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| General ATI Radeon Discussion General discussion for discrete ATI Radeon graphics products. Do not ask for tech support here, instead please use the ATI Radeon Technical Support forum. |
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#1 | Advertisement (Guests Only)
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Administrator
Join Date: Sep 2002
Location:
Graham, WA
Posts: 25,400
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After 18 Months of drought, and countless unanswered questions, Rage3D returns to its roots. Join us as we take ATi's latest and greatest HD3870X2 and put it through the Caudine Forks of our testing suite. Read on to discover both our journey home and the intricacies of ATi's first high-end targeted solution in a long time. ATI 3870X2 CrossfireX Review - Part I
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In my many years I have come to a conclusion that one useless man is a shame, two is a law firm, and three or more is a congress. - John Adams
Not because of who I am, but because of what You've done ~ not because of what I've done, but because of who You are. - Casting Crowns |
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#2 |
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Did you just grab my ass?
Join Date: Jan 2005
Location:
Ontario
Posts: 1,217
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Just read the entire review while drinking my morning coffee. Very nicely done, in-depth review. I really enjoyed it ![]() |
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#3 |
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HD 4890
Join Date: May 2007
Location:
Sweden
Posts: 925
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Yeah very good written review. I really like that Rage3D are back with reviews, the nvidia and ati reviews so far have been excellent. I also like how you test both DX10 and DX9 (next week). Although i really hope you re-test games like Crysis and the others in this review, in DX9 mode!
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#4 |
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Momma says I'm big boned.
Join Date: Sep 2002
Location:
NYC
Posts: 3,837
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I find your GoW comments odd.....I play @ 1680x1050 with everything on high and in DX10 mode with AA and the performance is great. I am aware of the the minimum FPS bug that impacts Multi-GPU setups but as far as across the board performance in DX10 for GOW, I find it to be extremely playable.
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#5 |
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EGG
Join Date: Sep 2007
Location:
Malacca
Posts: 2,853
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Great review, and even better that this and Chris' reviews are starting to spice up the place again! I suspected it was you as you said you had data soon ![]() |
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#6 |
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Cozumel Island
Join Date: Sep 2005
Posts: 1,915
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ATI reviews are back ![]()
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From Anandtech:"I asked two people at NVIDIA why Fermi is late; NVIDIA's VP of Product Marketing, Ujesh Desai and NVIDIA's VP of GPU Engineering, Jonah Alben. Ujesh responded: because designing GPUs this big is "****ing hard"." |
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#7 |
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Fusion DX XII
Join Date: Nov 2000
Location:
Everywhere!
Posts: 747
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In terms of information it's a very good review. congrats. Now a couple of things a would change/improve: 1- Font spacing is a "no go". It's really difficult to read large text blocks with such a spaced font. Also the font is not the best in terms of "readability". 2- Try inserting images between text blocks. Specially between "techno-bable" stuff. Two or more text blocks about (i.e.) ROP's, Texture Units, blah blah, without images explainig what's going on, can make "lesser geeks" headaches pretty fast. You should improve in terms of visual impact. It makes your readers hooked for longer. Notice you only have text and graphs (The graphs do their job, but you should try a more apealling style, they look a bit washed out). Anyways, my two cents ... edit: I forgot about one thing about the content. I think DX9 games are lacking in the review (only 1 i think). CoD4 would be a good game to review. MAIA
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Reminder: "Occasionally as opportunity presents itself, we do fix some ongoing issues." Sys specs: Motherboard XTEC A9X128-QUADFIRE | CPU 4 x AMD FUSION FZ-80 3.0GHz | Graphics 4 x FUSION DX XII (1 per APU) | Memory 6GB Corsair GRIMM II QuadMode | Cooling Solution : No such cooling needed in 2013 | Display LG FlexoSkin up to 40'' FLCD | Soundcard & Speakers FUSION Soundlogic Controller up to 20.2 & SoundPainting (tm) on the walls as speakers | Hard-Drives Seagate Golden Phoenix eXSPAC 10TB SolidaState HT-ATA | Optical Drives Sony NR-5010C NanoRay (NVD-RW) | Power Supply Drystone DT35X 350w (more than enough!) | Case Tenient Proto-cooling ionic case | Input Devices Logitech virtual keyboard plate, Logitech eXYe eye controller, TopTech Spiro spacial detector. | Operating System Microsoft bsd 3.0 | Last edited by MAIA : Apr 4, 2008 at 08:50 AM. |
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#8 |
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EGG
Join Date: Sep 2007
Location:
Malacca
Posts: 2,853
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@MAIA I think DX9 games are coming in the "later parts". Hopefully Cat 8.4/RC8.4/Beta8.4 (does the NDA forbid this?) comes along in an addendum to the review, which I suppose is done already. |
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#9 | |
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Radeon HD 4870 X2
Join Date: Oct 2006
Posts: 645
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#10 | |
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EGG
Join Date: Sep 2007
Location:
Malacca
Posts: 2,853
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Quote:
Thanks for the tip! (Now I have to re-install Vista, thanks the good news )Another potential pitfall is that FRAPS takes up CPU cycles and potentially disrupts rendering cycles, which might be the reason why sites that use it for X2 testing in "real-world gaming" ([H], Bit-Tech, PCPer) don't have results as good. But in real-world, one thing is missing- FRAPS itself. |
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#11 |
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Radeon HD 4870 X2
Join Date: Oct 2006
Posts: 645
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This review is well done and shows the weak spots that ati drivers have in this moment. The drivers are clearly optimized for the lost planet benchmark. If you download the dx10 demo and play the first level it scales great but if you play the second onde (stronghold assault) you'll get very erratic performance, you look to one spot and you get 20's fps but you turn to another spot you get 70's. World in Conflict is another case of broken scaling. If you don't use AA in the game it scales great, but as soon as you activate AA it falls to single card performance. |
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#12 | |
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Radeon HD4890 1GB
Join Date: Jan 2004
Location:
Herndon, VA
Posts: 9,692
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Great reivew! Yeah we still need drivers on the 2 card end, not to mention 4 cards. Quote:
We have to rely on better drivers, and by that time RV770 will prob be out. ![]() |
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#13 | |
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Rage3D Veteran
Join Date: Apr 2006
Posts: 2,117
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Quote:
Testing with FRAPS has a lot of limitations, but for some titles it's the only alternative. If we get better tools for monitoring performance, be certain they'll be used. On the topic of GOW, it's performance seems to vary significantly based on the level you're playing on. For example, an average of 49 FPS is experienced on the first level(Driverheaven are also getting better numbers in GOW)-on the Impasse level, though, that's the performance you'll be getting. The Hotfix adds only about 4 FPS to the average, whilst helping minimums significantly(the Powerplay bug affectet Gears), but I wouldn't call that earth-shattering. ATi are on to it and as things develop further you'll certainly be informed. |
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#14 |
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Rage3D Veteran
Join Date: Apr 2006
Location:
L2 Cache
Posts: 9,732
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Morgoth, that was a nicely done review. I remember you coming up to me about doing a review for rage and when I heard their was a ATi review in the bag, I totally forgot that you were writing one!!!! I must say good job. One of the most in depth reviews rage has had in a long long long time and it's only part 1. ![]() Can't wait for the rest.
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"It is the Case that we put a bunch of die area into double precision floating point, a bunch of die area into ECC. And for gaming graphics applications, those give us less returns then they do for the scientific applications." -Bill Dally, Nvidia Corp. Chief Scientist. "Nvidia is a software company." -Jen-Hsun Huang, Nvidia Corp. CEO.
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#15 |
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Momma says I'm big boned.
Join Date: Sep 2002
Location:
NYC
Posts: 3,837
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I am assuming the low GoW performance is an ATi issue seeing as I have an 8800GTS and play at those settings just fine.
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#16 |
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Radeon HD 4870 X2
Join Date: Oct 2006
Posts: 645
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Fraps affects hellgate london dx10. If I play this game with fraps on it, it stutters a lot. Without fraps it's very smooth and playable with all settings maxed using 1680x1050 resolution. I'm telling this based on my experience, not because I read some shady review. Regarding GOW, the hotfix made a night to day difference, before the hotfix the game stutters a lot becoming unplayable. After the patch the game is playable but this not mean that the game is constantly in 60 fps. But at least is playable and it's a progress. This game is not scaling as it should right now because after analyzing both gpu core usage through rivatuner I can clearly see both cores with a 50% utilization. But runs a little better than single core. |
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#17 |
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Rage3D Veteran
Join Date: Apr 2006
Posts: 2,117
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I should've said this first:thanks to all of you!And please, be sure to provide your insight WRT testing and so on, there's always room for improvement. S_C...well, there are a few things still in the pipeline that you might find interesting. |
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#18 | |
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Rage3D Veteran
Join Date: Apr 2006
Posts: 2,117
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Quote:
Gone will be graphs, measurements, testing time-we'll play through a little bit of a game and see whether it stutters or not, and how we feel about it. That will be monsterously informative-again, thank you very much for sharing, you're a very kind and articulate person, not to mention polite and educated on the topics you talk about. You're a shining beacon for all of us-would you like to join the team? |
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#19 |
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Radeon HD 4870 X2
Join Date: Oct 2006
Posts: 645
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You are taking the things too personally, I'm not attacking you. Chill out. But if I make this statements it's because I too lost many hours testing different games, OS, driver versions and came to some conclusions. Some things match your finds but some are different. Working together and accepting different conclusions is better than atacking each other. |
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#20 | |
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Rage3D Veteran
Join Date: Apr 2006
Posts: 2,117
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Quote:
For a bit of tongue in cheek stuff, as the above was immensely serious:I really have no issue with different conclusions, and it would be illogical if none existed. Now, if someone, let's call him X, as it's a cool name, has been repeatedly wrong, has a habit of posting unsubstantiated stuff that has only claimed personal experiences as evidence, whilst acting moderately condescendingly and being at best slightly informative, that might just be somewhat upsetting. But only a tad. And this is nothing but a joke, after all, as we all know there are no X persons among us. Right? |
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#21 | |
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Rage3D Veteran
Join Date: May 2004
Location:
GA
Posts: 17,336
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Quote:
Can't wait for the next parts. ![]() EDIT: Thanks also to Charlie for all his great editing work. |
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#22 |
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Radeon HD 4870 X2
Join Date: Oct 2006
Posts: 645
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All the things I said, and You said I'm wrong, I now leave this matter for readers. They will tell who's right and who's wrong. You can't take a critic nor listen to other people opinions so I waste my time responding to you. I leave this now for the readers. |
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#23 |
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Rage3D Veteran
Join Date: Apr 2006
Posts: 2,117
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Thank you, that's exactly the most beautiful thing you could've thought about doing. Why you didn't do it in the first place is somewhat baffling, but still, your immeasurable kindness is unspeakably treasured. |
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#24 |
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SLIZONE Forum Support
Join Date: Mar 2003
Posts: 3,549
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My first thought was. "Very Verbose". I still got material to digest. ![]() |
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#25 |
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Administrator
Join Date: Sep 2002
Location:
Graham, WA
Posts: 25,400
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First of all, thanks for the excellent review; it was a pleasure to edit it. ![]() Thanks MAIA, that's incredibly helpful. The template I've been using on these first reviews (for me) is quite basic, and will be tweaked / changed over time. Any and all feedback given is certainly appreciated.
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In my many years I have come to a conclusion that one useless man is a shame, two is a law firm, and three or more is a congress. - John Adams
Not because of who I am, but because of what You've done ~ not because of what I've done, but because of who You are. - Casting Crowns |
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#26 | |
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Rage3D Veteran
Join Date: Apr 2006
Posts: 2,117
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Quote:
![]() Seriously now, yeah, it's at least "Very Verbose". The draft itself ended up being very scary, just ask Lupine. Umm, on another note, suggestions from you guys are more than welcome. Given the quality of folks here, I think we can exponentially improve things in the future, with your help ![]() |
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#27 |
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Rage3D Veteran
Join Date: May 2004
Location:
GA
Posts: 17,336
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#28 |
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Administrator
Join Date: Sep 2002
Location:
Graham, WA
Posts: 25,400
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In my many years I have come to a conclusion that one useless man is a shame, two is a law firm, and three or more is a congress. - John Adams
Not because of who I am, but because of what You've done ~ not because of what I've done, but because of who You are. - Casting Crowns |
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#29 |
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SLIZONE Forum Support
Join Date: Mar 2003
Posts: 3,549
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Morgoth. Have you had much luck with forcing AFR, Or getting around profiles or lack there of? With SLI theres like 10 different methods of AFR rendering. ((Not including 2 way 3 way 4 way, ect all of which work with these methods)) but Nvidias basic AFR forcing method isnt very good for most software. |
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#30 | |
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Rage3D Veteran
Join Date: Apr 2006
Posts: 2,117
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