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Console Gaming A place to discuss our favourite past and present gaming consoles. Talk about your favorite games, get nostalgic and share tips and strategies. |
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#31 | Advertisement (Guests Only)
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nulli secundus
Join Date: Aug 2003
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![]() you could play some GameMan
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#32 |
Radeon Arctic Islands
Join Date: Jan 2003
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![]() Doom 32x Resurrection. Community project that rebuilds Doom for 32x, with performance improvements, content enhancements, really a comprehensive improvement. Newest version includes 2-player multiplayer, with the Zero Tolerance link cable. We've seen these Doom projects now for 3D0 and 32x. I'd love to see similar projects for the PS1 and Saturn especially, as both of those consoles should be powerful enough to run really great versions of Doom. |
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#34 | |
Radeon Arctic Islands
Join Date: Jan 2003
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![]() Quote:
I expect that the PS1 should be capable of a smooth 60fps version of Doom, if it were coded with love. |
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#35 |
PC
Join Date: Sep 2002
Posts: 21,610
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![]() It would probably have texture warping in that case though, AFAIK, the reason why doom ran as it did on the ps1 was because they used cpu rendering. |
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#36 |
Radeon Arctic Islands
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#37 | |
Keeping an open mind
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Would be kinda cool to see someone do a home-brewed version and see if they could pull off a better port of the game.
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#38 |
Radeon Arctic Islands
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![]() PS1 handled a pretty great version of Quake2, even with 4 player support. Just sayin'. |
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