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Old Apr 9, 2019, 03:24 AM   #391
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Drexion
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Originally Posted by theshadowcult View Post
There are plenty of other stores, including gog, not even once was any developer or publisher forced to sell on steam, or to pay the 30%.
This sentence you posted equates to "PC Gamers don't have to use an nVidia or ATI video card, there are other options like onboard Intel graphics". Ridiculous argument.

Steam has *effectively* had a monopoly for some time now (they fairly earned that position, full credit to them for that) - it was the only realistic option for many publishers and developers to sell their games on the PC platform.

Yes, there's no doubt that the ex-Valve employee probably has some bad feelings towards Valve - however his points are still valid to an extent as many in the gaming sphere have been saying exactly the same thing word for word for months now, since Epic began their exclusive deals.
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Old Apr 9, 2019, 08:19 AM   #392
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Originally Posted by Sundance Kid V2 View Post
If I was Sweeny I would have sold the game 1/2 price (but give the devs full price). In my eyes that would be a win- win.

Customer pays 1/2 price for new game , devs get their full price, none of these exclusivity bullcrap.
Steam demands price parity. So you can't have a game on Steam for €50, and have it on the Epic Store for €40. If only it were so easy. Epic is well aware that at equal prices it can't compete, so it has to do something else. Exclusivity is the easy answer that many online platforms go for (think Netflix, Hulu, HBO).
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Old Apr 9, 2019, 11:21 AM   #393
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Originally Posted by twonha View Post
Steam demands price parity. So you can't have a game on Steam for €50, and have it on the Epic Store for €40. If only it were so easy. Epic is well aware that at equal prices it can't compete, so it has to do something else. Exclusivity is the easy answer that many online platforms go for (think Netflix, Hulu, HBO).
o okay. Didn't know steam demanded price parity. Makes sense why Epic went with their decision!
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Old Apr 9, 2019, 11:59 AM   #394
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Originally Posted by twonha View Post
Steam demands price parity. So you can't have a game on Steam for €50, and have it on the Epic Store for €40. If only it were so easy. Epic is well aware that at equal prices it can't compete, so it has to do something else. Exclusivity is the easy answer that many online platforms go for (think Netflix, Hulu, HBO).
Are you sure that is the case or is it the distributor who is setting that price? The reason I mention it is that Amazon and HumbleBundle routinely have lower prices on some titles than Steam. Not by a lot (usually not much more than 10%) but lower still the same.
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Old Apr 9, 2019, 04:02 PM   #395
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Originally Posted by Mahjik View Post
Are you sure that is the case or is it the distributor who is setting that price? The reason I mention it is that Amazon and HumbleBundle routinely have lower prices on some titles than Steam. Not by a lot (usually not much more than 10%) but lower still the same.
I'm guessing those would be keys bought at price parity or something, and then resold at a different price. I'm not sure.
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Old Apr 19, 2019, 06:59 AM   #396
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Transistor is available for free with extra cheese.
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Old Apr 19, 2019, 04:18 PM   #397
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Looks like greenmangaming have been authorized to sell EGS keys too.

https://www.greenmangaming.com/games/borderlands-3-pc/
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Old Apr 22, 2019, 11:58 AM   #398
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Looks like greenmangaming have been authorized to sell EGS keys too.

https://www.greenmangaming.com/games/borderlands-3-pc/
That's good, but no discount which is unusual for GMG.

Still no direct advantage for the customer...
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Old Apr 22, 2019, 06:30 PM   #399
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Epic Paid $2.25M for Phoenix Point exclusivity. That's some good coin for a pretty small developer (at least I think they are small). Wonder what they paid for Division 2?
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Old Apr 23, 2019, 08:58 AM   #400
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Heh they already made twice their ROI. Can't really blame them.

Also, people are gonna need a xb1 to avoid Epic. Personally I can wait a year, as usual....
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Old Apr 23, 2019, 03:33 PM   #401
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Developers of World War Z really happy with sales results, even really happy with the PC games sales
https://venturebeat.com/2019/04/23/w...old-in-a-week/

They have sold 1 million copies in 1 week among all platforms

Quote:
Overall the U.S. and EU have been equally strong in sales. We have had 70,000 people playing at once across all platforms, with very similar distribution among PC (Epic Games Store), PS4 and Xbox. What surprises us is the fact that sales outside of the U.S. on the Epic Store have been so strong, with the U.S. being only one quarter of sales.
So sounds like being exclusive on EGS didn't hurt the sale of the PC version that they were expecting.




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Epic Paid $2.25M for Phoenix Point exclusivity. That's some good coin for a pretty small developer (at least I think they are small). Wonder what they paid for Division 2?
Developer from Snapshot, developers of Phoenix Point, has stated on Discord that this news is not correct/accurate. They stated that people are theory crafting on very little public information and their conclusions are not correct/accurate.

Previously Snapshot has stated that all they got from Epic was guaranteed revenue. So where ever this advance is coming from, it isn't Epic. Maybe Microsoft recently made a payment since the game is going to be on the Xbox Game Pass.
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Old Apr 23, 2019, 08:41 PM   #402
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Originally Posted by Eisberg View Post
Developer from Snapshot, developers of Phoenix Point, has stated on Discord that this news is not correct/accurate. They stated that people are theory crafting on very little public information and their conclusions are not correct/accurate.

Previously Snapshot has stated that all they got from Epic was guaranteed revenue. So where ever this advance is coming from, it isn't Epic. Maybe Microsoft recently made a payment since the game is going to be on the Xbox Game Pass.

What exactly do you think guaranteed revenue IS? The part isnt accurate is the official wording on what the payment was. It's still a couple mill paid to the games publisher (or dev if indie).
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Old Apr 24, 2019, 12:14 AM   #403
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What exactly do you think guaranteed revenue IS? The part isnt accurate is the official wording on what the payment was. It's still a couple mill paid to the games publisher (or dev if indie).
Gautanteed Revenue is if the game doesn't sell as much as agreed upon, Epic still pays, it isn´t a cash advance.
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Old Apr 24, 2019, 12:46 AM   #404
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Originally Posted by Eisberg View Post
Gautanteed Revenue is if the game doesn't sell as much as agreed upon, Epic still pays, it isn´t a cash advance.
yeah i guess that makes sense.
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Old Apr 25, 2019, 08:37 PM   #405
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"If Steam committed to a permanent 88% revenue share for all developers and publishers without major strings attached, Epic would hastily organize a retreat from exclusives (while honoring our partner commitments) and consider putting our own games on Steam."

"Such a move would be a glorious moment in the history of PC gaming, and would have a sweeping impact on other platforms for generations to come," Sweeney wrote in a follow-up tweet. "Then stores could go back to just being nice places to buy stuff, rather than the Game Developer IRS."


https://www.engadget.com/2019/04/25/...ney-challenge/

I call bullsh

Not sure what Sweeney's angle is other than a personal vendetta against Valve's profit.

I strongly suspect this whole idea isn't panning out as well as Epic had hoped.
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Old Apr 25, 2019, 08:41 PM   #406
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I don’t know why he’s so concerned about it. This is making Epic profit, and it’s the only reason their game store has gained any traction. Trying to pin the blame for his companies actions on Valve is absurd. People don’t like the exclusivity. No one is forcing Epic to buy these developers into going exclusive.
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Old Apr 28, 2019, 09:06 AM   #407
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Half Life 2 came out EXCLUSIVELY on Steam in 2004.If you wanted to play the game you HAD to download and install Steam.

Now others are using those tactics.
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Old Apr 28, 2019, 09:37 AM   #408
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I was thinking the same thing NIGELG. I hated steam when it first came out due to that.

I guess the difference is they developed HL2 as well.
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Old Apr 28, 2019, 10:08 AM   #409
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Half Life 2 came out EXCLUSIVELY on Steam in 2004.If you wanted to play the game you HAD to download and install Steam.

Now others are using those tactics.
Not even close to the same thing. Valve developed and owned both Steam and HL2. They weren’t buying off developers to go exclusive on their store.
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Old Apr 28, 2019, 10:51 AM   #410
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Not even close to the same thing. Valve developed and owned both Steam and HL2. They weren’t buying off developers to go exclusive on their store.
It doesn't matter. Many people will rant and rave but the market decides and things will settle down.Valve cannot be the top dog forever.

Most times dumb business decisions are punished.
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Old Apr 28, 2019, 11:13 AM   #411
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Half Life 2 came out EXCLUSIVELY on Steam in 2004.If you wanted to play the game you HAD to download and install Steam.

Now others are using those tactics.
Wow you're late to the party if you think this argument lasted more than two seconds.

I think Epic has pulled some **** moves, but they did so with brazen and I respect that. To fight Valve, it takes more than playing fair. Whether I want Epic to be the next PC Gaming Overlord instead of Valve is another question, but I think this town's big enough for the two of them.
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Old Apr 30, 2019, 11:41 PM   #412
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Old May 1, 2019, 08:57 PM   #413
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Hey guys, Epic just bought Rocket League developer.

As a result:



lol
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Old May 1, 2019, 09:07 PM   #414
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Hey guys, Epic just bought Rocket League developer.

As a result:



lol
But people will still be able to download and play the game on steam right? And it will still gut updates for those that own it on steam that feature parity will exist with the epic version right?
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Old May 1, 2019, 09:13 PM   #415
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Quote:
Originally Posted by Seyiji View Post
But people will still be able to download and play the game on steam right? And it will still gut updates for those that own it on steam that feature parity will exist with the epic version right?
https://www.gamesradar.com/epic-just...steam-version/

Seems to be the case, just won't be able to purchase it anymore. Curious what will happen to the Steam Workshop and the mods though.
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Old May 1, 2019, 10:36 PM   #416
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Psyonix has always been tied closely to Epic, way back to Unreal Tournament 2004 (its vehicular combat mode was an early precursor to Rocket League itself). Seems like a logical thing to do. I doubt many people will realize this though, and most will just throw a small hissy fit instead over nothing.
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Old May 3, 2019, 01:27 AM   #417
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Old May 4, 2019, 05:17 AM   #418
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Originally Posted by Nunz View Post
Trying to pin the blame for his companies actions on Valve is absurd. People don’t like the exclusivity. No one is forcing Epic to buy these developers into going exclusive.
But no one is forcing them to not do it either; which is essentially what Valve would be doing by reducing their cut.

I think that is the point Sweeney is trying to make.
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Old May 4, 2019, 02:38 PM   #419
bittermann
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Old May 5, 2019, 10:50 AM   #420
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This sentence you posted equates to "PC Gamers don't have to use an nVidia or ATI video card, there are other options like onboard Intel graphics". Ridiculous argument.

Steam has *effectively* had a monopoly for some time now (they fairly earned that position, full credit to them for that) - it was the only realistic option for many publishers and developers to sell their games on the PC platform.

Yes, there's no doubt that the ex-Valve employee probably has some bad feelings towards Valve - however his points are still valid to an extent as many in the gaming sphere have been saying exactly the same thing word for word for months now, since Epic began their exclusive deals.
EA origin is a few years old now so it wasn't a complete monopoly for several years. For some reason people disregard EA origin, including myself and I haven't even an account there.

Steam has manage to keep them as the top store because of clever marketing strategies, summer and Christmas sales for example. Also they were one of the first and I got my account through buying an ATI card back in the day. Steam has done well really.

With Epic in the competition, it's only good for consumers. The only thing I don't like with Epic store is that they said they were going to censor games that includes nudity and so on. Enough with censorship already and it is the consumers who decide what they are supposed to watch not Epic, we don't need another nanny. That said, they can have quality guidelines but not when it comes to censor content based on what they think appropriate.
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