern by the boss.

    Not sure what builds would change this gameplay. I even saw gameplay from a dude at level 700+ and even then he had to dodge roll until he landed his OP hit.

    I will reinstall coz I need to get some value out of the 32 bucks I spent on it but yeah. I don’t get the amazing combat comments. Btw this formula has been consistent in all souls games. Heck only diff in Elden Ring was the dragon fight and me on a horse. I was able to run around like a moron and get dragon health down to 25% or less but then he did something unexpected - which is fire up his own feet and I died lol.
    Getting the dragon down to 25% means you were just one or two tries from taking him out. That's pretty good considering how low level you must still be. The dragon will always signal a big attack like that so you can flee. You just have to learn to spot it in time. The gameplay is about finding the right windows to do damage and not getting too greedy. Dodging and rolling too much can be counterproductive. Don't always roll. Also, be really careful about the weight of everything you equip. Pay attention and avoid going past Medium equipment load if possible. If you are Heavy and you are trying to dodge and roll you will be a slow and easy target. You can put points into Endurance eventually to increase your ability to carry more. Early in the game I would focus on vitality instead as armor isn't really a big difference in the game.

    The way I avoid frustration in the game is just to walk away often too. Maybe do some youtube videos read more before jumping back in if I get too frustrated. Go to that Gatefront Ruins Grace a few times and pound on those guys for practice if you want to work on your timings or try out different weapons or spirit summons.

    Leave a comment:


  • SD-[Inc]
    replied
    There are 4 ways to avoid damage: Dodge, Block, Parry, and Jump.

    Dodge - like everyone said is about the timing. From Software does everything they can to vary timing to make this hard
    Block - A good shield is valuable and blocks some big attacks that you wouldn’t think it would
    Parry - Super powerful counter attack once you get good at it. At first it seems impossible. But the more you do it it becomes natural. Crucible Knights can eat it!
    Jump - Stomp attacks can be avoided by simply jumping when they are about to hit. Jump is better than dodge because you don’t take your eyes off the enemy and can punish easier

    Shields really are worth checking out. They have their own abilities and can be used in various situations. For example: There is an ash of war that allows you to parry spell casts right back at the caster. Really good. And, also do yourself a favor and find this shield. If you have a melee build it’s amazing.

    Fingerprint-Stone-Shield.jpg

    Leave a comment:


  • nutcrackr
    replied
    Originally posted by SD-[Inc] View Post
    I spent a lot of hours with it. But I can’t get motivated to finish it. It seems like the end levels start to dry up on interesting things to explore. Just more BS bosses. Maybe someday I will return for
    more punishment. Still think the game is GOTY based on the amazing amount of detail and content. So complex, so many combat options, so many weapons and skills. You could literally, and some people probably have, spend a 1000 hours on the game and still find something different or unique either hidden secrets or a new build/combat tactic. No other game in history has come so close to it. If only From Software would stop forcing the same Dark Souls vague and impossible to understand story lines, over repetition of boss fights, and ridiculously hidden secrets. The true veterans of the genre love this challenge. Us normal people would like for them to cut us some slack!
    Yes the last third of the game is overloaded with bosses. They have a few directly after each other with no mobs in between. The bit after the fire giant has 4 bosses in a row. More in the middle parts might have been better.

    And yes there are so many areas in this game you can miss: deeproot depths, several underground areas, the haligtree region, several bosses are hidden behind lighting fires, volcano manor has a secret wall that leads to a whole new area. Game needed to be less obtuse but maybe people like that and like finding things out of the way.

    Originally posted by KAC View Post
    I really don’t understand the combat part. All I have seen (and trust me I have seen over 10 different build and OP videos including most boss fights); is dodge roll like a maniac and then land 1-2 hits in before dodge rolling and regen. Or if you are a caster or a combo then cast stuff but then go in a holding pattern for regen while dodge rolling.ol.


    Yes dodge is a big part of the combat. The basic idea is to dodge when attacks are meant to hit, but bosses with similar attacks (like an overhead spear) have different timing so you have to basically relearn the moves for each boss. Also I find the dodging a weird mechanic because many attacks look like they'd hit you but because you dodged at the right time they miss. e.g. a ground stomp clearly damages the whole ground but you're safe because you rolled over the ground lol. Also the timing windows for dodges can be pretty small. The other thing about bosses is that most of them have a phase 2 which often changes their attacks and means you have to relearn when to dodge and attack. The game is unforgiving in that you get hit twice in a row by the boss = you're probably dead. But you have to hit them 20+ times to kill them. I used a shield most of the game and it does block a considerable amount of damage in most cases, sometimes it blocks it all (but uses endurance) other times you might get a small bit of health taken off. But it depends on your level, the enemy level, and the shield rating etc. Also if you lose lock-on and don't have the shield faced the right way = it does nothing and you're probably dead. Some of the big enemies really mess with the camera and obstructions break lock.

    For me the combat is generally good against non-bosses, in that the health situation is more fair and you can die quick and also kill quick.

    Leave a comment:


  • KAC
    replied
    I really don’t understand the combat part. All I have seen (and trust me I have seen over 10 different build and OP videos including most boss fights); is dodge roll like a maniac and then land 1-2 hits in before dodge rolling and regen. Or if you are a caster or a combo then cast stuff but then go in a holding pattern for regen while dodge rolling.

    There is no rhythm to the combat. It is just dodge roll ad nausem and then get surprised by a lunge that happened out of pattern by the boss.

    Not sure what builds would change this gameplay. I even saw gameplay from a dude at level 700+ and even then he had to dodge roll until he landed his OP hit.

    I will reinstall coz I need to get some value out of the 32 bucks I spent on it but yeah. I don’t get the amazing combat comments. Btw this formula has been consistent in all souls games. Heck only diff in Elden Ring was the dragon fight and me on a horse. I was able to run around like a moron and get dragon health down to 25% or less but then he did something unexpected - which is fire up his own feet and I died lol.

    Leave a comment:


  • SD-[Inc]
    replied
    I spent a lot of hours with it. But I can’t get motivated to finish it. It seems like the end levels start to dry up on interesting things to explore. Just more BS bosses. Maybe someday I will return for
    more punishment. Still think the game is GOTY based on the amazing amount of detail and content. So complex, so many combat options, so many weapons and skills. You could literally, and some people probably have, spend a 1000 hours on the game and still find something different or unique either hidden secrets or a new build/combat tactic. No other game in history has come so close to it. If only From Software would stop forcing the same Dark Souls vague and impossible to understand story lines, over repetition of boss fights, and ridiculously hidden secrets. The true veterans of the genre love this challenge. Us normal people would like for them to cut us some slack!

    Leave a comment:


  • nutcrackr
    replied
    I think in hindsight I would have explored areas a bit more thoroughly and done some more side tombs/caves earlier. But honestly some places are super easy to miss (even with a guide I found locating some tombs hard) and some places I explored fairly well I still missed things (e.g. there's a fort where you can drop down to a site of grace and miss an NPC). Also beating bosses really accelerates progress and gives you more areas so the game seems to pull in two directions. Part of the reason I progressed and missed things was because I got on the horse to explore at my pace and got grace locations to help myself out in terms of navigation. Maybe the game is designed for players to almost go over each area with a fine-tooth comb? Maybe I rushed it too much (it didn't feel like it honestly at 90 hours as I'd had enough)? For most games I generally progress forward on the main route when I've had enough exploring, and in this game I felt held back a few times because of tough bosses most of the time.

    I finished the game at level 126 but I saw somebody having trouble with Maliketh at level 155 lol. When I got to Crumbling Farum Azulam, I found it all a very fair challenge until the tree sentinel just outside maliketh and so I don't even know what level the game wants you to be.

    As for the payoff? It wasn't really worth it. The finale was way too brief and the last boss is two bosses which is super annoying with a (skippable) cut scene before each. That said, just before finishing it, I went went back to complete some mid-range tombs I found almost all of them absurdly easy, which is I guess a curse and benefit of enemies that don't scale with level.
    Last edited by nutcrackr; Jan 5, 2023, 02:56 PM.

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  • SD-[Inc]
    replied
    I played it totally different. I casually explored every nook and cranny I could find. So my progression through bosses is much slower. I am higher level than when you finished and am at the fire giant. Not sure I will finish it. But I enjoyed much of the world. I agree with the From Software criticisms. The fact that you need to depend so much on guides to fully enjoy what the game offers is too much. The addition of severe punishment for mistakes you make with little information is stupid. Levels where gravity are the worst enemy should go away. But the world they created is massive and full of content. It’s an amazing achievement in gaming. It’s relatively bug free. That’s especially impressive considering the complexity of levels and abilities to traverse almost anywhere.

    Leave a comment:


  • KAC
    replied
    Thanks for the post nut. Further strengthens my resolve not to indulge. (1) I simply don't have 90 hours available (2) It just doesn't seem like fun?

    Did you enjoy the end boss fight? Was payoff worth the toil? (I know redundant questions - maybe you did enjoy) but the YouTube video of end boss fight was just utter garbage.

    Compare that to some of the recent games I finished like Bayonetta 3 (which can be incredibly hard with diff turned up a notch), or God of War Ragnarok (Berserker fights piss me off), Gotham Knights (last boss fight was a PITA and I had to learn attacks to beat that bitch) etc; Elden Ring was just not fun and there was no pay off to look forward to.

    Anyways, reading wikis and shite, man it's not for me lol. Now imagine you did most of it without help then you are probably looking at over 200 hours or some such. Ain't nobody got time for that.

    Leave a comment:


  • nutcrackr
    replied
    Yeah I ended up using the mimic for most boss fights, fully upgraded. Took forever just to find all the upgrade materials. My mimic is quite useful although it is.interesting to see how he somehow doesn't take as much damage from certain attacks as me, but I suppose he doesn't really heal himself either so it's clearly some weird calculation going in in the background.

    I finally finished the game after 90 hours. It was quite brutal at stages and easy in other places. Maliketh's 2nd stage nearly broke me. I tried him maybe 60 times and although phase 1 was doable solo after ~20 tries, I couldn't get a read on his attacks in phase 2 but finally managed to spam some damage quick before I died. I first fought him at level ~85 and ended up killing him at ~115. So that's 30 levels (~20 hours) of going out and trying to find stuff that people used to kill him, including a new weapon that needed fully upgrading and some talismans etc as well as some rune farming to buy it all. This grinding loop happened a few times for me with bosses and I don't care for it. I didn't use real players much. In many cases I looked for players but there were none around so I just went and tried myself. Maybe it only finds local players?

    Overall it's a huge game, amazing scale, great enemies, awesome setting, horse is great, combat is mostly good. Some of the bosses are good fun. Some areas offer a good challenge.

    But I could not play this without a guide. Here's how I played: meed upgrade materials -> check wiki for item location -> item in area A -> how to get to A -> first go to area B -> Find out that the area B is not available until I kill a boss after going through a castle -> my face

    KAC was right to give up early lol.

    Leave a comment:


  • SD-[Inc]
    replied
    Originally posted by nutcrackr View Post
    I'm using the skeletons with shields a lot since they can tank a bit. Also mimic and headless person.
    Oh, you are much further than I thought you were if you have the mimic already. I like spawning the mimic wearing Shabriri's Woe Talisman so he takes all the aggro for me. Spawn him and then switch out the talisman is a cheesy way to drop bosses. My character is a little tanky so I can add some defense and give him a shield and he does a pretty great job distracting the boss for a long time. The mimic uses any consumables you have on you when you spawn him too. So pick some that will help him tank even more too.

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  • nutcrackr
    replied
    Originally posted by SD-[Inc] View Post
    Which ones you using?
    I'm using the skeletons with shields a lot since they can tank a bit. Also mimic and headless person.

    Leave a comment:


  • KAC
    replied
    Originally posted by SD-[Inc] View Post

    Try again later when bored. It’s a game you do need to commit to. Read a little on the wiki’s when curious. For a new souls player the first game is so hard to get into. Elden Ring is much better than many of the other games. But there are a few mechanics you need to get going and that takes a while. It’s a game that doesn’t give you any hints or tips. So reading a little online is necessary. Once you get over the hump you still get a lot of humiliation throughout the game. But, all that difficultly and a bunch of unknown game mechanics make it super hard to get over the initial learning curve. You and I like the same types of games and I think you could get hooked on this one once you get comfortable with it. But if you did the uninstall frustration, now is probably not a good time. Coming from God of War it’s a big difference in combat. GoW is all about overwhelming your enemies. Elden Ring you are the underdog in every encounter. So, you need to cautiously plan every move of your attack and defense. That’s probably the biggest gameplay difference that trips up new players. Combat has to be slow and careful, not just a flurry of attacks. Every button press has to mean something or you get punished. It does make combat a beautiful thing when done correctly. But it takes a while to get decent at it. The game forces you into practice makes perfect mode at the beginning of the game. Learning under fire means you progress much slower than in game like GoW. Luckily, the world of Elden Ring is just packed with things to discover along the way.

    Personally, I’d play with a controller if you can. WASD in the middle of tense battles can get clunky IMO. The game doesn’t require any precise aiming. So not having a mouse isn’t really a disadvantage. I never tried it, so maybe I am wrong. I just gave up and use a controller on all PC games that are 3rd person action like this. Unless, of course, precise aiming is a big part of the game. I do wish all game company would create standard controller buttons for things like attack, block, and dodge. I went from Elden Ring , to God of War, and now Witcher 3 and they all have different button mapping that you can’t change. I usually spend the first hour of the game getting needless hit because of muscle memory from the previous game. It’s especially hilarious when the dodge button from the previous game is now the crouch button on the new game. Lol.
    Hey man, thanks for your post and tips. I doubt I will go back as my vacations are over and I won’t be able to commit this much time to the game. Also every time I say something about the genre/games, people take it personally here so I have stopped speaking my mind. Game is not for me and I am OK with that just like flight sims aren’t for me.

    I did go back to God of War even though I usually never try to 100% games due to lack of time. Ended up spending 4 hours on it and finishing all dragons plus 3 additional Berserkers. I think I also have only one Asgard rift to close. I also did the stags and the tears. Trying to build a realm shift build and it is keeping me busy. Probably will need to read a guide for builds as well lol. I also did 42 ravens. Plus I found the real Tyr and freed him.

    However, back tracking in GOW sucks quite a lot. There are long sections without a fast travel especially in Vanaheim and going around for that last artifact or lore piece is a PITA. So only doing the mains.

    I digress. Elden ring is not for me. Let’s hope the mob here doesn’t start giving me ban threats but to be fair I never said Elden Ring sucks ass and is a janky POS designed for kids living in their mum’s basement.

    Leave a comment:


  • SD-[Inc]
    replied
    Originally posted by KAC View Post
    Played some more. Uninstalled. Enough said.
    Try again later when bored. It’s a game you do need to commit to. Read a little on the wiki’s when curious. For a new souls player the first game is so hard to get into. Elden Ring is much better than many of the other games. But there are a few mechanics you need to get going and that takes a while. It’s a game that doesn’t give you any hints or tips. So reading a little online is necessary. Once you get over the hump you still get a lot of humiliation throughout the game. But, all that difficultly and a bunch of unknown game mechanics make it super hard to get over the initial learning curve. You and I like the same types of games and I think you could get hooked on this one once you get comfortable with it. But if you did the uninstall frustration, now is probably not a good time. Coming from God of War it’s a big difference in combat. GoW is all about overwhelming your enemies. Elden Ring you are the underdog in every encounter. So, you need to cautiously plan every move of your attack and defense. That’s probably the biggest gameplay difference that trips up new players. Combat has to be slow and careful, not just a flurry of attacks. Every button press has to mean something or you get punished. It does make combat a beautiful thing when done correctly. But it takes a while to get decent at it. The game forces you into practice makes perfect mode at the beginning of the game. Learning under fire means you progress much slower than in game like GoW. Luckily, the world of Elden Ring is just packed with things to discover along the way.

    Personally, I’d play with a controller if you can. WASD in the middle of tense battles can get clunky IMO. The game doesn’t require any precise aiming. So not having a mouse isn’t really a disadvantage. I never tried it, so maybe I am wrong. I just gave up and use a controller on all PC games that are 3rd person action like this. Unless, of course, precise aiming is a big part of the game. I do wish all game company would create standard controller buttons for things like attack, block, and dodge. I went from Elden Ring , to God of War, and now Witcher 3 and they all have different button mapping that you can’t change. I usually spend the first hour of the game getting needless hit because of muscle memory from the previous game. It’s especially hilarious when the dodge button from the previous game is now the crouch button on the new game. Lol.

    Leave a comment:


  • SD-[Inc]
    replied
    Which ones you using?

    Leave a comment:


  • nutcrackr
    replied
    Yeah I can upgrade now. They should be more useful when I can afford to upgrade them a bit more.

    Leave a comment:


  • SD-[Inc]
    replied
    It’s something you need to unlock at the Round Table Hold. Start talking to Roderika, Summons can be upgraded to +10. The real boss killers are fully upgraded. You’ll need to do some catacomb diving to get the upgrade materials early on.

    Leave a comment:


  • nutcrackr
    replied
    Wait, how the hell do you upgrade summons lol

    back to the wiki i go...

    Leave a comment:


  • SD-[Inc]
    replied
    Early summons I liked using was the Godrick Soldiers. Get them to +3 or + 4 and they survive pretty long and are great distractions for bosses. Later in the game you get much better summons. But you’ll need a lot of FP to summon. Shouldn’t be a problem if playing a mage. But if you are focusing on other skills you can find a flask tear that gives you a free summons.

    Leave a comment:


  • Lazy8s
    replied
    FYI - some of the summons upgraded will kill bosses for you. Useful as distractions at the start yes, but some are tanky as heck upgraded and it’s kind of hilarious watching them wreck bosses for you.

    Also, this is one of those games where going to google to find a summarized progress route can be really helpful.

    Leave a comment:


  • nutcrackr
    replied
    I have yet to beat a souls game so this is an ... interesting experience. The horse does help in many ways to get runes back and bypass mobs. I sometimes just ride off and try to find the grace spots so I can use them later. Summon can be handy but generally they die quick to tough bosses, just useful as distractions.

    So far I'm still progressing but still die quite a lot. I just killed Rennala Moon Queen and her second phase was a massive PITA. What annoyed me is that the site of grace for her is a way back from her battle and so you just have to run back to her mist door again. And you have to do phase 1 again, even though it's cake once you learn the basics. I find that crap just petty time wasting. Most bosses have sites near them though thankfully.

    The game is poor at explaining just about everything,although some of that is probably due to my inexperience in the sub-genre. Also the story (what story?) is terrible so far, after 25 hrs play.

    pros: amazing vistas, good exploration, slowwww but generally rewarding progression, castle/dungeons are decent, satisfying to beat some tough foes.

    Leave a comment:


  • KAC
    replied
    Played some more. Uninstalled. Enough said.

    Leave a comment:


  • KAC
    replied
    Thanks guys. Will see what’s up. I really don’t have time for this tbh. I know if I try I can beat these games but the payoff is so little that it never peaked my interest. Btw I already saw the end boss fight. It was pathetic and if that is what all the work was for, then meh!

    Leave a comment:


  • theshadowcult
    replied
    you do not need any info from outside the game. The npcs tell you where to go. The lights at the graces lead you in directions to try. The game isnt hard. The whole get gud **** is stupid. Just dont run into large groups of enemies. It is a little slow at the start, but you definitely become strong and can take out most of the game with ease as you simply play. Its just a slow game.

    Leave a comment:


  • SD-[Inc]
    replied
    This game is more forgiving than many of the other games. But still hard. The sites of grace are much more plentiful and closer together than most souls game. The horse is the easy mode to get back to your runes when you die. Plus they added spirit ashes you can summon to help you in sticky situations. Did you get your wolves yet? That’s the first one you can get. Throughout the game you get a ton more options. Some of them really kick ass and are helpful.

    I found this wiki to be very helpful: https://eldenring.wiki.fextralife.com/Elden+Ring+Wiki

    Research more before you punt. Everyone has the exact same feelings when they play their first souls game. It just takes a little success to get you hooked. From Software does all they can to make you want to quit throughout the entire game. So it does take some perseverance. But, I found Elden Ring to be a game that you can put down for a while and play again later. I put 200 hours in over many months and got very far into the game and discovered tons of new stuff. Still not convinced I will ever finished it. Took a break and may come back later when I get the itch. I probably have only 10 to 20 hours left.

    Take some comfort in the fact you are not alone:


    Leave a comment:


  • DeathKnight
    replied
    Originally posted by KAC View Post
    Can someone tell me how to enable vsync in this game?
    Force it on via the Nvidia control panel (either globally or with a game specific profile).​

    Leave a comment:


  • twonha
    replied
    KAC, I too was an Elden Ring noob. A friend gifted me the game, so I felt obliged to play it, and my friend's support practically forced me to finish it.

    I did not have fun.

    Souls games are an excruciating challenge, and if you do not enjoy overcoming those, you will not have fun. The game does not get easier. The only way forward is to get better. This is not a game that explains things. Not a game that holds hands. Not a game that gives notifications. You either read the wiki's, watch the video's, accept the hints and tips from others... Or suffer endlessly like the undead you are. Souls games are special in that they're essentially asynchronous co-op games. You do not play these games alone - you must rally the community, learn from who came before, and take their lessons to heart.

    Rinse, repeat, improve, git gud.

    The reward is miniscule: you'll have become gud at Elden Ring. You'll have beaten the simpleton skeletons, the gigantic beasts and the ruling lords. You'll have suffered defeat, death and embarrassment from your own weaknesses, but you'll have proven that you are more stubborn than this game.

    If you're stubborn enough and willing to accept that it's not a single player "cinematic experience" like Sony's user-friendly interactive movie blockbusters, you might stand a chance. If not, uninstall, and live a happy life. Your call.

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  • KAC
    replied
    I did do the intro area. Yes I am playing with mouse and keyboard.

    Can someone tell me how to enable vsync in this game? I desperately need it as screen tearing is killing me. No other game has had this issue for years. I never have vsync on even when games are over 300 fps.

    Anyways, next post will be after spending 4 hours. Need to give it the time it needs. Most likely it’s not for me. I have a job and am not unemployed so don’t need another job. I pass time to enjoy games not suffer them. Lesson learnt that I should just not buy these types ever again. I skipped all the Seikro, Nioh, Dark souls crap. Fell for Elden Ring due to such high praise. Not for me.

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  • Drexion
    replied
    Originally posted by KAC View Post
    Also most Reddit posters act as if everyone knows this thing.
    Because this is a Souls game and they have been playing Souls games for a decade. Is this your first Souls game? If so I can see how it will be intimidating.

    As shadowcult mentioned above, you most likely missed the tutorial, which explains the basics of combat. Go back to the starting cave and drop down into the hole. The game is worth it, but maybe you'd like a more linear experience ? Dark Souls 1, Dark Souls 3, Demons Souls (PS5) and Bloodborne (PS4) all provide a more linear experience and are excellent games. (skip Dark Souls 2 and Sekiro)

    After playing those if you come back to Elden Ring you'll feel right at home. (Though not necessary as many first timers to Souls/ER completed it just fine.)

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  • theshadowcult
    replied
    im guessing kac missed the tutorial. the part where the game literally explains a bunch of things... Go back to the starting tomb Kac, where you spawned in, there is a big hole in the ground. Jump down it.

    Also, you dont really need screens of text telling you what to do kac. the game tells you more or less where to go, just explore, find the graces, listen to the things npcs tell you. There is a lot of direction in the game, there just isnt a giant map marker saying go here.

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  • SD-[Inc]
    replied
    The only OP you get is from mastering the combat. The game is designed for clearing an area of all enemies and secrets and then moving forward to the next area. Eventually you run into a boss to clear before you can advance. It’s easy to run past most enemies on your horse if you don’t want to deal with them again. You can also use an area for farming runes and combat training. So sometimes it’s a good idea to repeat areas to be sure you found everything and are leveling up. Just spend your runes wisely. You will not be able to level up all skills so you need to focus only on the skills that help your playing style. Later in the game you get a chance to re-spec as its hard for noobs to create a build right first time. I’d prioritize vitality early as it will make you survive longer. Later, when you find a cool weapon you like you can add more specialized skills around it.

    Enemies that destroy you first time are not as hard as they seem. If you calm down and watch what they do they tend to repeat a limited number of attacks. And they telegraph when the attacks are coming. Learning these patterns and how to counter them will allow you to beat one of those seemingly impossible bosses. For example that dragon that dropped in on you was very intimidating. His fire attacks can burn your health bar in seconds. But there is a pattern to how he attacks with fire. One you can dodge roll left or right when you see it coming. Another he sprays the whole field with a left to right fire stream. Can’t easily dodge that one. But if you jump on your horse and run left to right you can out run it and suffer no damage. Plus if you angle at the dragon while you run on your horse you can jump off the horse and score big damage on his exposed head at the end of the attack. This is the entire game in a nutshell. It’s never a whack them harder than they wack you battle. You lose ALL of those.

    If you are playing on PC I am not sure if mouse+KB is the best way to go. I always prefer a controller for 3rd person games like this. But, I have never used a keyboard and mouse on this game. You’ll have to check with others on how that works. I did my whole play through on PS5.

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  • KAC
    replied
    I watched a get OP fast video. Is the expectation that I will remember all the crap or that I need video on my phone before I venture on? The game literally tells you nothing. Also most Reddit posters act as if everyone knows this thing. Like how to put the red light on your sword before attacking? I don’t even know the controls bud wtf?

    This is just retarded. I thought this game was nub friendly but with my limited experience this is worse. There is so much text thrown in but basic controls are not clear. And then I already have horse riders walking around 1 hit me and then I went to the right and there is a frickin’ dragon? Wtf?

    I did clear a pack of wolves without dying which was great but then I went to lost grace and they are back. I can’t believe people call this fun. I cleared an area. It’s an open world game with thousands of areas. Let it go dammit!

    Anyways still only 1 hour in. 3 more before I shelve it.

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