Today I have the pleasure of introducing Sean Ridgeley as a new member of the Rage3D crew. He comes to us with a background in journalism, gaming, and hardware. He has freelanced with a wide variety of newspapers, magazines and websites, and currently also does work for Neoseeker.
Sean will be writing a regular series of game tech reviews and tweaking guides for us. They will focus on what you can expect graphically and hardware-wise with games. How they look, what settings work well, how under-the-hood graphics settings work and the like, and that is just the beginning. I’m excited to have Sean with us and I think you’ll like what he brings to Rage3D.
Today we have a Tech Review of Alan Wake's American Nightmare (PC), where we run the PC horror game through its paces and see how it stacks up as a console port.
Sean will be writing a regular series of game tech reviews and tweaking guides for us. They will focus on what you can expect graphically and hardware-wise with games. How they look, what settings work well, how under-the-hood graphics settings work and the like, and that is just the beginning. I’m excited to have Sean with us and I think you’ll like what he brings to Rage3D.
Today we have a Tech Review of Alan Wake's American Nightmare (PC), where we run the PC horror game through its paces and see how it stacks up as a console port.
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