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| General ATI Radeon Discussion General discussion for discrete ATI Radeon graphics products. Do not ask for tech support here, instead please use the ATI Radeon Technical Support forum. |
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#1 | Advertisement (Guests Only)
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Administrator
Join Date: Sep 2002
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Rage3D investigates what happens when a computing powerhouse teams up with a top-notch developer. Check out Assassin's Creed - First DX10.1 Title?
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#2 |
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Please vote "Present"
Join Date: Mar 2004
Location:
Arizona
Posts: 4,667
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Nice find and good job
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#4 |
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booglenorks
Join Date: Apr 2006
Location:
Lincoln, England
Posts: 2,492
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Good piece of journalism.
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#5 |
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Did someone say, RGSSAA?
Join Date: May 2001
Location:
New England
Posts: 8,987
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Nice article! ![]() |
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#6 |
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Rage3D Veteran
Join Date: Apr 2006
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Great catch Morgoth and I read every single word. Was a very good read. One other thing I can think of to possibly better support the case is... have you noticed any difference in lighting?
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"It is the Case that we put a bunch of die area into double precision floating point, a bunch of die area into ECC. And for gaming graphics applications, those give us less returns then they do for the scientific applications." -Bill Dally, Nvidia Corp. Chief Scientist. "Nvidia is a software company." -Jen-Hsun Huang, Nvidia Corp. CEO.
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#7 |
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Rage3D Veteran
Join Date: Nov 2006
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is it true this game has downgraded graphics from the console version? worse texturing for example.
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#8 |
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Rage3D Veteran
Join Date: Jun 2001
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Journalistic dynamite! |
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#9 |
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Rage3D Veteran
Join Date: Apr 2006
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"It is the Case that we put a bunch of die area into double precision floating point, a bunch of die area into ECC. And for gaming graphics applications, those give us less returns then they do for the scientific applications." -Bill Dally, Nvidia Corp. Chief Scientist. "Nvidia is a software company." -Jen-Hsun Huang, Nvidia Corp. CEO.
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#10 |
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Rage3D Veteran
Join Date: Apr 2004
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Awesome discovery. I'm seeing this linked to all over...gonna bring a lotta traffic to R3D ![]()
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#11 | |
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Radeon HD 4870
Join Date: Oct 2001
Posts: 485
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So if this pans out to be true , when is ati going ot send guys to all the developers to implment this . I hope they don't scew up like they did with 3Dc
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#12 |
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Galactic Butterfly
Join Date: Jul 2005
Location:
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Posts: 4,360
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Impressive, did`nt think 10.1 would see such a sizeable gain. Nice Morgoth. ![]()
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#13 |
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[RenJeRot] rulez!
Join Date: Aug 2003
Location:
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Posts: 1,065
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Interesting read and interesting stuff right here! Thanks Morgoth! ![]()
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NEW PC!!! W00t! (see specs) Asus EEE 1005HA / Intel Atom N280 1.66GHz / 1GB / 160 GB HDD / Windows 7 Asus M6N / Intel Pentium M Centrino 1.5GHz / 1GB DDR333 Samsung (2x512) / 40 GB Fujitsu / ATI Mobility™ Radeon™ 9600 / XP Home SP2 (English) / DVD+RW / 15.4" TFT LCD Unfortunately @ my gf's old house address Avatar by Boinger |
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#14 |
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Radeon HD 4830
Join Date: Jun 2004
Posts: 168
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It looks like HDR-Correct AA has been implemented by those screenshots. HDR lighting calculates colors and lighting outside a range that your monitor can display; hence why it's called high dynamic range. After the calculations are done, the lighting is clipped to a value your monitor is capable of displaying. The AA resolve step is the final step in the antialiasing process in which the subpixels are sampled to determine the final color of each pixel on the screen. The problem with HDR and AA is that normally, MSAA resolve is done before the lighting values are clipped. The range of contrast before clipping is much greater. The extreme contrast ranges present in HDR rendering means that if you have an area of very low contrast bordering an area of very high contrast (such as what was shown in the screenshot), they will saturate each other and cancel each other out, negating the benefit of antialiasing. The only way to compensate for this is to change the way resolve is done and the way the subpixels are sampled to account for the higher range of contrast. This is known as HDR-Correct Antialiasing. |
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#15 |
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K to the max!™
Join Date: Nov 2002
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Athens, Hellas
Posts: 15,306
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Good find guys ![]() |
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#16 |
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Elliot Swan
Join Date: Feb 2005
Location: in its right place
Posts: 1,643
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Does NV hardware also get 20% performance gain with the AA under Vista SP1? Nice article by the way
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#17 |
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Rage3D Veteran
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#18 |
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EGG
Join Date: Sep 2007
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Dun dun dun! Fantastic job Morgoth, the RV770 barbie doll is on its way to you. ![]() I'm a little barfed that there's no easy, direct revelation of what (version of) API an application/renderer uses, even until now. That would make for easier conclusions. |
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#19 | |
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Radeon HD 4870 X2
Join Date: Nov 2007
Posts: 739
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Wow, crazy, first i read the article i think i'm dreaming ![]() Quote:
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#20 | |
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Banned
Join Date: Mar 2002
Posts: 2,437
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Quote:
I saw some benches on another site that had ATi hardware behind NVIDIA hardware at this game, so the question becomes "Does a 20% gain with SP1 matter to the buyer, and will other games implement in the near future if it does matter?" http://www.pcgameshardware.de/&menu=...=637474&page=1 In any case, for AMD owners who like Assassins Creed, good news indeed! |
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#21 |
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Rage3D Scrub
Join Date: Sep 2007
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'looks at my 2900XT's' ![]() |
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#22 |
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EGG
Join Date: Sep 2007
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#23 |
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HD 4890
Join Date: May 2007
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#24 |
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Rage3D Veteran
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*looks at my x1800gto ![]()
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"It is the Case that we put a bunch of die area into double precision floating point, a bunch of die area into ECC. And for gaming graphics applications, those give us less returns then they do for the scientific applications." -Bill Dally, Nvidia Corp. Chief Scientist. "Nvidia is a software company." -Jen-Hsun Huang, Nvidia Corp. CEO.
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#25 |
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Radeon HD 4850
Join Date: Nov 2005
Posts: 271
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#26 |
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Rage3D Veteran
Join Date: Apr 2006
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"It is the Case that we put a bunch of die area into double precision floating point, a bunch of die area into ECC. And for gaming graphics applications, those give us less returns then they do for the scientific applications." -Bill Dally, Nvidia Corp. Chief Scientist. "Nvidia is a software company." -Jen-Hsun Huang, Nvidia Corp. CEO.
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#27 | |
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Rage3D Scrub
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Quote:
note to self *change video cards before next summer* |
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#28 |
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Che cazzo stai dicendo?
Join Date: Sep 2003
Location:
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Posts: 1,595
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Good article and thanks for the info. This might make the HD 3870 X2 a little more attractive to some and its price has fallen to 359usd with rebate @ Newegg. http://www.newegg.com/Product/Produc...82E16814241070 Two HD 3870s for around 129usd a pop after rebate would be a better deal.
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#29 |
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Administrator
Join Date: Sep 2002
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I'd enjoy seeing Rage3D user tests published to verify these numbers with both 10.1 and non-10.1 supporting video cards.
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In my many years I have come to a conclusion that one useless man is a shame, two is a law firm, and three or more is a congress. - John Adams
Not because of who I am, but because of what You've done ~ not because of what I've done, but because of who You are. - Casting Crowns |
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#30 |
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Rage3D Veteran
Join Date: Nov 2006
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nvidia cards dont support dx 10.1 so they likely wouldnt have an increase.
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"you son of a ***** do u think you can elude us forever carlos" http://gawker.com/5002269/the-cruise...ed-to-suppress AHAHAHAH WTF IS HE TALKING ABOUT?????????? |
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