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    Portal RTX

    https://store.steampowered.com/app/2...rtal_with_RTX/

    Coming out on the 13th tomorrow... from nVidia's Lightspeed Studio's. Features full blown Pathtracing like previously seen in Quake 2 RTX .

    Trailer


    Preview of the craptastic performance on a couple of GPU's.
    Last edited by Trunks0; Dec 7, 2022, 07:25 PM.
    -Trunks0
    not speaking for all and if I am wrong I never said it.
    (plz note that is meant as a joke)


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    #2
    I thought it was coming tomorrow not the 13th mebbe you're thinking of Witcher 3 next gen :3
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    Comment


      #3
      One thing that annoys me about this is it looks like they didn't just change the lighting but swapped out some of the textures. You can see this on the TPU comparisons.

      https://www.techpowerup.com/review/p...ith-rtx/2.html

      So, it's not just a change of lighting, it's a change of art style which I don't think they should have done.

      Also maybe in ten years this will actually be a playable title on something besides a $1000+ card...

      Comment


        #4
        The cost of path tracing.

        It does look so much better though.
        Originally posted by Koenig39
        Okeh zhentlemain, we well commonce spe-cial operashun "Surraindair" at four-dirty. We well sneek pass dair defances wid our whayt flags held hagh!
        Originally posted by Pr()ZaC
        Spyre, I told you before! I won't let you have mensechs with metroidfox nor give you the secret address to the admins p0rn server! :drool:
        Originally posted by Villainess
        :lol: @ sig ............ now get me OUTTA THERE!! :mad:

        Comment


          #5
          Originally posted by Nagorak View Post
          One thing that annoys me about this is it looks like they didn't just change the lighting but swapped out some of the textures. You can see this on the TPU comparisons.

          ...

          So, it's not just a change of lighting, it's a change of art style which I don't think they should have done.
          Same thing happened with Quake2. Some of the enhancements felt right, but some just broke the visual feel of the game. Especially the weapon models. Of course models need improvements to fully take advantage of new lighting features, but I'd prefer they keep the same general shape & feel.
          Originally posted by KAC
          To be honest I never even found doom 3 to be scary since I have a big dick since birth.

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          Comment


            #6
            5900x, 3080 10GB, 1440p in game video tab settings set to max minus AA which DLSS takes care of at 90FOV with DLSS on Quality 27fps, Balanced 38 fps, Performance 43fps, Ultra Performance 86fps
            20221208114657_1.jpg
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            Has the above thread been misplaced/renamed/merged/stickied/locked? Well then there's a doins transpirin! Find the tome and bring forth the sacrifice to restore peace and order.
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            Comment


              #7
              Noice!

              Comment


                #8
                Originally posted by Nagorak View Post
                One thing that annoys me about this is it looks like they didn't just change the lighting but swapped out some of the textures. You can see this on the TPU comparisons.

                https://www.techpowerup.com/review/p...ith-rtx/2.html

                So, it's not just a change of lighting, it's a change of art style which I don't think they should have done.

                Also maybe in ten years this will actually be a playable title on something besides a $1000+ card...
                That kind of makes it hard to tell what RTX actually made different. Cuz your now comparison the stock game with an improved game, and not just the RTX improved part of it. So its exaggerating what RTX itself actually changed, cuz everything else also changed.

                And AMD will have a usable one in 15 years lol.

                Gotta admit that performance hit is INSANELY high. Alot of new tech from the old days was only like 30%-50% hit (16 bit to 32bit, SuperSampling AA, Tessellation), but Portal RTX is going from like nearly 300fps to 60fps.....thats like an 80% drop....
                Last edited by Sasquach; Dec 8, 2022, 11:10 AM.
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                Comment


                  #9
                  Originally posted by Sasquach View Post

                  That kind of makes it hard to tell what RTX actually made different. Cuz your now comparison the stock game with an improved game, and not just the RTX improved part of it. So its exaggerating what RTX itself actually changed, cuz everything else also changed.
                  Yeah, a lot of the improvement in visuals appears to be from the improved textures. If you disable them then the game looks like **** even with ray tracing. I'd like to see what the game looks like with modern retouches without ray tracing.

                  Comment


                    #10
                    Originally posted by Nagorak View Post

                    Yeah, a lot of the improvement in visuals appears to be from the improved textures. If you disable them then the game looks like **** even with ray tracing. I'd like to see what the game looks like with modern retouches without ray tracing.
                    I think it's called Portal 2.
                    Never put off tomorrow what you can put off today!

                    Comment


                      #11
                      Originally posted by Nagorak View Post
                      One thing that annoys me about this is, it's not just a change of lighting, it's a change of art style which I don't think they should have done.
                      ...
                      This. RTX adds so little and they know it, so they gave the whole game a texture uplift.

                      Member of the Glorious PC Gaming Master Race-"Doesn't any game maker know how to make a PC feeling game anymore? I hate all this console afterbirth crap we're getting lately."

                      Comment


                        #12
                        Originally posted by Destroy View Post

                        This. RTX adds so little and they know it, so they gave the whole game a texture uplift.
                        Yeah... I kinda figured that part of the re-texture was to help enhance the RT look of the whole presentation. Some one will likely release a more faithful texture pack here eventually.
                        -Trunks0
                        not speaking for all and if I am wrong I never said it.
                        (plz note that is meant as a joke)


                        System:
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                        Comment


                          #13
                          The textures would need to have been touched in order to make them work with ray tracing. Every texture touched by rays needs material information like reflection or refraction properties. Even if the texture doesn't "change," in art style, it's still been modified in a way.
                          Originally posted by Koenig39
                          Okeh zhentlemain, we well commonce spe-cial operashun "Surraindair" at four-dirty. We well sneek pass dair defances wid our whayt flags held hagh!
                          Originally posted by Pr()ZaC
                          Spyre, I told you before! I won't let you have mensechs with metroidfox nor give you the secret address to the admins p0rn server! :drool:
                          Originally posted by Villainess
                          :lol: @ sig ............ now get me OUTTA THERE!! :mad:

                          Comment


                            #14
                            Originally posted by SubCog View Post

                            Same thing happened with Quake2. Some of the enhancements felt right, but some just broke the visual feel of the game. Especially the weapon models. Of course models need improvements to fully take advantage of new lighting features, but I'd prefer they keep the same general shape & feel.
                            Well for me the Quake 2 RTX is the only version I've played and I loved it.
                            Intel 10600K @4.9GHz, Nvidia RTX 3070(ZOTAC Twin Edge),MSI MPG 490 Gaming Edge, Corsair Vengeance 16GB 3200MHZ,LG 27GL850-B.

                            Comment


                              #15
                              https://twitter.com/JirayD/status/1601036292380250112

                              Looking like some pretty sloppy unoptimized code could at least partially be responsible for the terrible performance.
                              -Trunks0
                              not speaking for all and if I am wrong I never said it.
                              (plz note that is meant as a joke)


                              System:
                              Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - PowerColor RedDevil Radeon RX 7900XTX - Creative AE-5 Plus - Windows 10 64-bit

                              Comment


                                #16
                                Originally posted by Trunks0 View Post

                                Yeah... I kinda figured that part of the re-texture was to help enhance the RT look of the whole presentation. Some one will likely release a more faithful texture pack here eventually.
                                If you press alt+x during game it brings up the RTX Remix menu, where you can disable 'enhanced assets' and it reverts back to default textures. It looks 1000x better with the new textures/assets, though.
                                The graphics are very impressive, it really is the future of gaming. Performance is OK with 4090. 3840x1600 with DLSS3 at Quality hovering around the 120fps mark.

                                DLSS3 needs a bit of work though, I'm getting an occasional judder with it enabled. I tried setting fps_max 60 in console and it seems to have completely fixed it, and fps are still around the same 120fps mark. It seems to limit the base fps, then applies frame generation on top to practically double it.

                                IE- fps_max 50 results in 100fps output, and fps_max 60 results in 120fps output, and so on. In any case it completely fixed any judder I was experiencing whilst still maintaining fluid 120fps motion. Of course, though, it would have the same input lag as 60fps, but I don't have an issue with that in this title.




                                CROSSHAIR X670E HERO / R9 7950X3D / RTX 4090 GAMING OC / TRIDENT Z5 NEO RGB 6000 CL30 / SAMSUNG 980pro 1TB / 2x SAMSUNG 980 1TB / H150i ELITE LCD / ATH-A2000Z / HX1200 / AW3821DW 38" / LG C2 OLED evo 55" / Enthoo 719 / K70 MKII + Zowie S2 / K57 + Harpoon / Xbox Series X Controller / REVERB G2 V2
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                                Comment


                                  #17
                                  This is a good excuse to replay the game. I had forgotten how funny GladOS is.
                                  “The best thing about the future is that it comes one day at a time.” – Abraham Lincoln

                                  Comment


                                    #18
                                    LoL if you scan the in game QR codes, all the cubes turn into 4090's..

                                    CROSSHAIR X670E HERO / R9 7950X3D / RTX 4090 GAMING OC / TRIDENT Z5 NEO RGB 6000 CL30 / SAMSUNG 980pro 1TB / 2x SAMSUNG 980 1TB / H150i ELITE LCD / ATH-A2000Z / HX1200 / AW3821DW 38" / LG C2 OLED evo 55" / Enthoo 719 / K70 MKII + Zowie S2 / K57 + Harpoon / Xbox Series X Controller / REVERB G2 V2
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                                      #19
                                      https://store.steampowered.com/news/...61554187542941
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                                      /)___)

                                      -"---"-
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                                      Official PC Gaming Deals Thread
                                      Has the above thread been misplaced/renamed/merged/stickied/locked? Well then there's a doins transpirin! Find the tome and bring forth the sacrifice to restore peace and order.
                                      "VIAGRA FALLS, slowly I turned, and step by step, inch by inch, I walked up to him, I smashed him, I hit him, I bonked him, I bopped him, I socked him and I mashed his face and I knocked him down."

                                      Comment


                                        #20
                                        This s why, even though tons of people bash valve, and even i had tons of issues with hl2 when it first came out, i still love valve. They do excellent.
                                        Never put off tomorrow what you can put off today!

                                        Comment


                                          #21
                                          Originally posted by theshadowcult View Post
                                          This s why, even though tons of people bash valve, and even i had tons of issues with hl2 when it first came out, i still love valve. They do excellent.
                                          ??? This isn't made by Valve.
                                          -Trunks0
                                          not speaking for all and if I am wrong I never said it.
                                          (plz note that is meant as a joke)


                                          System:
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                                          Comment


                                            #22
                                            Valve apparently had input into the redoing of the textures according to Digital Foundry. They should be considered "official," as such.
                                            Originally posted by Koenig39
                                            Okeh zhentlemain, we well commonce spe-cial operashun "Surraindair" at four-dirty. We well sneek pass dair defances wid our whayt flags held hagh!
                                            Originally posted by Pr()ZaC
                                            Spyre, I told you before! I won't let you have mensechs with metroidfox nor give you the secret address to the admins p0rn server! :drool:
                                            Originally posted by Villainess
                                            :lol: @ sig ............ now get me OUTTA THERE!! :mad:

                                            Comment


                                              #23
                                              Originally posted by metroidfox View Post
                                              Valve apparently had input into the redoing of the textures according to Digital Foundry. They should be considered "official," as such.
                                              Which is fair, but it still looks off.
                                              -Trunks0
                                              not speaking for all and if I am wrong I never said it.
                                              (plz note that is meant as a joke)


                                              System:
                                              Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - PowerColor RedDevil Radeon RX 7900XTX - Creative AE-5 Plus - Windows 10 64-bit

                                              Comment


                                                #24
                                                Originally posted by demo View Post
                                                LoL if you scan the in game QR codes, all the cubes turn into 4090's..

                                                So what the heck was peak ray tracing supposed to look like? I was watching that last portion of the video and still have no idea what ray tracing's "game changing" ability is.....
                                                ------Squachbox 2022------
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                                                Comment


                                                  #25
                                                  Most RTX remixes place lights beneath light sources instead of setting the surface of the bulb as an emissive surface. It's done for performance reasons. RTX remix does support emissive surfaces for what it's worth though.

                                                  I also think Portal RTX is limited to 4 bounces. Partly because that's what the 30xx series can accelerate. Dunno what the 40xx series can do.

                                                  So if he placed 5 boxes in front of each other, presumably things would look really weird.
                                                  Last edited by metroidfox; Dec 31, 2022, 08:17 PM.
                                                  Originally posted by Koenig39
                                                  Okeh zhentlemain, we well commonce spe-cial operashun "Surraindair" at four-dirty. We well sneek pass dair defances wid our whayt flags held hagh!
                                                  Originally posted by Pr()ZaC
                                                  Spyre, I told you before! I won't let you have mensechs with metroidfox nor give you the secret address to the admins p0rn server! :drool:
                                                  Originally posted by Villainess
                                                  :lol: @ sig ............ now get me OUTTA THERE!! :mad:

                                                  Comment


                                                    #26
                                                    By default it's at 4 bounces but you can set it up to 8 in options.
                                                    CROSSHAIR X670E HERO / R9 7950X3D / RTX 4090 GAMING OC / TRIDENT Z5 NEO RGB 6000 CL30 / SAMSUNG 980pro 1TB / 2x SAMSUNG 980 1TB / H150i ELITE LCD / ATH-A2000Z / HX1200 / AW3821DW 38" / LG C2 OLED evo 55" / Enthoo 719 / K70 MKII + Zowie S2 / K57 + Harpoon / Xbox Series X Controller / REVERB G2 V2
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                                                      #27
                                                      Originally posted by Sasquach View Post

                                                      So what the heck was peak ray tracing supposed to look like? I was watching that last portion of the video and still have no idea what ray tracing's "game changing" ability is.....
                                                      Pretty sure he was joking about the boxes he spawned in and the lenses
                                                      CROSSHAIR X670E HERO / R9 7950X3D / RTX 4090 GAMING OC / TRIDENT Z5 NEO RGB 6000 CL30 / SAMSUNG 980pro 1TB / 2x SAMSUNG 980 1TB / H150i ELITE LCD / ATH-A2000Z / HX1200 / AW3821DW 38" / LG C2 OLED evo 55" / Enthoo 719 / K70 MKII + Zowie S2 / K57 + Harpoon / Xbox Series X Controller / REVERB G2 V2
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