Tech Specs
The X800XL is based on ATI's R430 graphics core. Its primary distinction between ATI's other R4x0 cores is that it's built on an 110nm manufacturing process whereas ATI's other cores are built using a 130nm low-k process. It's a native PCI-Express chip.
Sapphire's X800XL Ultimate has a core clock speed of 400MHz and a memory speed of 490MHz (980MHz effective), typical of X800XL cards. It has 256MB of GDDR3 memory from Samsung rated for 2.0ns, or 500MHz maximum. It also has 16 rendering pipelines, 6 vertex shader units, and a 256bit memory bus.
| Specifications |
| |
Sapphire X800XL Ultimate |
Radeon X800XL |
Radeon X700 Pro |
Radeon X850XT Platinum |
| Core |
R430 |
R430 |
RV410 |
R480 |
| Silicon Process |
110nm |
110nm |
110nm |
130nm low-k |
Transistor Count (millions) |
160 |
160 |
120 |
160 |
| Core Speed MHz |
400 |
400 |
425 |
540 |
| Memory Speed MHz |
490 GDDR3 |
490 GDDR3 |
432 GDDR3 |
590 GDDR3 |
| Bus Standard |
PEG x16 |
PEG x16 |
PEG x16 |
PEG x16 |
| Bus Width |
256bit |
256bit |
256bit |
256bit |
| Pixel Pipelines |
16 |
16 |
8 |
16 |
Peak Memory Bandwidth (GB/s) |
31.36 |
31.36 |
27.64 |
37.76 |
Pixel Fillrate (million pixels/sec) |
6,400 |
6,400 |
3,400 |
8,640 |
Texel Fillrate (million texels/sec) |
6,400 |
6,400 |
3,400 |
8,640 |
| MSRP ($US) |
$299 |
$299 |
$199 |
$549 |
The X800XL suppots the following features:
SMARTSHADER HD
- Support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware
- DirectX 9.0 Vertex Shaders
- Vertex programs up to 65,280 instructions with flow control
- Single cycle trigonometric operations (SIN & COS)
- Direct X 9.0 Extended Pixel Shaders
- Up to 1,536 instructions and 16 textures per rendering pass
- 2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited instructions
- 32 temporary and constant registers
- Facing register for two-sided lighting
- 128-bit, 64-bit & 32-bit per pixel floating point color formats
- Multiple Render Target (MRT) support
- Complete feature set also supported in OpenGL® via extensions
SMOOTHVISION HD
- 2x/4x/6x Anti-Aliasing modes
- Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling
- Lossless Color Compression (up to 6:1)at all resolutions, including widescreen HDTV resolutions
- Temporal Anti-Aliasing
- 2x/4x/8x/16x Anisotropic Filtering modes
- Up to 128-tap texture filtering
- Adaptive algorithm with bilinear (performance) and trilinear (quality) options
3Dc
- High quality 4:1 Normal Map Compression
- Works with any two-channel data format
HYPER Z HD
- 3-level Hierarchical Z-Buffer with Early Z Test
- Lossless Z-Buffer Compression (up to 48:1)
- Fast Z-Buffer Clear
- Z Cache optimized for real-time shadow rendering
- Optimized for performance at high display resolutions, including widescreen HDTV resolutions
VIDEOSHADER HD
- Seamless integration of pixel shaders with video in real time
- FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9 formats
- VIDEOSOAP™ noise removal filtering for captured video
- MPEG1/2/4 decode and encode acceleration
- DXVA Support
- Hardware Motion Compensation, iDCT, DCT and color space conversion
- All-format DTV/HDTV decoding
- YPrPb component output for direct drive of HDTV displays
- Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)
Display Features
- Dual integrated display controllers
- Dual integrated 10 bit per channel 400 MHz DACs Integrated
- 165 MHz TMDS transmitter (DVI 1.0 / HDMI compliant and HDCP ready)
- Integrated TV Output support up to 1024x768 resolution