Originally posted by acroig
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Help build me a PC (because I haven't been keeping up)
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Intel Core i9 10900K @ 5.2GHz, Asus Maximus XII Apex, GSkill Trident-Z Royal DDR4 3200MHz 32GB CAS11, Asus Strix 3080Ti OC, Creative Labs SXFI Theater, Samsung 970 Evo Plus 1TB, Corsair AXI 1500i PSU, ThermalTake View 71, Corsair K95 Platinum RGB, Corsair Dark Core RGB SE, Acer Predator X34, Windows 10 Professional X64
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DLSS is the future, I bet in the future all games (even indie games) are going to use similar rendering technology,, the days of crunching raw pixel counts are going to be over IMO.I guess it's the trend nowdays with games; either you are a hardcore PC GAME, or you live long enough to see yourself become a console port
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Originally posted by Munkus View PostI'm really not sure what your point is, other than:
1. DLSS/FSR is "trickery"
2. 4K without "trickery" has the best picture.
Is that it? Not trying to drive you out of the conversation, just trying to understand your point and how you arrived at your conclusion.
Oh and RTX is an nvidia brand/platform. Are you talking about DXR (DirectX Raytracing)? Either way, it's not news that you'll see a performance hit when you enable the shiny reflections. And the quality of the picture with FSR/DLSS depends on whether you're going for quality or performance.
Also, the cost of GPUs are very inflated now, but they're coming down. Eventually the high-end cards should be within range of MSRP, so you'll get better bang for your buck. Hopefully.
I will give another try to explain to you what i mean.I am running out of ideas how to explain.
By abusing DLSS is an indirect acknowledgement that the cards performance out of factory is unsatisfactory for most of you.
DLSS should be used only as an emergecy when paired with the 3080ti price segment.When forking 1500$ on a gpu i buy "no headaches and
no complications".Just run the game raw with the best eye candy and no compromises.Last edited by badsykes; Apr 5, 2022, 08:55 AM."There is no beggining, and there is no end.There is no alpha, and there is no omega.You never began, and you will never end."
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It's not unsatisfactory. DLSS offers better AA than straight TAA and certainly better than MLAA. The fact that it increases performance is icing on the cake. TLAA, which is arguably the best form of AA currently outside of downsampling which is not feasible at real resolutions, is typically not very good on it's own. DLSS makes it better.
4K without AA still suffers from aliasing.Originally posted by curioEat this protein bar, for it is of my body. And drink this creatine shake, for it is my blood.
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Originally posted by badsykes View PostI will give another try to explain to you what i mean.I am running out of ideas how to explain.
By abusing DLSS is an indirect acknowledgement that the cards performance out of factory is unsatisfactory for most of you.
DLSS should be used only as an emergecy when paired with the 3080ti price segment.When forking 1500$ on a gpu i buy "no headaches and
no complications".Just run the game raw with the best eye candy and no compromises.
And what Nunz said. +rep
Can we get this thread back on track now? OP, did you purchase anything yet?“The best thing about the future is that it comes one day at a time.” – Abraham Lincoln
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Originally posted by Nunz View PostIt's not unsatisfactory. DLSS offers better AA than straight TAA and certainly better than MLAA. The fact that it increases performance is icing on the cake. TLAA, which is arguably the best form of AA currently outside of downsampling which is not feasible at real resolutions, is typically not very good on it's own. DLSS makes it better.
4K without AA still suffers from aliasing.
Enjoy your cards.
Later UPDATELast edited by badsykes; Apr 5, 2022, 08:33 PM."There is no beggining, and there is no end.There is no alpha, and there is no omega.You never began, and you will never end."
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Originally posted by badsykes View PostThx for the info.Those AA modes are unknown to me.
Enjoy your cards.
Now, please, back on topic.
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Originally posted by acroig View PostAgreed, AMD and nV both rely of this tech.I guess it's the trend nowdays with games; either you are a hardcore PC GAME, or you live long enough to see yourself become a console port
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Originally posted by badsykes View Posti don't deny that DLSS v2 is very good.Everywhere is prised but also HU says that ironically the best resolution to be used is 4k.You compensate the lack of performance of an 1500$ gpu with a trickery. Seriously ?
RTX helps handle some of the well issues, giving better shadows, reflections, etc. Things that are obvious departures from reality. Sure we've trained ourselves to ignore those things with crappier tricks that approximate what it should look like, but those are also trickery and imperfect.
DLSS helps with the quickly if you need it and doesn't change the "wellness" unless you're being really picky. Frankly, in many scenarios I think it improves things... stair-stepping on fine diagonals is reduced, which is one of my biggest pet peeves.
If anyone were to ask me about monitor recommendations, I'd say 1440 is the way to go until such time as GPUs get MUCH faster, and I don't think that's going to be happening anytime soon. Game complexity is increasing with polygon counts, textures, number of actors, ray tracing, etc, which is going to keep your GPU busy as it is. There's no good reason to throw the burden of unneeded resolution at it too.
With DLSS then you can render as if you had a 1440 monitor and stretch it out to cover your 4k screen.A hobbiest foundry and forge in progress, plans, suppliers, showcasing ideas
Kcrucible - Playing with Fire
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IMO, 1440p is just fine at 32"... ultra-fine dot pitch is not nearly as desirable when presbyopia inevitably occurs, and a larger screen provides a more immersive experience, and is better for reading documents. LG's latest 42" C2 OLED looks pretty nice though. Can also save a few bucks getting a 12700K, cutting back on the E-cores that don't add much for gaming performance.My world is a world of concepts and principles, not a battlefield - "war" is simply the wrong metaphor for where I'm coming from.
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Originally posted by koralis View PostYou don't need trickery if you went with a smaller monitor. Frankly, there's no real advantage to 4k over 1440. Dots being even smaller at these resolutions isn't a huge deal... it's already fine enough. What is more important is that the dots are shaded WELL, and it does it quickly.
RTX helps handle some of the well issues, giving better shadows, reflections, etc. Things that are obvious departures from reality. Sure we've trained ourselves to ignore those things with crappier tricks that approximate what it should look like, but those are also trickery and imperfect.
DLSS helps with the quickly if you need it and doesn't change the "wellness" unless you're being really picky. Frankly, in many scenarios I think it improves things... stair-stepping on fine diagonals is reduced, which is one of my biggest pet peeves.
If anyone were to ask me about monitor recommendations, I'd say 1440 is the way to go until such time as GPUs get MUCH faster, and I don't think that's going to be happening anytime soon. Game complexity is increasing with polygon counts, textures, number of actors, ray tracing, etc, which is going to keep your GPU busy as it is. There's no good reason to throw the burden of unneeded resolution at it too.
With DLSS then you can render as if you had a 1440 monitor and stretch it out to cover your 4k screen.
Thanks for the info.After reading about the bold claims that FSR2.0 is better than native i feel like DLSS/FSR is like "photoshoping" every frame in real time to suit some specific purpose."There is no beggining, and there is no end.There is no alpha, and there is no omega.You never began, and you will never end."
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Originally posted by badsykes View PostThanks for the info.After reading about the bold claims that FSR2.0 is better than native i feel like DLSS/FSR is like "photoshoping" every frame in real time to suit some specific purpose.
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Originally posted by badsykes View PostThanks for the info.After reading about the bold claims that FSR2.0 is better than native i feel like DLSS/FSR is like "photoshoping" every frame in real time to suit some specific purpose.A hobbiest foundry and forge in progress, plans, suppliers, showcasing ideas
Kcrucible - Playing with Fire
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Originally posted by KAC View PostSo what did you buy?Sceptre 27" 144Hz QHD HDR400 IPS LED Monitor 2560x1440
-I really want 3 monitors (for productivity more than gaming), but I want to see how big one 27" monitor is before I buy more :-D
Phanteks Eclipse G500A Performance Mid Tower Case, Black
-No RGB (yay!)
EVGA SuperNOVA 220-P2-1600-X1 80+ PLATINUM 1600W Fully Modular PSU
ASUS TUF Gaming Z790-Plus WiFi LGA 1700 DDR5 Motherboard
Intel Core i9-13900KF
ARCTIC Liquid Freezer II 360
-The no RGB version :-P
2x CORSAIR Vengeance RGB 32GB (2 x 16GB) 288-Pin PC RAM DDR5 6400 (PC5 51200)
-Yes, 64gb is overkill, but given how long I keep systems, I may as well get it now
Sapphire 11323-02-20G Pulse AMD Radeon RX 7900 XT 20GB GDDR6
-Yes, I know the XTX exists but this was $799 and saves me a few hundred
-And if I'm not going to drop $$$ for a 4090, good enough is good enough
2x WD_BLACK SN850X NVMe M.2 2280 2TB PCI-Express 4.0
- Plan to run mirrored through Windows 11 for some redundancy
2x Western Digital 18TB WD Red Pro 7200 RPM SATA 6 Gb/s, CMR, 256 MB Cache
- Again, buying two for redundancy
I also picked up a Sony DualSense as my DS3 controllers are getting old.
It's not a perfect build, but it should hopefully last me a while.
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