Go Back   Rage3D » Rage3D Discussion Area » Gaming and Computing Forums » General Software » Programmers Discussion Forum
Rage3D Subscribe Register FAQ Members List Calendar Mark Forums Read

Programmers Discussion Forum Use this discussion forum to talk about the art of programming. Everything from website development to 3D graphics programming should go in here.

Reply
 
Thread Tools Display Modes
Old Feb 26, 2002, 03:03 PM   #1
Advertisement (Guests Only)

Login or Register to remove this ad
pav
Radeon R520
 
Join Date: Feb 2001
Location: Israel Israel
Posts: 381
pav is still being judged by the masses


Default Fragment/Vertex Shaders! please look !

hi, i just wanted to know...how exactly do u know how to use the vertex and fragment shaders? (guys like Humus,NitroGL and the rest..)
where and how exactly did u learn to use it???
it can't be just the specifications can it?
pls guide me! i'm dying to learn to use them!
pav is offline   Reply With Quote
Old Feb 26, 2002, 03:28 PM   #2
Humus
Radeon Arctic Islands
 
Join Date: Oct 2000
Location: Sweden Stockholm, Sweden
Posts: 6,268
Humus is still being judged by the masses


Default

The specification is quite good as a reference, but for the basics you're better of reading technical documents about them.

Look here for instance:
http://www.ati.com/na/pages/resource...echpapers.html
Humus is offline   Reply With Quote
Old Feb 26, 2002, 09:16 PM   #3
Boke
Near Dark
 
Join Date: Sep 2000
Location: Ohio, USA
Posts: 874
Boke is still being judged by the masses


Default

If you want to get your feet wet... download a program called 'Shader Studio' at http://www.shaderstudio.com . It is a very nice shader programming tool. It lets you load your own models.. apply textures, and apply vertex/pixel shaders interactively. And it actually seems very stable so far!
Boke is offline   Reply With Quote
Advertisement (Guests Only)
Login or Register to remove this ad
Old Feb 27, 2002, 01:17 AM   #4
NitroGL
Radeon Northern Islands
 
Join Date: Mar 2001
Location: United States Wisconsin
Posts: 2,145
NitroGL is still being judged by the masses


Default Re: Fragment/Vertex Shaders! please look !

Quote:
Originally posted by pav
hi, i just wanted to know...how exactly do u know how to use the vertex and fragment shaders? (guys like Humus,NitroGL and the rest..)
where and how exactly did u learn to use it???
it can't be just the specifications can it?
pls guide me! i'm dying to learn to use them!
As Humus said, the specs are usally good enough of a learning reference.

A good understanding of math helps a lot too (though I'm not very good at it ).

And sample code is always good
NitroGL is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
R420 will support neither Pixel Shaders 3.0 nor Vertex Shaders 3.0 Maverickman AMD Radeon Discussion and Support 5 Mar 12, 2004 03:26 AM
Vertex shaders... Johnmcl7 AMD Radeon Discussion and Support 3 May 8, 2003 09:50 AM
Fragmet/Vertex shaders pav Programmers Discussion Forum 3 Sep 10, 2002 04:08 PM
How many vertex shaders?? patrickr21 AMD Radeon Discussion and Support 16 Feb 10, 2002 04:25 AM
Pixel and Vertex shaders roller AMD Radeon Discussion and Support 22 Dec 3, 2001 01:14 PM


All times are GMT -5. The time now is 11:19 PM.



Powered by vBulletin® Version 3.6.5
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
All trademarks used are properties of their respective owners. Copyright ©1998-2011 Rage3D.com
Links monetized by VigLink