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Old Feb 6, 2018, 12:18 PM   #121
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The combat doesnt look like my cup of tea but the game visually doesnt look bad?
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Old Feb 6, 2018, 02:46 PM   #122
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Quote:
Originally Posted by logical View Post
The combat doesnt look like my cup of tea but the game visually doesnt look bad?
That i assume was the console version or she playing on low settings, because this game on PC on max settings looks fantastic, performance is not great but people want a open world RPG with good graphics for essencially free and that is not how computers work. Btw the AI management in this game is really complex and in reality is the main reason the game has performance problems, and even causes the "fast travel" system to take some time, why, for example the game world do not revolves around you, the NPC's do their daily stuff with you near them or not, in some cases you can have a NPC finish a quest for you, just because he reached the place first then you, or if you go on a quest with other fighters by orders of someone, if you deviate and go do other stuff, they will still continue, do the job and if you return, they will be mad at you for not going with them, this happens with all NPC's in the game even a simple farmer.

The combate is indeed really hard, it was one of the features i never liked about this game, but the developers know about it and they did everything they could to make it simpler after the beta, without compromising the original idea, realistic/historically based sword melee combate, they also know this system will not be universally loved and so they made sure you can pass almost all the game with no need for sword combate, use a bow for example, use a more stealth approach, get out of trouble using dialog, etc, etc.

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Old Feb 6, 2018, 07:45 PM   #123
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Wonder if SLI works for this game? It looks like it needs it to push over 30FPS.
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Old Feb 7, 2018, 11:26 AM   #124
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Looking forward to my Zen+ build for this one...
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Old Feb 10, 2018, 09:38 PM   #125
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my backer steam key has been received and activated
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Old Feb 11, 2018, 06:45 PM   #126
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Went ahead and pre-ordered it....
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Old Feb 12, 2018, 01:25 AM   #127
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just activated my code and linked to steam. hmm this might be a good one to try-out gforce now beta
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Old Feb 12, 2018, 01:38 PM   #128
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31.7gb download in case anybody was wondering
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Old Feb 13, 2018, 01:08 AM   #129
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https://forum.kingdomcomerpg.com/t/t...-and-sli/36242

looks like we will get SLI support. Have a feeling it's going to be needed for 60+ fps at anything 1440P or higher.

Also a 20GB day 1 patch, rumor has it this is included in the preload.

https://kotaku.com/kingdom-come-deli...tch-1822941018

I just pre-ordered this, should unlock within the hour (3am EST)
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Old Feb 13, 2018, 01:37 AM   #130
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sticky says it's launching on tuesday at 9am ct but the timer indicates less than an hour
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Old Feb 13, 2018, 02:05 AM   #131
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Quote:
Originally Posted by Dungeoncrawler View Post
sticky says it's launching on tuesday at 9am ct but the timer indicates less than an hour
It's unpacking now for me, should be playing in about 5 minutes.
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Old Feb 13, 2018, 02:08 AM   #132
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Originally Posted by Dave View Post
It's unpacking now for me, should be playing in about 5 minutes.
yeah apparently i needed to restart steam. i've been watching a few streams of the console version - runs and looks very good on the ps4. course its only 900p. however the facial animations are really good. the voice acting is good so-far also. didn't like the hand-to-hand however. i suppose it was the tutorial but it took forever for the guy i was watching to defeat the guy. maybe he wasn't doing something right?
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Old Feb 13, 2018, 02:08 AM   #133
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Tell me how it is.
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Old Feb 13, 2018, 02:10 AM   #134
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Quote:
Originally Posted by Dungeoncrawler View Post
yeah apparently i needed to restart steam. i've been watching a few streams of the console version - runs and looks very good on the ps4. course its only 900p. however the facial animations are really good. the voice acting is good so-far also.
Yeah I almost bought it for my PS4 Pro but it's only running at 1080P on the Pro and the One X is at 1440P. Seems this game is going to be a graphics hardware pusher.
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Old Feb 13, 2018, 02:10 AM   #135
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the cutscenes are good too imo. could have a gem on our hands.
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Old Feb 13, 2018, 02:23 AM   #136
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Is the combat fun?
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Old Feb 13, 2018, 02:25 AM   #137
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Quote:
Originally Posted by KAC View Post
Is the combat fun?
i'm still unpacking however what i have witnessed on the console versions its not going to be everyone's cup of tea. combat will take patience, button mashing will probably result in failure.

update: switching to custom settings seems to have put me into a loading screen that took forever. cutscenes which are rendered in-game running flawlessly at 1440p all settings ultra. graphics look very nice.
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Last edited by Dungeoncrawler : Feb 13, 2018 at 02:50 AM.
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Old Feb 13, 2018, 03:58 AM   #138
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40-50fps @ 3440x1440 on a Titan Xp @ 2Ghz core....
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Old Feb 13, 2018, 04:34 AM   #139
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was getting some minor frame drops into the mid 30's in fullscreen mode. moving to borderless seemed to have diminished them. granted i have my frames limited to 40. think i might go as low as 30 to see if i can maintain a more stable rate. played about 90 minutes, color me impressed. right before i died from lack of blood
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Old Feb 13, 2018, 04:39 AM   #140
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Quote:
Originally Posted by KAC View Post
Is the combat fun?
you're going to hate it.
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Old Feb 13, 2018, 04:50 AM   #141
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Seems alright so far. Has a lot more story than I was expecting in this early part, the cut scenes are pretty decent. The action itself is a bit clunky but I've only really done 1 punch up and 1 practice fight. Tried to punch a guy up to collect some money and he beat me, so I snuck behind him and knocked him out, then he just handed me the money like I beat him lol

visually looks quite decent but the post-processing/AA they have makes it look blurry. I tried a few settings but it's either blurry or jaggy. Runs 30-60 on very high, ultra high is not playable for me. It's a bit clunky but I still feel like I'm in the tutorial phase (2hrs in)

Also the game only has like 3 saves, it overwrites the oldest save (so it says). It seems to save after big cut scenes though. Personally I don't like restrictive saves but they definitely are trying for a more simulator feel to things.
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Old Feb 13, 2018, 05:21 AM   #142
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http://www.pcgameshardware.de/Kingdo...eplay-1249935/

25 - 52FPS @ 1440p on a 1080 Ti...Good luck folks haha
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Old Feb 13, 2018, 06:40 AM   #143
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Played the intro part. Story might be up there with the Witcher. Thoroughly enjoying it. Game of the year potential
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Old Feb 13, 2018, 08:18 AM   #144
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How is combat?
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Old Feb 13, 2018, 08:32 AM   #145
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Yeah the story is wonderful.
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Old Feb 13, 2018, 09:17 AM   #146
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http://www.pcgameshardware.de/Kingdo...eplay-1249935/

25 - 52FPS @ 1440p on a 1080 Ti...Good luck folks haha
Actually it's 32 - 62. On 1080p 46 - 80 fps.
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Old Feb 13, 2018, 09:36 AM   #147
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Ok after Monster Hunter World I am not indulging until I see more gameplay videos.
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Old Feb 13, 2018, 09:47 AM   #148
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Ok after Monster Hunter World I am not indulging until I see more gameplay videos.

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Old Feb 13, 2018, 12:09 PM   #149
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Got SLi working!! Using Ryse Son of Rome Profile. 70% utilization, 50+fps @ 3440x1440 max settings. This is more like it . Running 2 Titan Xp's @ 2050MHz Core, 12GHz memory.

Side note: be sure to change the game to full screen mode when alt-tabbing out of it. It seems to change the setting to borderless mode which hurts performance.
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Old Feb 13, 2018, 01:09 PM   #150
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