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Tokyo 42 - isometric cyberpunk shooter

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    #41
    Anyone pick it up today?

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      #42
      Originally posted by Mahjik View Post
      Anyone pick it up today?
      I did and I am enjoying it. But I knew exactly what it was. Check out some lets plays or reviews before diving in. Its only 20 bucks so if you wait for a sale at some point its obviously going to be cheaper and worth it if youre only mildly interested.

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        #43
        picked it up too, for just about 10 usd in my region... it's cool, the combat is somewhat harder than I expected lol...

        it's not an open world game though despite the open level design, don't expect rpg-esque side quests, the world is just rather passive and just there to give you a rather poor illusion of being crowded.
        I guess it's the trend nowdays with games; either you are a hardcore PC GAME, or you live long enough to see yourself become a console port

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          #44
          How are the controls? That was my biggest concern. I'm reading varying feedback on the controls, specifically the combat controls.

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            #45
            I picked it up, played only for a few minutes. Does it support gamepads? It's just weird with WASD and mouse for me.
            Intel Core i7-6700K | Cooler Master Hyper Evo | Asus Z170 Deluxe | nVidia GTX 1080 8GB | Corsair Vengeance 16GB | SoundBlaster Z | Samsung 500GB SSD + 4TB SSHD | Windows 10 Pro
            On top of that, a huge backlog of Steam games.

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              #46
              in the interview i saw, the guy kept switching between conbtrollker and KB+m. he said it made parts easier. i dont want to do that.
              my graphics card is now a physx card ;
              my cpu is a quad toaster

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                #47
                Originally posted by Mahjik View Post
                How are the controls? That was my biggest concern. I'm reading varying feedback on the controls, specifically the combat controls.
                The aiming is built for KB+M. There is no way you can get the precision needed with a controller. I did not try with a controller though.

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                  #48
                  Originally posted by logical View Post
                  The aiming is built for KB+M. There is no way you can get the precision needed with a controller. I did not try with a controller though.
                  I'd be curious to hear about those using a controller. Given my sim setup, I can't really do KB+M easily so I rely on controller support.

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                    #49
                    The controls are a bit frustrating at times. The biggest issues are directional issues, where you veer off course and possibly off a stairway because the movement angles don't exactly line up with the map angles. The second is fiddling with the view keys while in combat, the 2D/3D nature leads to risky jumps and disorienting view changes. I would have preferred more granular control rather than hard set angles.

                    I could imagine some combo of left hand with a thumbstick and right hand on the mouse would be most optimal.

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                      #50
                      Sounds like, at least currently, controller usage is either frustrating or nearly impossible (when in combat) for some areas of the game. I think the game design and art direction are great, so I'll probably get it for those reasons and hope the controller usage improves over some patches.

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                        #51
                        have you heard the devs talk about the controls? they are very happy how they are right now. That was a design choice.
                        hopefully, they will relent
                        my graphics card is now a physx card ;
                        my cpu is a quad toaster

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                          #52
                          Originally posted by mynakedrat2 View Post
                          have you heard the devs talk about the controls? they are very happy how they are right now. That was a design choice.
                          hopefully, they will relent
                          Yep, I have heard... However, I'm hoping it's just users getting more familiar with them rather than them being crap. Given the overall design of the game, I'm willing to take that chance.

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                            #53
                            mkb control is just fine
                            I guess it's the trend nowdays with games; either you are a hardcore PC GAME, or you live long enough to see yourself become a console port

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                              #54
                              Originally posted by Napoleonic View Post
                              mkb control is just fine
                              It seems you missed part of the discussion.

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                                #55
                                I see there's multiplayer, can it be played on a LAN?

                                I hate connecting to a centralized server...

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                                  #56
                                  This is really stupid, I've started the game from "new game" several times and they cops shoot me every time on the opening sequence, wtf??

                                  If I do a respawn after dying I get away easily, but if I try to start the game and try to play without ever dying it seems near impossible...

                                  Anyone else seeing this, or is just me?

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                                    #57
                                    You can start running before the camera pans back to you. That should give you the time you need to get away on first try.

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                                      #58
                                      Originally posted by logical View Post
                                      You can start running before the camera pans back to you. That should give you the time you need to get away on first try.
                                      you can after a re-spawn after death, but not after you start new with no death, or at least I can't... it's weird, seems like a bug to me...

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                                        #59
                                        You can also dip in and out of the pillars to escape bullets.

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                                          #60
                                          I played a lot of this last night using my Xbox 360 gamepad. It's not terrible, but I can see eventually some missions will likely be near impossible without KB+M. That's ok. I'll get my money's worth without fully completing it but I do enjoy the game design. I think they made some smart decisions on the gameplay.

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                                            #61
                                            Ive been playing a bit and Im a couple of missions away from completing all of the main missions. There are quite a few side missions to go but I have done all that are in the mission boxes so far so I am waiting for more to pop up.

                                            The only thing that is frustrating is the navigating the camera angle in some areas. Sometimes the angle of the camera and the area your in dont play well.

                                            They added some nice side missions that I didnt expect that are pretty cool.

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                                              #62
                                              Originally posted by logical View Post
                                              You can also dip in and out of the pillars to escape bullets.
                                              yeah, I finally got through the area without dying but it's crazy to start a game like this when you don't even know where to go or how the controls work yet. I bet first time players die 99.99% of the time at the very beginning, which seems really crappy to me...

                                              oh well, I'm much further into the game now and enjoying it, it would be cool if it was a darker setting and had night and rain...

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                                                #63
                                                tried a mission called sudo shrimp, got the shrimp, then second wave, wtf... got slaughtered by several mech type units... respawned several times but still no real good idea how to finish the mission, way too many bullets flying at me... controls feel clunky when trying to avoid a ton of bullets while jumping and trying to aim...

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                                                  #64
                                                  Originally posted by Vanz_007 View Post
                                                  tried a mission called sudo shrimp, got the shrimp, then second wave, wtf... got slaughtered by several mech type units... respawned several times but still no real good idea how to finish the mission, way too many bullets flying at me... controls feel clunky when trying to avoid a ton of bullets while jumping and trying to aim...
                                                  You got to buy the shield. That thing is OP as hell.

                                                  Im on the final mission and so far I cant beat it... looks like its going to take a lot of skill to do it.

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                                                    #65
                                                    Finish it up last night and killed off some achievements for the game and I think Im done. Not bad for a 20 dollar game.


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                                                      #66
                                                      Is that the entire map? Still, looks cool. Im glad its a decent game for 20, i may buy it then.
                                                      Never put off tomorrow what you can put off today!

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                                                        #67
                                                        Pretty much most of the map right there. You're a small spec so it's pretty decently sized. The game is short enough that it doesn't overstay it's welcome.

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                                                          #68
                                                          I've only played a little of it, but I do like it. I'm not a huge gamer outside of racing sims so I only play it 20 or 30 minutes here or there, but (as I mentioned before) they made a lot of smart decisions with the design of this game. It's very clever.

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