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The Witcher 3: Wild Hunt

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    Anyone else notice this game uses like a hair over 2gb vram
    Under construction


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      Is there any way to adjust mouse sensitivity? Wtf, controller analog sensitivity but no mouse sensitivity options.
      Originally posted by Mangler
      Good work guys, we can't have too many positive posts in a row on this forum.

      Comment


        Comment


          That's too easy, maybe offer up a remote control session to change the options for him, full customer service none of this half assed stuff.
          Specs: Asus Z170-A Mobo | Intel i7-6700k 4GHz | Sapphire RX5600XT Pulse 6G | 16GB DDR4 3000MHz PC4-22400 | Samsung U28E570D 4K | Thrustmaster Hotas X Joystick | Win10 Pro

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            If you have hardware mouse enabled in VIDEO options, the mouse sensitivity options disappear from controll settings.
            ASUS PG279Q | ASUS Strix GTX 1080 Ti OC 2025MHz/12.2GHz | Intel i7 3770K 4.7GHz [Noctua NH-U12P SE2] | 2x8GB G.Skill TridentX DDR3-2400 10-12-12-31-1T | Fractal Design R4 | Be Quiet! Straight Power CM E9 580W | ASUS Maximus V Gene | SteelSeries Rival 310 | Qpad MK-50 | Sennheiser HD-555 | SupremeFX III | Samsung 850 Evo 250GB + 840 Evo 250GB | WD Caviar Black 1TB | Windows 10 Professional

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              It downloaded a 2 gig patch but not sure if I found alt movement option and also any changes to inventory.

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                it's not a patch it's damn artbooks and maps in 300 languages.

                delete that crap from the game folder.

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                  Wtf dawgs.

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                    something completely off-topic, but wow @ continued support for max payne 3. still have that installed, and still getting patches

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                      Did any of the patches allow the player to skip cutscenes?

                      Might replay the game on the unlocked difficulties if you can do that.

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                        Originally posted by Mangler View Post
                        Did any of the patches allow the player to skip cutscenes?

                        Might replay the game on the unlocked difficulties if you can do that.
                        Or remove that stupid camera effect :/

                        I would also give the game anoter try.
                        Never put off tomorrow what you can put off today!

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                          The patch isn't coming till next week, the patch notes are coming soon.

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                            Originally posted by Mangler View Post

                            Is that turned off when using raw input?

                            Originally posted by Danny Nissan View Post
                            If you have hardware mouse enabled in VIDEO options, the mouse sensitivity options disappear from controll settings.

                            Ahh, thats what I feared.
                            Last edited by BababooeyHTJ; Jul 8, 2015, 02:26 PM.
                            Originally posted by Mangler
                            Good work guys, we can't have too many positive posts in a row on this forum.

                            Comment


                              Originally posted by nutcrackr View Post
                              The patch isn't coming till next week, the patch notes are coming soon.
                              if this is true, its been delayed to accommodate sony & m$ certification

                              The Witcher 3: Wild Hunt – Patch 1.07 Coming Later This Week, Key Features Revealed
                              CD Projekt RED has just announced that a new patch for The Witcher 3: Wild Hunt will be released later this week. This patch will introduce a new, alternative (optional) movement response mode for Geralt and a few performance enhancements, including the optimization of FX, scenes and general gameplay. You can view its key features below. The Witcher … Continue reading The Witcher 3: Wild Hunt – Patch 1.07 Coming Later This Week, Key Features Revealed →

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                                Originally posted by Dungeoncrawler View Post
                                if this is true, its been delayed to accommodate sony & m$ certification



                                http://www.dsogaming.com/news/the-wi...ures-revealed/
                                I blame you for buying it for the ps3
                                Originally posted by Mangler
                                Good work guys, we can't have too many positive posts in a row on this forum.

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                                  Originally posted by BababooeyHTJ View Post
                                  I blame you for buying it for the ps3
                                  looks a tad better than pc too

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                                    Originally posted by Dungeoncrawler View Post
                                    looks a tad better than pc too

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                                      It's the truth, the ps4 version shines in the swamp areas when it's raining, the cinematic qualities cannot be touched by the xb1/pc version.

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                                        Originally posted by Dungeoncrawler View Post
                                        if this is true, its been delayed to accommodate sony & m$ certification
                                        The full change list for the patch 1.07 will be coming later this week. Stay tuned for info about the release of the update itself.
                                        To me that seems to indicate the patch itself won't be coming this week, but it doesn't say for certain.
                                        http://forums.cdprojektred.com/threa...-all-platforms!

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                                          Originally posted by logical View Post
                                          Very much this.

                                          GTFO
                                          Originally posted by Mangler
                                          Good work guys, we can't have too many positive posts in a row on this forum.

                                          Comment


                                            I didn't realize that I've played 106 hours! I think I'm maybe 60% through with the main story?
                                            Now Playing:
                                            Joe Dever's: Lone Wolf (NS)
                                            Final Fantasy World (PS4P)

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                                              Just completed the game in about 130 hours on broken bones difficulty, did every quest I came across except the gwent ones, though I left quite a few question marks on the later maps. Congratulations to CDProjectRed to raising the bar yet again and making a masterpiece worthy of "best of all time" discussions/arguments.

                                              Only thing I really didn't like was the 12 ability limit on the skill tree, once I passed about L27 or so I stopped using ability points since I didn't need/want to replace any of the skills I already had. Went with a fast attack/light armor build with some quen thrown in the mix and thoroughly enjoyed the game from start to end.

                                              On a technical level the game has much to be praised, though the dynamic loading/streaming in the background is probably the most amazing tech about the game. Usually games of this high fidelity have to make sacrifices (ie loading screens, lower production quality, no building interiors etc) if they want a vast expansive world, but this game/engine manages to pull it off brilliantly.
                                              Last edited by Drexion; Jul 8, 2015, 09:42 PM.
                                              [Proc: Ryzen 9 7900x][GPU: MSI RTX3060Ti 8GB][Mem: 64GB G.Skill RipJaws 6000-DDR5][Mobo: MSI Pro X670-P][HD: Samsung 2TB NVMe 980 Pro][PSU: EVGA SuperNova 850W G2][Audio: Yamaha RX-V673 7.2/JBL 7.2 Surround]

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                                                What stats should I focus on at the start? I'm on the third difficulty.
                                                Originally posted by Mangler
                                                Good work guys, we can't have too many positive posts in a row on this forum.

                                                Comment


                                                  Originally posted by BababooeyHTJ View Post
                                                  What stats should I focus on at the start? I'm on the third difficulty.
                                                  depends. theres 3 viable build options imo. A sign build, adrenaline build, and a crit build. plus don't neglect alchemy. There is enough skill points to go all out on one of those builds with a secondary in alchemy. 3rd diff is blood and broken bones?

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                                                    Adrenaline and crit are the same build. You can however definitely do an alchemy only build too, it's simply much harder to start
                                                    Never put off tomorrow what you can put off today!

                                                    Comment


                                                      Originally posted by theshadowcult View Post
                                                      Adrenaline and crit are the same build. You can however definitely do an alchemy only build too, it's simply much harder to start
                                                      trying to max out fast, strong, plus adren skills is tough. Sure there might be enough skill points but not enough mutagen slots. And a good adrenaline build needs at least a couple general skills on top of the cat/grffin/ursine techniques skill. Plus a couple sockets for alchemy. Only leaves 6 skill slots left open for combat skills.

                                                      Alchemy only build is quite viable, takes a while to come into its own tho. That's why I prefer it as a secondary option. THe skill that increases toxicity level is vital, the skill that heals every time u chug a potion, and the skill that increases mutagen bonuses. With just those 3 I have a toxicity limit of well over 250, decoctions last an hr, most potions last around ~4min. Sign intensity around +300 percent with my sword drawn.

                                                      theres really no wrong build imo. I found the game got real easy around ~lvl15. Plus potions of clearance of plentiful if you don't like your build.
                                                      Last edited by Higgy10; Jul 9, 2015, 04:21 AM.

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                                                        Originally posted by Higgy10 View Post
                                                        trying to max out fast, strong, plus adren skills is tough. Sure there might be enough skill points but not enough mutagen slots. And a good adrenaline build needs at least a couple general skills on top of the cat/grffin/ursine techniques skill. Plus a couple sockets for alchemy. Only leaves 6 skill slots left open for combat skills.

                                                        Alchemy only build is quite viable, takes a while to come into its own tho. That's why I prefer it as a secondary option. THe skill that increases toxicity level is vital, the skill that heals every time u chug a potion, and the skill that increases mutagen bonuses. With just those 3 I have a toxicity limit of well over 250, decoctions last an hr, most potions last around ~4min. Sign intensity around +300 percent with my sword drawn.

                                                        theres really no wrong build imo. I found the game got real easy around ~lvl15. Plus potions of clearance of plentiful if you don't like your build.
                                                        If you max out fast and adrenaline you dont need strong at all.
                                                        Never put off tomorrow what you can put off today!

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                                                          Originally posted by theshadowcult View Post
                                                          If you max out fast and adrenaline you dont need strong at all.
                                                          You would run out of mutagen slots if u tried to max all 3 lol.

                                                          Even fast and adren require lots of slots. The adren tree needs all 4 skills slotted imo. Fast needs 3 for sure(crippling strike is questionable) plus 1 slot for whichever witcher technique u choose(would go cat with a fast build) Theres 3 general skills that affect adrenaline that should be considered.(2 I think are necessary) Leaves 1 slot for alchemy..

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                                                            Originally posted by Drexion View Post
                                                            Only thing I really didn't like was the 12 ability limit on the skill tree, once I passed about L27 or so I stopped using ability points since I didn't need/want to replace any of the skills I already had.
                                                            Yeah I noticed this early on but it makes sense so players are forced to focus their character build, and not make a "do all" type build. Still it does look like 12 abilities seems a tad limited.

                                                            Level 9 and I have been going with a fast attack/light armor build as well, trying to get away from using Quen as it makes the game easier than it already is. But I want to choose another sign to focus my build on.

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                                                              So I'm new to this game, got to Velen, and looked at the zoomed out map -- it is overwhelming.

                                                              How do you guys play this game? What do you do first -- some quests are saying 'suggested level 33' and some are only a few levels higher, and there are a ridiculous amount of ?'s on the map.

                                                              Not sure whether to explore the entire island first or hit the story mission.

                                                              Can you come back to these places and check everything out later? Will it be too easy when you're overlevelled from another area?

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                                                                Originally posted by dreamwalker View Post
                                                                So I'm new to this game, got to Velen, and looked at the zoomed out map -- it is overwhelming.

                                                                How do you guys play this game? What do you do first -- some quests are saying 'suggested level 33' and some are only a few levels higher, and there are a ridiculous amount of ?'s on the map.

                                                                Not sure whether to explore the entire island first or hit the story mission.

                                                                Can you come back to these places and check everything out later? Will it be too easy when you're overlevelled from another area?
                                                                if you do a low level quest when your over leveled the xp awards become pitiful. Doing to high a level a quest imposes a strange damage modifier that nearly makes it impossible to do the quest without cheese tactics.

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                                                                  Yes, you can return to previously completed areas to clean up side stuff.

                                                                  I am just focusing on main quest stuff for the most part, and banging out secondary quests, contracts, etc along the way that are close to my level. I think I read the rewards you get for each quest scale depending on your level, so it makes more sense to just do the stuff that is at or near your current level. Someone can correct me if I'm wrong on that though.

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                                                                    Originally posted by Higgy10 View Post
                                                                    You would run out of mutagen slots if u tried to max all 3 lol.

                                                                    Even fast and adren require lots of slots. The adren tree needs all 4 skills slotted imo. Fast needs 3 for sure(crippling strike is questionable) plus 1 slot for whichever witcher technique u choose(would go cat with a fast build) Theres 3 general skills that affect adrenaline that should be considered.(2 I think are necessary) Leaves 1 slot for alchemy..
                                                                    1 for the cat armour skill, one for axi dialogue because it makes no sense for geralt to not b able to do that. All the rest red. Killed things in 2-3 hits at the end of the game.

                                                                    You dont need signs give adrenalin because you wont be using them often, you dont need signs can be cast with adrenalin because you only want to cast signs at max adrenalin anyway. The health/stamina regen one is useful at the start of the game though.

                                                                    Thats full fast, full adrenalin, deflect arrows and fleet footed. Makes you a monster!
                                                                    Never put off tomorrow what you can put off today!

                                                                    Comment


                                                                      Originally posted by theshadowcult View Post
                                                                      1 for the cat armour skill, one for axi dialogue because it makes no sense for geralt to not b able to do that. All the rest red. Killed things in 2-3 hits at the end of the game.

                                                                      You dont need signs give adrenalin because you wont be using them often, you dont need signs can be cast with adrenalin because you only want to cast signs at max adrenalin anyway. The health/stamina regen one is useful at the start of the game though.

                                                                      Thats full fast, full adrenalin, deflect arrows and fleet footed. Makes you a monster!
                                                                      Good points. I run a primarily sign build and it starts to steam roll enemies around lvl ~15. 1 or 2 igni's and mobs of enemies are dead. I get bored with that I mass knock down enemies with aard and 1 hit kill as I go. Secondary yrden is a boss killer. If I need another change I can just throw down regular yrdens, use quen and melee anything. Axii I only pumped the 1st tier skill for dialogues. With this build plus the ekhidna? decoction, every sign I cast heals me.

                                                                      Comment


                                                                        Originally posted by Higgy10 View Post
                                                                        Good points. I run a primarily sign build and it starts to steam roll enemies around lvl ~15. 1 or 2 igni's and mobs of enemies are dead. I get bored with that I mass knock down enemies with aard and 1 hit kill as I go. Secondary yrden is a boss killer. If I need another change I can just throw down regular yrdens, use quen and melee anything. Axii I only pumped the 1st tier skill for dialogues. With this build plus the ekhidna? decoction, every sign I cast heals me.
                                                                        Yeah, that decoctioin needs a nerf, its way over powered compared to every other healing potion.
                                                                        Never put off tomorrow what you can put off today!

                                                                        Comment


                                                                          The purpose of Better Combat is to revisit the combat and difficulty mechanics in the game for better balance and a more enjoyable experience overall. The Enhanced version of the mod introduces more s


                                                                          that mod looks pretty good for those that want a harder challenge

                                                                          and for better sign keys
                                                                          Witcher 2 style casting. Switching signs mid-fight is too hard? Radial menu reminds you that you are playing a ploughing console port? Well now you can cast with one button press,

                                                                          Comment


                                                                            Originally posted by Higgy10 View Post
                                                                            if you do a low level quest when your over leveled the xp awards become pitiful. Doing to high a level a quest imposes a strange damage modifier that nearly makes it impossible to do the quest without cheese tactics.
                                                                            at some point about 5 quests snuck past me and I was too overleveled to get meaningful XP out of them I still did them just for the fun of it, but didn't really help me strength-wise.

                                                                            I'll probably find more side quests like this...
                                                                            Now Playing:
                                                                            Joe Dever's: Lone Wolf (NS)
                                                                            Final Fantasy World (PS4P)

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                                                                              Witcher 3 expansions "almost size of Witcher 2"
                                                                              Game director talks combined play time of upcoming DLC packs, says it's possible "they will be bigger".

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                                                                                So, now that I am done with the BonerMan. Time to fire up this puppy again... ON THE PS4!

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                                                                                  For those of you out leveling quests. It's the witcher contracts, they give quite a large amount of exp even when you are higher level than them. I know it sounds dumb, but leave them till later in the game and just do normal side quests and main quests until you have at least reached kaer morhen.
                                                                                  Never put off tomorrow what you can put off today!

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