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Old Apr 5, 2002, 10:06 AM   #1
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KJW
Radeon R200
 
Join Date: Nov 2000
Posts: 63
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Default Jedi Knight II: Jedi Outcast

I am having some graphics problems with Jedi Knight II and my Radeon 32 DDR. The textures on the floors and walls look good up close, but as it fades there is a distinct line after which the textures are blurry. The line moves as the character and game screen move and it is very distracting. I am sure I just have some graphic option set wrong. I recall having the same problem with Elite Force.

I would also appreciate hearing any suggested game/option settings being used successfully by other Radeon users.

system: PIII 600, 256 megs pc 100 ram, win 98 (not se), 20 gig 7200 RPM HD,Radeon 32 DDR, SB Live Value, Optiquest v75 monitor, Creative 50x CDROM.
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Old Apr 5, 2002, 01:49 PM   #2
coffindancer
Radeon R520
 
Join Date: Sep 2001
Location: Germany
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Default

This is the usual look of QuakeIII-engined games, when u use bilinear/trilinear instead of anisotropic filtering. MoH for example also looks like this without aniso turned on!

When you have enabled anisotropic filtering in your driver-tabs, DON'T enable it in the game too, or it will be turned off.

Put aniso on either in the game or in the driver tab, but not in both!
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Old Apr 5, 2002, 01:58 PM   #3
KJW
Radeon R200
 
Join Date: Nov 2000
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Default

that's great. thanks a lot!!
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