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#32 |
Radeon Volcanic Islands
Join Date: Feb 2003
Location: Ireland
Posts: 3,749
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![]() What the game needs is a replay tool to allow you free control access to death cams ![]() |
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#33 |
RIP Roxen
Join Date: Dec 2011
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![]() I played it through on sniper elite or whatever. Kinda wish it was a bit more stealthy, but then again I think and realize it was ww2. Stealth wasn't like it is today. I have read that other levels will be much better.
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#34 |
Radeon Sea Islands
Join Date: Aug 2006
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![]() Something seems like it is missing.. Didn't play the PC demo long but on Xbox you can take them down with non lethal hits and they will cry out and attract nearby germans to haul them off thus giving you an easy target. Didn't see this on the pc demo. Nice how decals and stuff remain though. Blew a guys face off in the xbox demo and not so much as a scratch left on his face. |
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#35 | |
Radeon Volcanic Islands
Join Date: Feb 2003
Location: Ireland
Posts: 3,749
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![]() Quote:
As for decals if I remember correctly the holes left from the exit wound look almost exactly like the holes made in some really old fps's I'm thinking quake 2 maybe, either way the exit wounds look like place holder graphics that never got any attention during development. |
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#36 | |
Radeon Sea Islands
Join Date: Aug 2006
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Yeah i've seen them both get up before but more often than not one would fireman carry the other off. |
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#37 |
Radeon R700
Join Date: Aug 2007
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![]() Played the demo, didn't care for it. For a sniper game it is far too linear and had an almost complete lack of stealth. I would often find myself trying to enter a door that appeared to be open, but always ran into the invisible wall. The ballistics seemed good in "sniper elite" mode, and the kill cams were neat. I might pick it up on sale, but definitely not at its full price. |
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#38 |
Radeon Sea Islands
Join Date: Aug 2006
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![]() Did some checking.. seems that for some reason they chose to release an old build as the demo. |
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#39 | |
Radeon Volcanic Islands
Join Date: Feb 2003
Location: Ireland
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#40 |
Radeon Caribbean Islands
Join Date: Apr 2001
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![]() I played the demo and I like it considering the actual game should be better. Very good graphics, DX11 and full Eyefinity support are my main concern these days
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#41 |
OT Moderator
Join Date: Aug 2003
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![]() Great game engine, liquid smooth framerates and nice looking environments. The xray thing is neat and I could see myself getting this but maybe not full price. |
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#42 |
Radeon Volcanic Islands
Join Date: Feb 2003
Location: Ireland
Posts: 3,749
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![]() Just so you know I was messing around in it again today and I am 100% sure I exploded some poor dudes sack in Xray ![]() ![]() |
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#43 |
Your daddy!
Join Date: May 2003
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![]() I wonder how many ball sacks have been hit since demo was released ![]() |
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#44 |
Radeon Sea Islands
Join Date: Aug 2006
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#45 |
Radeon Arctic Islands
Join Date: Aug 2006
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![]() I don't think he is... |
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#46 |
Radeon Sea Islands
Join Date: Aug 2006
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![]() Last edited by Canesfan2020 : Apr 21, 2012 at 07:56 PM. |
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#47 |
Radeon Volcanic Islands
Join Date: Feb 2003
Location: Ireland
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![]() Last edited by CoolNitro : Apr 21, 2012 at 09:29 PM. |
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#48 |
Radeon Sea Islands
Join Date: Aug 2006
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![]() I hope they have tightened things up in the final build. Alot of things with the xray view seem disproportional and out of place. Has anyone seen the kill where you hit the guys grenade and blow him up? |
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#49 |
Radeon Arctic Islands
Join Date: Aug 2006
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![]() I got it several times on 360 without trying. Accidents, yay! I can't get XRay kills on the PC version very often. It'll do the slow motion and the sounds, but it doesn't actually do the effect. Almost every single kill on the 360 was XRay but on the PC I got ONE in two runthroughs. |
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#50 |
Your daddy!
Join Date: May 2003
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#51 | |
Your daddy!
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#52 |
Radeon Arctic Islands
Join Date: Aug 2006
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![]() As if I don't like exceedingly graphic amounts of gore! |
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#53 |
Your daddy!
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#54 |
Radeon Arctic Islands
Join Date: Jun 2004
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![]() I'm sure I have played this exact demo or game before many years ago ? Same scenario etc. ?
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#55 |
ATI Beta Tester
Join Date: Jan 2003
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![]() Tried the demo, not too bad but not amazing. I will pick it up when it is cheaper I think.
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I do work for AMD AMD/ATI Beta Tester |
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#56 |
Radeon Sea Islands
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#57 |
Alienware Certified
Join Date: Oct 2002
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![]() After playing the demo it kinda reminded me of Arma (AI and bullet ballistics) and Hitman (smooth movement controls without costume changing) rolled into one. I really enjoyed it as I like games that allow you to think on how your going to take out enemies without being rushed. I also like the fact you can change the realism to your needs. Overall its an instant buy. I only wished the demo had two missions instead of one. I also wonder will the game allow you to upgrade your weapons. Like adding a silencer on a sniper or machine gun. |
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#58 |
Alienware Certified
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#59 |
RIP Roxen
Join Date: Dec 2011
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![]() Silencers weren't exactly around in the 1940's. The pistol you have that is silenced is actually one of the very few that were around back then. You won't be getting silenced rifles or machine guns.
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#60 |
Radeon Volcanic Islands
Join Date: Feb 2003
Location: Ireland
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![]() Yea no silencers but what is in the full game that wasn't in the demo was the fact that bombs dropping near by will mask the sound of your shots so you can still take people out without anyone hearing the shot if done at the right time. Exactly like |
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