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    Cyberpunk 2077

    New phantom liberty dlc

    https://www.pcgamesn.com/cyberpunk-2...dlc?driver=mgg


    The upcoming Cyberpunk 2077 Phantom Liberty DLC, scheduled to launch later in 2023, will be the biggest budget expansion that developer CDPR has ever made, surpassing even The Witcher 3’s enormous Blood and Wine, and bringing new life to the sci-fi open-world game. All the more reason to look forward to the Phantom Liberty release date.

    Picking up from the end of the Cyberpunk 2077 base game, Phantom Liberty stars Idris Elba as Solomon Reed, your new partner as you take on fresh threats in the neon-lit, sci-fi sandbox game. Keanu Reeves is set to reprise his role also, with CD Projekt Red developing Phantom Liberty alongside the full Cyberpunk sequel, codenamed Project orion


    and linearity

    https://www.pcgamesn.com/cyberpunk-2...-non-linearity

    Sasko was asked by a viewer how he feels about Cyberpunk 2077 being criticised for how linear it is (or more accurately, how linear it was compared to what was presented ahead of release), saying “well I think it’s completely justified.”
    ...
    Cyberpunk 2077 does have three drastically different opening options, plenty of external quests that impact the main story, branching main quests, and five different endings, all of which are acknowledged by Sasko, who still adds that “players expected more.”

    Sasko says that there are enough systems to have two playthroughs that aren’t identical but adds “that’s not enough,” before explaining how they think this came to pass.

    “There are many things that happened. First of all, players expected more, they expected more because of how The Witcher 3 is built, and I think that Cyberpunk has an insane amount of non-linearity, but I think expectations were higher.

    “Second thing is, the expectations were specifically regarding big branches [in the narrative]. And again there are a bunch of big branches in Cyberpunk […] but you are thinking about branches in a different manner.” With Sasko later adding “I think smaller branches were not satisfactory enough.”

    The example Sasko highlights here is Takamura, explaining how while you have the choice to save his life in the game, the relationship the game helps you build with him almost makes it a non-choice, with most players wanting to save him either way.

    So, maybe Phantom Liberty will do better?
    Last edited by koralis; Jan 24, 2023, 07:18 AM.
    A hobbiest foundry and forge in progress, plans, suppliers, showcasing ideas

    Kcrucible - Playing with Fire

    #2
    For those that don't know, you can paste this key into the beta section of steam under the games properties to unlock the press beta with DLSS 3.0 frame generation enabled. It will break any mods that you are using and it doesn't contain overdrive RTX effects either. Average FPS boost is around 30FPS with minimum frame rates boosting over 60FPS. I'm seeing about 100FPS at all times with no dips using max everything on graphics settings with DLSS quality mode at 4k.
    Key Code:
    F17WZy1H6rWVyujz

    Comment


      #3
      Does it work on GOG?

      Comment


        #4
        Sorry, I don't know.

        Comment


          #5
          Seems strange CD Project got DLSS3 frame generation released on Witcher 3 before anyone knew about it and but dragging their feet on Cyberpunk 2077. There any bugs with Cyberpunk? Frame Generation works great on Witcher 3.

          Comment


            #6
            I haven't noticed any bugs. The image quality is the highest it's ever been and looks better than native not just because of AA quality but also enhanced detail. Just don't use the in game sharpening and make sure you use the latest upscaling DLSS from tech power up in combination with the beta. Frame rate is always over 100 and the response time is a non issue. I think it feels more responsive than DLSS 2 without frame generation and reflex. Don't use a frame cap and let reflex cap it for you. Force V-sync and Gsync through the NVCP and enable frame generation/DLSS in the game options. I haven't had a single problem with it and would recommend giving it a try if you want to see what the game feels like maxed out at 100+ FPS. In my opinion it is pretty incredible and the standard for the future of gaming.

            Comment


              #7
              Originally posted by Exposed View Post
              Seems strange CD Project got DLSS3 frame generation released on Witcher 3 before anyone knew about it and but dragging their feet on Cyberpunk 2077. There any bugs with Cyberpunk? Frame Generation works great on Witcher 3.
              I'd bet they are just planning on releasing concurrently with the dlc. Fewer testing hours.
              A hobbiest foundry and forge in progress, plans, suppliers, showcasing ideas

              Kcrucible - Playing with Fire

              Comment


                #8
                It's possible the new turbo rtx effects are taking longer than expected as well. I believe the original RTX implementation was the source of many delays for the original game as well.

                Comment


                  #9
                  the hell is turbo rtx?
                  Never put off tomorrow what you can put off today!

                  Comment


                    #10
                    It's when you put a turbo on your RTX... beeaaatch!
                    Anyways, I have tried to get back into this game like 5 times but I am not feeling it. The minute I try to do a mission (this is post game restart thingie), I am like no. I don't want to play it. I barely make 50 M before turning it off. Wtf?

                    Comment


                      #11
                      Originally posted by koralis View Post

                      I'd bet they are just planning on releasing concurrently with the dlc. Fewer testing hours.
                      6GB update, including all these new-fangled 40 series stuffs, just released.
                      Hi

                      Comment


                        #12
                        Wasn't there a Cyberpunk thread already made and huge? So DLSS3 is out. Need to try this game again. Hopefully DLSS3 works with the free VorpX VR mod.
                        Member of the Glorious PC Gaming Master Race-"Doesn't any game maker know how to make a PC feeling game anymore? I hate all this console afterbirth crap we're getting lately."

                        Comment


                          #13
                          DLSS3's big feature is frame generation. Which is basically motion smoothing soap opera effect for games. Do not recommend.
                          Originally posted by Koenig39
                          Okeh zhentlemain, we well commonce spe-cial operashun "Surraindair" at four-dirty. We well sneek pass dair defances wid our whayt flags held hagh!
                          Originally posted by Pr()ZaC
                          Spyre, I told you before! I won't let you have mensechs with metroidfox nor give you the secret address to the admins p0rn server! :drool:
                          Originally posted by Villainess
                          :lol: @ sig ............ now get me OUTTA THERE!! :mad:

                          Comment


                            #14
                            Is this the vaunted 1.7 patch that is supposed to rework the AI and clear the last of the bugs?
                            I talked to the tree. Thats why they put me away!..." Peter Sellers, The Goon Show
                            Only superficial people cant be superficial... Oscar Wilde

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                            Comment


                              #15
                              Originally posted by Destroy View Post
                              Wasn't there a Cyberpunk thread already made and huge? So DLSS3 is out. Need to try this game again. Hopefully DLSS3 works with the free VorpX VR mod.
                              The new search tools suck. I looked for that thread and couldn't find it, so made a new one. Maybe they only let you search so-far into the past or something to prevent necrothreading. *shrug*
                              A hobbiest foundry and forge in progress, plans, suppliers, showcasing ideas

                              Kcrucible - Playing with Fire

                              Comment


                                #16
                                Originally posted by theshadowcult View Post
                                the hell is turbo rtx?
                                I think CDPR marketing is calling it Overdrive mode. It basically boosts all ray tracing effects to new levels of quality.

                                Comment


                                  #17
                                  Ahh, found it. 4000 cards only. So its mostly meaningless. Thanks.
                                  Never put off tomorrow what you can put off today!

                                  Comment


                                    #18
                                    where did you hear that? I thought it would work for all RTX enabled cards back to the 2000 series.

                                    Comment


                                      #19
                                      Originally posted by the_sextein View Post
                                      where did you hear that? I thought it would work for all RTX enabled cards back to the 2000 series.
                                      All the articles i could see all say its dlss 3 only, and suggest its only for the 4k cards. None explicitly said its only for the 4k cards though. Even if its not though, its a performance hit, without the benefit of dlss 3 which IS 4k only. So in essence its 4k only regardless. With maybe 3090's being able to enjoy it.
                                      Never put off tomorrow what you can put off today!

                                      Comment


                                        #20
                                        I would think the 3000 series would be able to handle it at 1440P. 2000 series probably not but it's 5 years old. I would be shocked if it were only possible to enable it on the 4000 series because it doesn't rely on 4000 series specific hardware like DLSS 3.0 does for frame generation.

                                        Comment


                                          #21
                                          Originally posted by metroidfox View Post
                                          DLSS3's big feature is frame generation. Which is basically motion smoothing soap opera effect for games. Do not recommend.
                                          That’s the biggest load of crap if I ever heard one.

                                          Comment


                                            #22
                                            Thread needs a mergin'

                                            Comment


                                              #23
                                              Did overdrive mode get released?? All I can find different is frame generation.

                                              Also holy!!! 4090 with frame generation was a similar improvement as 3090 to 4090. In both instances. The min frame rate was higher than previous max frame rate. Avg 110.41 min 72.36 all settings maxed @4k w/DLSS frame generation.

                                              Comment


                                                #24
                                                Sweet, I know what I'm playing after work. 4k oled Cyberpunk at 100+ fps
                                                CROSSHAIR X670E HERO / R7 7700X / RTX 4090 GAMING OC / TRIDENT Z5 NEO RGB 6000 CL30 / SAMSUNG 980pro 1TB / 2x SAMSUNG 980 1TB / H150i ELITE LCD / ATH-A2000Z / HX1200 / AW3821DW 38" / LG C2 OLED evo 55" / Enthoo 719 / K70 MKII + Zowie S2 / K57 + Harpoon / Xbox Series X Controller / REVERB G2 V2
                                                ____________________

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                                                  #25
                                                  Frame generation works incredibly good in this. Super smooth, no artifacts that I can see with vsync forced through CP and 60fps limit in game, resulting in 120fps solid.
                                                  CROSSHAIR X670E HERO / R7 7700X / RTX 4090 GAMING OC / TRIDENT Z5 NEO RGB 6000 CL30 / SAMSUNG 980pro 1TB / 2x SAMSUNG 980 1TB / H150i ELITE LCD / ATH-A2000Z / HX1200 / AW3821DW 38" / LG C2 OLED evo 55" / Enthoo 719 / K70 MKII + Zowie S2 / K57 + Harpoon / Xbox Series X Controller / REVERB G2 V2
                                                  ____________________

                                                  Comment


                                                    #26
                                                    Loaded this game up the other day to try frame gen. Runs like dope af. I could feel some lag while using sniper rifle that I didn't have before? Placebo? Maybe.
                                                    Overall, the game is so terribly SHITE that I can't seem to get into it. Once I start shooting, I can't replay it. I finished it and gave it a 9 rating. I know because I loved the music, the storyline and stuff. But now, I just can't look past bugs! It's amazing that now highways are all empty and you still see the car headlights disappearing in the distance when they are coming to you and you are going towards them. How stupid is that!

                                                    Nothing seems to have been fixed that is material. Oh well. Compare that to Witcher 3 which is amazing w/ the upgrades. CD Project really f-ed up this game beyond recognition.

                                                    Comment


                                                      #27
                                                      Originally posted by demo View Post
                                                      Frame generation works incredibly good in this. Super smooth, no artifacts that I can see with vsync forced through CP and 60fps limit in game, resulting in 120fps solid.
                                                      Does frame generation work with vsync? I didn't think it did.
                                                      Originally posted by Koenig39
                                                      Okeh zhentlemain, we well commonce spe-cial operashun "Surraindair" at four-dirty. We well sneek pass dair defances wid our whayt flags held hagh!
                                                      Originally posted by Pr()ZaC
                                                      Spyre, I told you before! I won't let you have mensechs with metroidfox nor give you the secret address to the admins p0rn server! :drool:
                                                      Originally posted by Villainess
                                                      :lol: @ sig ............ now get me OUTTA THERE!! :mad:

                                                      Comment


                                                        #28
                                                        Originally posted by metroidfox View Post

                                                        Does frame generation work with vsync? I didn't think it did.
                                                        Yes, and infact you need to force it on via CP for it to run smooth. Without vsync, frame gen is a stuttery mess in its current state.
                                                        CROSSHAIR X670E HERO / R7 7700X / RTX 4090 GAMING OC / TRIDENT Z5 NEO RGB 6000 CL30 / SAMSUNG 980pro 1TB / 2x SAMSUNG 980 1TB / H150i ELITE LCD / ATH-A2000Z / HX1200 / AW3821DW 38" / LG C2 OLED evo 55" / Enthoo 719 / K70 MKII + Zowie S2 / K57 + Harpoon / Xbox Series X Controller / REVERB G2 V2
                                                        ____________________

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                                                          #29
                                                          Originally posted by metroidfox View Post

                                                          Does frame generation work with vsync? I didn't think it did.
                                                          The idea is that it doubles the frame rate, so any fluctuations in frame rate would be significantly exasperated by it. Locking the frame rate with vsync allows it to be regulated. I dont even think it could be used with gsync or adaptive sync.
                                                          Never put off tomorrow what you can put off today!

                                                          Comment


                                                            #30
                                                            Originally posted by theshadowcult View Post

                                                            The idea is that it doubles the frame rate, so any fluctuations in frame rate would be significantly exasperated by it. Locking the frame rate with vsync allows it to be regulated. I dont even think it could be used with gsync or adaptive sync.
                                                            It started off not working with V-Sync when it first came out. It was later fixed to work with v-sync.
                                                            -Trunks0
                                                            not speaking for all and if I am wrong I never said it.
                                                            (plz note that is meant as a joke)


                                                            System:
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                                                            Comment


                                                              #31
                                                              Mine works fine without vsync.

                                                              Comment


                                                                #32
                                                                Originally posted by Trunks0 View Post

                                                                It started off not working with V-Sync when it first came out. It was later fixed to work with v-sync.
                                                                Interesting. I thought given the nature of it, it would be locked to vsync right out the gate.
                                                                Never put off tomorrow what you can put off today!

                                                                Comment


                                                                  #33
                                                                  Originally posted by theshadowcult View Post

                                                                  The idea is that it doubles the frame rate, so any fluctuations in frame rate would be significantly exasperated by it. Locking the frame rate with vsync allows it to be regulated. I dont even think it could be used with gsync or adaptive sync.
                                                                  ​Works fine with Gsync. Cyberpunk seems to go between 100-120fps without issue.

                                                                  Originally posted by Trunks0 View Post

                                                                  It started off not working with V-Sync when it first came out. It was later fixed to work with v-sync.

                                                                  Vsync has been working when forced through Nvidia CP since release for me.

                                                                  Originally posted by KAC View Post
                                                                  Mine works fine without vsync.
                                                                  Hrmm for me there is tearing and stutter without vsync activated.
                                                                  CROSSHAIR X670E HERO / R7 7700X / RTX 4090 GAMING OC / TRIDENT Z5 NEO RGB 6000 CL30 / SAMSUNG 980pro 1TB / 2x SAMSUNG 980 1TB / H150i ELITE LCD / ATH-A2000Z / HX1200 / AW3821DW 38" / LG C2 OLED evo 55" / Enthoo 719 / K70 MKII + Zowie S2 / K57 + Harpoon / Xbox Series X Controller / REVERB G2 V2
                                                                  ____________________

                                                                  Comment


                                                                    #34
                                                                    I got a 240 Hz gsync. No tearing or such crap.
                                                                    Only game I saw tearing in after like 5 years was ELDEN RING!

                                                                    Comment


                                                                      #35
                                                                      Congrats.. but it's there, maybe you just don't notice it.
                                                                      CROSSHAIR X670E HERO / R7 7700X / RTX 4090 GAMING OC / TRIDENT Z5 NEO RGB 6000 CL30 / SAMSUNG 980pro 1TB / 2x SAMSUNG 980 1TB / H150i ELITE LCD / ATH-A2000Z / HX1200 / AW3821DW 38" / LG C2 OLED evo 55" / Enthoo 719 / K70 MKII + Zowie S2 / K57 + Harpoon / Xbox Series X Controller / REVERB G2 V2
                                                                      ____________________

                                                                      Comment


                                                                        #36
                                                                        No dude. It’s not there.

                                                                        Comment


                                                                          #37
                                                                          CROSSHAIR X670E HERO / R7 7700X / RTX 4090 GAMING OC / TRIDENT Z5 NEO RGB 6000 CL30 / SAMSUNG 980pro 1TB / 2x SAMSUNG 980 1TB / H150i ELITE LCD / ATH-A2000Z / HX1200 / AW3821DW 38" / LG C2 OLED evo 55" / Enthoo 719 / K70 MKII + Zowie S2 / K57 + Harpoon / Xbox Series X Controller / REVERB G2 V2
                                                                          ____________________

                                                                          Comment


                                                                            #38
                                                                            If you see tearing with some form of adaptive sync, your framerate might be dipping outside of your screen's adaptive sync range. Or your screen's adaptive sync implementation may just not be that good.
                                                                            Originally posted by Koenig39
                                                                            Okeh zhentlemain, we well commonce spe-cial operashun "Surraindair" at four-dirty. We well sneek pass dair defances wid our whayt flags held hagh!
                                                                            Originally posted by Pr()ZaC
                                                                            Spyre, I told you before! I won't let you have mensechs with metroidfox nor give you the secret address to the admins p0rn server! :drool:
                                                                            Originally posted by Villainess
                                                                            :lol: @ sig ............ now get me OUTTA THERE!! :mad:

                                                                            Comment


                                                                              #39
                                                                              i dont think adaptive sync is screen based like free sync or gsync. pretty sure its software in windows.
                                                                              Never put off tomorrow what you can put off today!

                                                                              Comment


                                                                                #40
                                                                                Originally posted by metroidfox View Post
                                                                                If you see tearing with some form of adaptive sync, your framerate might be dipping outside of your screen's adaptive sync range. Or your screen's adaptive sync implementation may just not be that good.
                                                                                It's just frame gen in its current form. Digital Foundry and Hardware Unboxed showed the same behaviour. Forcing vsync through control panel fixes it.
                                                                                I've tried both a monitor with native Gsync module and LG TV with Adaptive sync/Gsync compatible and they both behave the same. /shrug
                                                                                CROSSHAIR X670E HERO / R7 7700X / RTX 4090 GAMING OC / TRIDENT Z5 NEO RGB 6000 CL30 / SAMSUNG 980pro 1TB / 2x SAMSUNG 980 1TB / H150i ELITE LCD / ATH-A2000Z / HX1200 / AW3821DW 38" / LG C2 OLED evo 55" / Enthoo 719 / K70 MKII + Zowie S2 / K57 + Harpoon / Xbox Series X Controller / REVERB G2 V2
                                                                                ____________________

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