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Old Nov 21, 2005, 10:04 AM   #1
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Pr()ZaC
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Arrow Ashes

Ashes - Two Worlds Collide is a crew-of-two (for now) work in progress RPG based on the philosophy of old dos classics.
A friend of mine is working on the project and I'd like you guys to visit the site and check it out.

http://ashes.lalista.org/

Tech demo coming soon

Last edited by Pr()ZaC : Nov 21, 2005 at 10:08 AM.
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Old Nov 21, 2005, 10:11 AM   #2
genci88
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So you are Italian? I thought you were Spanish for some reason.
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- The hardest thing about getting a Mac is telling your parents that you're gay.

- If I had the choice between being gay and owning a Mac, I would rather be gay, because if I owned a Mac I would be both gay and own a horrible computer.

- Imagine a giant cock flying towards your mouth, and there's nothing you can do about it. And you're like "Oh man, I'm gonna have to suck this thing", and you brace yourself to suck this giant cock. But then, at the last moment, it changes trajectory and hits you in the eye. You think to yourself "Well, at least I got that out of the way", but then the giant cock rears back and stabs your eye again, and again, and again. Eventually, this giant cock is penetrating your gray matter, and you begin to lose control of your motor skills. That's when the giant cock slaps you across the cheek, causing you to fall out of your chair. Unable to move and at your most vulnerable, the giant cock finally lodges itself in your anus, where it rests comfortably for 4, maybe 5 hours. That's what using Mac OSX is like.
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Old Nov 21, 2005, 10:23 AM   #3
jolle
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wow, looks like they stole some graphics straight out of Ultima 7, the trees for example..
Might be fun tho, shame they didnt cram a bit more detail into the models.
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Old Nov 21, 2005, 10:46 AM   #4
Darkz0r
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Gory ! =D
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Old Nov 21, 2005, 11:03 AM   #5
Pr()ZaC
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Quote:
Originally Posted by genci88
So you are Italian?
Bingo

jolle. Yes, some graphic material looks very similar to U7, especially the trees textures, but as I said, it's a work in progress and some stuff will surely be modified.
Since it'll be a late 2006 release, there's plenty of time for that

Last edited by Pr()ZaC : Nov 21, 2005 at 11:06 AM.
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Old Nov 28, 2005, 10:29 AM   #6
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