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Product : Radeon X800XL Ultimate
Company : Sapphire
Author : Mark 'Ratchet' Thorne
Date : May 12th, 2005

Tech Specs

The X800XL is based on ATI's R430 graphics core. Its primary distinction between ATI's other R4x0 cores is that it's built on an 110nm manufacturing process whereas ATI's other cores are built using a 130nm low-k process. It's a native PCI-Express chip.

Sapphire's X800XL Ultimate has a core clock speed of 400MHz and a memory speed of 490MHz (980MHz effective), typical of X800XL cards. It has 256MB of GDDR3 memory from Samsung rated for 2.0ns, or 500MHz maximum. It also has 16 rendering pipelines, 6 vertex shader units, and a 256bit memory bus.

Specifications
  Sapphire X800XL Ultimate Radeon X800XL Radeon X700 Pro Radeon X850XT Platinum
Core R430 R430 RV410 R480
Silicon Process 110nm 110nm 110nm 130nm low-k
Transistor Count
(millions)
160 160 120 160
Core Speed MHz 400 400 425 540
Memory Speed MHz 490 GDDR3 490 GDDR3 432 GDDR3 590 GDDR3
Bus Standard PEG x16 PEG x16 PEG x16 PEG x16
Bus Width 256bit 256bit 256bit 256bit
Pixel Pipelines 16 16 8 16
Peak Memory Bandwidth
(GB/s)
31.36 31.36 27.64 37.76
Pixel Fillrate
(million pixels/sec)
6,400 6,400 3,400 8,640
Texel Fillrate
(million texels/sec)
6,400 6,400 3,400 8,640
MSRP ($US) $299 $299 $199 $549

The X800XL suppots the following features:

SMARTSHADER HD
  • Support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware
  • DirectX 9.0 Vertex Shaders
    • Vertex programs up to 65,280 instructions with flow control
    • Single cycle trigonometric operations (SIN & COS)
  • Direct X 9.0 Extended Pixel Shaders
    • Up to 1,536 instructions and 16 textures per rendering pass
    • 2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited instructions
    • 32 temporary and constant registers
    • Facing register for two-sided lighting
    • 128-bit, 64-bit & 32-bit per pixel floating point color formats
    • Multiple Render Target (MRT) support
  • Complete feature set also supported in OpenGL® via extensions
SMOOTHVISION HD
  • 2x/4x/6x Anti-Aliasing modes
    • Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling
    • Lossless Color Compression (up to 6:1)at all resolutions, including widescreen HDTV resolutions
    • Temporal Anti-Aliasing
  • 2x/4x/8x/16x Anisotropic Filtering modes
    • Up to 128-tap texture filtering
    • Adaptive algorithm with bilinear (performance) and trilinear (quality) options
3Dc
  • High quality 4:1 Normal Map Compression
  • Works with any two-channel data format
HYPER Z HD
  • 3-level Hierarchical Z-Buffer with Early Z Test
  • Lossless Z-Buffer Compression (up to 48:1)
  • Fast Z-Buffer Clear
  • Z Cache optimized for real-time shadow rendering
  • Optimized for performance at high display resolutions, including widescreen HDTV resolutions
VIDEOSHADER HD
  • Seamless integration of pixel shaders with video in real time
  • FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9 formats
  • VIDEOSOAP™ noise removal filtering for captured video
  • MPEG1/2/4 decode and encode acceleration
    • DXVA Support
    • Hardware Motion Compensation, iDCT, DCT and color space conversion
  • All-format DTV/HDTV decoding
  • YPrPb component output for direct drive of HDTV displays
  • Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)
Display Features
  • Dual integrated display controllers
  • Dual integrated 10 bit per channel 400 MHz DACs Integrated
  • 165 MHz TMDS transmitter (DVI 1.0 / HDMI compliant and HDCP ready)
  • Integrated TV Output support up to 1024x768 resolution




R430 Graphics Core
R430 Graphics Core
Samsung 2.0ns GDDR3 Memory
Samsung 2.0ns GDDR3 Memory

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