Originally posted by Bires
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On the other hand I don't want to play impossible + ironman anymore, it forces too cautios gameplay and gamey sheningans like noone moving a single tile beyond the guy on the front during fight and I refuse to play this way. Btw that resource to collect in Enemy Within is a great idea (at least on paper), rewarding agressive play. It is still inherently flawed with how advancing is just a gamble but at least it's not just simply a mistake 90% of time.
Anyway hope that classic difficulty in EW is somwhere between classic and impossible, am getting it tommorow so will see.
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