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Old Jan 31, 2001, 11:55 PM   #1
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dnottis
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What does it take to get this running decent? Anyone have any suggestions? I have tweaked as much as I can to try still get like 20 fps even at low res's
thanks
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Old Feb 1, 2001, 08:33 AM   #2
Venom
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Crimson Skies does run like crap!! I read somewhere that it has to do with the engine used in the game and not your system. I play at at 640x480 with everything maxed out. Any higher and it goes choppy. Sorry I couldn't help!
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Old Feb 1, 2001, 08:54 AM   #3
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I have Crimson skies working fairly well. I'm using the 7072 drivers and the 1.02 patch. Can't tell you what twaks I'm using tough...
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Old Feb 1, 2001, 09:13 AM   #4
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Damn I was hoping there was an easy tweak for it. It runs in the 50's with my Voodoo5...but with the Radeon the lighting looks great however the fps makes it nearly unplayable. Maybe there will be a fix for this eventually...I can hope anyways!
Thanks guys.
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Old Feb 1, 2001, 09:24 AM   #5
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Doh, just when I was thinking that this was a Via chipset problem, you seem to have an intel one, and it's still slow. Back to the drawing board.
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Old Feb 1, 2001, 02:59 PM   #6
FarENheiT
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damn I want to try this game...need a good flying game...but everyone seems to have problems with it. PLUS its still like $50 at comp usa, BS! Anyone got rip =)?
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Old Feb 1, 2001, 04:44 PM   #7
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Never bothered to get it cause the demo ran like total anus
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Old Feb 1, 2001, 07:51 PM   #8
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Have you tryed switching it to 32bit by adding -32bbs(not sure uninstalled Crimsion Skies a couple months ago) and turning on the ZTable Fog and WBuffer in the Radeon Tweakers? I belive thats what I did to get it runing smooth at 1076x468 Rez. I was also useing the 3063 drivers.

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Old Feb 1, 2001, 10:32 PM   #9
Jolt2
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I play this game in high res with all details set to the max. It looks great and plays great too. On line play is smooth as can be. I have an Abit BX6-r2 Intel BX chipset motherboard. I use the 3063 Radeon drivers on the Radeon 32MB DDR board. Also have the 1.02 update of the game installed with directX8. About the only thing that the 1.02 update for the game did was that the game loads up faster. No special tweaks, it just works great on my system. No choppy display when playing. I did do the system tweaks for Windows98.

Why I still use the 3063 drivers is that any driver past 7020 does not display NASCAR3 properly, which I play too. So I have been stuck with these drivers until ATI gets a new driver that works with NASCAR3. The Radeon can not run the NASCAR4 demo in openGL either.
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Old Feb 1, 2001, 10:57 PM   #10
Fred Zeppelin
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My experience with Crimson Skies has been great: high res, max detail, no stuttering, great framerates. I've played it on a Radeon 64 DDR, a GeForce2 and a Voodoo 5500. Looks best and runs plenty fast on the Radeon. I use the 7072 drivers.

I have found it to be a memory hog (you need at least 256 MB of RAM and a big swap file).
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Old Feb 2, 2001, 03:15 AM   #11
whiplash
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Cool Crimson Skies

Yep,

I have to agree with the above, runs great all maxed out at 1024 768.

PIII 1000
256MB Ram
ASUS P3B-F (Intel BX)

W.
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Old Feb 2, 2001, 03:29 PM   #12
Ripper
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Hmmm. It seems to run ok for me. I'm not sure what the frame rate is but it's not choppy. I'm using the Raid on Tweaker. My settings and system are as follows.

Radeon Retail 32MB DDR

Crimson Skies v1.02
1024x768

DirectX settings

BackBufTiling 1
ColorFill 1
DisableHierarchicalZ 1
DisableHyperZ 0
EnableUntransformedInLocalMem 1
EnablePlaneMaskWorkaround 0
EnableWaitUntilIdxTriList2 0
ExportBumpMappedTex 0
ExportCompressedTex 1
ExportWBuffer 1
ExportYUVTex 1
FastZClearEnabled 1
NONPOW2TextureCaps 1
PrimaryTiling 1
PureDevice 0
RasterGuardbandEnable 0
SubmitOnDraw 0
SysMemBlts 0
TableFogEnable 1
TCL 1
TclEnableVertexBlend2Optimize 1
TclEnableVertexBlendUseProjMat 0
TclEnableBackFaceCulling 1
TextureTiling 1
ValidateVertexIndex 0
VolTxEnable 0
VSync 1
WFogEnable 1
ZFogEnable 1
ZMaskEnable 1
AntiAlias 0
AntiAliasRatio 384
Zformats 11
DitherAlpha 1

I also have the 8-bit stencil box unchecked in display properties.

My system:

250 Watt PS
PIII 650 @ 866 (133fsb)
Abit BX6-R2 Mobo w/QR bios. (440BX)
256 MB of Mushkin PC133 RAM (2ea 128 meg sticks)
ATI Radeon 32 MB DDR (Retail) @ 89 Mhz AGP Bus
Turtle Beach Montego II Sound Card
Promise Ultra66 controller Card
Net Gear 10/100 PCI network card
US Robotics 56K ISA modem
13 GB Quantum ATA33 HD (5400 RPM)Primary Master
30 GB Western Dig. ATA66 HD (7200 RPM) on Controller Card
HP 9300i CD-R
Digital Research 36x CD-Rom
Generic Floppy

Hope it helps
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Old Feb 3, 2001, 01:08 AM   #13
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Can someone do me a favor??
Grab Fraps if you don't have it already and show me some fps in the game?? I have it on my site on the Files page if you need it...this will show fps in all d3d games. I want to see actual fps.

Thanks
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Old Feb 3, 2001, 01:33 AM   #14
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I played it when I still had my Geforce and it was pretty choppy. Haven't tried it with my Radeon, though.
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Old Feb 3, 2001, 10:44 AM   #15
Ripper
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dnottis

I checked out CS with the fraps utility.

My framerates vary from 19 to 40 depending on how busy things are. The slowest level is Manhattan. I barely crack 30 fps in that one. The smoothest seems to be Sky Haven.

In instant action dogfights the framerate remains consistantly around 30fps. Attacking a zeppelin is a different story. It really seems to bog things down.

Things get smoother when I overclock the board to 183/183 though I don't notice a big jump in framerates.

Though I am happy with the radeon my TNT2 ultra (175/183) seemed to run the game at much smoother framerates.

Later
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Old Feb 3, 2001, 02:29 PM   #16
dnottis
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Thanks Ripper that's about what I was getting..
some places hit 7 fps depending on smoke, fire and clouds...other times it was 38...my Voodoo5 is a bit smoother with the game...but it looks better with the Radeon. I've recently come across a problem with the game....having a cable modem on the system I can't get the game to install unless I remove it..then it's fine..

Damn MS!
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