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| General ATI Radeon Discussion General discussion for discrete ATI Radeon graphics products. Do not ask for tech support here, instead please use the ATI Radeon Technical Support forum. |
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#1 | Advertisement (Guests Only)
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Administrator
Join Date: Sep 2002
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The last time we chatted about all things ATI we wanted to look Under the IHS and, when it comes to the intricacies of Radeon silicon, there's no better person to ask than Eric Demers. Of course, hardware without good software is more or less useless, so it's time to peek into the .DLL with Andrew Dodd. Into the .DLL Interview: CLICK HERE!
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In my many years I have come to a conclusion that one useless man is a shame, two is a law firm, and three or more is a congress. - John Adams
Not because of who I am, but because of what You've done ~ not because of what I've done, but because of who You are. - Casting Crowns |
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#2 | |
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Justice will be served
Join Date: Jan 2001
Location:
Location...
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Really great read! Some very good questions, although the answers can be frustrating due to limitations on what detail Eric is allowed to go into. I found this especially interesting Quote:
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#3 | |
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Canopus Pure 3D
Join Date: Jan 2002
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Posts: 1,332
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Quote:
Thanks for the interview! Good read |
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#4 |
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ATI Guru
Join Date: May 2002
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#5 |
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Rage3D Veteran
Join Date: Apr 2006
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Andrew, just like you before him, proved to be an excellent interviewee, which helps with the questioning and makes the interviewer's job extremely easy. On a sidenote, please tell Terry to pimp R3D on Twitter, he does a fine job pimping all other sites that have even the slightest thing to do with ATI ![]() ![]() |
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#6 | |
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ATI Guru
Join Date: May 2002
Location: Bay Area, CA.
Posts: 1,918
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#7 |
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Radeon HD 4870 X2
Join Date: Oct 2006
Posts: 645
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It's a shame You and Andrew can't give the answers we like to now, and avoid the subjects, because of corporate secrecy. |
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#8 | |
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ATI Guru
Join Date: May 2002
Location: Bay Area, CA.
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Quote:
1) Expectations -- We would be setting ourselves and our users for disappointment. If we said "we are doing XYZ", and then because schedule was under estimated or other higher priority issues came up, we don't deliver -- everyone gets annoyed and angry, etc... This happens so much, it's actually very typical. 2) Competitive edge -- Clearly, if we plan something for a new product or an inflection point of some sort, putting down our cards would give our competitors quite some time to plan and generate their own counters. If you hadn't noticed, the GPU field is one of the most competitive semiconductor fields out there. 3) Partner confidentiality -- Even if we ignored our own, our partners really don't like us talking about their plans, for various reasons. It's surprising how much of that occurs. I'm sure there are many other factors, but clearly just the above three prevent us from being able to answer all questions to the fullest of our abilities. Having said that, we try to go as far as possible, and certainly Andrew did a good job there, to let you know what's coming... |
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#9 | |
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ATI Rage II C+
Join Date: Oct 2006
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#10 |
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5850
Join Date: May 2007
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The answers kinda sucked..It was kinda boring.He repeated some answers a couple of times or some sort of derivates of them..No offence to the guys that interview or Andrew but imo was kinda waste of time.Maybe social interviews were better..
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"The only way to discover the limits of the possible is to venture beyond them into the impossible." Arthur C. Clarke second law (died at 90 years on march 18th 2008) --- i prefer to loose all the politicians than this one... |
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#11 | |
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Cozumel Island
Join Date: Sep 2005
Posts: 1,915
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Great questions, not so good answers. Quote:
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From Anandtech:"I asked two people at NVIDIA why Fermi is late; NVIDIA's VP of Product Marketing, Ujesh Desai and NVIDIA's VP of GPU Engineering, Jonah Alben. Ujesh responded: because designing GPUs this big is "****ing hard"." |
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#12 | |
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Rage3D Veteran
Join Date: Apr 2006
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From Andrew Dodd... Quote:
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"It is the Case that we put a bunch of die area into double precision floating point, a bunch of die area into ECC. And for gaming graphics applications, those give us less returns then they do for the scientific applications." -Bill Dally, Nvidia Corp. Chief Scientist. "Nvidia is a software company." -Jen-Hsun Huang, Nvidia Corp. CEO.
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#13 |
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Rage3D Veteran
Join Date: Apr 2006
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Also forgot to metion a good read from AlexV as always.
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"It is the Case that we put a bunch of die area into double precision floating point, a bunch of die area into ECC. And for gaming graphics applications, those give us less returns then they do for the scientific applications." -Bill Dally, Nvidia Corp. Chief Scientist. "Nvidia is a software company." -Jen-Hsun Huang, Nvidia Corp. CEO.
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#14 |
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Did someone say, RGSSAA?
Join Date: May 2001
Location:
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Posts: 8,987
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Really enjoy 3d gaming flexibility; a gamer's best friend! |
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#15 | |
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Did someone say, RGSSAA?
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Quote:
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Really enjoy 3d gaming flexibility; a gamer's best friend! Last edited by SIrPauly : Apr 6, 2009 at 09:33 AM. |
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#16 |
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Rage3D Veteran
Join Date: May 2008
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one question i would have liked to have seen is whats ATI/AMD's take on Graphene? |
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