I wonder if they cut the line for profit. Like at what point(if yet) did they just say everything we got monetarily from here on out is profit? They have more than enough money to fund the game they promised.
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Chris Roberts Space Garage Simulator: Star Citizen
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Originally posted by Dungeoncrawler View PostSeems like a really convenient excuse to have an unabated development cycle. Hell GTA V is the most expensive game ever, and it only cost rockstar $115 million (not counting marketing). But he doesn't have any of my money, and people are free to distribute theirs as they like. Personally I think its setting a very dangerous precedent. I've yet to see anything substantial come from kickstarter.
Creating a Space Sim on Cryengine is already hard work as it is *I tried*, but I imagine making a full singleplayer, and a mmo style game would take a serious amount of work, especially when considering the quality of the assets involved.
At the end of the day you can pay £30 or whatever and leave it at that, one of my work colleges spent £600 on the Diablo 3 Auction House, so there's a lot of fools out there willing to blow their cash.
I'd rather have a space sim with a massive budget and no cutting corners, than a space sim that comes out and is like X Afterbirth.
I mean at the end of the day no matter what I will get the game for the price of my 315 explorer, and I could leave it like that now, and the game will keep getting a bigger budget because of other people, so potentially I will get a better game as time progresses for spending nothing extra.Last edited by SirBaron; Nov 24, 2013, 03:51 PM.Fantards the scourge of the universe:
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Originally posted by H-Alien View PostTrue but this game got a gazillion trillion bucks through kickstarter and the only thing they have shown us after that are spammy tellsell commercials asking us for more money....this game truly annoys me.
Show me gameplay, not more money begging.
Not once have I seen RSI do anything along the lines of extorting more money from fans. If they were telling people that RSI needs more money or the game won't get made, or anything like that, it would be a totally different story.
Right now it just seems like the fans are saying, "we want suchandsuch ship" and RSI is just giving them the opportunity to buy it. I find it hard to fault RSI for that. I don't plan on spending more money on this game, but if other people want to dump more cash into it, that is their choice. So far, I am content with the rate that development is proceeding. Unless things have changed, the dog fighting module will be coming pretty soon and that sounds like it ought to be a bit of fun.
BTW, they have done more than just the commercials. They also have the hangar, dev blog, and comlink.Last edited by aviphysics; Nov 24, 2013, 08:35 PM.THG is to computer hardware what MTV is to music.
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Sure they are probably catering to the needs of the masses, but personally I don't understand.
I don't understand the people pouring money into this like crazy
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I don't understand that RSI keeps giving in to these requests, catering to payed for extra content for a unproven not even nearly finished core game.
Democracy isn't always best, if they keep responding to the masses we have 512 pieces of "extra content" without a core game. Sometimes the masses need to be protected from it's own idiocy.
I might be completely wrong (hope so), RSI might be very focused on their core game, but it certainly doesn't look like it to me. Judging from what they have shown the people they seem to focus on extra content/dlc/payed for content without a core game to back it up. And you're right I don't read their forums, I'm solely forming my opinion on what I read on the mainstream gaming sites (like the majority of their target audience).But you only really know what a smile means when you own the face behind it. Everyone else just sees the smile they expect it to be - Nathan Filer
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Originally posted by H-Alien View PostSure they are probably catering to the needs of the masses, but personally I don't understand.
I don't understand the people pouring money into this like crazy
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I don't understand that RSI keeps giving in to these requests, catering to payed for extra content for a unproven not even nearly finished core game.
Democracy isn't always best, if they keep responding to the masses we have 512 pieces of "extra content" without a core game. Sometimes the masses need to be protected from it's own idiocy.
I might be completely wrong (hope so), RSI might be very focused on their core game, but it certainly doesn't look like it to me. Judging from what they have shown the people they seem to focus on extra content/dlc/payed for content without a core game to back it up. And you're right I don't read their forums, I'm solely forming my opinion on what I read on the mainstream gaming sites (like the majority of their target audience).
They have no "extra content"
Everything that they are developing is the core game. The can just expand it with more money.
Everything they bring up is what they wanted in the game from the beginning.
Its just if they get more money then they can actually do it. They had this vision from the start, there is nothing "extra"”Only two things are infinite, the universe and human stupidity, and I’m not sure about the former.” - Albert Einstein
"I am against religion because it teaches us to be satisfied with not understanding the world." - Richard Dawkins
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." - Ben Franklin
"I'll happily keep risking it and enjoy my life" - Doozer
Luke: "God will make sure that evil gets punished"
Jason: "Oh yeah, then explain Europe to me?" - True Blood
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Well then maybe I'm confused...which might very well be the case cause this game really confuses me. From what I've understood:
- Star citizen will be Single player, Private multiplayer and MMO like
- The base game can be bought for about 60 bucks (was/is 30 during "predorder")
With the above in mind, anything I have to buy separately from the 60 bucks for the base game is extra payed for content in my definition.
They surely have enough money for the base game by now so show me base game material, not content I have to pay extra for.
Oh well, I guess I'm just gonna wait till release, maybe by then I understand their entire publishing tatics, I do hope it turns out well. We can't have nough space gamesLast edited by H-Alien; Nov 25, 2013, 02:16 AM.But you only really know what a smile means when you own the face behind it. Everyone else just sees the smile they expect it to be - Nathan Filer
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Originally posted by H-Alien View PostWell then maybe I'm confused...which might very well be the case cause this game really confuses me. From what I've understood:
- Star citizen will be Single player, Private multiplayer and MMO like
- The base game can be bought for about 60 bucks (was/is 30 during "predorder")
With the above in mind, anything I have to buy separately from the 60 bucks for the base game is extra payed for content in my definition.
They surely have enough money for the base game by now so show me base game material, not content I have to pay extra for.
Oh well, I guess I'm just gonna wait till release, maybe by then I understand their entire publishing tatics, I do hope it turns out well. We can't have nough space games
The ships people buy now is to have access to them from the start and to support the game but you can get them normally through ordinary gameplay like in many other space games.”Only two things are infinite, the universe and human stupidity, and I’m not sure about the former.” - Albert Einstein
"I am against religion because it teaches us to be satisfied with not understanding the world." - Richard Dawkins
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." - Ben Franklin
"I'll happily keep risking it and enjoy my life" - Doozer
Luke: "God will make sure that evil gets punished"
Jason: "Oh yeah, then explain Europe to me?" - True Blood
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Originally posted by H-Alien View PostWell then maybe I'm confused...which might very well be the case cause this game really confuses me. From what I've understood:
- Star citizen will be Single player, Private multiplayer and MMO like
- The base game can be bought for about 60 bucks (was/is 30 during "predorder")
With the above in mind, anything I have to buy separately from the 60 bucks for the base game is extra payed for content in my definition.
They surely have enough money for the base game by now so show me base game material, not content I have to pay extra for.
Oh well, I guess I'm just gonna wait till release, maybe by then I understand their entire publishing tatics, I do hope it turns out well. We can't have nough space games
the cheapest package you can get is the digital scout package; this is the cheapest package (and actually only cost you $30, not $60!) and give you :
- RSI Aurora MR ship one of the most basic multipurpose light ship
- a Hangar module that can be downloaded now and you can view your ship and have limited interactions with it already all real time rendered with cry engine 3
- Starting Money: 1,000 UEC
- 2 Month Insurance ---> for your Aurora MR ship
- Squadron 42 Digital Download
- Star Citizen Digital Download
- Digital Star Citizen Manual
*note, this cheapest package doesn't give you access to any alpha and beta game, including the upcoming alpha dogfighting module
now, the 2nd cheapest package is the digital mercenary package; ($40!) which is similar with the digital scout package, but you get 3 months of insurance instead of 2, and gained access to alpha and beta game, including the upcoming alpha dogfighting module
and so on... you can find those package on the pledge section of the main site, however, there are also some other packages that can only be seen on each of the ships products list
like this one, the next generation aurora package; ($45!)
now, this package give you
- the best, special edition Aurora LN ship, a tougher Aurora geared for fighting
- the same hangar module
- the rest is the same as the digital mercenary package
others more 'normal ship packages' like origin 325a fighter package ($70! actually) will just give you the ship, without alpha, beta, star citizen and squadron 42, so you cannot play the game
not without committing to the packages that have these items.
even today last sale just give you this ship starfarer tanker lti; a ship, no other things, not even a hangar... but the ship will come with life time insurance, which mean you can get the replacement forever -or so they say-.
well in the last few days sale were opportunities to get nice starting packages that including life time insurances, so you missed it.
also note, Star Citizen is the MMO part of the game, the single player part is called Squadron 42.Last edited by Napoleonic; Nov 25, 2013, 02:58 AM.I guess it's the trend nowdays with games; either you are a hardcore PC GAME, or you live long enough to see yourself become a console port
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Originally posted by Napoleonic View Postyou are wrong, but relax I was confused too until a week ago
except that even after your explanation I'm still a bit confused...well maybe not confused but it's all just a bit too scattered for my simple brain to handle. If I go to the pledge page on their website they have a whopping 17 buttons I could press to buy me something...
I'll just buy the base game when it's doneBut you only really know what a smile means when you own the face behind it. Everyone else just sees the smile they expect it to be - Nathan Filer
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Originally posted by H-Alien View PostI'll just buy the base game when it's done
better throw $30 for the digital scout pack now than waiting the game to be released, remember as I stated before, this cheapest package will essentially the same as waiting for the game to be released yet at half the cost and give you a ship and a hangar and plus pluses.
Last edited by Napoleonic; Nov 25, 2013, 03:55 AM.I guess it's the trend nowdays with games; either you are a hardcore PC GAME, or you live long enough to see yourself become a console port
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Originally posted by Dungeoncrawler View PostSo the mp component is pay-to-winTHG is to computer hardware what MTV is to music.
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Originally posted by Dungeoncrawler View PostSo the mp component is pay-to-win
Different ships for different stuff. And its more a pve game than pvp”Only two things are infinite, the universe and human stupidity, and I’m not sure about the former.” - Albert Einstein
"I am against religion because it teaches us to be satisfied with not understanding the world." - Richard Dawkins
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." - Ben Franklin
"I'll happily keep risking it and enjoy my life" - Doozer
Luke: "God will make sure that evil gets punished"
Jason: "Oh yeah, then explain Europe to me?" - True Blood
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$31 million!
Go vote for the next shiptype to be built at: Letter from the Chairman: $31 Million
Greetings Citizens,
It’s exciting to see sales of the Starfarer tanker push us past another stretch goal. To me, that says that backers understand that Star Citizen is going to be deeper than just a combat game… that we’re going to make unique experiences for all kinds of players, from pirates to refuelers.
Hitting $31 million means you unlock the first of the player-selected role ships, the RSI Orion! Like the Starfarer, the Orion is the kind of ship you probably wouldn’t have flown in Wing Commander… but we intend to make it just as interesting as a fighter or a bomber!
- RSI Orion – Roberts Space Industries’ goal has always been to make the stars available to individual Citizens. Now, with the RSI Orion mining platform, RSI is letting individuals take over a process formerly controlled by megacorporations. The Orion’s features include high-grade turret-mounted tractor beam arrays, durable exterior-accessible ‘saddlebags’ for mineral storage and a cabin designed by the team that brought you the Aurora and Constellation!
The voting is a lot closer now, but it looks like “Explorer” has edged out the crowd to be our next ship!
- Anvil Carrack – The Anvil Carrack has been the vanguard of every UEE exploration effort in recent years. Featuring reinforced fuel tanks for long-duration flight, a highly advanced jump drive array and a dedicated computer core room that allows it to put the maximum processing power into jump charting operations. Originally a military exclusive, the Carrack is now available for civilian use as a pathfinder spacecraft. Features on-board accommodations to allow for truly self-sufficient flight, including crew medical and repair facilities, and a mapping-oriented sensor suite capable of always charting a route home!
You have two more chances to vote for a new ship role! By the process of elimination, you’ll be choosing a ship from either Drake Interplanetary, makers of the Cutlass and the Caterpillar, or MISC, makers of the Freelancer and the Starfarer. Choose wisely!
Thank you for your support. Please join me tomorrow at 11 AM PST for a four-hour anniversary livestream direct from Cloud Imperium headquarters in Santa Monica, California. The team is excited to get another chance to interact with the community, and we’re looking forward to talking about some of the work we’ve done in the past year!
— Chris Roberts
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Originally posted by Dungeoncrawler View PostIs there some event taking place today? I'm watching a countdown timer, "Time Until Star Citizen Stream". Its counting down from 1h:06m:xx. Something about a 4 hour stream from the devs?
Thank you for your support. Please join me tomorrow at 11 AM PST for a four-hour anniversary livestream direct from Cloud Imperium headquarters in Santa Monica, California. The team is excited to get another chance to interact with the community, and we’re looking forward to talking about some of the work we’ve done in the past year!
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Wasn't impressed with the cast. They seem unorganized, and not sure about the games direction. Lots of stuff seems to be behind schedule. Might see the game in 2020
edit - was waiting for some nice guy to offer his chair to that poor girl, but it never happened.Last edited by Dungeoncrawler; Nov 26, 2013, 08:55 PM.
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Originally posted by Dungeoncrawler View PostWasn't impressed with the cast. They seems unorganized, and not sure about the games direction. Lots of stuff seems to be behind schedule. Might see the game in 2020
edit - was waiting for some nice guy to offer his chair to that poor girl, but it never happened.
BTW, Sometimes the rate these guys get money reminds me of The Producers. Not saying these guys are doing it, but it seems the right guy could make more with a flop than a hit.Last edited by aviphysics; Nov 26, 2013, 04:46 PM.THG is to computer hardware what MTV is to music.
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Originally posted by aviphysics View PostWhat video are you talking about?
BTW, Sometimes the rate these guys get money reminds me of The Producers. Not saying these guys are doing it, but it seems the right guy could make more with a flop than a hit.
Star Citizen Livestream - Roberts Space Industries - Cloud Imperium Games
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Originally posted by FMT View PostI know a few people who have put money towards this.
I wonder if it will turn into the new DNF....come out 25 years later than it was meant to.
Will any CPU on the market actually able to make calculations for the hydraulics systems of all the ships on the screen, as well as weapons systems, cooling systems and all the crap they said ships have? I don't mean to compare Shitfield 4 with this but if Shitfield 4 is so filled with netcodes problems and stuff (because of calculations and everything going on at the same time, its badly coded), will they get it right?
I would love to support them and pay shitloads of $ if they deliver because the project is VERY PROMISING, but omg, I have major doubts.
Do they have enough $ really?Having kids kills your gaming :(
Tattoo Shop in Eugene
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Well, they have the benefit of being able to release the game in bits and pieces. Even if it takes 20 years to finish, we will hopefully be getting playable pieces along the way.
I think they also have the advantage of being able to get continuous feedback from fans. Hopefully that will help keep them focused and avoid some of the pitfalls of other games.THG is to computer hardware what MTV is to music.
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I'm reading some stuff and watching some videos to update myself on the state of the game, been reading about it for a while (since it started probably).
They have $32,713,157 ATM, considering they are developing it for 1yr already I bet they burned through around 10M+ (possibly 15M because they built mocap studios, sound studios, new building for employees, etc).
And considering GTA V took 50ish millions and is what it is, I can't see how they will do everything they want. GTA V Is damn awesome, but the SCOPE of the game is VASTLY inferior to what SC wants to be.
This game honestly smell like it should cost 150M to develop to get everything they want in the way they are saying its gonna work.
I really hope I'm wrong because I honestly want this game to succeed.Having kids kills your gaming :(
Tattoo Shop in Eugene
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Originally posted by aviphysics View PostWell, they have the benefit of being able to release the game in bits and pieces. Even if it takes 20 years to finish, we will hopefully be getting playable pieces along the way.
I think they also have the advantage of being able to get continuous feedback from fans. Hopefully that will help keep them focused and avoid some of the pitfalls of other games.
Larger updates when they have several sectors available, things that can actually change the gameplay, that could be DLC maybe for a small price ($5-$15 depending and what is included).
Heck, even if it was just one vast sector that they released, with tons of explorable space, derelect stations and ships that could be captures (including capitol ships from battles eons ago).
For them to release the game with the complete universe is insane and not probable. Release it in segments. This keeps people interested in the game as it is growing. It keeps money coming in when there are large updates to the game.
I'd be surprised if they opted to release the full game. Just isn't pheasible. That said I do trust them to release a quality product. Will it be on time? Likely not- but what game ever has been released when originally scheduled?Originally posted by Akumajoa prime time magnifying glass of clusterfark shatstorm brewery.Originally posted by wabbitslayercongratulations on the anniversary of your emancipation from the Great Uterine Squeeze.Originally posted by swinglineThere are two types of people in the world: those that are humble and those that will be.
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Originally posted by Darkz0r View PostI'm reading some stuff and watching some videos to update myself on the state of the game, been reading about it for a while (since it started probably).
They have $32,713,157 ATM, considering they are developing it for 1yr already I bet they burned through around 10M+ (possibly 15M because they built mocap studios, sound studios, new building for employees, etc).
And considering GTA V took 50ish millions and is what it is, I can't see how they will do everything they want. GTA V Is damn awesome, but the SCOPE of the game is VASTLY inferior to what SC wants to be.
This game honestly smell like it should cost 150M to develop to get everything they want in the way they are saying its gonna work.
I really hope I'm wrong because I honestly want this game to succeed.
I want to play this mostly solo. I want to explore, taking on missions of my choosing here and there. Initially I don't want to buy much. I want to find old ships and stations, repurpose them either to keep or sell. I'm mostly interested in the exploration to be honest. Meeting new species, some friendly, some not. I think it'll be exciting!
However for reasons already mentioned by others, I'm content with my $30 contribution. I want to see significant progress before I'll consider giving any more money. Maybe after the beta is out and if the feedback is good, I'll drop some more coin on this. But I've made my initial investment based solely off of faith. Now I want to see something substantial (and not these minor updates of new ships or what not) before I make any further investments.Originally posted by Akumajoa prime time magnifying glass of clusterfark shatstorm brewery.Originally posted by wabbitslayercongratulations on the anniversary of your emancipation from the Great Uterine Squeeze.Originally posted by swinglineThere are two types of people in the world: those that are humble and those that will be.
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Originally posted by Redeemed View PostAs per my previous post I think you're looking at this the wrong way. You are likely correct in how much it'll likely cost, however span that over the course of years of on going development. Think WoW. Initial release, and the game world is expanded as time progresses. Charge for expansions (maybe $30 a pop) and DLC where there are large improvements and significant increases in the game world. Expansions could be introducing anywhere from 1 to 5 sectors, while the DLC could be introducing a certain quantity of other items- new areas on planets (cities, bases, etc), abandoned capitol ships and stations waiting to be captured and repaired, strange phenomenon in space to explore and document, etc. So many ways they could do this while not disappointed the fans.
I want to play this mostly solo. I want to explore, taking on missions of my choosing here and there. Initially I don't want to buy much. I want to find old ships and stations, repurpose them either to keep or sell. I'm mostly interested in the exploration to be honest. Meeting new species, some friendly, some not. I think it'll be exciting!
However for reasons already mentioned by others, I'm content with my $30 contribution. I want to see significant progress before I'll consider giving any more money. Maybe after the beta is out and if the feedback is good, I'll drop some more coin on this. But I've made my initial investment based solely off of faith. Now I want to see something substantial (and not these minor updates of new ships or what not) before I make any further investments.
If the release is a big success, they'll make some good $ selling the game @ $60 since everything has been paid already, or mostly paid.
Yeah plus expansion and maybe monthly fees for the online...I can see this reaching 100M.
I'm probably getting the one down pledge from $500 ($200ish?) once I think this will deliver.
Can you upgrade the pledge and pay the exact difference? If yes I'll just buy the cheapest one now and up later or not.Having kids kills your gaming :(
Tattoo Shop in Eugene
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Originally posted by Darkz0r View PostGood point, forgot they would make some money that way. I'm not sure how many %'s of the world's gamers pledge for kickstarter games but I bet it's not a big number.
If the release is a big success, they'll make some good $ selling the game @ $60 since everything has been paid already, or mostly paid.
Yeah plus expansion and maybe monthly fees for the online...I can see this reaching 100M.
I'm probably getting the one down pledge from $500 ($200ish?) once I think this will deliver.
Can you upgrade the pledge and pay the exact difference? If yes I'll just buy the cheapest one now and up later or not.
As to the pledge, you can start with the minimal. From there you can purchase additional items such as ships or what not. So yes, you can upgrade your "pledge" later. Each additional item you purchase basically increases the total amount pledged. So if you start out at the $30 (what I did), but later purchase a ship for $200- to the best of my knowledge that's considered a pledge of $230. I may be a bit off on that, but it is how I understand it.
I play on purchasing other items down the road, thus increasing my own pledge. However I want to see more than just ships being released. How about some actual in-game footage. I want to see something to really impress me and show me they are putting and will continue to put my money to good use. Right now I'm faithful they are, but that faith wont last forever.Originally posted by Akumajoa prime time magnifying glass of clusterfark shatstorm brewery.Originally posted by wabbitslayercongratulations on the anniversary of your emancipation from the Great Uterine Squeeze.Originally posted by swinglineThere are two types of people in the world: those that are humble and those that will be.
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I think a successful strategy might look something like that of Minecraft, where they don't do everything all at once but build on the game overtime and as money becomes available. It seems like that is sort of the strategy they will be taking.
I hope that the initial universe will be expansive and they will work on adding detail over time, instead of building a small detailed sector. Hopefully there will be ways for players to build on the landscape, because there is no way any developer could keep up with the demand for content. I hope they avoid something like Firefall, where it is fun to explore for a couple hours, but then you have kind of seen everything and it is another year for them to release some tiny bit of new content.Last edited by aviphysics; Nov 26, 2013, 07:07 PM.THG is to computer hardware what MTV is to music.
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Originally posted by aviphysics View PostI think a successful strategy might look something like that of Minecraft, where they don't do everything all at once but build on the game overtime and as money becomes available. It seems like that is sort of the strategy they will be taking.
By releasing it incrementally it gives the feeling of an ever growing game world.
Release a bare sector at the furthest outreaches of the known universe with a handful of explorable items. Slowly update the game adding new items to discover, new dangers, new anomolies and phenomenon to explore, etc.
If you can't tell I am pretty stoked with this game. X3 is underwhelming on the exploration front. Which is what I'm most interested in. I know there are derelect stations and ships in the X3 universe just waiting to be found. But really there isn't anything to hook my interest to make me go exploring. Each sector is virtually the same as the last, visually. No anomolies, no far off nebulas or such to explore- just a vast sandbox, almost too vast, to hold my interest. Why wonder off into the darkness of deep space in surch of station that may or may not be there? Give me a reason to wander off the map. To go beyond what is charted. How about when docked, have some radio chatter indicating a long lost capitol ship from centuries ago, rumored to be at such and such location. That gives me incentive to go exploring that area. Maybe it could be in a dense asteroid field, loaded with automated turrets and defense drones. As such it'd be logical for there to be a dense amount of debris from other unfortunate explorers. Gotta' dodge the debri, looting what you can, while evading the automated defenses. Maybe have the ability, if your skill set is appropriate and high enough, to hack at least some of the defenses (all if you're 1337 enough) to turn them on your side, thus ensuring safely capturing the derelect vessel.
So many possibilities! But X3 delivers nothing on this front, I'm hoping Star Citizen will.Originally posted by Akumajoa prime time magnifying glass of clusterfark shatstorm brewery.Originally posted by wabbitslayercongratulations on the anniversary of your emancipation from the Great Uterine Squeeze.Originally posted by swinglineThere are two types of people in the world: those that are humble and those that will be.
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Originally posted by Redeemed View PostSo many possibilities! But X3 delivers nothing on this front, I'm hoping Star Citizen will.
star citizen will only use hand made universe and with so many eager/tenacious players I'd expect the universe will be fully explored in less than 6 months or so.I guess it's the trend nowdays with games; either you are a hardcore PC GAME, or you live long enough to see yourself become a console port
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Originally posted by Napoleonic View Postif that is what you seek then you'd be better with backing limit theory and kinetic void or such that have procedurally generated universe.
star citizen will only use hand made universe and with so many eager/tenacious players I'd expect the universe will be fully explored in less than 6 months or so.I like that you can walk around the ships (capitol ships included) as well as the stations, and last I heard landing on planets will be possible with exploration there as well.
So it'll be large enough to keep me busy, and as they keep adding to it, it'll just add that much more for me to do.Originally posted by Akumajoa prime time magnifying glass of clusterfark shatstorm brewery.Originally posted by wabbitslayercongratulations on the anniversary of your emancipation from the Great Uterine Squeeze.Originally posted by swinglineThere are two types of people in the world: those that are humble and those that will be.
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Dungeon, have you played his previous games??
If you haven't, that's Chris having to work for another entity, Star Citizen is him working for himself. With the amount of money rolling in, they just passed 33 mill already today, he can do whatever he wants. He has most of his previous creative people that he used in previous games with him, I don't understand how this isn't going to be the best space sim on PC up to this point?!
Can't wait for the finished product, it's a ways away, but I hope Chris does it right. There's always a good and bad way to do anything, I think he can take his supporters along for the ride and allow them things while still creating the best space sim possible.
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Originally posted by Napoleonic View PostI want this ship
[yt]aVaR1wHRWX0[/yt]
maybe next year.
Its the ship with highest class of turrets yetHaving kids kills your gaming :(
Tattoo Shop in Eugene
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