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Old Dec 14, 2010, 07:50 PM   #1
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Default Metro 2033 worth $10?

I'm sort of hurting for games to justify my purchase of a GTX 570

FWIW I didn't like STALKER. While I thought the secret labs were awesome - too much about the game's mechanics bugged me. For example, the way bandits respawned every time you enter a zone, by the end of the game you had a kill count that's more befitting of Serious Sam than a such "realistic" (pfft) game. Plus other things, which to some people enhance the "realism" or "immersion", I thought were just pointless complexity for complexity's sake and time-wasters. Like a grid based inventory (inventory Tetris these days, come on, really?), the bandage/medpack system, needing to eat, etc.

I don't necessarily want a "dumbed down" game, but having to apply one type of medical item to stop bleeding, and then a different one to heal is just pedantic (IMHO), not entertaining.

So I know ex-STALKER peeps are on the Metro 2033 dev team and it gets compared to STALKER a lot. Is the same sort of STALKER BS still in there, or did they trim that out and concentrate on making the game flow better?

How's the presentation - quality of the writing and voice acting? How's the plot, will I actually care about advancing the story, or just beating the game?
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Old Dec 14, 2010, 07:56 PM   #2
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It's more linear than STALKER. Here you don't have an open world to explore. It's a mix between STALKER (the general feeling of the post-apocalyptic world) and COD (the pacing of the game with the QTE and the cut-scenes). Plus it has way better graphics than STALKER and there are some nice stealth missions in the Library (although you can shoot your way out... if you have enough ammo ).

Keep in mind though that it is has high PC requirements and that you must not waste your ammo as you can't find plenty of it!
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Old Dec 14, 2010, 08:09 PM   #3
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How are the mechanics though? Do you have to do stuff like eat and shuffle your inventory around every 5 minutes?

Is it like STALKER in that respect, or more like, oh say Fallout 3?
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Old Dec 14, 2010, 08:25 PM   #4
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Good game

It's kinda like Stalker crossed with Doom3 tight enviroments type thing. Much more cinematic, fluid and consolish than Stalker, kinda like a CoD game sort of, but much more depth like stalker etc. It does have high requirments at higher settings. A 570 should be ok though, just leave advanced dof off (pretty sure everyone does) and maybe AAA instead of MSAA in the options.
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Old Dec 14, 2010, 08:35 PM   #5
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heck its still worth $50 imo. awesome graphics and atmosphere. Dunno why its compared to Stalker cause really the gameplay is a lot different, you don't have to micro manage your inventory and rely on your management of it for survival.
Its like a cool version of Doom 3 minus the twitch gameplay
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Old Dec 14, 2010, 08:44 PM   #6
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How are the mechanics though? Do you have to do stuff like eat and shuffle your inventory around every 5 minutes?

Is it like STALKER in that respect, or more like, oh say Fallout 3?
No need to eat and shuffle your inventory. You can buy new weapons and armors but there isn't any micro-management with the inventory. Forget the RPG inventories. It's minimal and appears only when you cycle through it to change weapons (much like most FPS's)
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Old Dec 14, 2010, 08:46 PM   #7
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on the advice of rage3d, i'll buy it.
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Old Dec 14, 2010, 09:09 PM   #8
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Ok cool, sounds like it does away with the pointless mechanical complexity and is a more directed experience than STALKER - that's a good thing in my book.

I'll be picking it up then to justify my DX11 card
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Old Dec 14, 2010, 09:18 PM   #9
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If you didn't like the gameplay in stalker, but you like the post-apocalyptic, you against the world type of atmosphere then metro 2033 is the game for you. It pretty much does a 180 from stalker in almost everything (including buggyness)

I really enjoyed the stalkers and I really enjoyed this game too. Totally worth the 10 bucks. Buy it nowwwwwwwwwwwww.
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Old Dec 14, 2010, 09:22 PM   #10
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Totally worth the 10 bucks. Buy it nowwwwwwwwwwwww.
Agreed.
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Old Dec 14, 2010, 10:43 PM   #11
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Yes. Great game. The library level alone is worth the price of admission.
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Old Dec 14, 2010, 11:02 PM   #12
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No game play is ever pointless as long as you get something out of it. In the same fashion that ALL gameplay is pointless as well.
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Old Dec 15, 2010, 12:52 AM   #13
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For $10, it's a steal. I mean compare other $10 titles to this one and it's a no-brainer! It looks good, has an awesome setting, and plays well, too.
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Old Dec 15, 2010, 03:18 AM   #14
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Got it too, good deal, and surprisingly great game, once I finally convinced myself that playing it on "normal" details is ok too, and this game cannot do stealth at all, although it kinda encourages you to play it in a stealthy fashion.

Also, 3D is in this game.
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Old Dec 15, 2010, 03:30 AM   #15
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It certainly wasn't worth the 25 gold I paid for it...
See the Metro 2033 thread - long one for more info.
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Old Dec 15, 2010, 04:19 AM   #16
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Got it too, good deal, and surprisingly great game, once I finally convinced myself that playing it on "normal" details is ok too, and this game cannot do stealth at all, although it kinda encourages you to play it in a stealthy fashion.

Also, 3D is in this game.
I played it with stealth the whole way, only a couple of sections of the game really refuse to allow you to stealth around.
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Old Dec 15, 2010, 06:11 AM   #17
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Metro 2033 is MUCH MORE straight forward than Stalker. Basically it has the theme of Stalker but that is about it. Metro 2033 is an all out action horror shooter.

I can't stand Stalker for similar reasons you stated. Respawning mobs, need to eat, inventory, etc were super annoying and a waste of time. However I love Metro 2033.
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Old Dec 15, 2010, 06:55 AM   #18
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I can't stand Stalker for similar reasons you stated. Respawning mobs, need to eat, inventory, etc were super annoying and a waste of time.
I think it would be great to have more of those and even build gameplay on them (like food really hard to find etc) in Stalker, not to mention stats or experience.
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Old Dec 15, 2010, 07:57 AM   #19
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metro 2003 is a console version of stalker, stripped of most the "unnecessary" complexity. You will enjoy it more then stalker, but its still a bit different then the western aproach to coridor shooters. not sure if its streamlined enough for ya
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Old Dec 15, 2010, 09:47 AM   #20
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metro 2003 is a console version of stalker, stripped of most the "unnecessary" complexity. You will enjoy it more then stalker, but its still a bit different then the western aproach to coridor shooters. not sure if its streamlined enough for ya
Metro is the Half-Life version of STALKER, more than anything. Streamlined, storyline, decent acting and animations... Even the tunnels should remind any PC gamer of Black Mesa post-incident.
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Old Dec 15, 2010, 11:51 AM   #21
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The awful hit detection ruined this game for me. I didn't really see any similarities with Stalker to be honest. It's just a typical corridor shooter.

That said it's worth the $10 just to test out your GTX570.
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Old Dec 15, 2010, 12:23 PM   #22
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Great game, buy it now. Gamers complain constantly about everything, but for $10, you can probably just ignore the critical noise and get yourself one of the better scary games available for current hardware.
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Old Dec 15, 2010, 12:35 PM   #23
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I thought the game was great. For $10 its a steal.
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Old Dec 15, 2010, 12:42 PM   #24
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Yup already picked up, now just have to see if I can get around to playing it in time to get credit for the Steam Treasure Hunt task.
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Old Dec 15, 2010, 12:52 PM   #25
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Yup already picked up, now just have to see if I can get around to playing it in time to get credit for the Steam Treasure Hunt task.
Good luck man.
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Old Dec 15, 2010, 02:24 PM   #26
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I guess the only real criticism I can honestly bitch about is indeed the hit detection. It makes the game feel clunky. That being said however, it occurred to me this might be intentional; maybe the game is supposed to be clunky. After all, you're wielding some weapons made in a barn made with sticks and glue, while being constantly pushed by supernatural stuff jumping from every corner.
In the context of this game, I think it's great.

Obviously, this reasoning resembles saying that not having save points is good in a hard game, because it increases the tension

And then there's the piss poor AI...


Screw this, it's a good game, and it's 10 dollars. Worth every penny.


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The treasure hunt task can be completed in an hour max, that's about the time needed to advance through the first 2 levels, and kill the required necro...mutated...novis...things.
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Old Dec 15, 2010, 02:26 PM   #27
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I guess the only real criticism I can honestly bitch about is indeed the hit detection. It makes the game feel clunky. That being said however, it occurred to me this might be intentional; maybe the game is supposed to be clunky. After all, you're wielding some weapons made in a barn made with sticks and glue, while being constantly pushed by supernatural stuff jumping from every corner.
In the context of this game, I think it's great.

Obviously, this reasoning resembles saying that not having save points is good in a hard game, because it increases the tension

And then there's the piss poor AI...


Screw this, it's a good game, and it's 10 dollars. Worth every penny.
A clip to the face at point blank range should kill anyone. I might agree with you if it were just at a distance.

I do agree that it's well worth the $10 though.
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Old Dec 16, 2010, 02:49 AM   #28
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Metro is the Half-Life version of STALKER, more than anything. Streamlined, storyline, decent acting and animations... Even the tunnels should remind any PC gamer of Black Mesa post-incident.
What makes you think of black mesa in this game? I see the Stalker influence but i didn't see anything that made me think of half-life at all.
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Old Dec 16, 2010, 04:22 AM   #29
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What makes you think of black mesa in this game? I see the Stalker influence but i didn't see anything that made me think of half-life at all.
the level after the library (i think it was called station D6?) definitely had a black mesa vibe to it.
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Old Dec 16, 2010, 06:51 AM   #30
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What makes you think of black mesa in this game? I see the Stalker influence but i didn't see anything that made me think of half-life at all.
Underground subway tunnels, occasional fighting outdoors/topside, world falling apart around you, mutants crawling from the walls, guys with guns trying to kill you... What doesn't remind you of Half-Life? Even in the gameplay they both share the fact they're fast-paced shooters.

The setting is different in that you're not in a military science lab, but the general vibe of you fighting through underground tunnels on a one-man-army mission... Well, I think I could list similarities all day long. I think you'd be hard-pressed to find a decent game that is more like Half-Life than Metro 2033.

The biggest difference between the two games is probably the art style, science labs are apparently much more bright and cheerful than post-nuke Moscow subways.
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