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| General ATI Radeon Discussion General discussion for discrete ATI Radeon graphics products. Do not ask for tech support here, instead please use the ATI Radeon Technical Support forum. |
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#1 | Advertisement (Guests Only)
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Administrator
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Rage3D sits down with AMD's Eric Demers to discuss Radeon technologies and reveal how one earns the right to say AYBABTU! 'Under the IHS' Interview: Click Here
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In my many years I have come to a conclusion that one useless man is a shame, two is a law firm, and three or more is a congress. - John Adams
Not because of who I am, but because of what You've done ~ not because of what I've done, but because of who You are. - Casting Crowns |
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#2 |
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Rage3D Veteran
Join Date: Apr 2006
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Well done Alex. My exact thoughts on Open CL and Cuda.
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"It is the Case that we put a bunch of die area into double precision floating point, a bunch of die area into ECC. And for gaming graphics applications, those give us less returns then they do for the scientific applications." -Bill Dally, Nvidia Corp. Chief Scientist. "Nvidia is a software company." -Jen-Hsun Huang, Nvidia Corp. CEO.
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#4 |
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Rage3D Veteran
Join Date: Jan 2002
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*scratches head* Btw eric you really need to get a new pr pic, that ones from around 2003 or so isnt it? |
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#5 |
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ATI Guru
Join Date: May 2002
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Yeah, I know (I'm better looking now ;-)). I took one with my phone and sent it to Alex as well -- when I saw it on the page (preview), it scarred me. I'm supposed to get some sort of head shot to replace the current one in a couple of weeks. I just don't take good pictures. Some sort of evil curse. Last edited by sireric : Sep 18, 2008 at 03:40 PM. |
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#6 |
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Administrator
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In my many years I have come to a conclusion that one useless man is a shame, two is a law firm, and three or more is a congress. - John Adams
Not because of who I am, but because of what You've done ~ not because of what I've done, but because of who You are. - Casting Crowns |
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#7 | |
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Rage3D Veteran
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Quote:
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#8 |
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ATI Guru
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#9 |
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Did someone say, RGSSAA?
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Great job and outstanding questions -- enjoyed the inter-connect and Super-AA questions! ![]() |
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#10 | |
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RIP Dad 4/2/48-4/7/09
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Did I miss where 'AYBABTU' was explained? Also, needs moar facepalm. ![]() And did Eric really say trademark when repeating the word 'Radeon'?
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#11 |
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Administrator
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In my many years I have come to a conclusion that one useless man is a shame, two is a law firm, and three or more is a congress. - John Adams
Not because of who I am, but because of what You've done ~ not because of what I've done, but because of who You are. - Casting Crowns |
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#12 |
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Rage3D Veteran
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#13 | |
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RIP Dad 4/2/48-4/7/09
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#14 |
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ATI Guru
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#15 | |
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RIP Dad 4/2/48-4/7/09
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, its ok - if thats the worst you've gotten from explaining the difference between VLIW and superscalar, then at least you've got a career in PR ahead of you!
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#16 | |
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Radeon HD 4870 X2
Join Date: Aug 2006
Posts: 539
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Nice interview. I could be wrong in my thinking, but this comment here: Quote:
Perhaps I'm just hoping that's what was meant. ![]()
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#17 |
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I don't exactly know what you mean by "sharing", but it's just that when one writes, it can write both to its own local memory, as well as the remote, at the same time. |
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#18 |
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Radeon HD 4870 X2
Join Date: Aug 2006
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Thanks for the quick reply. I'll see if I can elaborate a little more, although my knowledge in this area's limited. With the sideport enabled, would both GPUs have the capability to share the 2GB VRAM for rendering purposes (high-res textures and multisampling AA?) My understanding is that 4870X2 was designed with 2GB VRAM because the GPUs couldn't share a 1GB, therefore effectively splitting it in half (512 for each GPU.) So by equipping the card w/ 2GB of VRAM, each GPU would have access to 1GB. Does the sideport resolve that issue so that both GPUs have access to share the 2GB for rendering? I'm guessing not and that I'm misunderstanding the exact function of it.
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Last edited by Xion X2 : Sep 18, 2008 at 09:35 PM. |
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#19 | |
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Quote:
But to "truly" share memory, each ASIC would need full read and write access to the "other" memory, as well as having a significant amount of the bandwidth made available (say equal amounts remote as local). If they only had read/write, but much less bw, then it would be a numa type system, and it's not clear how useful that would be, performance-wise. In our case with sideport, it's a write only memory, which much less bandwidth than local GDDR memory. Consequently, some things can be accelerated (like generating the same render target on both, using the broadcast write), but, in general, you need to have copies of everything needed in each memory -- You need to be able to read it, and have enough BW reading it to not slow you down too much. Consequently, for now, AFR still ends up being the best way to get both rendering and geometry acceleration. The added BW and write capabilities of the sideport won't generally be used in AFR, since each is working on their own thing. But we are looking at non-AFR ways in the future, to accelerate rendering in multi-gpu, without duplicating the data. |
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#20 |
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Radeon HD 4870 X2
Join Date: Mar 2001
Posts: 652
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Many thanks for the interview etc - it is quite remarkable that somebody in your position takes so much time over the years to communicate with fanbase. Thank you for that! My question would be - any info on if/when ATI plans to release new amazing Ruby demo, to showcase the really amazing hardware 4000-series is? |
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#21 | |
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Only human
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Quote:
i knew it was gonna be an awesome article right at the start ![]()
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Living in G Minor. |
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#22 | |
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#23 | |
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Radeon HD 4870 X2
Join Date: Aug 2006
Posts: 539
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Quote:
My thanks to the driver team as well as they're doing some excellent work thus far. Please let them know it's appreciated by us.. especially those of us with high-end setups (Crossfire.) I've seen some significant performance increases in these last two driver sets in DX10 games like Crysis and Lost Planet. Crossfire scaling in itself has been incredible in most games I've tested. Aside from performance, each driver has been stable, with very few bugs, if any. In regards to AFR, I'm wondering if ATI is keeping tabs on Lucid's new multi-GPU tech, the Hydra. Not sure if you can speak to that or not, but it sounds as if it has a lot of potential.
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Last edited by Xion X2 : Sep 18, 2008 at 11:06 PM. |
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#24 | |
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#25 | |
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Radeon HD 4870 X2
Join Date: Aug 2006
Posts: 539
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Quote:
Their effort hasn't gone unnoticed, and for those of us who pour a significant amount of money and time/effort into this stuff, they are our best friend(s). I always look forward to their next piece of work.
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i7 Nehalem 950, Hybrid TEC V10 | GTX 275 SLI 3584MB Foxconn FlamingBlade X58 | OCZ Vertex Series SSD Raid 0 x 4, OCZ Core Series SSD Raid0 x 2 6GB OCZ Gold DDR3 1600MHz | Corsair HX1000w PSU LG Super Multi Blu-Ray RW | Toshiba Regza 42" 1080p Vista Ultimate 64 SP2 | CSX Fallen Angel
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#26 |
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Yes, we do keep tabs on that kind of technology. There are different possibilities for scaling -- We are investigating some of those for the future, of course. |
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#27 |
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K to the max!™
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Eric, long time no talk.. and yes btw, he is much better looking these days than the 2003 era ![]() |
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#28 | |
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#29 |
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Cozumel Island
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Great interview, very interesting stuff. ![]()
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From Anandtech:"I asked two people at NVIDIA why Fermi is late; NVIDIA's VP of Product Marketing, Ujesh Desai and NVIDIA's VP of GPU Engineering, Jonah Alben. Ujesh responded: because designing GPUs this big is "****ing hard"." |
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#30 | |
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RIP Dad 4/2/48-4/7/09
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