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Old Sep 28, 2011, 10:28 PM   #1951
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yeah could be higher but its atleast 60fps which is good enough for me.
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Old Sep 28, 2011, 10:42 PM   #1952
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Originally Posted by H001iGAN View Post
damn that's some crappy performance only about 60 fps on 580 SLI and that's only @ 1080P, guess 3D and 1600P is out of the question with todays GPU's, Demo what are you getting with Tri SLI?
Honestly it runs far better than those benchmarks indicate, I'm getting 100-200 fps with 4xSSAA, but I disable HBAO because it causes mouse latency like in all frostbite engine games, and my GPU's are oc'd.
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Old Sep 28, 2011, 11:46 PM   #1953
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BF3 Glitching

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Old Sep 28, 2011, 11:49 PM   #1954
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Anyone know what time this goes live?

More appropriately- anyone who got access on the 27th- when did that go live? I assume this will go live 48 hours later.
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Old Sep 29, 2011, 12:00 AM   #1955
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Quote:
Originally Posted by Rifle_shot View Post
Anyone know what time this goes live?

More appropriately- anyone who got access on the 27th- when did that go live? I assume this will go live 48 hours later.
From reading the posts of when the early-access came out, we still have about 4-5 hours to go.
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Old Sep 29, 2011, 02:00 AM   #1956
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Runs much better now that I disabled crossfire.
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Old Sep 29, 2011, 02:06 AM   #1957
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hmm

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PC Gamers Left Out Of EA's Massive $1.6m Battlefield 3 Tournament
http://www.maximumpc.com/article/new...d_3_tournament
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Old Sep 29, 2011, 02:10 AM   #1958
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I did the pre-order yesterday as I need to use some beta gameplay benchmarks in an upcoming review. But I can't find the beta in Origin (despite seeing that some Origin friends of mine are playing it through Origin), and the download button at HERE isn't working. If I click on the game title when I see a friend on Origin playing it I'm taken to a server error screen.

Well, whatever I guess. I'm gonna get some sleep and maybe when I wake up this will be available.
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Old Sep 29, 2011, 02:26 AM   #1959
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Originally Posted by ragejg View Post
I did the pre-order yesterday as I need to use some beta gameplay benchmarks in an upcoming review. But I can't find the beta in Origin (despite seeing that some Origin friends of mine are playing it through Origin), and the download button at HERE isn't working. If I click on the game title when I see a friend on Origin playing it I'm taken to a server error screen.

Well, whatever I guess. I'm gonna get some sleep and maybe when I wake up this will be available.
You had to pre order before the start of the pre-open beta.. since u ordered yesterday you dont get it early.
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Old Sep 29, 2011, 02:37 AM   #1960
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Umm is battlelog down? I can't access it to play it...great timing for open beta lol.
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Old Sep 29, 2011, 02:42 AM   #1961
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Umm is battlelog down? I can't access it to play it...great timing for open beta lol.
Yep.

EDIT: Appears to have just come back up for me.
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Old Sep 29, 2011, 02:59 AM   #1962
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Yeah working now, just joining empty servers to set up my video settings. Too bad you can't move around
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Old Sep 29, 2011, 03:51 AM   #1963
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Does anyone else think that you should be able to move through teammates rather than be completely blocked by them? Team Fortress 2 and Red Orchestra 2 are games that have solved this issue by allowing you to move through teammates but not allowing you to exploit it, but in Battlefield 3 if someone is, for example, standing in a doorway, you absolutely cannot move past them without attempting to "slide" them out of the way or waiting for them to move. In wide open, outdoor environments this isn't such a problem, but when you move down into tight, cramped indoor environments like the underground metro and even building interiors, it becomes a huge problem and greatly hampers movement and causes much frustration. As if it wasn't annoying enough, it's even possible to accidentally shove teammates out of cover if you keep bumping into them, sometimes leaving them exposed and resulting in unfair deaths.
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Old Sep 29, 2011, 03:54 AM   #1964
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Yeh I agree chubz and is one of my major annoyances with the game, stupid blocking teammates made worse when a whole bunch spawn on you in a tight hallway etc. DoDS, TF2 RO2 etc have the right idea.
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Old Sep 29, 2011, 04:17 AM   #1965
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Quote:
Originally Posted by logical View Post
You had to pre order before the start of the pre-open beta.. since u ordered yesterday you dont get it early.
I get that, but I should be able to download something, no? Especially right now, @ 5am EST. I'll wait till 9am PST (noon my time) before I start crying and throwing things.
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Old Sep 29, 2011, 04:26 AM   #1966
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Quote:
Originally Posted by Chubz View Post
Does anyone else think that you should be able to move through teammates rather than be completely blocked by them? Team Fortress 2 and Red Orchestra 2 are games that have solved this issue by allowing you to move through teammates but not allowing you to exploit it, but in Battlefield 3 if someone is, for example, standing in a doorway, you absolutely cannot move past them without attempting to "slide" them out of the way or waiting for them to move. In wide open, outdoor environments this isn't such a problem, but when you move down into tight, cramped indoor environments like the underground metro and even building interiors, it becomes a huge problem and greatly hampers movement and causes much frustration. As if it wasn't annoying enough, it's even possible to accidentally shove teammates out of cover if you keep bumping into them, sometimes leaving them exposed and resulting in unfair deaths.
Game has more realism aspects than RO2 and I love that fact along with YOU HAVE A BODY so see your legs an all ! MP not my thing for this run n gun game but looking forward the SP for sure.

BTW - I didnt pre-order but still got an invite, weird.
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Old Sep 29, 2011, 06:17 AM   #1967
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Quote:
Originally Posted by Chubz View Post
Does anyone else think that you should be able to move through teammates rather than be completely blocked by them? Team Fortress 2 and Red Orchestra 2 are games that have solved this issue by allowing you to move through teammates but not allowing you to exploit it, but in Battlefield 3 if someone is, for example, standing in a doorway, you absolutely cannot move past them without attempting to "slide" them out of the way or waiting for them to move. In wide open, outdoor environments this isn't such a problem, but when you move down into tight, cramped indoor environments like the underground metro and even building interiors, it becomes a huge problem and greatly hampers movement and causes much frustration. As if it wasn't annoying enough, it's even possible to accidentally shove teammates out of cover if you keep bumping into them, sometimes leaving them exposed and resulting in unfair deaths.
I am constantly getting bumped around and getting killed for being pushed in to enemy fire because of this. I hope they fix it.

Also, if you do not like having to use a browser to brows the servers and would rather leave battlelog as a social media aspect to the game and not required, please sign this petition - http://battlelog.battlefield.com/bf3...4925935213578/
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Old Sep 29, 2011, 06:51 AM   #1968
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Hey folks, Caspian Border locked server...no prob.

EDIT: If you want to know how, send me a PM. Info removed as not to overload stuff.
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Old Sep 29, 2011, 07:52 AM   #1969
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Some Caspian Border footage I took.

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Old Sep 29, 2011, 08:01 AM   #1970
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the beta is available for everyone...

except me. i downloaded and installed it on origin but now i can't login to the battlelog website. it keeps telling me my account is not allowed to login
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Old Sep 29, 2011, 08:03 AM   #1971
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I can't even register the game. "We are unable to connnect to EA servers..." error.
That's a good start for the game...
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Old Sep 29, 2011, 08:35 AM   #1972
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Sounds like the game is in a worst shape than RO2.
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Old Sep 29, 2011, 08:40 AM   #1973
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Sounds like the game is in a worst shape than RO2.
That is not possible, ro2 has set a new unbeatable standard for many years to come.
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Old Sep 29, 2011, 08:43 AM   #1974
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That is not possible, ro2 has set a new unbeatable standard for many years to come.
Hey at least I am not falling threw the maps when playing RO2.
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Old Sep 29, 2011, 08:47 AM   #1975
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I've fallen through solid objects in ro2, I can't remember if it was during the closed beta or the retail beta phase though.
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Old Sep 29, 2011, 09:03 AM   #1976
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How is performance for you folks? Here I can't get it at 30 stable at 1080 res
Using 5850 and E8400 @ 3.9 GHz
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Old Sep 29, 2011, 09:06 AM   #1977
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Wow its demanding.

I get shitty fps (30-60) on low-preset (wich is basicly lowest possible).

I get 100ish fps in BC2 on "high"/16xAF (no AA no HBAO). Wtf? Its really unplayable, need a new gpu
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Old Sep 29, 2011, 09:08 AM   #1978
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I play at 2560x1440 and I can't see part of the map and health and stats. Could be because the FOV is set at 70.
The game is demanding, hardware wise, especially MSAA. If I enable it I can't maintain a constant 60fps.
Overall I'm enjoying playing RO2 more than this game.


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Old Sep 29, 2011, 09:47 AM   #1979
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I play at 2560x1440 and I can't see part of the map and health and stats. Could be because the FOV is set at 70.
The game is demanding, hardware wise, especially MSAA. If I enable it I can't maintain a constant 60fps.
Overall I'm enjoying playing RO2 more than this game.

Do you have 3gb 580s?
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Old Sep 29, 2011, 10:44 AM   #1980
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Yer this game rapes Vram, people on other forums cant run this game at 1440p on 1.5GB GTX580's and I'm hitting the 1470MB mark at 1080p

6970 users, rejoice!
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