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Old Aug 4, 2006, 05:42 PM   #1
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Destroy
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Default Proof of dumbing down of games

This is a developer post about FlatOut2...even he doesn't like the game he created, ha.
http://forum.empireinteractive.com/d...=31&PN=1&TPN=0


"You are right that it's mostly the steering that prevents you from doing powerslides. The physics hasn't actually changed that much since I think February, when we had a really great handling IMO, at least for a few tuned cars. At one stage, I could drive lap after lap, and smile. It still wasn't realistic, there was way too much grip, and the cars had a very forgiving tire model. But all the helpers were taken away. And it handled far better than FlatOut 1.

Most people couldn't drive it though, allthough they learned to be decent, after just 10 laps or so. But then you add the AI, and it became way too hard for the target group. Also according to some it was too different from other games, like NFS and Burnout. Additionally the games suspension system/settings, are quite bad for most cars, so jumps would throw you around way too easilly, jumps are still bad, but at least most of the jumps can be controlled now. That's why it got changed, first to a very bad version, and I said it many times, that I would never buy a game that handles like this. Then after that the handling got a bit better, to the current model. I still don't like driving our game, only the online part gives some sort of satisfication, pure driving isn't an enjoyment for me.

In the current version, the steering angle is limited by speed, allthough already at 20 km/h it's limited to a maximum of 20 degrees steering on outside wheel. At higer speed this limit goes down to 10 degrees of maximum steering, that's less than the optimal slip angle of the tires. This means that you get a very artificial understeer, that is limited by steering angle, and not by available grip. For me this kind of understeer is hard to predict. It doesn't help to load the front wheels by braking for example, neither is it possible to turn over the limit to introduce a powerslide. And if you slow down, the understeer only reduces linarilly, less speed means more steering angle, in a linear fashion. Normally, you would get the grip, by slowing down much less.

These limits also means that there's not a single corner in the game that understeers because of lack of grip. It's all about not giving you enough steering.

The other problem is the slugginesh of the steering. You have probably noticed, that you see an obstacle on the road, you try to steer one second before, and the car doesn't seem to react a single bit to your input. This effect comes directly from the helpers. If the steering angles were higher, then this would mean that you can get the car into a power slide easilly, but once you get it sliding, there's no way to get out of the slide. Most people that tried the game were not that bothered with this effect, even when the angles were not as limited as they are now. However I could see a common mistake that they all did, they turned too much, crashing on the inside of the corner. This happened for me too, with the helpers off. Yes, it was possible to learn to drive with them, but I was never able to go for 100% and feel comfortable with the car and what it would do next.

I know there's quite a few of us here at Bugbear that doesn't like the current handling, and would have wanted a much more realistic mode. The suggestions that we should do a double model, like FlatOut 1 didn't make it into the final game for one reason or another. Maybe because the pro mode wasn't popular in FlatOut 1, but that's because the pro mode didn't work very well, there was still helpers distracting you, and a few other major flaws that that made the easy mode much more fun.

I would really like to give you the handling that we once, had. But unfortunately I can't. First I'm not the one to decide about that, and we haven't had any discussions about it. The second problem is that it would make fair online gaming impossible. So, some kind of checking would need to be added."
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Old Aug 4, 2006, 05:55 PM   #2
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Ha! I also bought this game after loving Flatout 1 and after owning it a day I went to their forums complaining of the handling. It's nice to seea dev being honest about it and agreeing with the criticisms we have. I do hope they add a 'pro' mode in a future patch. That would rock.
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Old Aug 4, 2006, 06:32 PM   #3
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You need proof that games are being dumbed down?
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Old Aug 4, 2006, 08:06 PM   #4
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Quote:
Originally Posted by Brynn
You need proof that games are being dumbed down?

OMG comment of the month. If I had a cigarette lighter I'd be holding it up in the air right now. Bravo!
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Old Aug 4, 2006, 08:27 PM   #5
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Quote:
Originally Posted by Brynn
You need proof that games are being dumbed down?
QFT





The ULTIMATE proof was star wars galaxies. im still pissed, even a year later
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Old Aug 4, 2006, 08:39 PM   #6
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What about Windows' Solitaire: all dumbed down with the option to draw only one card at a time.
Just kidding. Interesting stuff to read. Thanks. I was interested in FO2, but I have to admit, I'm not so sure, now. I liked the advanced controls in the first one...
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Old Aug 4, 2006, 08:41 PM   #7
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Wonder if that guy will keep his job. Seems like honest people usually don't last too long, unfortunately.
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Old Aug 4, 2006, 10:13 PM   #8
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Quote:
Originally Posted by Brynn
You need proof that games are being dumbed down?
Yeah, really. Every fps in the past 3 years should've been proof of that.

There's lots of good stuff out there still though. Civ4, simcity 4, other strategy games that deal with more than just "build a base, build 10,000 units, circle them, attack." and even games like bf2 (if played with the right people) can be a good experiance that requires some brain power. Lots of brain bending stuff for the consoles as well that would cause the people who thought hl2 was actually in intelligent game to hang themselves by their ide cables
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Old Aug 4, 2006, 11:05 PM   #9
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I haven't played this game yet, but I always use a wheel in racing games. Helpers have to be off to race effectively with a wheel. So I haven't got high expectations for playing this game with a wheel. Damn keyboard racers
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Old Aug 5, 2006, 01:09 AM   #10
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doods, cruisin' usa is the most realistic driving simulation of all time.
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Old Aug 5, 2006, 01:09 AM   #11
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I wish they would make Rally Trophy 2, that game fricking rocked
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Old Aug 5, 2006, 01:53 AM   #12
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Quote:
Originally Posted by Nagorak
Wonder if that guy will keep his job. Seems like honest people usually don't last too long, unfortunately.
The people they are dumbing down the game for most likely will never hear his comments.
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Old Aug 6, 2006, 09:10 AM   #13
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Whoa, Black Betty...
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Old Aug 6, 2006, 09:27 AM   #14
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The Japanese knew this long time ago: They made the early Mario games easier for the US crowd because they didn't think people were good enough to play them
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Old Aug 6, 2006, 09:33 AM   #15
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Quote:
Originally Posted by Brynn View Post
You need proof that games are being dumbed down?
QFMFT!
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Old Aug 6, 2006, 09:44 AM   #16
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Quote:
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The Japanese knew this long time ago: They made the early Mario games easier for the US crowd because they didn't think people were good enough to play them
Really ?


where did you hear that ?
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Old Aug 6, 2006, 10:07 AM   #17
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Old Aug 6, 2006, 10:50 AM   #18
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If I wanted to think and strategize really I would choose a different hobby. School already screws me over I need some relief at times. I do enough studying in my own time.
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Old Aug 6, 2006, 12:16 PM   #19
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The dumber the game the more people it's "available" too.... sadly...
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Old Aug 6, 2006, 01:02 PM   #20
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Armed Assault.

I still play Flashpoint. It is unfortunate how unpopular these games are though. Nearly nobody plays Flashpoint on the Xbox, and it is an incredible game. I can't imagine flashpoint for the xbox as being better. I was surprised at how much was crammed into it. Even the graphics are impressive. Such expansive environments, all the PC content, and still the game uses normal mapping and the models all cast and recieve shadows, depth of field effects, and nice lighting. And the controls are about perfect considering it is a console. The whole game is there, and not a bit of dumbing down. It is everything the PC version was and more, yet nobody plays it.

People don't want good games. Edit: People don't want realistic games.
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Old Aug 6, 2006, 11:27 PM   #21
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Quote:
Originally Posted by Nico73 View Post
What about Windows' Solitaire: all dumbed down
On Gamespot, they said the Vista version will allow undos on anything!!!
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Old Aug 7, 2006, 12:31 AM   #22
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Rofl.
Its all about the $. x.x
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Old Aug 7, 2006, 05:01 AM   #23
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But... you NEED to dumb down games. Otherwise the poor lazy whiners who just can't figure out the controls in Gothic 1 & 2 might burst in tears. We must protect them, at all costs!
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Old Aug 7, 2006, 05:36 AM   #24
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Quote:
Originally Posted by Nico73 View Post
What about Windows' Solitaire: all dumbed down with the option to draw only one card at a time.
Just kidding. Interesting stuff to read. Thanks. I was interested in FO2, but I have to admit, I'm not so sure, now. I liked the advanced controls in the first one...
That makes it harder, not easier.

EDIT: one problem I have with more realistic games is their lack of presentation. Fix that and make more realistic titles and I'll be happy. I want the games to have difficult mechanics, not the main menu.
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Old Aug 7, 2006, 09:37 AM   #25
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All the games that I've been playing lately have been dumbed down. I remember when games were actually a big challenge and now... meh - I don't have to explain because you all know what I mean.
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Old Aug 7, 2006, 12:26 PM   #26
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Quote:
Originally Posted by SubCog View Post
doods, cruisin' usa is the most realistic driving simulation of all time.


hah..... what steaming pile of feces
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Old Aug 7, 2006, 12:30 PM   #27
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Quote:
Originally Posted by metroidfox View Post
That [drawing one card at a time] makes it [solitaire] harder, not easier.
Well, either Solitaire's messing with my head, or you are. But I only play Solitaire for its challenging and advanced A.I. and random mission generator (F2).
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Old Aug 7, 2006, 12:45 PM   #28
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Yeah, how many of these threads a month are really necessary?


Big deal, get used to it.
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Old Aug 7, 2006, 02:52 PM   #29
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Quote:
Originally Posted by sittal View Post
QFT





The ULTIMATE proof was star wars galaxies. im still pissed, even a year later
You are right on the money there pal. I swear that has to be the ultimate example. I'm still mad too.
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Old Aug 8, 2006, 01:29 AM   #30
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Quote:
Originally Posted by acidosmosis View Post
You are right on the money there pal. I swear that has to be the ultimate example. I'm still mad too.
hardest game i ever played a few months after i got good at it it changed. i was god in that game.. now look at me! some asshat getting podded in EVE
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