Happy Thanksgiving Day from Rage3D to all that celebrate the holiday. Those that don't we wish you a great day as well! No matter where you live its never a bad time to cheat on your diet a little and stuff yourself for a day. News will probably be a little slow this weekend but I'll post what I can.
Club 3D active adapters convert DisplayPort 1.2 to HDMI 2.0
Good news for you R9 Fury X owners and others as Club 3D has finally released an active adapter going from DP 1.2 to HDMI 2.0 for some 4K @ 60Hz resolution goodness! The Tech Report has the scoop and the details.
The Radeon R9 Fury X shipped without HDMI 2.0 support, so AMD's top-end card couldn't drive many 4K TVs and monitors at 60Hz with an HDMI cable. Fortunately, that shortcoming can be corrected with an active adapter that converts a DisplayPort 1.2 port to HDMI 2.0. Club 3D has announced a pair of these handy adapters, one for mini DisplayPorts and one for standard-sized versions.
Those of you that still playing Batman AK are in for a treat as according to a steam post a new patch is out, fixing various issues as listed below. At least they are still making an attempt to fix what they can besides the well known performance issues.
The latest patch for Batman: Arkham Knight was released today and contains the following updates:
Fixed a hitch during some game saves
Fixed a Windows 10 issue causing the game to be unresponsive on launch when the keyboard language was set to Japanese, Japanese Microsoft IME, Korean, Chinese (Traditional) or Chinese (Simplified)
Fixed minor delay when aiming a gadget when playing with a keyboard and mouse
Fixed a bug causing full screen movies to play at half the monitor’s refresh rate on some systems
Fixed players sometimes not being able to counter the Mini-Gun Brute after being spotted when playing as Nightwing or Batman
Fixed a performance drop that occurred when encountering Man-Bat for the first time
Fixed some Multi-Monitor specific bugs
Some improvements to mouse and keyboard bindings
Improved VRAM management to reduce framerate hitches
Stability improvements for rare crash issues
Fixed an issue causing certain types of lights & shadows to render incorrectly
Fixed an issue causing the game process to occasionally remain running in the background for a period of time
Fixed the Knightfall Protocol not being able to activate under certain conditions
Fixed a progression blocker that could occur in Stagg Airships when leaving the predator room after only knocking out one of the guards
Fixed damage states for Batman’s V8.03 skin in Story Mode after selecting an alternate skin for AR Challenges
Fixed missing rain effects on several Batman skins (fix for 1970s and Arkham Origins skins coming soon)
Added support for new DLC releasing on November 24th
Play as other characters in AR predator challenges
UPDATE (2:50pm Pacific): The November DLC is available for all Season Pass / Premium Edition owners. We're currently working with Valve and investigating the DLC availability for everyone else. We'll keep you posted.
UPDATE (5:10pm Pacific): The November DLC is now available for everyone.
For those of you that haven't heard Microsoft has re-released Windows 10 November update along with the media creation tool. Their official explanation was that Full the update did not keep certain privacy settings through the standalone update. Incremental updates to the November release were not affected. That being said they have also released an official cumulative update for Windows 10.
Following last night's news that the Media Creation Tool and ISO's had been restored with the November Update, Microsoft has now rolled out an updated Cumulative Update (KB3120677) via Windows Update, replacing the previous one that rolled out a week ago, and now brings the OS version up to 10586.14.
As per usual, no details are available to view when applying the update, but thanks to last night's post we do know that at least one bug has been squashed, this update also brings the OS in line with the media tools that can once again be downloaded.
The bug which resulted in the pulling of the updated Media Creation Tool and ISO's related to the following four settings, which, if turned off by the user, were set to their default 'on' setting after applying the update:
Let apps use my advertising ID
Turn on SmartScreen Filter for web content
Let apps run in the background
Sync with devices
This update only applies to systems updated to version 15/11 (November Update). You can apply it by going in to All Settings > Update & Security > Windows Update and then 'Check for updates', or simply wait for Windows 10 to automatically apply it.
Sebastion at Ars technica has word that the PS$ has officially passed 30 million units in sales. They certainly seem to have a winner with this one although the Xbox One is no slouch itself. Check out the rest along with some pretty graphs at Ars.
Sony, as of November 22, has now sold 30.2 million units of the PlayStation 4. By comparison, total sales of the Xbox One are somewhere between 15 and 18 million (Microsoft hasn't released an exact figure since last year).
With over 30 million units sold since it first went on sale in November 2013, the Sony press release declares that "PS4 [has the] fastest and strongest growth in PlayStation hardware history." The PS4 isn't the fastest selling console of all time, though: the Nintendo Wii, which sold around 45 million units in its first two years, still retains that accolade.
Anandtech once again has released a "Best of 2015" article and this time its for gaming laptops. I was looking earlier this year for one myself but this might be the best time of year to pick one up if interested. Hit the link to see what they chose.
Welcome to part two of our best laptop guide for 2015. The first part was traditional notebooks, this installment will focus on gaming notebooks, and our final piece will cover convertible devices.
The gaming segment is one of the few areas of strength in the PC market, and entire companies have moved from supporting mainstream computing to focusing solely on gaming hardware. When you say gaming, you expect a decent GPU, and NVIDIA has been busy in 2015 with the launch of the GTX 960M and GTX 950M to compliment the GTX 970M and GTX 980M which has been out for just over a year already. AMD is not as big of a player in the notebook space, but they have also refreshed some of their Cape Verde line for 2015 with the M375, M360, and M330, but these are lower performance parts. The higher performance AMD parts seem to have found a home in the recent Mac lineup, but little else.
We’ve also seen some other exciting developments for 2015. The biggest one I think is that NVIDIA has released G-SYNC for notebooks and it was a hard launch with several devices available right away. G-SYNC makes even more sense on a notebook due to the less powerful hardware, and often high resolution displays, although the trade-off here is that the GPU must be directly connected to the display, which precludes the use of NVIDIA’s Optimus technology to disable the GPU to save power. Many gaming laptops have already moved away from Optimus, so this is not a huge issue, but it does mean that gaming notebooks that try to get decent battery life are going to miss out on G-SYNC.
When shopping for gaming laptops, be aware that many of the entry level models still ship with TN displays, which you may want to avoid if you like the wide viewing angles of PVA and IPS. There is also a higher chance that the storage will be hard disk drive based rather than solid state drives. I would have a hard time using anything that wasn’t a SSD at this point, but with the huge install size of some current games, I can understand the reasoning a bit more on a gaming laptop, especially an entry level model. Higher end gaming laptops tend to come with SSD plus HDD for game storage.
So with that preamble out of the way, let’s dig in, starting with entry level gaming laptops.
EA studios has updated everyone on the status of the game and what we can look forward to in the future, which includes free DLC. If you're like me you always pay attention whenever someone mentions FREE!
It’s been just one week since we launched Star Wars™ Battlefront™ around the world, and on behalf of our teams at DICE and EA, I wanted to thank you for joining us on this awesome journey. And what a start! Star Wars Battlefront is the biggest launch of a Star Wars™ video game ever and is the largest digital launch in the history of EA.
Even better than that, we’re thrilled that you’re having a lot of fun. We’ve been watching all of the great moments and memories you’ve been creating with your friends. You’ve proven that stormtroopers can actually aim, that the Millennium Falcon does indeed have it where it counts, and that the Force™ really is strong with Luke. In just a week, you’ve already taken down more than 15 million AT-ATs. Absolutely incredible.
Best of all, this is just the beginning. We have lots of new content coming over the next several months that will provide new ways to immerse yourself in Star Wars.
In two weeks, The Battle of Jakku launches. Taking place 29 years before the events of Star Wars™: The Force Awakens™, The Battle of Jakku is a free DLC pack* that adds two new maps (including one for popular modes like Walker Assault and Supremacy) and a new mode to the game. The coolest thing is that it’s the only place you’ll be able to experience the pivotal events that help shape the look of one of the next iconic planets in the Star Wars universe. We can’t wait for you to step onto Jakku for the first time with us.
Of course, we are also planning to support Star Wars Battlefront with new content well into the future. We will be adding more of what you love about the game, like new maps and Star Cards, for free in the coming months, in addition to all of the content we have coming with Season Pass. We’ll have more to share soon.
Thank you again for your amazing passion so far for Star Wars Battlefront. Keep playing, keep your feedback coming and we’ll keep listening.
It seems Ubisoft has posted info about upcoming expansion packs for Anno 2025, Tundra and Orbit . Anybody interested in extending their Anno play time might want to check it out. Details of both expansions are listed below.
Let’s talk about the DLC packages which will be part of the Season pass. The downloadable expansion will increase the scope of the biggest Anno game of all time even further and will test your strategic skills! Don’t forget that the Season Pass is part of the Anno 2205 Collector’s Edition (to be released across Europe, Middle East and Asian regions only) and Gold Edition!
1. Tundra Expansion
In the Tundra expansion, you will expand your corporation’s dominion with the new Tundra sector Vanha Plains. Make sure you enjoy all aspects of this new environment: roam the marshes, cross the fjords or observe the muskoxen. You won’t have to walk the wide plains on foot, of course: you can travel the new sector in style, using your new high-tech aircraft.
With the Vanha Plains being the most challenging sector project so far, there is also much for you to do: For instance, you can try to solve the mystery of the forgotten ECO sanctuaries! Or you could help new character Esther Nylund to disarm a deadly fever. The latter also gives you the opportunity to re-use the virus’ components to create new game play options. And let’s not forget about the exclusive Tundra production chains you can set up to supply production everywhere on Earth.
Here’s a quick summary:
Big continental sector enlarges corporation
New Tundra environment offers diversity
New command aircraft strengthens vehicle gameplay
Biggest sector project so far adds story, quests and game play features
New Character enriches the world of Anno 2205
New building type enhances production everywhere on Earth
New production chains to cultivate the Tundra plains
2. Orbit Expansion
The Moon is not enough: In the Orbit expansion, your corporation will extend into outer space!
Within the new orbital sector you will build your very own space station. Recruit the bravest men and women amongst your employees and settle them in orbit. You can construct research modules to individually upgrade and tweak your space station. Controlling such a station will benefit your corporation: Once you have ensured supply for your scientists, they will create powerful global research effects boosting all of your sectors.
Here’s a quick summary
Unlock the new orbital sector
Create your own orbital space station
Build powerful research modules in space
Supply your scientists in orbit
Global science effects to boost all sectors
We will let you know about the release dates for each expansion in the future!
In the meantime, know that we will continue to have a keen eye on your feedback on the game after Anno 2205 launches on Nov. 3rd. We will try to integrate your ideas in the development of the two expansions to make them even more meaningful for you Annoholics.
I suppose the good news here is that Dell didn't waste time acknowledged the issue and providing a solution.
Yesterday, some concerned Dell PC owners brought a Superfish-y issue to light. It turns out that Dell had installed self-signed root certificates on some of its PCs, and it also included the private key used to generate the certificate. With those tools in hand, an attacker could have generated a valid certificate for any secure website on the Internet, allowing them to carry out a man-in-the-middle attack on affected PCs. Now, Dell has officially acknowledged this vulnerability, and it's provided instructions for removing the rogue certificates.
Those of you that are Just Cause fans may or may not want to check out the first hour of JC3 game play. I guess it all depends if you're OK with spoilers or not. If you are click on the video and enjoy.
Can’t wait till Dec 1? Square Enix and Avalanche Studios are excited to broadcast the first hour of gameplay from Just Cause 3. Obviously with a game as vast, varied and as open as Medici with its 400 square miles of beautiful beaches, towering mountain peaks and Mediterranean inspired towns your first hour of play might be different to ours. But we thought we’d focus on some of the early missions and content to whet your appetite ahead of next week’s launch. Enjoy.
Michael over at Tom's hardware as posted some news on the new Shuttle XPC Nano Series of Mini PC's. Of course these don't come with an add in video card but if your looking for a compact and small htpc, these might just fit the bill. Head on over and check the rest of the details out.
With the wave of compact ultra-low power hardware flooding onto the market, mini PCs such as Intel's NUC and Compute Stick, MSI's Cubi, Lenovo's Stick 300, Android mini-PCs, and more have proliferated. Shuttle has been working in this market for several years now, and now the company has extended its product line up with the XPC Nano series.
The XPC Nano is designed to be one of Shuttle's smallest mini PCs to date, measuring 29 mm wide, and with a total volume of 0.5 liters. Shuttle opted to use Intel's Broadwell processors inside of these systems instead of the newer Skylake CPUs. Shuttle didn't say why it did this, but it is likely in part to help keep the total system cost down.
Shuttle said that there will be multiple models in the XPC Nano series, with processors ranging from low-end Celeron units to high-end Core i7s. All of these systems will use Intel's integrated graphics solutions. The XPC Nano devices will use the more compact SO-DIMMs, with support for up to 16 GB of DDR3L in a dual-channel configuration.
In case you weren't aware the new Crimson drivers are only available for gcn video cards, which means only 7000 series cards and newer. AMD has stated that the 5000 and 6000 series cards have reached peak performance. The last official release are the 15.7.1 catalyst drivers for those legacy cards. If users want the Crimson experience you can use the 15.30.1025 beta drivers, which do support the older cards. Rest in peace oh 6800 Radeon, you served me well!
Anandtech has put out their opinion of the best tablets for this Holiday Season. Before even looking at the article I will take a wild guess that there is at least one Apple product on the list?
After kicking off our yearly holiday guides with a look at some of the best Android smartphones on the market, it's time to take a look at the best tablets you can buy this holiday season. Something interesting about the tablet industry is that Microsoft has a fairly significant presence, while in the smartphone space they're still struggling to make Windows a viable platform for users and developers.
While tablet sales have certainly declined, the absolute number of tablets sold every quarter is still very high, and they will undoubtedly be a gift given by many during this holiday season. I'll be going over the options in Apple's iPad line first since they're already pretty well known, followed by the best inexpensive and high end tablets running Android, and the best tablets available running Windows.
Cris over at Betanews has an interesting take on the rise of subscription software licensing. My boss and I at work are mulling over going this route moving forward into the Windows 10 era. Trust me we'd rather not but the way companies are getting "creative" in their pricing we might be forced too. This is not just a Microsoft problem as its happening all across the industry.
Recently, Apple announced a new subscription service whereby customers can pay a monthly recurring fee to get an annual phone (hardware) upgrade.
Similarly, all Autodesk software will only be available on a subscription basis beginning August 1, 2016. These announcements yet again signal that the dominance of perpetual licensing in the market place is on decline.
Indeed, according to new research from Flexera Software, today 26 percent of producers say that all of their revenues come from perpetual licenses. Within two years this will decrease by more than half to 14 percent. 61 percent say half or more of their revenues comes from perpetual licenses today. Within two years this will decrease to 54 percent.
There are several reasons for the shift away from perpetual licensing. Organizations increasingly want to align the cost of their investment in software assets with the benefit received -- and a perpetual license model does not make this easy. Perpetual software license require higher upfront costs -- before the software has proven its value to the organization.
As the subscription model gains prevalence, application developers and producers need a clear definition and comparison of software monetization models. They must also understand the business case for adopting or adding news models. Finally, they must realize the operational considerations and impacts. In fact, software producers can implement a variety of licensing models encapsulating different strategies for monetizing their software. There are hundreds of different types of software licensing models. Some examples include: