Dark Souls 2 system requirements revealed
The system requirements for upcoming RPG Dark Souls 2 have been published. Unlike with Dark Souls, they include minimum and recommended hardware, the latter of which is considerably higher than the former. Minimum requirements are just a little above what we saw with the previous game.
It's disconcerting the 360 controller is still recommended, although at least it's not "strongly" recommended, as before. As mentioned yesterday, keyboard and mouse optimization is in store this go 'round.
Dark Souls 2 launches April 25.
Battlefield 4 PC patch fixes networking issues, other bugs
A new, large patch has been released for the PC version of Battlefield 4 today. With it comes a swath of networking fixes, as well as a variety of bug fixes, spectator mode improvements, and stability improvements. Many of the relevant bits are below.
Hit the source for the full details if you like, and here for unlisted changes; boot Origin to grab the patch.
Dragon Age Inquisition trailer shows off environments, graphics effects
A new trailer has arrived for Bioware's upcoming RPG epic Dragon Age Inquisition. This one shows off the environments and various graphics effects in the game, including lighting, shadows, and what looks like good use of SSAO and tessellation.
Inquisition is powered by the impressive Frostbite 3 engine.
Dark Souls 2 will have enhanced textures and framerate, keyboard, mouse optimizations
Dark Souls was rough on PC, but thankfully it seems Namco Bandai and From Software are putting in the effort and budget this time to make the PC version of Dark Souls 2 what it should be.
The official word is Dark Souls 2 will feature higher texture resolution and "enhanced" framerate, as well as "perfect" adaption of the controls to mouse and keyboard. Hopefully a nice selection of graphics options and customizable keys are in there, too.
Head here to check out the PC screenshot gallery, where textures do indeed look higher resolution.
Dark Souls 2 launches April 25 on PC.
Microsoft teases DirectX 12
Microsoft has released the teaser image below, indicating DirectX 12 is a thing, and that we'll learn all about it soon at GDC 2014 from Microsoft, AMD, NVIDIA, and Intel. Two weeks from now, to be exact.
If you didn't catch it before, recent news tells us many of the talks will center around the Mantle-like design approach of DirectX 12 and its subsequent high performance results. The gist of it is DirectX 12 should mean a lot less overhead for programmers, so there's little getting in the way of low latency, high framerate performance.
Source: DirectX 12
Metal Slug 3 PC Technical Review
SNK Playmore revives its beloved 2D sidescrolling shooter Metal Slug 3 via Steam. See how it fares in terms of PC options, controls, and more in our PC technical review.
Metal Slug 3 PC Technical Review @ Rage3D.com
Steam Family Library Sharing goes public
In beta for awhile now, the new Steam Family Library Sharing feature has gone public.
If you're unfamiliar, it does what you'd expect, which is to say you can share your Steam game library with other computers/people in your home. Impressively, save games and achievements are made separate.
You can learn more about Library Sharing here.
Grim Fandango mod adds mouse support
Grim Fandango is a classic adventure game, but hasn't aged too well controls wise. Thankfully a mod has been released to improve that, by adding near full mouse support.
Setting it up seems somewhat complicated, but should be well worth it if you love the game. Hit the source for instructions.
Source: PC Gamer
Intel beta driver improves graphics compatibility with Thief, Titanfall
Intel has released a GPU beta driver purely for improved compatibility with the recently released Thief (our tech review here) and the soon to be released Titanfall (our tech preview here).
The driver applies to most if not all Iris and HD Graphics GPUs; grab it at the source, unless you don't plan to play either game.
Thief 1.1 patch fixes bugs, improves UI and performance
A small patch has been released for the PC version of Thief, updating the game to version 1.1.
In this version you get various hardware-related and technical fixes; now DOF, 3D, and mouse inversion should all be working properly at all times. As well, there's a crash fix, "minor UI improvements", and better memory usage.
Hit the source if you want all the details; boot Steam to grab the patch. Remember you can always revert back to the previous version via the Betas tab in Steam.
If you haven't yet, head here for our Thief tech review.
Source: Thief forums
Thief PC Technical Review
Nixxes and Eidos Montreal collaborate on another stealth game: Thief. We give it a runthrough and see how it's shaping up in terms of PC features, visuals, and performance. Read all about it in our PC review.
Thief PC Technical Review @ Rage3D.com
GDC talks indicate Mantle-like changes coming for DirectX, OpenGL
Upcoming GDC session talk descriptions are indicating Mantle-like changes may soon be coming to the DirectX and OpenGL APIs.
One talk is to be held by development lead for Windows Graphics Max Mccullen, as is described as below.
It's anyone's guess how long it will be before we see these new API benefits go public, but here's hoping it's sooner than later.
Battlefield 4 patch improves stability, Mantle performance
Another patch has arrived for Battlefield 4 on PC, and with it comes a sound crash fix, bug fixes, better stability, and improved Mantle performance, among other things.
One report I've seen indicates a 10-30 frames per second performance improvement when using Mantle, and after switching from High to Ultra settings. Similar reports can be seen across the Internet.
Boot Origin now to grab the patch.
Update: If you're crashing after installing the patch, navigate to C:\Program Files (x86)\Origin Games\Battlefield 4, open user.cfg, delete the line UI.DrawEnable 1, and save.
Source: Battlelog / Reddit
Strider PC Technical Review
We try out double effort Strider from Double Helix and Capcom and see how the old fellow fares in terms of PC features, visuals, and performance.
Strider PC Technical Review @ Rage3D.com
Catalyst 14.2 beta driver released, includes Thief and Battlefield 4 optimizations
AMD has released its Catalyst 14.2 beta V1.3 drivers today. With them, you get performance improvements for Thief under single and multi-GPU configurations. For those of you wondering about Thief Mantle and TrueAudio support, those are coming in a patch soon.
Other changes include multi-GPU Mantle support in Battlefield 4, and frame pacing support for "Dual Graphics and non-XDMA configurations above 2560x1600" in both Battlefield 3 and Battlefield 4.
Hit the source if you want the full list of changes, and/or to download the driver.
ATI Catalyst Drivers
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