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Old Oct 3, 2019, 03:48 PM   #61
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If it doesn't have a Cessna it isn't going to be a true MS flight sim.
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Old Oct 3, 2019, 04:11 PM   #62
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And the starting airport needs to be Chicago Meigs field.
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Originally Posted by Jay20016
But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Oct 3, 2019, 04:35 PM   #63
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And the starting airport needs to be Chicago Meigs field.
You mean the airport that no longer exists?
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Old Oct 3, 2019, 05:16 PM   #64
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that airport hasn't existed in yeeears lol It was right next to soldier field
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Old Oct 3, 2019, 08:50 PM   #65
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Yes, that's the one.
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Originally Posted by Jay20016
But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Oct 4, 2019, 06:14 AM   #66
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I thought we would have to wait for a very long time before we see the next visual leap in flight sim genre...



insane, and that's only DX11 level of tech.
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Old Oct 5, 2019, 05:59 PM   #67
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I've been fooled before.
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Old Oct 5, 2019, 09:35 PM   #68
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I don't even like flight sims much but I would totally play this for the visuals. Assuming a decent price ...hopefully it's on xbox game pass.
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Old Oct 7, 2019, 06:43 AM   #69
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Originally Posted by John C Flett View Post
If it doesn't have a Cessna it isn't going to be a true MS flight sim.
From reading about it, the 172 was flyable in the preview event last week. They even were able to obtain the actual CAD files from Cessna to use for the 3d model. They also had a flyable DR 40 and TBM 700/800. In other press releases they've also shown a DA 62, an A320 of some sorts, an Icon A-5, and a few more unidentified prop driven aircraft.


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I don't even like flight sims much but I would totally play this for the visuals. Assuming a decent price ...hopefully it's on xbox game pass.
Already confirmed they will be releasing it standalone and game pass at the same time.
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Old Oct 7, 2019, 12:13 PM   #70
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why not add helicopters early? I want to fly down the middle of Seattle and hover around the space needle...
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Old Oct 7, 2019, 03:27 PM   #71
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why not add helicopters early? I want to fly down the middle of Seattle and hover around the space needle...
A few people posted the dev interview from the event last week, the answer they gave about helicopters was "We want to take the time to do it right"
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Old Oct 12, 2019, 11:26 AM   #72
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Old Oct 12, 2019, 12:42 PM   #73
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Simply amazing stuff.

I see future shooter and driving games using this tech.

Forza Horizon 5 in the real world anyone?
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Old Oct 12, 2019, 05:55 PM   #74
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Originally Posted by Destroy View Post
Simply amazing stuff.

I see future shooter and driving games using this tech.

Forza Horizon 5 in the real world anyone?
Nah, it looks amazing from a set distance, but anywhere close you see the limitations of using satellite data.
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Old Oct 12, 2019, 06:56 PM   #75
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Nah, it looks amazing from a set distance, but anywhere close you see the limitations of using satellite data.
It looks amazing up close too. The prior video talks about how they take the satellite data to generate buildings, vegetation, terrain, etc.. They have thousands of different models per entity that are generated in real time that matches any given section of satellite data, so it looks remarkably accurate down to the road level. They use AI to accomplish this and requires a constant internet connection to download the appropriate assets for the area you're in.
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Originally Posted by Jay20016
But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Oct 12, 2019, 09:09 PM   #76
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Anyone sign up for the alpha? Where do you sign up anyway?
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Old Oct 13, 2019, 04:42 AM   #77
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Quote:
Originally Posted by Exposed View Post
It looks amazing up close too. The prior video talks about how they take the satellite data to generate buildings, vegetation, terrain, etc.. They have thousands of different models per entity that are generated in real time that matches any given section of satellite data, so it looks remarkably accurate down to the road level. They use AI to accomplish this and requires a constant internet connection to download the appropriate assets for the area you're in.
Not ground level close though, you often see squarish polygon tree's. I'm not saying it doesn't look amazing it does, just don't expect ground level flying to look incredible either except in curated area's. (airports, or Nature locations i.e. non cities)
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Old Oct 13, 2019, 10:27 AM   #78
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This games deserves a 3-monitor setup, 2080ti, and Saitek X52 .

Santa better deliver the goods this year!
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Old Oct 13, 2019, 11:57 AM   #79
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Quote:
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Not ground level close though, you often see squarish polygon tree's. I'm not saying it doesn't look amazing it does, just don't expect ground level flying to look incredible either except in curated area's. (airports, or Nature locations i.e. non cities)
Where did you see this? Do you have any screenshots?

Of course don't expect Need for Speed details at the ground level, but from what I've seen the ground level will be significantly upgraded from ground level in Flight Simulator X. 9:02 in the last video is pretty close to ground level out in nowhere the nearby vegetation and trees look stunning. I expect city driving to look just as stunning ( but again, don't expect street details on the level of an open world driving game like NFS or GTA or WD2, but detailed enough to make it stunning).

As I mentioned before, I used Flight Simulator X(and Flight Simulator 2004 prior) also as a "driving" simulator driving from city to city and the scenery was outright gorgeous along the way, with traffic and realistic looking buildings, trees, signs, lights, etc. There's a whole community dedicated to "driving" in FSX with tons of addon vehicles for that segment. You could say this was the original "The Crew" and "The Crew 2" in terms of having a big open world (the whole planet) where you could drive anywhere.

I expect FS2020 to raise the bar tremendously on this.
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But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.

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Old Oct 13, 2019, 12:12 PM   #80
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Quote:
Originally Posted by Exposed View Post
Where did you see this? Do you have any screenshots?

Of course don't expect Need for Speed details at the ground level, but from what I've seen the ground level will be significantly upgraded from ground level in Flight Simulator X. 9:02 in the last video is pretty close to ground level out in nowhere the nearby vegetation and trees look stunning. I expect city driving to look just as stunning ( but again, don't expect street details on the level of an open world driving game like NFS or GTA or WD2, but detailed enough to make it stunning).

As I mentioned before, I used Flight Simulator X(and Flight Simulator 2004 prior) also as a "driving" simulator driving from city to city and the scenery was outright gorgeous along the way, with traffic and realistic looking buildings, trees, signs, lights, etc. There's a whole community dedicated to "driving" in FSX with tons of addon vehicles for that segment. You could say this was the original "The Crew" and "The Crew 2" in terms of having a big open world (the whole planet) where you could drive anywhere.

I expect FS2020 to raise the bar tremendously on this.
Of course it's going to be vastly better than flight simulator x, but my original post was responding to this.

Quote:
Originally Posted by Destroy View Post
Simply amazing stuff.

I see future shooter and driving games using this tech.

Forza Horizon 5 in the real world anyone?
Anyway considering if you want those visuals you'll need to be online or ready to download 100's of GB just for one small map, then this tech is basically going to be pretty limited.

I like my games below Petrabyte downloads
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Old Oct 13, 2019, 12:51 PM   #81
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Well I think he was just referring to its potential, which is there.

Remember Project IGI used the flight simulator engine, and that was a shooter.
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Originally Posted by Jay20016
But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Oct 13, 2019, 10:02 PM   #82
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Forget other genre, I want DCS with this rendering engine.
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Old Oct 24, 2019, 06:36 PM   #83
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This game looks like an incredible technical achievement.

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Old Oct 24, 2019, 07:02 PM   #84
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This sim ain’t gonna be cheap. Either subs or upfront cost model will be a deal breaker. What would you pay for base game and then monthly ?
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Old Oct 24, 2019, 08:30 PM   #85
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very cool weather effects. Hope this is on xbox game pass.
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Old Oct 25, 2019, 08:17 PM   #86
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Game looks absolutely stunning!!

Quote:
Originally Posted by Thr0tt View Post
This sim ain’t gonna be cheap. Either subs or upfront cost model will be a deal breaker. What would you pay for base game and then monthly ?
I'd be willing to pay $60, and no monthly payment.
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Old Oct 25, 2019, 10:07 PM   #87
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very cool weather effects. Hope this is on xbox game pass.
It is
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Old Nov 14, 2019, 04:46 PM   #88
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Old Nov 14, 2019, 04:54 PM   #89
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I am not in the habit of buying games on release but this does look very tempting.


Still want to know more specifics though.
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Old Nov 14, 2019, 05:44 PM   #90
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I can still remember playing these games back on my Apple ][C+ The 128K really shined. I flew that 747 right into the Sears tower hoping to see Cheryl Tiegs from the Sears wish book ^_-
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