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Other Graphics Cards and 3D Technologies Discussion forum for any graphics hardware not provided by AMD/ATI. Also place to discuss 3D technologies such as 3D Stereo, PhysX and other interesting developments/rumours in the 3D industry.

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Old Oct 12, 2019, 03:05 PM   #1
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Default NVIDIA Launching RTX Game Remastering Program

"NVIDIA is kicking off an exciting new game remastering program. We’re cherry-picking some of the greatest titles from the past decades and bringing them into the ray tracing age, giving them state-of-the-art visuals while keeping the gameplay that made them great. The NVIDIA Lightspeed Studios team is picking up the challenge starting with a title that you know and love but we can’t talk about here! We’re building a team of talented, dedicated game developers who are ready to get going quickly.

We are looking for an experienced Producer to join the NVIDIA Studios team."

https://nvidia.wd5.myworkdayjobs.com...ming_JR1925017

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Old Oct 13, 2019, 12:19 PM   #2
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System Shock 2, Thief, Dead Space 1 please.
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Old Oct 13, 2019, 12:38 PM   #3
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Originally Posted by SirBaron View Post
System Shock 2, Thief, Dead Space 1 please.
Wow, awesome list.
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Old Oct 13, 2019, 08:52 PM   #4
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Scorched Earth.
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Old Oct 13, 2019, 10:48 PM   #5
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Default NVIDIA has created a gaming studio to remaster classic PC games with Ray Tracing



Official support for their proprietary tech via the classics. Give me F.E.A.R or give me death!

https://www.dsogaming.com/news/nvidi...acing-effects/
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Old Oct 14, 2019, 02:29 AM   #6
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fear with ray tracing would be pretty sweat.
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Old Oct 14, 2019, 03:44 AM   #7
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Witcher 3 and Doom 3 would be good.
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Old Oct 14, 2019, 06:55 AM   #8
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The NVIDIA Lightspeed Studios team is picking up the challenge starting with a title that you know and love but we can’t talk about here.”
I'd love to know what title that is. I'd love to see a team bring "Blood" into the modern age.
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Old Oct 14, 2019, 07:23 AM   #9
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I know it's not old, but a raytraced Dark Souls 2 would be neat.

I bet it would do wonders for the really ugly areas, as the lighting there looked more like it belonged in a q2 era title compared to the rest of the game.
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Old Oct 14, 2019, 07:50 AM   #10
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"classic" games to me should be at minimum a decade old or honestly 2.
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Old Oct 14, 2019, 08:52 AM   #11
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Leisure Suit Larry (original)
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But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Oct 14, 2019, 09:41 AM   #12
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I bet half-life &/ OR the Unreal (Original) are among them. HL RTX with HL 3 to follow. Is it too much to wish for??
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Old Oct 14, 2019, 09:47 AM   #13
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Couldnt get anybody to do **** with ray tracing so they decided they would pick up old games that studios arent doing anything with and do the leg work to make money for 3rd parties. Just so they can push ray tracing.


They also made sure to use classics cause well you know, those frames are playable on 20 year old games with ray tracing on.
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Old Oct 14, 2019, 10:08 AM   #14
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Idk, everything is super smooth and playable @ 1440P with RT on now.

It does appear that they are having a hard time getting people to buy into RT. However, the remakes could be cool. Q2 was an awful pick for the remaster imo. Imagine Witcher 1 with RT and updated graphics; also plausible since CDPR works well with NV..
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Old Oct 14, 2019, 10:11 AM   #15
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Classics require less work to get the framerates playable. They are so old that when you enable RTX on these modern video cards they can literally brute force playable framerates with little optimization.
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Old Oct 14, 2019, 10:16 AM   #16
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Do we want to merge this thread with mine in gen graphics?

http://www.rage3d.com/board/showpost...87&postcount=1
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Old Oct 14, 2019, 10:18 AM   #17
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Just give me Unreal RTX and i'm happy
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Old Oct 14, 2019, 10:19 AM   #18
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Quote:
Originally Posted by logical View Post
Couldnt get anybody to do **** with ray tracing so they decided they would pick up old games that studios arent doing anything with and do the leg work to make money for 3rd parties. Just so they can push ray tracing.


They also made sure to use classics cause well you know, those frames are playable on 20 year old games with ray tracing on.
What are you talking about? Plenty of games getting the RT treatment. Even games I had no idea was getting ray traced and was looking forward to regardless, like Watch Dogs Legion. In fact, all the games I'm looking forward to will have RTX. Mechwarriors, Dying Light 2, Doom, etc..


Even the next Call of Dooty will have RTX.


Having classics remastered is a bonus.
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But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Oct 14, 2019, 11:15 AM   #19
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Classics require less work to get the framerates playable. They are so old that when you enable RTX on these modern video cards they can literally brute force playable framerates with little optimization.
When I say games run smooth, I'm talking about new titles. Metro Exodus was probably the worst performing of the bunch and it's smooth as butter now after updates ..
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Old Oct 14, 2019, 11:22 AM   #20
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Im not here to argue about number of titles. I know anything rtx or dlss based Exposed is scouring the forums and on it I dont have the energy for that ****.

Adoption rate for rtx is low. It wont take off unless consoles can support it(is that a thing? or no)

Just saying classic dont require as much optimization. Ill take an Unreal RTX. If they can do Unreal Tournament 99 and get people playing it im down.
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Old Oct 14, 2019, 11:41 AM   #21
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I think it's going to be Half-Life due to the open source license and the ability to port open gl to Vulcan for Raytracing, similar to what Lightspeed Studios did with help with Quake 2.

Titles I would like to see are the original Quake, Tomb Raider and Unreal. Titles that started 3d gaming and created the foundation many enjoy today.

Think it is a savy move for raytracing awareness, content, differentiation and the Rtx branding.
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Old Oct 14, 2019, 11:56 AM   #22
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Considering consoles are running AMD chips, and that raytracing is rumored to be supported on the PS5 .. it’s a possibility. Frankly the hardware in consoles, especially the Pro and X1X have become pretty impressive. There is no reason the PS5 and next-gen XBOX couldn’t support some form of RT at 1080P. At 4K, however, I don’t see it happening. RT @ 4K even on an OC’d 2080TI is a struggle. Do-able, but a struggle.
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Old Oct 14, 2019, 12:01 PM   #23
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Oblivion.
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Old Oct 14, 2019, 01:34 PM   #24
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Considering consoles are running AMD chips, and that raytracing is rumored to be supported on the PS5 .. it’s a possibility. Frankly the hardware in consoles, especially the Pro and X1X have become pretty impressive. There is no reason the PS5 and next-gen XBOX couldn’t support some form of RT at 1080P. At 4K, however, I don’t see it happening. RT @ 4K even on an OC’d 2080TI is a struggle. Do-able, but a struggle.
PS5 is confirmed Hardware based Ray Tracing since last week.

Plus Ray Tracing doesn't have to be THAT taxing it just depends what they do with it, only using specific features.

However while most games next gen will be "4k" I'd take a good bet that many of them wont be native 4K however using a next gen reconstruction technique similar to DLSS, and more advanced than the PS4's checkerboard etc
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Old Oct 14, 2019, 02:41 PM   #25
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These RTX remasters are stupid and unnecessary. I'll take Unreal please!
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Old Oct 14, 2019, 03:14 PM   #26
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I would rather they do more killer apps / latest games instead.
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Old Oct 14, 2019, 03:29 PM   #27
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Fear series sounds great, The Valve games, Unreal and UT.
Bio and System Shock games, also old Thief games.
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Old Oct 14, 2019, 03:37 PM   #28
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Should spend time having more new RTX games.
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Old Oct 14, 2019, 03:55 PM   #29
Munkus
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Needs moar Battlezone with RTX.
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Old Oct 14, 2019, 04:00 PM   #30
bill dennison
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Quote:
Originally Posted by Munkus View Post
Needs moar Battlezone with RTX.
Zork with RTX
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