Go Back   Rage3D » Rage3D Discussion Area » Computing Forums » General Hardware
Rage3D Subscribe Register FAQ Members List Calendar Mark Forums Read

General Hardware Talk about PCs/Macs, motherboards, CPUs, sound cards, RAM, hard drives, networking and everything else about computer hardware!

"
View Poll Results: Vote!
16:9 33 41.77%
16:10 46 58.23%
Voters: 79. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old Jul 1, 2010, 07:03 PM   #1
Advertisement (Guests Only)

Login or Register to remove this ad
Kain
Rage3D Veteran
 
Join Date: Jan 2001
Location: Dubai, UAE
Posts: 2,371
Kain can beat 'Minesweeper' on any difficultyKain can beat 'Minesweeper' on any difficulty


Default 16:9 vs. 16:10 monitors for PC gaming

Which type of monitor do you prefer for PC gaming?
Kain is offline   Reply With Quote
Old Jul 1, 2010, 07:19 PM   #2
Sweetz
Rage3D Veteran
 
Join Date: Nov 2003
Posts: 5,308
Sweetz can beat 'Minesweeper' on any difficultySweetz can beat 'Minesweeper' on any difficulty


Default

16:10 is (thankfully) going the way of the dodo. In another years or so the question won't be pertinent.

I have no specific hate of 16:10 - it's just that 16:9 was already an established widescreen aspect for displays (TVs) for a long time (in technology terms at least). Then PC manufacturers had to come along and be different by making widescreen PC monitors 16:10 instead of 16:9, making 16:9 videos and games original designed for HDTVs (e.g. console games) display inoptimally, which is to say with black bars or stretching.

16:10 does of course give you a little more vertical space (in displays of equivalent overall area) which is good for desktop work, but it's so close to 16:9, that they should have just traded that for compatibility with a long established widescreen ratio. Only now, 2 years later, did they realize their folly and start phasing out 16:10 displays.
Sweetz is offline   Reply With Quote
Old Jul 1, 2010, 07:23 PM   #3
Nunz
Blueshirt
 
Join Date: Jul 2005
Location: United States New Yawk
Posts: 21,531
Nunz considers Jack Bauer an amateur at bestNunz considers Jack Bauer an amateur at bestNunz considers Jack Bauer an amateur at bestNunz considers Jack Bauer an amateur at bestNunz considers Jack Bauer an amateur at bestNunz considers Jack Bauer an amateur at bestNunz considers Jack Bauer an amateur at bestNunz considers Jack Bauer an amateur at bestNunz considers Jack Bauer an amateur at bestNunz considers Jack Bauer an amateur at bestNunz considers Jack Bauer an amateur at best


Default

16:10 because it is bigger.
__________________
Quote:
Originally Posted by Fuku2
I wondered what it was like for a women/KAC to take a shot in the mouth. I wished my aim were true but out of excitement I overshot a little. Good thing I was wearing my glasses at the time.
Quote:
Originally Posted by curio on GTA V View Post
I start feeling like crap after a while - and not just from sitting all day playing video games and not taking care of myself; but this **** always makes me real cynical. I start hating people, hating America, hating life in general. I swear this game slowly starts making me a sociopath.
Nunz is offline   Reply With Quote
Advertisement (Guests Only)
Login or Register to remove this ad
Old Jul 1, 2010, 07:24 PM   #4
demo
space cadet
 
Join Date: Sep 2007
Location: Australia Melbourne
Posts: 23,525
demo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badges


Default

16:9 will give you a wider FOV in games, 16:10 will give you more height for desktop work.

I'd go for 16:9 myself!
__________________
____________________
demo is offline   Reply With Quote
Old Jul 1, 2010, 08:01 PM   #5
H001iGAN
Orzysz
 
Join Date: Dec 2005
Location: United States Long Island, NY
Posts: 3,563
H001iGAN is still being judged by the masses


Default

absolutely 16:10 because 16:9 is so small vertically that 1280x1024,1690x1050,1920x1080 pretty much look the same except are wider, with 16:10 things on screen at least get bigger while playing games. 1920x1200 or 2560x1600 FTW, unless using big screen TV as a monitor than 16:9 is good
H001iGAN is offline   Reply With Quote
Old Jul 1, 2010, 08:21 PM   #6
Treeckcold57
Good ol' ATI
 
Join Date: Sep 2004
Location: United States North Carolina
Posts: 15,902
Treeckcold57 can beat 'Minesweeper' on any difficultyTreeckcold57 can beat 'Minesweeper' on any difficulty


Default

16:10, but I'm still struck with 16:9. I wished I should have gotten 1920x1200. Oh well. But 1920x1080 looks still good to me at least...
__________________
HP nx9420 model
Intel Core Duo 1.66Ghz
G.Skill 2GB DDR2 667 CL4 Dual Channel
ATI Mobility X1600 256MB
Hitachi 80GB 5400RPM
Windows XP Pro

Treeckcold57 F@H stat
Treeckcold57 is offline   Reply With Quote
Old Jul 1, 2010, 08:31 PM   #7
demo
space cadet
 
Join Date: Sep 2007
Location: Australia Melbourne
Posts: 23,525
demo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badges


Default

I like standard full HD and I like the wider viewing for games and movies, also it makes life easy using clone mode with a HDTV connected at the same time.
__________________
____________________
demo is offline   Reply With Quote
Old Jul 1, 2010, 08:31 PM   #8
gamefoo21
Radeon HD5670 1GB
 
Join Date: Mar 2003
Location: Canada Saskatchewan
Posts: 8,679
gamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badges


Default

Quote:
Originally Posted by demowhc View Post
16:9 will give you a wider FOV in games, 16:10 will give you more height for desktop work.

I'd go for 16:9 myself!
How??

1920x1200 vs 1920x1080

Ok... So you wanna see like an Asian?


Oh and more pixels ftw!

Quote:
Originally Posted by demowhc View Post
I like standard full HD and I like the wider viewing for games and movies, also it makes life easy using clone mode with a HDTV connected at the same time.
Umm... You do know most half decent displays support 1:1 pixel mapping, so they'll auto black bar it on the 16:10 displays.

16:9 is just way for manufacturers to cut costs.
__________________
"Curiosity is the very basis of education and if you tell me that curiosity killed the cat, I say only that the cat died nobly." - Arnold Edinborough

Heatware

Last edited by gamefoo21 : Jul 1, 2010 at 08:35 PM.
gamefoo21 is offline   Reply With Quote
Old Jul 1, 2010, 08:34 PM   #9
demo
space cadet
 
Join Date: Sep 2007
Location: Australia Melbourne
Posts: 23,525
demo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badges


Default

what do you mean how?

16:9 is a wider aspect ratio than 16:10
__________________
____________________
demo is offline   Reply With Quote
Old Jul 1, 2010, 08:37 PM   #10
gamefoo21
Radeon HD5670 1GB
 
Join Date: Mar 2003
Location: Canada Saskatchewan
Posts: 8,679
gamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badges


Default

Quote:
Originally Posted by demowhc View Post
what do you mean how?

16:9 is a wider aspect ratio than 16:10
When comparing the resolutions available, you basically just lop off the bottom or the top of the screen.

1920x1200 vs 1920x1080
1680x1050 vs 1600x900
1440x900 vs 1366x768

Guess which of those are 16:10 resolutions and guess which are the 16:9... I'll give you a hint... 16:9 = less...

Although I guess you are an example of how marketing works, since if a game supports Widescreen properly, you get a wider field of view with 16:10 than you do with 16:9 due to the inherit height advantage of 16:10, along with the fact that 16:10 just simply has more pixels to work with...

The more you know...
__________________
"Curiosity is the very basis of education and if you tell me that curiosity killed the cat, I say only that the cat died nobly." - Arnold Edinborough

Heatware

Last edited by gamefoo21 : Jul 1, 2010 at 08:39 PM.
gamefoo21 is offline   Reply With Quote
Old Jul 1, 2010, 08:39 PM   #11
demo
space cadet
 
Join Date: Sep 2007
Location: Australia Melbourne
Posts: 23,525
demo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badges


Default

Quote:
Originally Posted by gamefoo21 View Post
Umm... You do know most half decent displays support 1:1 pixel mapping, so they'll auto black bar it on the 16:10 displays.

16:9 is just way for manufacturers to cut costs.
I dont want black bars, I also want easy to use clone mode so my monitor and HDTV are running the same res..
__________________
____________________
demo is offline   Reply With Quote
Old Jul 1, 2010, 08:41 PM   #12
demo
space cadet
 
Join Date: Sep 2007
Location: Australia Melbourne
Posts: 23,525
demo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badges


Default

Quote:
Originally Posted by gamefoo21 View Post
When comparing the resolutions available, you basically just lop off the bottom or the top of the screen.

1920x1200 vs 1920x1080
1680x1050 vs 1600x900
1440x900 vs 1366x768

Guess which of those are 16:10 resolutions and guess which are the 16:9... I'll give you a hint... 16:9 = less...

Although I guess you are an example of how marketing works, since if a game supports Widescreen properly, you get a wider field of view with 16:10 than you do with 16:9 due to the inherit height advantage of 16:10, along with the fact that 16:10 just simply has more pixels to work with...

The more you know...
rofl

I know which are 16:9 and 16:10, but 16:9 gives you a wider FOV

Perhaps you are the victim of merketing? oh 16:10 is a bigger number so...
__________________
____________________
demo is offline   Reply With Quote
Old Jul 1, 2010, 08:44 PM   #13
gamefoo21
Radeon HD5670 1GB
 
Join Date: Mar 2003
Location: Canada Saskatchewan
Posts: 8,679
gamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badges


Default

Quote:
Originally Posted by demowhc View Post
I dont want black bars, I also want easy to use clone mode so my monitor and HDTV are running the same res..
Maybe for you, but since my TV isn't my monitor, and my monitor is used for more than just viewing games, I have no issues with the hotkey setup I have to on the fly switch. I'll take black bars as the price I pay so I can do more on screen, see more of my game, see more of the keyboard drivers, see more of the...

*cough*

Anyways, I like the choice, and my choice is more screen realestate since even when watching most hi-def movies or wide screen movies even on 16:9 you get black bars. So 16:10 just simply makes more sense for me.

Quote:
Originally Posted by demowhc View Post
rofl

I know which are 16:9 and 16:10, but 16:9 gives you a wider FOV

Perhaps you are the victim of merketing? oh 16:10 is a bigger number so...


At what magic non-available resolution do you speak of? Give me something in practical numbers... So your choice of 16:9 is just limiting your working area, you get less height, while I get the same width... Damn... So I do get the best of both, without sacrificing anything but a theoretical advantage...

But since you seem intent on believing what the manufacturers and their "ULTRA-WIDE FULL HD" marketing mumbo jumbo...

I defer to this picture...



Oooh... What's that most of the time 16:10 is wider... Only does 1920 tie for width but fails when it comes to height...
__________________
"Curiosity is the very basis of education and if you tell me that curiosity killed the cat, I say only that the cat died nobly." - Arnold Edinborough

Heatware

Last edited by gamefoo21 : Jul 1, 2010 at 08:50 PM.
gamefoo21 is offline   Reply With Quote
Old Jul 1, 2010, 08:44 PM   #14
caveman-jim
Retired
 
Join Date: Oct 2003
Posts: 48,610
caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'


Default

Quote:
Originally Posted by gamefoo21 View Post
since if a game supports Widescreen properly, you get a wider field of view with 16:10 than you do with 16:9 due to the inherit height advantage
Wider FoV from 16:10 1920x1080 than 1920x1200? Surely you mean taller FoV? More pixels means more screen if the title has true anamorphic support and can adjust both vertical and horizontal FoV. 1920x1080 16:9 and 1920x1200 16:10 have the same horizontal FoV.
caveman-jim is offline   Reply With Quote
Old Jul 1, 2010, 08:45 PM   #15
sMashPiranha
boom shanka
 
Join Date: Apr 2002
Location: New Zealand New Zealand
Posts: 3,535
sMashPiranha is still being judged by the masses


Default

Give me the extra pixels, thanks. I don't see black bars as a strong reason to choose 16:9 over 16:10, the majority of movies I watch are even wider than that so you get black bars no matter what you have.
sMashPiranha is offline   Reply With Quote
Old Jul 1, 2010, 08:48 PM   #16
demo
space cadet
 
Join Date: Sep 2007
Location: Australia Melbourne
Posts: 23,525
demo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badges


Default



16:9 gives you the widest possible FOV and maximum viewing of 'in-game' real estate, and I would rather have a wider FOV because it is more natural on the eyes..you look left and right far more than you look up or down.

They say if you cover 1 eye you are essentially viewing a 4:3 ratio, when you open both eyes you are viewing a 16:9 ratio.
__________________
____________________

Last edited by demo : Jul 1, 2010 at 08:53 PM.
demo is offline   Reply With Quote
Old Jul 1, 2010, 09:05 PM   #17
Qb2k5
Alienware Certified
 
Join Date: Oct 2002
Location: United States South Florida
Posts: 12,434
Qb2k5 is still being judged by the masses


Default

The real question that should be asked do you like having black bars when playing 16:9 games on a 16:10 screen. Some games allow you to get the actual 1:1 pixel count by setting the game at 1920x1200. Unfortunately some console ports only limit you to 1920x1080 causing to have black borders on the top and bottom of a monitor.
Qb2k5 is offline   Reply With Quote
Old Jul 1, 2010, 09:07 PM   #18
aviphysics
Atari 800 FTW
 
Join Date: Sep 2008
Location: United States Livermore Ca
Posts: 6,638
aviphysics once held a door open for a complete strangeraviphysics once held a door open for a complete strangeraviphysics once held a door open for a complete strangeraviphysics once held a door open for a complete stranger


Default

That poll needs an "either is fine" button. They are close enough that it doesn't matter to me.

I guess which is better depends on how the game scales its FOV. If it is fixed along the y axis then 16x9 will give you fewer pixels but more off to the side. If its fixed along the x axis then they both give the same width but 16x10 gives more height.

For RTS and any flight sims where the vertical axis matters more I would want 16x10. For most FPS a wider field of view would be better.

Unfortunately its not like buying a bigger screen with a wider aspect ratio really gets you a wider field of view. Really the best rig would be three 1920x1200 120Hz screens with 3D Surround powered by three GTX 480s.
__________________
THG is to computer hardware what MTV is to music.

Last edited by aviphysics : Jul 1, 2010 at 09:19 PM.
aviphysics is offline   Reply With Quote
Old Jul 1, 2010, 09:12 PM   #19
demo
space cadet
 
Join Date: Sep 2007
Location: Australia Melbourne
Posts: 23,525
demo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badges


Default

Quote:
Originally Posted by gamefoo21 View Post
Maybe for you, but since my TV isn't my monitor, and my monitor is used for more than just viewing games, I have no issues with the hotkey setup I have to on the fly switch. I'll take black bars as the price I pay so I can do more on screen, see more of my game, see more of the keyboard drivers, see more of the...

*cough*

Anyways, I like the choice, and my choice is more screen realestate since even when watching most hi-def movies or wide screen movies even on 16:9 you get black bars. So 16:10 just simply makes more sense for me.





At what magic non-available resolution do you speak of? Give me something in practical numbers... So your choice of 16:9 is just limiting your working area, you get less height, while I get the same width... Damn... So I do get the best of both, without sacrificing anything but a theoretical advantage...

But since you seem intent on believing what the manufacturers and their "ULTRA-WIDE FULL HD" marketing mumbo jumbo...

I defer to this picture...



Oooh... What's that most of the time 16:10 is wider... Only does 1920 tie for width but fails when it comes to height...

you are confusing resolutions with aspect ratios

__________________
____________________
demo is offline   Reply With Quote
Old Jul 1, 2010, 09:15 PM   #20
gamefoo21
Radeon HD5670 1GB
 
Join Date: Mar 2003
Location: Canada Saskatchewan
Posts: 8,679
gamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badges


Default

Quote:
Originally Posted by demowhc View Post


16:9 gives you the widest possible FOV and maximum viewing of 'in-game' real estate, and I would rather have a wider FOV because it is more natural on the eyes..you look left and right far more than you look up or down.

They say if you cover 1 eye you are essentially viewing a 4:3 ratio, when you open both eyes you are viewing a 16:9 ratio.


One eye: 1.17:1
Two eyes: 1.75:1

4:3 = 1.33:1
16:9 = 1.78:1
16:10 = 1.6:1

So 16:9 is too wide, 16:10 is is a bit too narrow, but at the given resolutions, 16:10 just plays nicer.

I have played around with both and my 1440x900 laptop is so much easier to use without constant scrolling that those narrow band 1366x768 monitors, my 1920x1200 display is the same thing, I keep looking for more screen space when I have to use the skinnier displays.

The thing is with current display tech and the resolutions offered, you do end up with an ACTUAL wider screen all the way up to the last resolution when using 16:10 than you do with 16:9. I fail to see why this concept is so hard to grasp.

Quote:
The 16:10 ratio, at 1.6, is close to the golden ratio (1.618, often denoted φ), which is generally considered aesthetically pleasing.
http://en.wikipedia.org/wiki/16/10

Oh... Mines backed up...

Quote:
At least since the Renaissance, many artists and architects have proportioned their works to approximate the golden ratio—especially in the form of the golden rectangle, in which the ratio of the longer side to the shorter is the golden ratio—believing this proportion to be aesthetically pleasing. Mathematicians have studied the golden ratio because of its unique and interesting properties
http://en.wikipedia.org/wiki/Golden_ratio

Quote:
Originally Posted by demowhc View Post
you are confusing resolutions with aspect ratios

Quite wrong.

I am simply pointing out that at the resolutions offered by the competing aspect ratios, 16:10 does offer the largest display space available, in width it ties, and in height it wins.

Should I point out how I can see more area when I use a 30" with an even higher resolution allowing for more viewable area in width and height.

You're cherry picking photos seem to lack the height of field, and any real grounding in actual day to day use. In theory, yes 16:9 is wider and the same height as 16:10, but in the real world, 16:10 is just as wide if not wider and always taller. So that allows the use of a taskbar/HUD while rending a 16:9 field of view unobstructed, while on a 16:9 screen you end up with an even narrower but wider fov, it's like looking through the mail slot at 16:9 or looking through the window at 16:10.

But I will again defer to this image of resolution/aspect ratio comparisons:



Now my 1920 pixels wide with 1200 pixels high allows me to see as wide while being taller than yours at 1920 and 1080. I'm not even picking the next step up in 16:10, which is available for public consumption and use. There is no higher 16:9 resolution that is available for our use.
__________________
"Curiosity is the very basis of education and if you tell me that curiosity killed the cat, I say only that the cat died nobly." - Arnold Edinborough

Heatware

Last edited by gamefoo21 : Jul 1, 2010 at 09:28 PM.
gamefoo21 is offline   Reply With Quote
Old Jul 1, 2010, 09:20 PM   #21
aviphysics
Atari 800 FTW
 
Join Date: Sep 2008
Location: United States Livermore Ca
Posts: 6,638
aviphysics once held a door open for a complete strangeraviphysics once held a door open for a complete strangeraviphysics once held a door open for a complete strangeraviphysics once held a door open for a complete stranger


Default

Quote:
Originally Posted by demowhc View Post
you are confusing resolutions with aspect ratios
You failed at properly clipping that quote.
__________________
THG is to computer hardware what MTV is to music.
aviphysics is offline   Reply With Quote
Old Jul 1, 2010, 09:29 PM   #22
caveman-jim
Retired
 
Join Date: Oct 2003
Posts: 48,610
caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'


Default

Quote:
Originally Posted by aviphysics View Post
Really the best rig would be five 2560x1600 screens in Portrait powered by three HD 5870 2GB's.
Fix'd
caveman-jim is offline   Reply With Quote
Old Jul 1, 2010, 09:29 PM   #23
gamefoo21
Radeon HD5670 1GB
 
Join Date: Mar 2003
Location: Canada Saskatchewan
Posts: 8,679
gamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badgesgamefoo21 doesn't need no stinkin' badges


Default

Quote:
Originally Posted by caveman-jim View Post
Wider FoV from 16:10 1920x1080 than 1920x1200? Surely you mean taller FoV? More pixels means more screen if the title has true anamorphic support and can adjust both vertical and horizontal FoV. 1920x1080 16:9 and 1920x1200 16:10 have the same horizontal FoV.
Sorry, that is what I meant.

Quote:
Originally Posted by caveman-jim View Post
Fix'd


Yes please!
__________________
"Curiosity is the very basis of education and if you tell me that curiosity killed the cat, I say only that the cat died nobly." - Arnold Edinborough

Heatware
gamefoo21 is offline   Reply With Quote
Old Jul 1, 2010, 09:52 PM   #24
demo
space cadet
 
Join Date: Sep 2007
Location: Australia Melbourne
Posts: 23,525
demo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badges


Default

Quote:
Originally Posted by gamefoo21 View Post
Do you fail basic comprehension of how my 1920 pixels wide with 1200 pixels high allows me to see as wide while being taller than yours at 1920 and 1080. I'm not even picking the next step up in 16:10, which is available for public consumption and use.
lol think about what you are saying for a second, then take a deep breath.

Notice the first screenshot in 16:10 at a higher resolution of equal width has less viewing area.

16:10 1280x800

16:9 1280x720



So, in games with proper widescreen support you will have more viewing area on a 16:9 screen.
__________________
____________________
demo is offline   Reply With Quote
Old Jul 1, 2010, 10:08 PM   #25
caveman-jim
Retired
 
Join Date: Oct 2003
Posts: 48,610
caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'


Default

Quote:
Originally Posted by aviphysics View Post
That poll needs an "Eyefinity" button.
caveman-jim is offline   Reply With Quote
Old Jul 1, 2010, 10:21 PM   #26
biscuitownz
R.I.P 9600GT 2008-2009
 
Join Date: Dec 2008
Location: United States sacramento
Posts: 1,796
biscuitownz is still being judged by the masses


Default

16:9 also looks more sharp and vivid
__________________
Knowledge is only limited to how far your imagination can go

biscuitownz is offline   Reply With Quote
Old Jul 1, 2010, 10:28 PM   #27
caveman-jim
Retired
 
Join Date: Oct 2003
Posts: 48,610
caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'caveman-jim once won a refrigerator on 'The Price is Right'


Default

Quote:
Originally Posted by biscuitownz View Post
16:9 also looks more sharp and vivid
no it doesnt
caveman-jim is offline   Reply With Quote
Old Jul 1, 2010, 10:32 PM   #28
demo
space cadet
 
Join Date: Sep 2007
Location: Australia Melbourne
Posts: 23,525
demo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badgesdemo doesn't need no stinkin' badges


Default

lol no it doesnt

but 2 things though, most games are designed around 16:9 so will have better HUD placement etc. and there isnt as much of a problem with narrow FOV that people complain about, particularly with console ports.. I very rarely need to adjust FOV on a 16:9 screen.
__________________
____________________
demo is offline   Reply With Quote
Old Jul 1, 2010, 10:43 PM   #29
Treeckcold57
Good ol' ATI
 
Join Date: Sep 2004
Location: United States North Carolina
Posts: 15,902
Treeckcold57 can beat 'Minesweeper' on any difficultyTreeckcold57 can beat 'Minesweeper' on any difficulty


Default

Quote:
Originally Posted by demowhc View Post
lol no it doesnt

but 2 things though, most games are designed around 16:9 so will have better HUD placement etc. and there isnt as much of a problem with narrow FOV that people complain about, particularly with console ports.. I very rarely need to adjust FOV on a 16:9 screen.
Thanks for the info and included the comparison screenshots...that really clear for me as I understood that.
__________________
HP nx9420 model
Intel Core Duo 1.66Ghz
G.Skill 2GB DDR2 667 CL4 Dual Channel
ATI Mobility X1600 256MB
Hitachi 80GB 5400RPM
Windows XP Pro

Treeckcold57 F@H stat
Treeckcold57 is offline   Reply With Quote
Old Jul 1, 2010, 11:24 PM   #30
Sweetz
Rage3D Veteran
 
Join Date: Nov 2003
Posts: 5,308
Sweetz can beat 'Minesweeper' on any difficultySweetz can beat 'Minesweeper' on any difficulty


Default

Quote:
Originally Posted by gamefoo21 View Post
Although I guess you are an example of how marketing works, since if a game supports Widescreen properly, you get a wider field of view with 16:10 than you do with 16:9 due to the inherit height advantage of 16:10, along with the fact that 16:10 just simply has more pixels to work with...
Oh yeah....absolutely...

I mean look at how much more of the game world I see at 1680x1050 as I do at 1440x900.

1680x1050:

1440x900


Clearly the higher the resolution, the more you see.

Oh wait...scratch that, you don't see anything more, do you? Becuase how much you see in a game isn't dependant on the number of pixels on the display genius... That you apparently don't understand this demonstrates a critical failure of knowledge on the subject, and you really need to give it a rest. What you actually DO get is a sharper image and a bit finer detail on what you do see. If you wish to continue on the subject, please provide visual proof, from a game, on how you see "more" at 1920x1200 than you do at 1440x900 because it's more pixels...

For games that enforce proper widescreen behavior, where the vertical FOV is constant and the horizontal FOV changes (aka hor+), you will see more of the game world on a 16:9 monitor than a 16:10 monitor. What you get at 1920x1200 vs 1920x1080 is very slightly finer detail on what you do see, but you're going to see less of the game world overall.

Now for games that don't enforce properly widescreen behavior, and keep the horizontal FOV locked and change the vertical FOV (aka vert-), you will see more on a 16:10 monitor versus 16:9 (still has nothing to do with the number of pixels) - but that's hardly a victory because you'll see even more than 16:10 on a 4:3 monitor; that's why it's incorrect behavior.

Last edited by Sweetz : Jul 2, 2010 at 01:11 AM.
Sweetz is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
PC gaming on 120hz monitors forciano PC Gaming 37 Aug 24, 2009 12:21 PM
Gaming Monitors for your Radeon? tret General Radeon Discussion 124 Sep 14, 2005 10:59 PM
Gaming on TFT Monitors ... mentorxxx General Hardware 6 Apr 6, 2003 06:55 AM
Dual Monitors And Gaming Loozer Radeon Technical Support 0 Apr 18, 2002 06:21 AM
LCD monitors and gaming jesse23 General Radeon Discussion 4 Mar 30, 2001 02:18 AM


All times are GMT -5. The time now is 05:23 PM.



Powered by vBulletin® Version 3.6.5
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
All trademarks used are properties of their respective owners. Copyright ©1998-2011 Rage3D.com
Links monetized by VigLink