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| CATALYST Drivers Discussion and Technical support forum for AMD's Catalyst Drivers. Please put Linux-specific driver posts and Remote Wonder discussion in their respective forums. |
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#1 | Advertisement (Guests Only)
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Radeon HD 4850
Join Date: Nov 2004
Posts: 209
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DriverVer=09/10/2008, 8.540.0.0000 Leave feedback. Enjoy. Vista x86/x64 http://www.megaupload.com/?d=DYBRA1YZ XP x86/x64 http://www.megaupload.com/?d=JVVGAXK9 Driver Packaging Version 8.54-080910a-069486E-ATI Provider ATI Technologies Inc. 2D Driver Version 7.01.01.830 2D Driver File Path /REGISTRY/MACHINE/SYSTEM/ControlSet001/Control/CLASS/{4D36E968-E325-11CE-BFC1-08002BE10318}/0003 Direct3D Version 7.14.10.0618 OpenGL Version 6.14.10.8081 Catalyst® Control Center Version 2008.0910.2138.36940 Last edited by rflair : Sep 29, 2008 at 09:35 PM. |
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#2 |
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Radeon HD 4830
Join Date: Jan 2001
Posts: 118
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These will make people happy. Noticed there is now an option for manual fan control in the overdrive section. ![]()
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AMD Phenom II X940 @3.4GHz Gigabyte GA-MA770-UD3 4 Gb Mushkin Enhanced DDR2 PC640 XFX Radeon HD 5850 1024MB GDDR5 SoundBlaster X-Fi XtremeMusic Windows 7 64-bit |
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#4 | |
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HD4870X2
Join Date: Jun 2007
Location:
Cowansville ,Québec
Posts: 579
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Quote:
Renderer: ATI Radeon HD 4870 X2 Vendor: ATI Technologies Inc. Memory: 1024 MB Version: 2.1.8081 Release Shading language version: 1.20 Max number of light sources: 8 Max viewport size: 8192 x 8192 Max texture size: 8192 x 8192 Max anisotropy: 16 Max samples: 8 Max draw buffers: 8 Max texture coordinates: 16 Max vertex texture image units: 16 Extensions: 115 GL_AMD_performance_monitor GL_AMD_texture_texture4 GL_AMDX_vertex_shader_tessellator GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_depth_buffer_float GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_ATI_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (100 % - 15/15) v1.5 (100 % - 3/3) v2.0 (100 % - 10/10) v2.1 (100 % - 3/3) v3.0 (52 % - 11/21) OpenGL driver version check (Current: 2.1.8081 Release, Latest known: 7.01.01.830) No ICD registry entry The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename. Compiled vertex array support This feature improves OpenGL performance by using video memory to cache transformed vertices. Multitexture support This feature accelerates complex rendering such as lightmaps or environment mapping. Secondary color support This feature provides an alternate method of coloring specular highlights on polygons. S3TC compression support This feature improves texture mapping performance in some applications by using lossy compression. Texture edge clamp support This feature improves texturing quality by adding clamping control to edge texel filtering. Vertex program support This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.) Fragment program support This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.) Texture anisotropic filtering support This feature improves the quality of texture mapping on oblique surfaces. Occlusion test support This feature provides hardware accelerated culling for objects. Point sprite support This feature improves performance in some particle systems. OpenGL Shading Language support This feature enables high level shading language for shaders. Frame buffer object support This feature enables render to texture functionality. Extension verification: GL_AMD_performance_monitor has been added to the extensions list of ATI Radeon HD 4870 X2 GL_AMD_texture_texture4 has been added to the extensions list of ATI Radeon HD 4870 X2 GL_AMDX_vertex_shader_tessellator has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_color_buffer_float has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_depth_texture has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_draw_buffers has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_draw_instanced has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_fragment_program has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_fragment_shader has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_half_float_pixel has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_half_float_vertex has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_imaging was not found, but has the entry point glBlendEquation GL_ARB_instanced_arrays has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_multisample has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_multitexture has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_occlusion_query has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_pixel_buffer_object has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_point_parameters has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_point_sprite has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_shader_objects has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_shader_texture_lod has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_shading_language_100 has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_shadow has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_shadow_ambient has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_border_clamp has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_compression has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_cube_map has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_env_add has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_env_combine has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_env_crossbar has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_env_dot3 has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_float has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_mirrored_repeat has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_non_power_of_two has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_texture_rectangle has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_transpose_matrix has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_vertex_buffer_object has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_vertex_program has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_vertex_shader has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ARB_window_pos has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_draw_buffers has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_envmap_bumpmap has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_fragment_shader has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_meminfo has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_separate_stencil has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_texture_compression_3dc has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_texture_env_combine3 has been added to the extensions list of ATI Radeon HD 4870 X2 GL_ATI_texture_float has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_abgr has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_bgra has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_blend_color has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_blend_equation_separate has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_blend_func_separate has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_blend_minmax has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_blend_subtract has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_compiled_vertex_array has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_copy_texture has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_depth_buffer_float has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_draw_range_elements has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_fog_coord has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_framebuffer_blit has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_framebuffer_multisample has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_framebuffer_object has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_framebuffer_sRGB has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_gpu_program_parameters has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_gpu_shader4 has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_multi_draw_arrays has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_packed_depth_stencil has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_packed_float has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_packed_pixels has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_point_parameters has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_rescale_normal has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_secondary_color has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_separate_specular_color has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_shadow_funcs has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_stencil_wrap has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_subtexture has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texgen_reflection has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture3D has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_compression_latc has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_compression_rgtc has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_compression_s3tc has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_cube_map has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_edge_clamp has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_env_add has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_env_combine has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_env_dot3 has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_filter_anisotropic has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_lod_bias has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_mirror_clamp has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_object has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_rectangle has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_shared_exponent has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_texture_sRGB has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_vertex_array has been added to the extensions list of ATI Radeon HD 4870 X2 GL_EXT_vertex_shader was not found, but has the entry point glBeginVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glBindLightParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindMaterialParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindTexGenParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindTextureUnitParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glDeleteVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glDisableVariantClientStateEXT GL_EXT_vertex_shader was not found, but has the entry point glEnableVariantClientStateEXT GL_EXT_vertex_shader was not found, but has the entry point glEndVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glExtractComponentEXT GL_EXT_vertex_shader was not found, but has the entry point glGenSymbolsEXT GL_EXT_vertex_shader was not found, but has the entry point glGenVertexShadersEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantPointervEXT GL_EXT_vertex_shader was not found, but has the entry point glInsertComponentEXT GL_EXT_vertex_shader was not found, but has the entry point glIsVariantEnabledEXT GL_EXT_vertex_shader was not found, but has the entry point glSetInvariantEXT GL_EXT_vertex_shader was not found, but has the entry point glSetLocalConstantEXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp1EXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp2EXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp3EXT GL_EXT_vertex_shader was not found, but has the entry point glSwizzleEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantPointerEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantbvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantdvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantfvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantivEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantsvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantubvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantuivEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantusvEXT GL_EXT_vertex_shader was not found, but has the entry point glWriteMaskEXT GL_KTX_buffer_region has been added to the extensions list of ATI Radeon HD 4870 X2 GL_NV_blend_square has been added to the extensions list of ATI Radeon HD 4870 X2 GL_NV_texgen_reflection has been added to the extensions list of ATI Radeon HD 4870 X2 GL_SGIS_generate_mipmap has been added to the extensions list of ATI Radeon HD 4870 X2 GL_SGIS_texture_edge_clamp has been added to the extensions list of ATI Radeon HD 4870 X2 GL_SGIS_texture_lod has been added to the extensions list of ATI Radeon HD 4870 X2 GL_WIN_swap_hint has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_buffer_region has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_extensions_string has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_make_current_read has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_multisample has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_pbuffer has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_pixel_format has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_pixel_format_float has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ARB_render_texture has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ATI_pixel_format_float has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_ATI_render_texture_rectangle has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_EXT_extensions_string has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_EXT_framebuffer_sRGB has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_EXT_pixel_format_packed_float has been added to the extensions list of ATI Radeon HD 4870 X2 WGL_EXT_swap_control has been added to the extensions list of ATI Radeon HD 4870 X2
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-Burn see button on the left for system specs. |
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#5 |
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Smallville 2009
Join Date: Jan 2006
Location:
California
Posts: 330
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Interesting , now its 115 and more extensions has been added to the card. One question, is Vertex shaders important? I see that ATI keeps leaving them out |
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#6 |
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HD4870X2
Join Date: Jun 2007
Location:
Cowansville ,Québec
Posts: 579
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![]() ![]() see you later ... need to test these drivers in games ![]()
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-Burn see button on the left for system specs. Last edited by Burn : Sep 29, 2008 at 11:55 PM. |
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#7 |
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Smallville 2009
Join Date: Jan 2006
Location:
California
Posts: 330
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My 2400HD has always been working terrible vs the 6200. Seriously my 6200 out performs the card big time. Now my 2400HD is improving tho, with the 8.9 drivers, i mostly have issues with my older games, very choppy performance. ATi is improving tho, so i might test out these new drivers with my card sometime tomorrow. Thanks for posting them ![]() |
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#8 |
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HD4870X2
Join Date: Jun 2007
Location:
Cowansville ,Québec
Posts: 579
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hisshhh.. the automatic CCC fan control set my card at fan 26% when idle at 55C ramp up to 33% when it reach 90C.. still too hot for me ... Nice option if you want fixed fan speed .. but in my case ill continue to use Riva for dynamic fan speed with max temp 78C.
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-Burn see button on the left for system specs. Last edited by Burn : Sep 29, 2008 at 11:50 PM. |
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#9 | |
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spitting mad
Join Date: Apr 2008
Location:
California
Posts: 255
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nice try with the fan speed override. it's nice to know they occasionally listen to us. the problem is that we want to be able to adjust the fan's automatic profile. setting manual fan speed every time you start and stop a game is still a hassle.
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Quote:
My Videos
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#10 |
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Widescreen rules
Join Date: Mar 2003
Location:
Spain
Posts: 247
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Thank you very much, will try it as soon as I get home
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Core i7 920 / Noctua NH-U12P SE1366
Gigabyte EX58-Extreme / 6 Gb OCZ PC3-12800 Platinum 1 x Intel X-25M G2 80 Gb / 3 x Seagate 1 Tb (RAID5) ATI 5870 (Graphics) + GeForce 9600GT (PhysX) on Samsung SM244T 1920x1200 LG GGW-H20L BluRay & HD-DVD / Logitech Z-5500 5.1 DTS / Westone 3 EarPhones Asus Xonar D2 / 360 Elite Wireless Controller / Gigabyte Odin GT 800W Windows 7 x64 (also a 360 and a PSP :p) |
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#11 |
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Radeon HD 4600
Join Date: Sep 2001
Posts: 74
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anyone have these somewhere i dont have to download some kind of application which is probably full of adware? Cheers |
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#12 |
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Radeon HD 4870
Join Date: Nov 2001
Location: Norway
Posts: 470
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LG W2600HP-BF - Sapphire 4870 Gigabyte GA-P35-DQ6 - Intel Core 2 Quad 6600 - 3600Mhz Swiftech APOGEE GT Black ice Extreme II 4x Titan 120mm Thermaltake Toughpower 850W Vista Business X64 |
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#13 |
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Radeon HD 4600
Join Date: Sep 2001
Posts: 74
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ah never mind, i get it never used mega upload thingy before thanks |
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#14 |
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Reload selecta!
Join Date: Aug 2003
Location: Koncrete jungle
Posts: 1,905
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Burn, does this driver set fix the 1 core @ 750MHz upon startup bug for 4870 X2? Thanks in advance.
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System specs: | | | Would you like to help cure cancer with your uber rig? Join the fold at Team Rage 3D today! |
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#15 |
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Grand Potatomaster
Join Date: Sep 2003
Location:
Land of a Thousand Suns
Posts: 2,430
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Manual speed override is nice, but I wish you could set the temperature thresholds and fan levels for automatic control instead. Having to set it manually to a single speed every time you want to play a game isn't the most convenient approach... ![]() These are working fine in every game that I've tried so far.
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| Unreal Tournament '99/2004/3: RAY16 | Steam: RAY16 | | RAY16's Simple Homepage | Random Textual Nonsense | |
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#16 |
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gone...
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ASUS Rampage II GENE + Intel i7-920 @ 3.8 GHz + Noctua NH-U12P SE1366 6 GB OCZ Intel Extreme XMP 1600MHz / Palit Geforce 295GTX 1792MB watercooled 1x30GB SSD OCZ Vertex Turbo (system) / 2x30GB SSD OCZ Vertex RAID 0 (games) 24" LCD DELL G2410 / Power supply Nexus RX-8500 850W / Asus OC STATION |
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#17 |
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Radeon HD 4870 X2
Join Date: Feb 2002
Location: A Chest of EviL
Posts: 550
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thanks for the links.
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AMD Athlon 64 X 6000+ 3GHz, 4GB DD2-800, SATA 160GB, 2x200GB IDE, 1x320gb ide, 1xUSB2 EXT 200GB, 1x40GB, 1xUSB2 EXT 500GB, 4.1 / X-Fi Xtreme Music Edition OEM, HD4870 512MB, Cibox 22" LCD, MX518 Mouse, PS/2 MS KB, Corsair 450W PSU, Windows Vista x64 UE SP1 |
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#18 |
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Flight sim junkie
Join Date: Aug 2008
Location:
Chelmsford
Posts: 107
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Thank you rflair, going to try out the WinXP package this afternoon ![]() |
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#19 |
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Flight sim junkie
Join Date: Aug 2008
Location:
Chelmsford
Posts: 107
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All checks out ok on my 3850 so far, no probs with install ![]() To confirm, now shows 115 OpenGL extensions in OGL Viewer 3.0. (was 108 in Cat 8.9) BTW rflair, in you initial post you said this was version: Driver Packaging Version 8.54-080910a-069486E-ATI mine shows as Driver Packaging Version 8.54-080910a-069487E-ATI, no biggie though eh? ![]() Last edited by =Mustang= : Sep 30, 2008 at 07:33 AM. |
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#20 |
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Radeon HD 4850
Join Date: Oct 2001
Posts: 244
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Thanks for sharing, rflair. Keep it up, mate. Excellent drivers. I've played a bit Crysis Warhead DX10 with them. Crysis Warhead runs smooth as butta on my 1GB Crossfire system in 1920x1200, everything on Enthusiast plus 4xAA. Err, performance-wise they are on the same level as Cat 8.9.
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Dual E8600 - X38 Mobo - Triple Crossfire 4870 - 4 GB RAM - Eizo S2431W - Vista 64-bit - Cat 9.7 |
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#21 |
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Radeon HD 4600
Join Date: Feb 2004
Posts: 53
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mmm can some one please upload these drivers opn other webpage cause megaupload is blocked here! ![]() |
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#22 |
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Radeon HD 4350
Join Date: May 2008
Posts: 17
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rflair thank you. Great to see fan control, big thumbs up. No problems installing these on vista x64 for my 4870 |
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#23 | |
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My Spooky.
Join Date: Oct 2001
Location:
Richmond Hill, Ontario
Posts: 6,737
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Quote:
Finally Ati, I'm glad people can wipe their frustrations out, in this SPECIFIC case.
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Medical Mafia, where Pill meets Brill. |
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#24 |
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Widescreen rules
Join Date: Mar 2003
Location:
Spain
Posts: 247
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I'm having one strange issue, I have lost 3D preview when changing 3D settings (AA & AF) at CCC. Anyone knows how to get it back?
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Core i7 920 / Noctua NH-U12P SE1366
Gigabyte EX58-Extreme / 6 Gb OCZ PC3-12800 Platinum 1 x Intel X-25M G2 80 Gb / 3 x Seagate 1 Tb (RAID5) ATI 5870 (Graphics) + GeForce 9600GT (PhysX) on Samsung SM244T 1920x1200 LG GGW-H20L BluRay & HD-DVD / Logitech Z-5500 5.1 DTS / Westone 3 EarPhones Asus Xonar D2 / 360 Elite Wireless Controller / Gigabyte Odin GT 800W Windows 7 x64 (also a 360 and a PSP :p) |
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#25 |
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4870X2
Join Date: Jun 2004
Location:
East Tennessee
Posts: 18
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Well, at least each profile you create saves the fan speed settings along with it. In that regard, its not so bad. I just have to select a "Desktop" profile after I play a game. Still, true game profiles (like nVidia drivers) would be nice.
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CPU: Intel QX9650 / Thermalright Ultra-120 eXtreme / (Usually @ 3.6GHz, but stable at 4GHz) Video: ATI 4870X2 / 24" BenQ FP241WZ LCD Motherboard & RAM: Asus P5E3 Deluxe (X38) / 6GB Corsair DDR3-1600 Storage: WD Caviar SE16 WD5000AAKS SATA-500GB / WD 500 GB My Book Premium ES / Samsung SH-S203N DVD-RW Sound: Sound Blaster X-Fi / Logitech Z-5500 OS: Windows Vista Ultimate 32-bit SP1 & Windows 7 Ultimate (64-bit) Other: Antec P180B Case / Corsair XH-1000 Power Supply / Logitech G5 (v2.0) / Microsoft Natural Ergonomic Keyboard 4000 |
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#26 |
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Only human
Join Date: Feb 2007
Location:
Strawberry Fields
Posts: 5,328
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thx trying these out right away manual fan control might even convince me to use CCC first time ever, so i dont have to disable driver signature thingy in vista
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I bought MW 2. I'm a contard and I kill PC gaming. |
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#27 |
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5850
Join Date: May 2007
Location:
Romania, Constanta
Posts: 1,445
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Are those OpengL extensions the upgrade from Opengl 2.1 to 3.0 or those that were missing from previous drivers....If they are part of 3.0 the old games will still play bad so it's not an actual improvement..
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"The only way to discover the limits of the possible is to venture beyond them into the impossible." Arthur C. Clarke second law (died at 90 years on march 18th 2008) --- i prefer to loose all the politicians than this one... |
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#28 |
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Radeon HD 4870
Join Date: Apr 2007
Location:
Braga
Posts: 352
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why are they so big? The 8.9 are 34 MB?!
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Intel Q9550 Quad core AMD/ATI HD 3870 4GB DDR2 800 |
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#29 | |
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Smallville 2009
Join Date: Jan 2006
Location:
California
Posts: 330
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Quote:
Going back to my 6200 OC Pci card, i never have this problem and games run smooth. I haven't tested out the 8.10 with my 2400 yet, but i will soon and give feedback. |
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#30 |
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Vault Dweller
Join Date: Nov 2005
Location:
Vault 13
Posts: 1,561
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Yes look out for those missing OpenGL 3.0 Vertex Shaders in Unreal Gold. ![]()
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