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#2 |
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![]() That's just screen space reflections which you can do in any game/engine that supports it. The console "ray tracing" is not the same as the DXR ray tracing that the Nvidia RTX 20XX cards can use. You are enabling/disabling something called "screen-space reflections" which has nothing to do with actual ray tracing. You can see this is obvious due to the lack of any partial transparencies/reflections, off screen reflections, reflections of reflections, distorted reflections on curved surfaces, reflections based on materials, etc.. basically everything that RTX enabled does. The video is also from a source with very little views and activity. It is literally someone who discovered a console command and thinks it's actually ray tracing when it isn't and decided to post it. |
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#3 | |
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![]() who care if it is real RT or not it does look better and runs on everything and has a lower hit on fps question is why is it not on by default or have a in menu setting to turn it on and off maybe because this was the first big RT game and just because it makes RTX not look as big of a improvement as without it ![]() and would not have supported the high prices of Nvidia RTX cards basically the assholes made the game look worse for everyone to make RTX look better Last edited by bill dennison : Sep 1, 2019 at 03:03 PM. |
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#4 | |
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But by all means, prove me wrong by doing some screenshots with direct comparisons to rtx. Show me where it looks comparable to rtx on. Also, this is old news. On reddit from since last year, only to be pointed out there's no actual ray tracing going on. Would have been big if it was, but not even AMD is claiming this as anything of a ray tracing replacement or equivalent, because it isn't. Last edited by Exposed : Sep 1, 2019 at 04:18 PM. |
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#5 |
Keeping an open mind
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![]() Or it could be they have quirks/glitches, so they are disabled. Also possible they where going to be part of a lower quality RTX setting that never happened. Hard to say why this can't just be enabled from the menu. But ALLOT of games have graphics settings you can only enable/tweak from console.
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#6 |
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![]() who cares if "no actual ray tracing going on" it looks better and should have been used . division 1 & 2 have better reflections than BF5 with this and RTX off division 1 & 2 reflections look a lot like this with "no actual ray tracing going on" |
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#7 | |
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The difference between SSR and RTX is staggering you'd have to be partially blind to think they're the same quality. This includes the best SSR implementations in any game including The Division/ Division 2. Like I said, this old news. From 2018: https://www.reddit.com/r/pcmasterrac...sole_settings/ https://www.reddit.com/r/Battlefield...g_on_gtx_1060/ Example: "Ok, not seeing myself in the window with all of the Raytracing things set to "true" " ![]() |
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#8 | |
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but does it look better than off ? ![]() no SSR is better than nothing for people without a 2080 ti or the 1200+ bucks to buy one |
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#9 | |
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Now, most likely the same holds true when comparing it to AMD's SSR implimentation given SSR limitations, but nothing here shows that. And i am willing to bet AMD's SSR blows Nvidia's SSR out of the water. Specially if the comparison is done using 5700 FX.
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#10 |
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![]() That's something you gotta take up with DICE. That ray tracing command line was also in Battlefield 1 and 3 btw, |
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#11 | |
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#12 |
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By your retarded posts i can only conclude you haven't been spanked enough. yoz |
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#13 |
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![]() That's like saying that all games look identical all the time, regardless which GPU is used. Which is not the case All graphics are implimented in in the engine, but AMD and NVidia use different pathways which is dependent on game code, as well as they have different techniques in how their hardware and software/drivers implements and displays it thru their design and technology used. Shadows for example are implimented in the game engine, but there can be a drastic difference on how they are displayed.
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I speak my mind! if you can't handle that, you might want to leave, because **** is going to get real!! ~I had the right to remain silent, I just didn't have the ability. ~ Ron White ~You can't fix Stupid! ~ Ron White ~There's not a pill you can take; there's not a class you can go to. - ~Stupid is forever. ~ Ron White ~Life is a hard teacher, it gives you the test before it teaches you the lesson. ~It's never to late to have a good childhood! The older you are, the better the toys! ~ My Dad ~Live everyday as though it is your last, it can all end at any moment! Last edited by NWR_Midnight : Sep 1, 2019 at 07:56 PM. |
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#14 | |
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#15 |
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![]() Lawdy even with my hate boner for nvidia I'm not this pickly with technologies in games. ![]() These semantics and straight up fibulated peculiarities got me legit smirking. First I ever heard of AMD SSR ![]() Mebbe he means AMD CHS (Contact Hardening Shadows) ![]()
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#16 |
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![]() I didn't label it AMD's SSR.. (that was exposed). I said AMD's SSR implimentation, I also didn't label shadows. Each vendor has their way of rendering based on design, and are not identical. This includes how it renders shadows as well as SSR.
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I speak my mind! if you can't handle that, you might want to leave, because **** is going to get real!! ~I had the right to remain silent, I just didn't have the ability. ~ Ron White ~You can't fix Stupid! ~ Ron White ~There's not a pill you can take; there's not a class you can go to. - ~Stupid is forever. ~ Ron White ~Life is a hard teacher, it gives you the test before it teaches you the lesson. ~It's never to late to have a good childhood! The older you are, the better the toys! ~ My Dad ~Live everyday as though it is your last, it can all end at any moment! |
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#17 | |
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![]() If you want to state otherwise, then it should be easy enough to demonstrate. Please show me an example where SSR looks different between AMD and Nvidia in the same game. |
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#18 |
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![]() "Forget I ever posted this video..." -pax |
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#19 |
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![]() Meh ya its not real raytracing but its def better looking reflections. To have to use a console command to enable is kind of weird they would have put a toggle for it for those who wanted it. Id settle for this for the low fps hit for Cyberpunk. The one game I want reflections in.
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#20 | |
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You are more than welcome to conduct tests and make us a video with identical settings using AMD (5700 FX) vs Nvidia (2080 series) in the same system, to support your claim, any time you want. But for some reason, you always believe that everyone else should back up their statements.. but you don't have to. You don't believe me.. fine.. prove me wrong, as I really don't care if you agree with me or not. I for one don't have the hardware to do a fair comparison, nor do I have any compelling reason to demonstrate anything to you, as I really don't give a damn what you believe or don't believe. The problem is, just like image quality comparisons, some people won't allow themselves to see the differences. EDIT: Damn, I just woke up, and realized you have even got me confused on what I even said earlier and got me saying it does look better, which is not what I said at all, I said " i am willing to bet AMD's SSR blows Nvidia's SSR out of the water. Specially if the comparison is done using 5700 FX" . Was just a comment.. if you read what I said, I don't even know, why I said "I bet". And worse yet, you some how want me to validate that claim.. It's like me saying I bet a Challenger can beat a Corvette, and you running up all butt hurt and say "prove it"... wtf buddy? You then started arguing that there is no difference, and that it is all done by the game engine, which is false, as SSR is algorithm based and uses the deferred rendering path, which means the work is either being done by the GPU, or the CPU. With today's CPU's, if it was CPU based, there would not be any hit at all on modern CPUs, which means, that it is the GPU that is doing the work since there is a hit in frame rate. Just as They do when AA is implemented, and both camps have different algorithms and ways of implementing AA, the same holds true for SSR. Anyhow, well played.
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I speak my mind! if you can't handle that, you might want to leave, because **** is going to get real!! ~I had the right to remain silent, I just didn't have the ability. ~ Ron White ~You can't fix Stupid! ~ Ron White ~There's not a pill you can take; there's not a class you can go to. - ~Stupid is forever. ~ Ron White ~Life is a hard teacher, it gives you the test before it teaches you the lesson. ~It's never to late to have a good childhood! The older you are, the better the toys! ~ My Dad ~Live everyday as though it is your last, it can all end at any moment! Last edited by NWR_Midnight : Sep 2, 2019 at 09:19 AM. |
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#21 |
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![]() So you made the claim, and the burden of proof is on me to disprove it? You know what that sounds like? https://scienceornot.net/2012/12/04/...rden-of-proof/ We already know the work/rendering is done by the GPU internally in their own code. It's the output that matters. For some reason you singled out SSR by stating "AMD's SSR" is different than "Nvidia's SSR". Which is absurd, as others have noted. That's like saying "AMD's game models" or "AMD's textures" are different than "Nvidia's game models" or "Nvidia's textures" in the same game with the same settings. You said Nvidia cards were "gimping" SSR on purpose. Or that AMD does it better ("blows it out the water"). So, prove it. The burden of proof is on you, not me. Last edited by Exposed : Sep 2, 2019 at 10:50 AM. |
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#22 | |
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Textures doesn't use algorithms or calculations to render, where SSR does so no, it is not the same. It sounds like you are trying to say that both AMD and NVidia uses the same algorithms and rendering techniques? Which is false. I mean you just stated all the work/rendering is done on the GPU within it's own code, and all that matters is the output that matters.. so, unless AMD and MVidia use identical code/techniques/technology within their own code and hardware (they don't), then they obviously use different methods at getting to the end result. You are more than welcome to show proof if you disagree. I mean please, show us that both Nvidia and AMD are identical with how they calculate and render each frame. I also did not say that NVidia did gimp their drivers. I said "do you not believe that NVidia wouldn't gimp their drivers to make sure that their RTX looks better?". That was a question. Your argument shows that your answer is you don't believe they would. Might help if you stop taking things out of context just so you can aegue.
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I speak my mind! if you can't handle that, you might want to leave, because **** is going to get real!! ~I had the right to remain silent, I just didn't have the ability. ~ Ron White ~You can't fix Stupid! ~ Ron White ~There's not a pill you can take; there's not a class you can go to. - ~Stupid is forever. ~ Ron White ~Life is a hard teacher, it gives you the test before it teaches you the lesson. ~It's never to late to have a good childhood! The older you are, the better the toys! ~ My Dad ~Live everyday as though it is your last, it can all end at any moment! Last edited by NWR_Midnight : Sep 2, 2019 at 11:38 AM. |
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#23 | |
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And now... https://rationalwiki.org/wiki/Red_herring Sorry, prefacing your argument with "I bet" doesn't relieve you of burden of proof. You did still make a direct claim and the onus is on you to prove it, especially if you keep making the same "I bet" statements over and over again. " So, about "AMD SSR" ![]() |
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#24 | |
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As for being on topic, this whole thread has nothing to do with Nvidia, it has to do with AMD, yet here you are, bringing up Nvidia and trying to argue about it. You can leave any time.
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I speak my mind! if you can't handle that, you might want to leave, because **** is going to get real!! ~I had the right to remain silent, I just didn't have the ability. ~ Ron White ~You can't fix Stupid! ~ Ron White ~There's not a pill you can take; there's not a class you can go to. - ~Stupid is forever. ~ Ron White ~Life is a hard teacher, it gives you the test before it teaches you the lesson. ~It's never to late to have a good childhood! The older you are, the better the toys! ~ My Dad ~Live everyday as though it is your last, it can all end at any moment! Last edited by NWR_Midnight : Sep 2, 2019 at 01:04 PM. |
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#25 |
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![]() Nwr in all friendliness, you made a claim and can't back it up, just move on. It is not that important.
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#26 | |
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The way i worded it is a Synonym of saying I am not sure. It wasn't a claim. It's sad that a person has to link a thesaurus because some people either want to manipulate what is being said, just to argue (cough cough Exposed), or they need to reeducate themselves with basic English classes and don't know any better.
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I speak my mind! if you can't handle that, you might want to leave, because **** is going to get real!! ~I had the right to remain silent, I just didn't have the ability. ~ Ron White ~You can't fix Stupid! ~ Ron White ~There's not a pill you can take; there's not a class you can go to. - ~Stupid is forever. ~ Ron White ~Life is a hard teacher, it gives you the test before it teaches you the lesson. ~It's never to late to have a good childhood! The older you are, the better the toys! ~ My Dad ~Live everyday as though it is your last, it can all end at any moment! Last edited by NWR_Midnight : Sep 2, 2019 at 01:48 PM. |
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#27 |
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![]() It is not that important.
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#28 | |
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Still waiting for that evidence of the notion of "AMD SSR" is somehow different than "Nvidia SSR" in any game example. That's all I've been asking in my replies. When quite a few other people call you out on your lack of evidence and knowledge of SSR, along with constant red herring arguments, perhaps you should take a step back and see who really needs to "reeducate themselves"? |
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#29 | ||
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Pretty direct claims, no matter how it's worded. Alright then, so: - Support your claim that Nvidia "gimps" SSR on the same RTX card. - Support your claim that "AMD's SSR blows Nvidia's SSR out of the water". Specifically, show there's a visual difference in SSR in any game between an AMD card and Nvidia card. That's all I'm asking. Thanks. |
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#30 |
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![]() Thread closed the riverboat or the crystal palace as rooms for rent |
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