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Old Aug 20, 2019, 10:27 PM   #31
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Trunks0
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Originally Posted by SirBaron View Post
You only get tearing if you go above the framerate, you don't need vsync for Gsync to work, only if it goes above 144fps in my case will it stop working, hence the frame limiter.
Tearing is a direct result of the frame rendering out of sync with the re-fresh. That happens both above and below.
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Old Aug 20, 2019, 11:01 PM   #32
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Originally Posted by Trunks0 View Post
Tearing is a direct result of the frame rendering out of sync with the re-fresh. That happens both above and below.
Exactly it still happens. Just not as bad. BTW vsyc forced on doesn't activate vsync either it just does if it goes over but it also at the same time eleminates that remIning judder you still see
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Old Aug 20, 2019, 11:03 PM   #33
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Originally Posted by Trunks0 View Post
Tearing is a direct result of the frame rendering out of sync with the re-fresh. That happens both above and below.
Yes, but any monitor utilizing gsync/freesync is matching the refresh-rate to the frame-rate, thus they are always in-sync.
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Old Aug 22, 2019, 03:32 AM   #34
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Yeah, as long as the monitor is withing the gsync/freesync range it should be adapting to the frame rate output by the GPU, so you shouldn't get tearing. It shouldn't matter whether vsync is on or not as that only comes into play at the monitor's max refresh rate. Once you're outside the range, whether beyond the monitor's refresh rate, or some monitors don't have full coverage (mostly older Freesync ones, but I think there are fewer of them now) then you'll see tearing.

To be honest, whether to use vsync or frame limiters is really a bit of an academic discussion in my opinion. In theory using the frame limiters results in less input lag, but whether input lag from vsync is really that noticeable at 144 Hz is a bit debatable. I think a lot of people probably can't even notice it, and if you're playing an SP game you have to ask yourself whether it even matters. So, really, just do whatever you think is best.
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Old Aug 22, 2019, 03:48 AM   #35
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It's certainly better but still think it's noticeable at 144hz. Definitely limit your FPS when using g/freesync.

I usually limit a few below max. If you limit to only 1 fps under it can often flicker to max refresh and you get intermittent input lag again. 2 or more to be safe imo.
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