Authour: James Prior
Editor: Charles Oliver
Date: April 18th, 2010
Using the reference design and configuration, it is a strong product that enthusiasts and ultra enthusiasts should consider. The sheer flexibility of the six display output is immense, and a worthy consideration even if you don't plan on using all six outputs. The extra VRAM will help in higher quality modes, and higher resolutions, too. Despite AMD's stated lack of intention to bring forced AA, AF and Vsync to all titles, it's worth noting that the circumstances that this is required are few and far between. Certainly it would seem a better use of AMD's developer resources to reach out to game developers and offer assistance in getting native deferred render MSAA support included from the get-go, and perhaps some AMD hardware specific optimizations, too - certainly use of the Eyefinity Developer SDK is a must for all new titles.
It's also fair to say that the Ultra Enthusiasts who pay out for these cards and associated equipment would be happy to accept an EULA of non-support for forced modes, given the option. Perhaps a separate CCC module download/add-in, along the lines of the existing AMD Overdrive application, that offers not only forced AA/AF/Vsync for all levels of AA, but voltage control, clock speed control, and custom profiles - actual user profiles for specific executables - per game, too. AMD's Sweet spot execution has left little room for criticism, but what little chinks in AMD's armour exist are being hammered hard.
Sapphire HD 5870 Eyefinity 6 2GB
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