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Other Graphics Cards and 3D Technologies Discussion forum for any graphics hardware not provided by AMD/ATI. Also place to discuss 3D technologies such as 3D Stereo, PhysX and other interesting developments/rumours in the 3D industry.

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Old Jan 30, 2022, 07:43 AM   #1171
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Quote:
Originally Posted by Megaman View Post
Shame they can’t through something like that in a driver update.
As of now, looks like it's something that needs to be in the silicon. Maybe over time they figure out a software solution.
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Old Jan 30, 2022, 01:31 PM   #1172
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Currently playing Metro Exodus Enhanced and it looks great.

DLSS is Balanced and Ray Tracing Ultra.

I only go out in the wasteland in the day so far, so I'll have to wait and see how the Ray Tracing looks in the night.

Night is scary in this game .
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Old Jan 30, 2022, 02:01 PM   #1173
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Originally Posted by NIGELG View Post
Currently playing Metro Exodus Enhanced and it looks great.
Possibly the best RTX implementation so far.
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Old Jan 31, 2022, 02:41 PM   #1174
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Old Feb 2, 2022, 06:48 AM   #1175
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I didn't know this..I thought most of them are about the closed system from nvidia.

Will Intel Alchemist have ray tracing?
At Architecture Day 2021, Intel confirmed that its upcoming Alchemist cards will support DirectX 12 and Vulkan ray tracing at launch, which comprise the vast majority of titles that support ray tracing available today. Ray tracing cores aren't all built equally, however.
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Old Feb 2, 2022, 10:09 AM   #1176
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You know that nvidia is good at marketing when people think that dxr titles are using propitiatory nvidia tech.
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Old Feb 3, 2022, 03:51 AM   #1177
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LoL so true ^


Question: Does the NIS upscaling and sharpening filter work in VR?
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Old Feb 3, 2022, 11:41 AM   #1178
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LoL so true ^


Question: Does the NIS upscaling and sharpening filter work in VR?
There is OpenVR mod that supports both FSR and NIS. Allowing you to use either with all SteamVR stuff.
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Old Mar 16, 2022, 03:33 PM   #1179
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Thought this was interesting with Dlss and NIS being offered by the developer:



https://twitter.com/PostScriptumGam/...34417281544200
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Old Mar 19, 2022, 07:45 AM   #1180
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Originally Posted by acroig View Post
Possibly the best RTX implementation so far.
I have to say that I have a lot of respect for DLSS as it enabled me to crank everything in Exodus Enhanced to the maximum.

Except for the odd ghosting, phenomenon such as pictures on walls popping in suddenly and distant flags seeming to flutter at a slower framerate DLSS is a good trade off to get RTX effects maxed out. The lighting and shadows in this game are superb.
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Old Mar 19, 2022, 08:15 AM   #1181
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Originally Posted by NIGELG View Post
I have to say that I have a lot of respect for DLSS as it enabled me to crank everything in Exodus Enhanced to the maximum.

Except for the odd ghosting, phenomenon such as pictures on walls popping in suddenly and distant flags seeming to flutter at a slower framerate DLSS is a good trade off to get RTX effects maxed out. The lighting and shadows in this game are superb.
The flags fluttering at a slower framerate is due to Metro's LOD. Can't control it unfortunately. It's saving processing power by having the things faraway render with a framerate cap.

I'd say the pictures popping in suddenly are also LOD related. Easy test would be turning DLSS on and off. I don't believe there's a setting for LOD directly .. probably an oversight from the game being on console.
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Old Mar 19, 2022, 11:04 AM   #1182
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Originally Posted by NIGELG View Post
I have to say that I have a lot of respect for DLSS as it enabled me to crank everything in Exodus Enhanced to the maximum.
You know it's a transformative feature when it forces their competition to offer something similar to compete.

Still would like to see things improve by tackling the performance hit with denoising, improve upon the artifacts at times with Ray tracing, improving more on subtle abilities like particles, and strong lighting and color contrasts

The title where Dlss shined the most to me was in Horizon Zero Dawn where 4k Dlss performance mode was clearly better overall than Native 4k+ taa
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Old Mar 20, 2022, 07:04 AM   #1183
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Quote:
Originally Posted by NIGELG View Post
I have to say that I have a lot of respect for DLSS as it enabled me to crank everything in Exodus Enhanced to the maximum.

Except for the odd ghosting, phenomenon such as pictures on walls popping in suddenly and distant flags seeming to flutter at a slower framerate DLSS is a good trade off to get RTX effects maxed out. The lighting and shadows in this game are superb.
Yes, it's an excellent tool.
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Old Mar 23, 2022, 07:21 PM   #1184
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Informative information from Amd's FSR 2.0 GDC talk:

https://gpuopen.com/fidelityfx-super..._campaign=fsr2
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Old Mar 24, 2022, 09:19 PM   #1185
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Nvidia Dlss slide presentation at GDC:


https://static.rainfocus.com/nvidia/...738001t3FR.pdf




Intel video presentation of XeSS at GDC:



https://www.intel.com/content/www/us...=6301546498001
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Old Mar 25, 2022, 10:12 PM   #1186
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Amd video at GDC talking about FSR 2.0


https://www.youtube.com/watch?v=97JIldpUGE4
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Old Mar 28, 2022, 12:51 PM   #1187
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