Game Test - Splinter Cell
To test Splinter Cell, I used the Beyond3D Oil Refinery demo which was intentionally recorded to focus on Pixel Shader usage while putting as little pressure on the CPU as possible. To even things out a bit and get a more realistic evaluation of actual game play, I also added three other demos. Two of them come with the v1.2b patch and the third is a custom demo I made of the Chinese Embassy level. I then averaged the results from the four demos to get the final score.
Like Prince of Persia, Splinter Cell doesn't work well with anti-aliasing enabled (enabling it creates the same type of graphical corruption actually) so again there will be no anti-aliasing tests in this benchmark.
Again the 9600XT cards perform identically to each other. The 9600 cards use their extra memory-bandwidth advantage here to beat out the 9500 Pro.