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Old Jan 29, 2019, 12:02 PM   #241
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acroig
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Default “Resident Evil 2” Remake Is A Hit

"Capcom’s remake of its survival horror classic “Resident Evil 2” has shipped an impressive three million units globally in its first week.

Unlike most ‘remasters’ of old games, the new “Resident Evil 2” is a remake built completely from the ground up for current-generation platforms with new graphics, improved combat and more. The game is currently sitting at a stellar 91/100 on Metacritic."

http://www.darkhorizons.com/resident...make-is-a-hit/
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Old Jan 29, 2019, 12:04 PM   #242
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Well deserved success. This is how you do remakes.
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Old Jan 29, 2019, 03:57 PM   #243
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Agreed.
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Old Jan 29, 2019, 10:13 PM   #244
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finally got to play a bit today.



-runs great on ultra
-looks stellar
-impressive animations and attention to detail
-ultrawide master race fixes for blackbars on cutscenes and ingame fov
-ce table for slowwalk on keyboard


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Old Jan 30, 2019, 02:16 AM   #245
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Gays you can slow walk. Press shift to toggle walk or run. Wtf else you need?
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Old Jan 30, 2019, 02:36 PM   #246
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Old Jan 30, 2019, 03:59 PM   #247
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I need to understand?
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Old Jan 30, 2019, 04:39 PM   #248
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Quote:
Originally Posted by KAC View Post
I need to understand?
that one went over my head too kac.
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Old Jan 30, 2019, 08:30 PM   #249
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You can't walk slowly with keyboard controls. Only when your weapon is drawn.

With a controller you can tilt the analog stick slightly to walk slowly even without weapon drawn.
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Old Jan 30, 2019, 08:35 PM   #250
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I've been told that merely walking does not alarm the lickers, but I swear that they tracked me several times just by walking near them. Since then I just rocked out with my gun out and didn't have problems with them until that ****er Mr X came along.
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Old Jan 30, 2019, 09:28 PM   #251
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Quote:
Originally Posted by nutcrackr View Post
I've been told that merely walking does not alarm the lickers,
It's true. There is a note you pick up that explains they are blind but have good hearing so walking past them is best. But it is true there are certain areas where they chase you as soon as you walk in the room.
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Old Jan 30, 2019, 11:55 PM   #252
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Is it me or is Claire smile really weird.
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Old Jan 31, 2019, 12:02 AM   #253
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Quote:
Originally Posted by KAC View Post
Is it me or is Claire smile really weird.
When you adore the smile of goats all day long, an animated human smile could trigger this opinion.
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Old Jan 31, 2019, 10:24 AM   #254
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Mr. X gonna give it to you. I hate it.
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Old Jan 31, 2019, 10:50 AM   #255
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Mr. X gonna give it to you. I hate it.
Just wait until you have to figure out puzzle areas with him on your ass.
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Old Jan 31, 2019, 07:50 PM   #256
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One of the big complaints on the steam forums e is the persistence of Mr X and personally I think I would have enjoyed it more without him.
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Old Jan 31, 2019, 09:36 PM   #257
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Quote:
Originally Posted by KAC View Post
Mr. X gonna give it to you. I hate it.
I told you

Quote:
Originally Posted by Seyiji View Post
Keep frontin..


X gon give it to ya.. gon give it to ya.. x gon give it to ya..
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Old Jan 31, 2019, 09:38 PM   #258
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The inventory management stuff is really stupid. Mr X came and I couldn’t pick up the gear, electronic part etc because my inventory was full. Now I am in a jam. Will reload a save before X.
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Old Jan 31, 2019, 09:54 PM   #259
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The inventory management is a meta game of Resident Evil.

Also, AFAIK you can't get in a jam because of it. You should always be able to drop certain items.
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Old Feb 1, 2019, 02:04 AM   #260
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Can you drop game-critical items (e.g. medallion or carpark keycard)? Doesn't the stuff you drop just vanish? It shouldn't do that, it should just drop so you can get it later in the same spot.
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Old Feb 1, 2019, 05:16 AM   #261
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X got boned. Now running around in shite. Getting low on ammo now.
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Old Feb 1, 2019, 10:55 AM   #262
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Quote:
Originally Posted by nutcrackr View Post
Can you drop game-critical items (e.g. medallion or carpark keycard)? Doesn't the stuff you drop just vanish? It shouldn't do that, it should just drop so you can get it later in the same spot.
No you can't drop quest based items. Certain items though, like the crank handle, keys, etc, you can drop once they've been used for everything they pertain to. They'll get that red check mark on the icon in your inventory.

It is kind of inconvenient though that if you drop say a healing item, it doesn't stay on the ground where you dropped it. But I suspect it would somehow screw with the inventory management meta game, which is why they don't let you. You could in theory stash certain items in spots on the map rather than at the predetermined storage box areas, making the game easier in some ways. Its all part of the survival aspect of the game.
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Old Feb 1, 2019, 07:45 PM   #263
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Honestly this game is not survival horror at all. It is just a 3rd person zombie killing game. Haven’t felt any sort of scared. Also it is more run and gun than any other games I have played. I have literally ran past zombies and lickers and dogs.
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Old Feb 1, 2019, 09:34 PM   #264
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Quote:
Originally Posted by KAC View Post
Honestly this game is not survival horror at all. It is just a 3rd person zombie killing game. Haven’t felt any sort of scared. Also it is more run and gun than any other games I have played. I have literally ran past zombies and lickers and dogs.
Its not survival horror it's... (the definition of survival horror follows)
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Old Feb 1, 2019, 10:44 PM   #265
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Quote:
Originally Posted by KAC View Post
Honestly this game is not survival horror at all. It is just a 3rd person zombie killing game. Haven’t felt any sort of scared. Also it is more run and gun than any other games I have played. I have literally ran past zombies and lickers and dogs.
Only the hardest difficulty is actual survival horror, when saves are limited.
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Old Feb 1, 2019, 10:44 PM   #266
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That’s not correct but I have got no time to dwell on this.
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Old Feb 2, 2019, 04:52 AM   #267
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Hit the NEST labs. Is it required to play again as Leon? Will I miss a lot if I tube the true ending.
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Old Feb 2, 2019, 07:45 AM   #268
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Quote:
Originally Posted by KAC View Post
That’s not correct but I have got no time to dwell on this.
OK. You tell me what is survival horror to you then.

Just play the game how you want and be happy.
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Old Feb 2, 2019, 08:00 AM   #269
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Finished Claire campaign. Game said it took 6 35. Steam says about 8. May hit 2nd run as well.

Was decent and worth the 30 I paid for it.
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Old Feb 2, 2019, 10:13 AM   #270
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Games such as the original RE1 & 2, Alone in the Dark etc defined Survival Horror, and they all had runny bits, puzzly bits and shooty bits. So to speak. This fits the bill perfectly, as far as I'm concerned, and just because you don't find it scary doesn't mean others haven't.
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