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Old Oct 12, 2013, 12:58 AM   #211
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El_Diablo
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Originally Posted by spyre View Post
I bought the two bombers, I think I have a problem. Someone keep my wallet away from me!!!
I know what you mean ... I also bought the 2 Bombers, and the new Advanced Hunter

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Old Oct 12, 2013, 10:32 PM   #212
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I bought the two bombers, I think I have a problem. Someone keep my wallet away from me!!!
Give me your wallet, I'll booby trap it, whenever it detects that you are on that site.
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Old Oct 12, 2013, 11:15 PM   #213
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Lol thanks, that will certainly help!
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Old Oct 12, 2013, 11:53 PM   #214
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Give me your wallet, I'll booby trap it, whenever it detects that you are on that site.
He he ... I'll put up a video from my hanger in an hour or two ... I've just awakened and will try out the new features as soon as I have put on some coffe ...

Edit:
Damn, seems like they botched the patch ... I gotta see if I can find any solution ....
Meanwhile, here's a video I took, a week, or two ago ...

Edit2:
There weren't any major problems, though, I lost my internet connection for some hours, anyway, I switched to my new video done after patching

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Old Oct 13, 2013, 05:24 PM   #215
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Old Oct 13, 2013, 05:54 PM   #216
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A pair of nice videos from AnythingFPS

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Old Oct 13, 2013, 07:02 PM   #217
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Dangit! I wants to go on a shopping spree!

Think I'm calling my work and will just have them forward all of my paychecks to Chris.
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Old Oct 16, 2013, 12:56 AM   #218
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Where does one download the hangar? Browsing all over their site and couldn't find it for the life of me.

Edit, found it. BTW, they give 5000 credits just for downloading the launcher.
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Old Oct 16, 2013, 01:14 AM   #219
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Is it just me or does the Freelancer design seem to take some inspiration from Firefly?

Edit: looking through all the ships makes me want to pull out my wallet. On the other hand, if the game isn't fun enough to warrant earning better ships through gameplay, then the better ships aren't really worth it.
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Old Oct 16, 2013, 02:09 AM   #220
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Is it just me or does the Freelancer design seem to take some inspiration from Firefly?

Edit: looking through all the ships makes me want to pull out my wallet. On the other hand, if the game isn't fun enough to warrant earning better ships through gameplay, then the better ships aren't really worth it.
Well, I don't know what inspired the design, but there is a lot to read about it on their kickstarter update pages. Early in the campaign they had two different designs for it and let their backers vote on which design to use ...

There are rumors of an upcoming ship that will give homage to firefly, though, you can read more about it at
https://forums.robertsspaceindustrie...legend-or-fact
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Old Oct 18, 2013, 10:31 AM   #221
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Today the Legionnaire week ends and so will the sale of the Aurora Legionnaire, so if you want one, you better hurry up.
Sale of the Hornet variants will beginn today aswell.

And if you haven't voted on in which town Citizencon 2014 will be held, you can do that at https://robertsspaceindustries.com/c...y-Star-Citizen Just scroll down a bit
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Old Oct 18, 2013, 10:55 AM   #222
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So...question before I go spending mass amounts of $$$ on this game...if your ship gets blown up in game, will that $45 I spent to buy the ship be gone as well? Or it is it a ship gets blown up it'll respawn in your hangar just like before type thing. Any ideas?
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Old Oct 18, 2013, 11:17 AM   #223
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So...question before I go spending mass amounts of $$$ on this game...if your ship gets blown up in game, will that $45 I spent to buy the ship be gone as well? Or it is it a ship gets blown up it'll respawn in your hangar just like before type thing. Any ideas?
There is insurance to cover the loss of a ship. You should read https://robertsspaceindustries.com/c...FAQ-And-Update
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Old Oct 18, 2013, 07:18 PM   #224
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Ok, so I heard somewhere there will be an actual COMPUTER GAME as well? Seems like a twisted Second Life "virtual property IN SPAAAACE" And insurance for virtual goods, with a high probability of going boom.....CASH COW. mooo.







I will still probably buy the final game ffs, because
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Old Oct 18, 2013, 07:33 PM   #225
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At the moment the game is a digital paperweight, but if the game is even half as good as what's promised.

This and Ocullus Rift = me never leaving the room ever again.
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Old Oct 18, 2013, 08:38 PM   #226
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@Mavman

It would be cheaper to buy it now really, you can get it for $35, on final release it will be $60.

@SirBaron

I may just get the 3.0 Dev version of the OR that is due out soon as it is higher res and has the head tracking stuff so all the stuff the retail one will have.
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Old Oct 19, 2013, 02:07 PM   #227
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Originally Posted by El_Diablo View Post
Today the Legionnaire week ends and so will the sale of the Aurora Legionnaire, so if you want one, you better hurry up.
Sale of the Hornet variants will beginn today aswell.

And if you haven't voted on in which town Citizencon 2014 will be held, you can do that at https://robertsspaceindustries.com/c...y-Star-Citizen Just scroll down a bit
I just checked and the Legionnaire is still available today. Maybe they meant today would be the last day.
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Old Oct 19, 2013, 02:08 PM   #228
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Any idea how much credit you get for melting down an original Aurora, from the kickstarter? Also not clear how big the difference between the MR and LN is. The description makes the MR sound more cargo oriented while the LN is more about combat. Anyone know if the LN retains the ability to carry freight containers?

I wish there were better stats on the ships or that there would be someone way of taking them for a test spin before the deal with free insurance expires. I would consider a 300i or Avenger, but it seems silly when no one knows how good any of them are going to be relative to the Aurora models. (It also makes it harder when you don't know whether or not the game balance will make hulling cargo fun/profitable or what sort of combat missions will be available.

BTW, have they said what ship noobs or bankrupt pilots will have access to once the game officially launches and how insurance will work for them?
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Old Oct 19, 2013, 02:27 PM   #229
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BTW, have they said what ship noobs or bankrupt pilots will have access to once the game officially launches and how insurance will work for them?
From what I understand. If you have no ship and no money you can run missions for NPCs with a ship that they provide until you have enough money to buy your own ship.
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Old Oct 19, 2013, 02:56 PM   #230
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I just checked and the Legionnaire is still available today. Maybe they meant today would be the last day.
I'm pretty sure I have read that the sale should have ended on friday, though, they have changed their word in the past, so who knows when it will end?
It seems that the sale of the Hornet variant is now supposed to beginn on tuesday, if you believe what the guy in this thread says, for instance, though no official word of it have been released.
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Old Oct 20, 2013, 07:56 AM   #231
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Btw, there is a new mod out there that lets you fly the ships, outside your hangar. Take a look at https://forums.robertsspaceindustrie...cussion/66649/
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Old Oct 20, 2013, 09:00 AM   #232
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Ah the usual tiny planet syndrome of Cryengine... I really hope Star Citzen get's the scale correct.
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Old Oct 20, 2013, 10:06 AM   #233
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Ah the usual tiny planet syndrome of Cryengine... I really hope Star Citzen get's the scale correct.
That and the dude is cruising around with the door on the ship open, yet he didn't get sucked out? I couldn't play that mod.

I'm pretty sure the actually game will have better attention to such details though. Planets will feel proportionally correct, and if you forget to close your door before taking off it'll be a really short trip.
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Old Oct 20, 2013, 02:23 PM   #234
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That and the dude is cruising around with the door on the ship open, yet he didn't get sucked out? I couldn't play that mod.

I'm pretty sure the actually game will have better attention to such details though. Planets will feel proportionally correct, and if you forget to close your door before taking off it'll be a really short trip.
you can survive in space without a space suit for 2 minutes before irreparable damage occurs.
although you won't be concious and it will be painful as the water from your eyeballs and mouth boils away
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Old Oct 20, 2013, 09:27 PM   #235
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The flight model looked really bad. Also, whatever was going on with the glare off the windshield looked terrible.

I am glad it is an unofficial mod and hope it has nothing to do with the final state of the game.
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Old Oct 20, 2013, 09:57 PM   #236
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They need a windex mod....

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Old Oct 21, 2013, 05:25 AM   #237
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Just wait for the dog fighting module to come out, it's not that far away!
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Old Oct 21, 2013, 03:58 PM   #238
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So...I read on the insurance stuff a bit but clarify this for me:

Get blown up in space w/o insurance = ship is gone, too bad so sad
Get blown up in space w/insurance = you get the ship back? Or you get the money to buy a new ship?
Get blown up in space w/insurance but not for the level of system you got blown up in (purchased l2 insurance get blown up in a l4 system) = ship is gone, too bad so sad


Does that sound about right?
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Old Oct 21, 2013, 04:27 PM   #239
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Ah the usual tiny planet syndrome of Cryengine... I really hope Star Citzen get's the scale correct.
I asked about that, Apparently Star Citizen is handling this by having instanced sectors that load seamlessly when you get to the edge of the largest map size that Cryengine supports. So each star system can be huge. You won't be able to go near planets yet though other than landing at fixed points.
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Old Oct 21, 2013, 04:31 PM   #240
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So...I read on the insurance stuff a bit but clarify this for me:

Get blown up in space w/o insurance = ship is gone, too bad so sad
Get blown up in space w/insurance = you get the ship back? Or you get the money to buy a new ship?
Get blown up in space w/insurance but not for the level of system you got blown up in (purchased l2 insurance get blown up in a l4 system) = ship is gone, too bad so sad


Does that sound about right?
No, if you get blown up in space you get the ship back if it is insured. You always get your ship back no matter what as long as it is insured. You may lose cargo in low sector space depending what type of insurance you took out on the cargo. Same goes for any none standard parts / weapons. Ship insurance is a minimal cost so there is no reason not to be flying around without insurance and standard insurance lasts for months and can be renewed. Losing a ship doesn't void your insurance either, just the more you lose a ship in a given period the longer it takes to get a new one.

If you are without a ship for any odd reason you can rent one, or take out a bank loan or borrow one from someone else or be crew on another ship for a while to earn some money. Additonally earn money in the arena, or in the FPS combat bits I would assume also.

So all in all it is a pretty fair system.
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