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Old Jun 8, 2011, 03:41 PM   #811
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Battlefield 3 gameplay off-screen

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Old Jun 8, 2011, 04:02 PM   #812
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I´m going to play this game for a long while i think.
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Old Jun 8, 2011, 04:34 PM   #813
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God, one of those dumbass teammates who runs around with the flashlight highlighting his own men.
Can't believe everyone resisted a TK there.
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Old Jun 8, 2011, 04:43 PM   #814
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Old Jun 8, 2011, 04:57 PM   #815
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I´m going to play this game for a long while i think.
YES!

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Old Jun 8, 2011, 05:02 PM   #816
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I can't believe they made this instead of Mirror's Edge 2
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Old Jun 8, 2011, 06:55 PM   #817
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Originally Posted by AluminumHaste View Post
I can't believe they made this instead of Mirror's Edge 2
Made what? A next generation shooting game that spans land, sea and air warfare?

Mirrors Edge isn't that good, I dunno why people put it in such a high regard. It's just a jump and run game.
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Old Jun 8, 2011, 07:25 PM   #818
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Originally Posted by VVanks View Post
Made what? A next generation shooting game that spans land, sea and air warfare?

Mirrors Edge isn't that good, I dunno why people put it in such a high regard. It's just a jump and run game.
Did you just praise a game for being generic and then bash a game for being generic?
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Old Jun 8, 2011, 07:36 PM   #819
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Mirror's Edge was fine, but after having finally beat it not that long ago, I don't see it worth all the hype I see it gets. It introduced some cool new features and I wouldn't mind seeing a sequel. But as for a game it really wasn't anything amazing. Also really short too, maybe 5 hours tops.

Battlefield 3 has been a long time coming. We've been waiting for it since Battlefield 2 and as a military game and a FPS it looks like it's introducing elements of immersion we've never seen before. At least, not all in one package. So if Dice ever had to make a decision between Mirrors Edge or Battlefield I'm glad they chose Battlefield. But let's be honest, they didn't toss a coin on which one to do. Battlefield hands down.
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Old Jun 8, 2011, 07:39 PM   #820
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Originally Posted by Perky McGiggles View Post
Mirror's Edge was fine, but after having finally beat it not that long ago, I don't see it worth all the hype I see it gets. It introduced some cool new features and I wouldn't mind seeing a sequel. But as for a game it really wasn't anything amazing. Also really short too, maybe 5 hours tops.

Battlefield 3 has been a long time coming. We've been waiting for it since Battlefield 2 and as a military game and a FPS it looks like it's introducing elements of immersion we've never seen before. At least, not all in one package. So if Dice ever had to make a decision between Mirrors Edge or Battlefield I'm glad they chose Battlefield. But let's be honest, they didn't toss a coin on which one to do. Battlefield hands down.
Of course it wasn't up to them, why make a innovative game that will sell 200,000 copies when they can make a generic FPS that will sell 2,000,000 copies in 24 hours. EA made the decision based on sales performance of both games and picked the one that would give the greatest ROI. Easy choice really.
And yes it's generic is everyone already forgetting BF-1942? You can do everything VVanks just said in that one, so how is this one innovative again?
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Old Jun 8, 2011, 07:40 PM   #821
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Originally Posted by AluminumHaste View Post
Did you just praise a game for being generic and then bash a game for being generic?
Uh, how is a shooting game that spans land, sea AND air generic? That's like saying Supreme Commander is just another boring RTS game.

Mirror's Edge lost the fun after about 20 minutes into the game when I realized the trick to every puzzle and it just became mundane. In fact I'm going to reinstall it tonight just to see why you think its so fun.

It's never as fun has having your friends in the helo, calling in an air support over the mic and watch it coming in, running around in a squad of your friends, while another squad of friends are in tanks giving you over watch, while you flank and take the point. Or dicking around as a team and doing dumb stuff.

Now that's fun, I enjoy playing with friends more than running around alone. More friends being able to be active in the game the better.

To each his own I guess
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Old Jun 8, 2011, 07:42 PM   #822
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I enjoy playing with friends more than running around alone.

That's all you needed to say and that right there is the appeal of these games, but calling it innovative is a big stretch.
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Old Jun 8, 2011, 08:43 PM   #823
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Originally Posted by VVanks View Post
Mirrors Edge isn't that good, I dunno why people put it in such a high regard. It's just a jump and run game.
Isn't that good!? Mirror's Edge was incredible! What makes it great is that it looks gorgeous and makes you feel incredibly acrobatic as you slide, jump, and do wild moves throughout the levels. It puts more emphasis on maneuvering past opponents rather than blasting through them with a big ol' arsenal of weaponry, and that's what's so great about it - it's a very fresh way to play FPS! Maybe it's a First Person Runner rather than Shooter.
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Old Jun 8, 2011, 09:02 PM   #824
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Well you people seem to love it, I'm gonna reinstall it and see what's the big deal. The last time I played it I got bored after a while.
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Old Jun 8, 2011, 09:05 PM   #825
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Well you people seem to love it, I'm gonna reinstall it and see what's the big deal. The last time I played it I got bored after a while.
I'm not sure that's necessary you already qualified your preferences in gaming and ME does not provide what you are looking for really.
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Old Jun 8, 2011, 10:16 PM   #826
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I played like 20 mins of Mirror Edge and uninstalled it some years ago. Seriously guys if you think Mirror Edge was much worth than BF3 then you deserve it

Between a successful franchise that people still play after 7 years vs a game that ended up in the 10$ bargain bin in less than a month, I think the choice was obvious.
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Old Jun 8, 2011, 10:18 PM   #827
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This is from some random from another forum. I guess some people got to play BF3 MP during the show:


Bunch of people got hands on multiplayer. No cameras were allowed, though.

From what I can gather, here are some of the bigger changes:

-You can now slide, and vault over obstacles.

-4 classes again. Assault was merged with Medic and now revives, Support gives ammo and has MGs.

-Ammo (atleast in the demo) was pretty scarce, so Support was a much needed class.

-Snipers and Machine Guns can now use a tri/bi-pod to deploy with. Increases accuracy.

-New Suppressive Fire mechanic. When you lay down supressive fire, anyone caught in it will have slightly blurred vision, making it harder to see and move. If one of your teammates kills an enemy that's suppressed, you gain experience points.

-Engineers can attach flashlights to weapons. Supposedly helps with really dark areas, and can temporarily blind enemies in them? Seems weird.

-You now have an option to be resuscitated.

-Snipers can hold their breaths to improve them aim momentarily.

-3 weapon attachments per gun.

-Three levels of environmental destruction: large-scale set-piece destruction that will be scripted into various levels; "facade"-level destruction of medium-sized environmental objects, like small buildings; and "microdestruction"--namely, the chipping away of solid objects under repeated gunfire.

-Vehicle damage has also received a major overhaul. In Battlefield 3, if the enemy fires a rocket into the back of a tank, only the guy in the rear will be killed, rather than everyone in the tank. A vehicle can now be incapacitated, but the gunners will still be able to fire out when it's at low health; it just won't be able to move anywhere until an engineer repairs it.
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Old Jun 8, 2011, 10:36 PM   #828
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This is all great but I can't wait to fly a fighter jet over head or A-10 doing strafing runs
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Old Jun 8, 2011, 10:55 PM   #829
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^

I wonder what new features the jets will have..
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Old Jun 8, 2011, 10:58 PM   #830
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Yeah I'm really looking forward to that. I mostly did air in the previous Battlefields. I don't think they are going to do it half assed though.
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Old Jun 9, 2011, 12:08 AM   #831
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It's feels very much like bad company 2 which is something I don't like. Where are the jets? Vehicle combat? Tons and tons of tanks vs tank combat?
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Old Jun 9, 2011, 12:12 AM   #832
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It's feels very much like bad company 2 which is something I don't like. Where are the jets? Vehicle combat? Tons and tons of tanks vs tank combat?
Maybe they're not fully done with that portion of the game... We'll get proper air vehicles this time around I think. All they really have to do is copy BF2 which shouldn't be that hard.
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Old Jun 9, 2011, 12:15 AM   #833
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I hope there arent too many of them italy like maps(small and enclosed). Battlefield is about big and open environments... well thats how it started and how it should be.
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Old Jun 9, 2011, 02:52 AM   #834
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I am thinking that the tank run is a multiplayer map in itself. Or at least hopefully.
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Old Jun 9, 2011, 03:31 AM   #835
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To me, the BF series is about the big maps and the large conflict playing out that you and your squad take a small part in.
I wasnt really playing online with the first one, so BF2 is my touchstone for BF games really (played a bunch of local coop in the first one, but thats a very different game then online).

So thats what I want more of.
The small maps, and the infantry vs infantry stuff, didnt enjoy that as much in BF2, and it got kinda old fast in BF:BC2, and TODAY when there are a milion versions of Modern Warfare and look alikes, thats not really something they should focus too much on IMO, and I dont think that would be playing to the strength of the series.
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Old Jun 9, 2011, 04:48 AM   #836
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Small maps aren't what I want in a battlefield game. I want large, open, epic landscapes.
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Old Jun 9, 2011, 05:18 AM   #837
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Dont like that assault will now be the medic class

I get the feeling I'm going to be playing a lot of support class in BF3..
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Old Jun 9, 2011, 05:27 AM   #838
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Dont like that assault will now be the medic class

I get the feeling I'm going to be playing a lot of support class in BF3..
Looking at it from one way it makes sense, cause the medic was pretty much a assault class with revive, just slightly different weapons, but still pretty good ones.
Looking at it from the other way, I dont want everyone playing assault to be able to revive people.
I shudder a bit recalling spots where swarms of medic just chain revived eachother while you ran your ammo dry trying to kill the squad.

I cant recall how it worked in BC2, but wasnt there a item you had to equip to be a "medic"? so you sacrifice something for the capability.
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Old Jun 9, 2011, 05:50 AM   #839
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Looking at it from one way it makes sense, cause the medic was pretty much a assault class with revive, just slightly different weapons, but still pretty good ones.
Looking at it from the other way, I dont want everyone playing assault to be able to revive people.
I shudder a bit recalling spots where swarms of medic just chain revived eachother while you ran your ammo dry trying to kill the squad.

I cant recall how it worked in BC2, but wasnt there a item you had to equip to be a "medic"? so you sacrifice something for the capability.
From what ive read, essentially you will be able to equip the Assault class with a medic load out, in place of say a rocket / grenade launcher etc.
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Old Jun 9, 2011, 06:43 AM   #840
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I don't really like this incapacited vehicle idea, part of the fun with them was trusting your driver not to get it into a vulnerable spot.
And the other part of the fun was seeing a fully geared up humvee heading towards you just as you picked up a rocket launcher kit....
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