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Old Dec 3, 2010, 10:32 AM   #1
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caveman-jim
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Talking 3DMark11 To Launch Dec 7th @ 2PM GMT - Win A Key With Rage3D!

Futuremark have announced they will launch 3DMark11 on Tuesday, December 7th at 2PM GMT. The Benchmark is now Gold and we are happy to report we will have two copies of the 'Advanced' Edition to give away! The announcement comes after the original launch date of November 30th was postponed, for Futuremark to resolve late-found issues, rather than release and immediately issue a patch.


To be eligible to win one of the two keys, please comment with your thoughts to the following question:
How will FutureMark's 3DMark11 be relevant to PC Gamers and Enthusiasts?
Two winners will be selected at the end of the launch day, Tuesday December 7th.

Update:

HELSINKI, FINLAND – December 7, 2010 – 3DMark® 11, the new DirectX 11 benchmark from Futuremark® was released today. 3DMark 11 is the latest in the long-running series of graphical benchmarks used by millions of gamers and enthusiasts worldwide. Designed for testing DirectX 11 hardware in the latest gaming PCs, 3DMark 11 includes Futuremark’s signature high-end, real-time graphics across six all new benchmark tests.

3DMark 11 Basic Edition
A free download from http://www.3dmark.com/ that offers an unlimited number of benchmark runs using the performance preset without expiry or registration.

3DMark 11 Advanced Edition
Offers all presets, custom settings, benchmark looping, unlimited online results storage, offline results management and more for $19.95 http://www.3dmark.com/

Last edited by caveman-jim : Dec 7, 2010 at 09:13 AM.
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Old Dec 3, 2010, 10:36 AM   #2
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How will FutureMark's 3DMark11 be relevant to PC Gamers and Enthusiasts?
This won't win me the key but IMHO canned benchmarks are not very relevant today. They can be useful for comparing performance in a standardized way but by no means are they as relevant as they used to be to determine what card to purchase.

The most relevant aspect of canned benchies to me are fill rate data and, to a lesser extent, tessellation performance data.
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Old Dec 3, 2010, 10:49 AM   #3
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Hope I win :-)

The only real relevance to gamers will be to use this within their own systems to measure any differences that various tweaks and upgrades make.
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Old Dec 3, 2010, 10:54 AM   #4
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This will be relevant PC gamers and PC enthusiasts because it's a great showcase for DX11 and will be another great way to stress test pc's.
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Old Dec 3, 2010, 10:57 AM   #5
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Its relevant to pc gamers and enthusiasts because of its uncanny ability to increase your epeen by a 3dmark value proportional to the power of your pc.
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Old Dec 3, 2010, 11:03 AM   #6
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S!

3DMark11 will provide a professional platform for enthusiasts testing their setups in DirectX 11 performance and then compare the results against others easily and quickly through ORB. Also being able to analyze the reported results themselves or let the application recommend and see where they could improve their system to achieve better results in DX11.

It would be great to put the rig through the paces and see where it stands among the other enthusiasts.
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Old Dec 3, 2010, 11:13 AM   #7
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3DMark 11 is relevant because it is a great showcase for what modern graphics are capable of and push people to demand better graphics.
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Old Dec 3, 2010, 11:22 AM   #8
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How will FutureMark's 3DMark11 be relevant to PC Gamers and Enthusiasts?
3DMark has always pushed the boundries of realtime rendering, this will be relevent today to bring awareness to the graphical generation gap between current generation consoles and latest generation PCs.
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Old Dec 3, 2010, 11:32 AM   #9
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Default Very relevent...

Relevent as this is a simple to use tool that gives the man on the street an ability to showcase, using pleasing to watch graphical images, what his rig is cable of achieving.
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Old Dec 3, 2010, 12:01 PM   #10
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From a tradition that spans over a decade, I expect 3DMark11 to nail down different areas of not only the GPU but also the whole system which one can experiment and tweak and find a definite way to improve one's performance.

How will FutureMark's 3DMark11 be relevant to PC Gamers and Enthusiasts?
For Enthusiasts getting that last 1fps more and maybe even less is part of the bigger game with games where gaming is just not the title and the program but the whole experience, equipment and tools to make it all happen, 3DMark11 is part of the game.
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Old Dec 3, 2010, 12:13 PM   #11
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How will FutureMark's 3DMark11 be relevant to PC Gamers and Enthusiasts?

Not at all is my answer.
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Old Dec 3, 2010, 12:22 PM   #12
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How will FutureMark's 3DMark11 be relevant to PC Gamers and Enthusiasts?

Not at all is my answer.
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Old Dec 3, 2010, 01:55 PM   #13
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Well it will be the only 3D Engine to ever use all DX11 function for at least 2-3 years and that's great! Also an addition to Uniengine...
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Old Dec 3, 2010, 02:17 PM   #14
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My point is 3DMark11 gives accurate performance indication in terms of games market segments.
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Old Dec 3, 2010, 05:27 PM   #15
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It will hopefully open the eyes of the pc gamers to what current generation graphics cards are really capable of and cause a revolution against all these direct x9 consolized games out there that have been flooding the market in the last 5 years. We are mad as hell, and tired of looking at sloppy dx9 console gfx. 3dmark show us the way of the future now!
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Old Dec 3, 2010, 06:26 PM   #16
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Quote:
How will FutureMark's 3DMark11 be relevant to PC Gamers and Enthusiasts?
This new tool will allow those with DX11 generation hardware to see what their systems are truly capable of.
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Old Dec 3, 2010, 06:45 PM   #17
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Honestly i'd have to agree it's not very relevant to an end user other than seeing exactly what a cutting edge graphics adaptor is capable of ( if you ignore the e-peen and competitive crowd ), OEMs on the other hand seem to like it to showcase gaming abilities, developers don't really care because they program first and foremost for consoles and just port, AMD and Nvidia like it to boast at performance.

Me, i'd just like to see futuremark use it as an upsell to market a graphics engine, especially given all the resources said companies expend to get the very best performance out of their hardware, performing above and beyond on it.
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Old Dec 3, 2010, 07:40 PM   #18
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It Isn't.

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Old Dec 3, 2010, 08:26 PM   #19
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Virtually every 3dMark, except for Vantage I used to optimize my computers with, is a great tool for consistent accurate testing. Was dissappointed with Vantage but that was the only one so far. Have high hopes for 3dMark11 that it will be a kick ass benching tool.
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Old Dec 3, 2010, 08:49 PM   #20
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I believe 3Dmark11 will remain relevant because of the techniques that DX11 brings to the table. It will remain relevant as a means of noting performance gains in new driver releases as well as a means of testing for performance gains or hindrances while testing different overclocking setups.

It will be relevant in the same way that the Heaven benchmark is.
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Old Dec 3, 2010, 11:41 PM   #21
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The idea behind 3DMark is still sound from a general/enthusiast viewpoint--a test/benchmark suite for computers to allow different hardware combinations to be compared on a theoretically level playing field, to point out potential performance issues with said setups or when modifying them through means such as overclocking and so on.

That said, it's always good to remember that it is a benchmark tool and not the end-all for all comparisons to be made with.
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Old Dec 4, 2010, 12:27 AM   #22
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How will FutureMark's 3DMark11 be relevant to PC Gamers and Enthusiasts?

1) standardized benchmark for all to use and compare scores... we all know its not representative of 'real world' games, but it gives us a common benchmark using latest DX 11 features

2) will help us identify the strength of the different gpu's in certain areas such as fill rate, tesselation, other goodies. We know that its a combination of these various calculations that make our games good.

3) They will be collecting data on the machines submitting their scores, so probably this info is good for game companies to know and hopefully code games towards both gpu companies and for both gpu companies to work with the game companies, etc

4) It will also make people want to go out and buy the latest greatest hardware to enjoy the glory that is dx 11, helping to ensure companies build games for PC's and keeping PC's as a viable gaming platform.
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Old Dec 4, 2010, 02:04 AM   #23
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Quote:
How will FutureMark's 3DMark11 be relevant to PC Gamers and Enthusiasts?
It shows PC gamers what their games could look like if consoles weren't slowing down the evolutionnary process.
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Old Dec 4, 2010, 06:23 AM   #24
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Ever since NV's 'optimisation' for 3DMark I've not considered it remotely relevant for anything.

It's hardly a good guide to what your system can do when the driver can drop work it knows it won't have to do because the simulation is on rails.
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Old Dec 4, 2010, 06:55 AM   #25
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Quote:
Originally Posted by caveman-jim View Post
How will FutureMark's 3DMark11 be relevant to PC Gamers and Enthusiasts?
The latest reincarnation of standardized e-penis measurement. It will also crush the souls of those who think they have a good rig.
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Old Dec 4, 2010, 06:03 PM   #26
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Futuremark's 3DMark11 will demonstrate the extensive usage of Directx11 tessellation in objects,
combined with multi-sampling anti-aliasing and depth-of-field blur, which will give a heavenly result.
This 3DMark11 will show the true capabilities that future games will have with a standardized usage of Directx11.
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Old Dec 4, 2010, 06:22 PM   #27
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Quote:
How will FutureMark's 3DMark11 be relevant to PC Gamers and Enthusiasts?



Hope I win!
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Old Dec 4, 2010, 07:23 PM   #28
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This 3DMark11 will show the true capabilities that future games will have with a standardized usage of Directx11.
Well, right until you know.. a game is built in there... we could do very impressive things if that pesky game logic didn't get in the way...
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Old Dec 4, 2010, 07:53 PM   #29
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It will be as relevant as it has ever been and as about as useful as tits on a bull.
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Old Dec 4, 2010, 08:23 PM   #30
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Entry:

It will be a relevant metric by which to gauge similar systems, to make sure your setup is working the way it should. Even if companies optimize for the benchmark, it won't matter if you're using it to compare like systems.
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