Some of the reasons I enjoy it so much is how they worked around the points you made, which I also agree with regarding other games like it.
Weapons proficiency is literally given to you as pickups + higher tier weapons are commonly dropped, and some are ridiculously OP, but that’s a necessity in this game.
You don’t have to fight a boss again if you die. You can run the level for pickups if you want to, but you’re also given a way to bypass what you already beat, if you choose to do so.
So that’s the ‘progression’ factor > and little to no grinding required. Plus, as the story (and it’s a solid, spooky as hell story) advances and as you advance, you acquire permanent items/perks (like and alien katana ) that stay with you no matter what….
And then there’s parasites which are a really cool way to add modifiers….
I do understand it isn’t for everyone though. But this particular game stands far apart from the usual rogue like
Yeah and keep in mind my thoughts on it are from a standpoint of just watching videos/reviews. For all I know playing it could change my mind.
I purchased the new souls game when it hit. It was just too difficult and I regret buying it. I should have known better. Anywho, don't want to make that mistake again regarding Returnal .
I purchased the new souls game when it hit. It was just too difficult and I regret buying it. I should have known better. Anywho, don't want to make that mistake again regarding Returnal .
My 13 year old son is playing Elden Ring right now and killing it. I gave him some guidance on the basics and advised him on his starting build choices, and it really makes the game easier. He just beat Margot on his 2nd attempt.
Just look up some beginner guides. Once you get past that initial learning curve and have a well planned build you can really dial the game difficulty down. Elden Ring gives you a lot of options to make it easier that previous Souls games do not. You just need a little patience in the beginning.
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